Comments 364

Re: The Gorgeous Switch Revamp Of 'Steel Empire' Drops Next Week

PKDuckman

It's another case of ININ/SLG banking on audience confusion. A reminder that this is not the same as "Steel Empire Chronicles" which is also for preorder. Legend is basically a HD remake based on the 3DS version, while Chronicles is a compilation that also contains the Genesis, GBA, and 3DS versions.

Re: Hamster Corporation Reveals Its Final Arcade Archives Release Of 2023

PKDuckman

Meh. Last week's Mystic Warriors was way better, being pretty much Sunset Riders 2 but with sci-fi ninjas instead.

Also it's worth noting that Johnny Turbo's Arcade series got delisted, which included Burgertime, Dark Seal, Joe & Mac, Night Slashers etc. I just hope Hamster picked up the license and do a proper emulation this time.

Re: Random: The Game Awards Urged Eiji Aonuma To 'Wrap Up' Zelda Acceptance Speech

PKDuckman

Not surprising since Geoff is also known as the Doritos Pope. He likes to pretend that the Game Awards are the gaming equivalent of the Academy Awards, but imagine if the Oscars hurried winners through their speeches and don't even invite half the winner to the stage, because they interfered with the precious ad time for 40+ "exclusive trailers" for upcoming movies.

https://www.theguardian.com/games/2022/dec/09/the-game-awards-three-patience-testing-hours-of-video-game-advertorials

Re: Taito Milestones 3 Revives More Retro Classics In 2024

PKDuckman

This is just a waste of money seeing the random selections of games in the previous collections. When people think of Taito, they think of Space Invaders and Darius, not Dino Rex or Solitary Fighter. You're better off with Arcade Archives and buy the ones you want.

Re: Review: Quake II - Another Truly Outstanding Remaster Of An FPS Icon

PKDuckman

@JAPBOO The N64 version's levels are completely different from the PC version, and the story was heavy cut down in order to fit the cartridge. It also has colored lighting carried over from Quake 64, and a different soundtrack consisting of ambient music, similar to Doom 64/PS1.

While I think the PC version is far superior, it is a great bonus for people who grew up with it or want to check out an alternative version of Quake 2. The remaster fixed one of the biggest problems with the N64 version, its janky animation and frame rate.

Re: Review: Quake II - Another Truly Outstanding Remaster Of An FPS Icon

PKDuckman

I want to give special mention to the Quake 2 N64 remake. The N64 couldn't support the Quake 2 engine so a different game was cobbled together using the Quake 1 engine, with shortened levels, and removed quite a few animations in the process. The remake converted it back to the Quake 2 engine and readded the missing animations.

Also unlike the Quake 1 remaster, this time Nightdive added several changes to the campaign, mostly from cut material. For instance, the Berserker gained a new ground pound attack to close in on you, and the guards can now jump over obstacles. Furthermore, the Machine Gun's aim no longer drift upwards, and now all weapons come with muzzle flashes, which were missing from the original game for some reason.

Re: Round Up: Here Are The First "Hands-On" Impressions Of The Quake II Remaster

PKDuckman

The Quake 2 N64 remake is well done. IIRC the N64 couldn't support the Quake 2 engine so a different game was cobbled together using the Quake 1 engine, with shortened levels, and removed quite a few animations in the process. The remake converted it back to the Quake 2 engine and readded the missing animations.

Also it's worth mentioning several enemies gained new attacks that were cut from the original release, together with muzzle flashes, which were mysteriously missing from the original release.