Before IO Interactive blew everyone’s socks off with the sublime World of Assassination Trilogy, Hitman: Blood Money was widely considered to be the crown jewel of the stealth franchise. In fact, many consider Blood Money to be the progenitor of World of Assassination; a game that thrives on freedom of choice, offering up a total of 14 excellent sandboxes, from a Chilean vineyard to the White House.
This re-release on Switch, dubbed Hitman: Blood Money - Reprisal, is a straightforward port of the original, retaining the same controls and visuals with slight tweaks to the user interface. What Feral Interactive has done, however, is take a few cues from IO’s more modern Hitman titles and introduce a few quality-of-life updates for players who might not have joined Agent 47 back in 2006.
The biggest new feature is Instinct Mode, an ability that was introduced in Hitman: Absolution and greatly expanded upon in World of Assassination. For those who haven’t played those games, it essentially hones Agent 47’s senses, slowing down time slightly and highlighting your targets, enemies, and key points of interest. It allowed you to see exactly where your targets were located even if you happened to be on the other end of the map; how you reached them, mind, was entirely up to you.
The problem with Instinct Mode in Blood Money - Reprisal is that it’s not able to fully replicate its functionality in the later games. You can’t use it to scope out targets or enemies from a distance since it’s only able to highlight points of interest that are physically visible to 47; in other words, objects or people that are within close proximity. One might argue that this is a more realistic version of the ability, but from a gameplay perspective, its limited functionality renders it almost useless in certain scenarios.
Aside from Instinct mode, Reprisal also adds a new mini-map. This proves far more handy in many instances since it displays your enemies and targets in real-time, with guards showing up as yellow icons, police as blue, and assassination targets as red. If you happen to be in a restricted area, the mini-map allows you to track the movement of your enemies without necessarily revealing yourself to them in-game; simply hide behind a corner or in a cupboard and wait for the opportune moment to strike.
Finally, gyro-aiming has been implemented for the Switch and stands as perhaps the most welcome new addition. It’s not enabled by default, and if you opt to keep it that way, then the game does offer up an auto-aim perk as standard, as aiming with the analogue can feel a tad finicky at times. Turn gyro-aiming on and crank up the sensitivity, however, and you’ll be pulling off headshots left, right, and centre.
Of course, all of these new additions can be enabled and disabled as you like in the options menu. So if you’re someone who happens to be well acquainted with the original Blood Money, you might find that disabling options such as Instinct Mode and the mini-map results in a purer, more familiar experience. For those completely new to the game, however, even the limited functionality of Instinct Mode may still prove useful, as keeping track of your target in crowded environments can otherwise be a tricky endeavor.
Quality-of-life improvements aside, this is the same game that launched nearly 18 years ago (feel old yet?). In many ways, it remains an absolute masterclass in stealth gameplay, providing a bevy of options when it comes to offing your targets. There’s nothing quite like perfectly infiltrating a heavily guarded suburban home dressed as a clown, tampering with a barbeque so that it explodes upon inspection before calmly snatching a valuable piece of jewelry from the smouldering corpse. The game rewards patience and precision in spades, and it’s easily the most complete vision of the Hitman series outside of World of Assassination.
On the other hand, it’s an 18-year-old game. Many aspects have dated considerably, including the visuals, AI, and controls. For those already familiar with Blood Money, it’ll be like slipping on a comfortable pair of gloves, but for newcomers, getting to grips with some of the mechanics might prove frustrating at times. For example, it took us a long time to remember that dropping items requires pressing down on the D-pad — hardly the most obvious button choice in the world — so during the first main mission, we flailed around with a lifeless corpse stuck to our hands while a bunch of guards unloaded shotgun shells into our back. Needless to say, we didn’t survive.
Despite its faults, however, Hitman: Blood Money is just so darn fun. Thanks to its rating system, there’s an almost limitless sense of replayability as you work to find out the most efficient way of completing each level. On the flip side, you can go completely off the wall and run in guns blazing, just to see what happens. The enemy AI is smart enough to know when something might be a bit off, but apparently, it doesn’t think twice before sprinting directly into the line of fire, making for some chaotic and bloody encounters. As we said, it’s aged, but the way you can manipulate the game's systems is a fun challenge in itself.
As for the Switch port, you’re looking at a relatively stable 30fps for the most part. There are, however, frustrating moments where the game will freeze for a few seconds when either unpausing or transitioning from gameplay to a cutscene. It’s not so frequent as to ruin the experience, but it happens often enough that it’s worth highlighting. Hopefully, Feral Interactive will patch it out in due course. Otherwise, you’re looking at a solid port that looks good and runs well on Nintendo's system — as an 18-year-old game should.
Conclusion
Hitman: Blood Money - Reprisal is a solid Switch port that offers up several quality-of-life updates that, if you're a newcomer, will make your first experience with Agent 47 much more palatable. Not all of it works perfectly, and there's no denying that certain aspects of Blood Money have aged considerably since 2006. That said, once you get to grips with it, Reprisal offers up almost limitless replayability and fun as you hone your assassination skills. Minor performance glitches aside, it's a port well worth checking out.
Comments 48
I vaguely remember those short freezes being present on the X360 version too. Still, I'll definitely be picking this up. Certainly one of the best in the series.
Edit: Pre-ordered 😊
I'll look forward to the Limited Run Games release hitting my doormat in about 47 months time.
I'm gonna wait until they patch out the freezes, that stuff annoys me way more than frame rate drops
Worth it just to play the 'A new Life' mission
I love stealth games, but I think I remember this game having a mean-spirited tone, and that devalues a narrative significantly for me.
Never played a Hitman game, but I'm keen if a physical release surfaces.
Great review, if I feel like finally trying a Hitman game I'll definitely get this now that it's on a Nintendo system and even more so considering all the quality of life additions!
It’s disappointing to hear that as a QOL they didn’t update the controls. I’ll pick this up at some point soon regardless as I do love this game
@LikelySatan What do you mean by "mean spirited tone"?
"Visuals, controls, and AI definitely show their age"
Yes, they do. In the best way possible. It's hard to find such detailed, thought - through and complete game nowadays. The game shows its age, shining brilliantly like a beacon
Probably my type of game even though I’ve never played a hit man game before.
@Princess_Lilly yeah! I’m mostly playing early 2000s games at the moment and loving it.
@Baler Early 2000s games are marvelous! It's the peak of the best game era for gaming industry (golden age 1995 - 2010). What are you playing?
Hmmm for $30 that's not bad though I'm not exactly a fan of Hitman either but if a physical cartridge edition exist someday I may give it a go.
@Baler It's worth a punt. It's only £9 on the South African eShop too.
My favorite Hitman is Contracts, that game blew my mind. I could complete all missions with the top secure on mere minutes. I wish they'd have released that one, but I'll pick Blood Money on Switch eventually.
@PKDuckman I mean that the tone is mean-spirited.
But I don't know, mighta been this, mighta been another. A lot of these games blended together in my brain before the reboot. And that was an online episodic thing, so not for me.
@LikelySatan Well...you play as a guy who kills other guys for a living. I don't think there's anything kind about this franchise.
@GooseLoose1
Well, the guys you are supposed to kill in the franchise are usually bad guys themselves, which might help in that regard.
Kinda prefer playing this on PC and I've owned a copy since the day it came out, but I'm probably gonna buy this if they release a physical version.
@GooseLoose1 Yeah, speaking as someone who is very cognizant of moral things in video games, Hitman has never made me feel bad. You can choose to kill innocent people in some levels, but that's your choice, and mostly the targets and bad guys are terrible. The dude in the China level of hitman 3 was so evil, I actually felt immense satisfaction with killing him.
@Princess_Lilly Yeah I was actually blown away by the New Hitman trilogy because it took so much from older generations. The devs understood design from stuff like Mario 64, Majora's Mask, or Timesplitters. I haven't played blood money yet because the file never starts on deck, but honestly I'll probably get this version for gyro.
Cheers for the review. Overall it reads like a really good port because they went to the trouble of implementing gyro aiming and doing it properly (if you crank up sensitivity?). That for me is the clincher and I intend to get it ASAP. Thanks for the review.
@Poodlestargenerica Mario, Majora and TS are all great games. If gyro is the only selling point for you, I just want to warn you that there are like 2 points in the game where taking a shot is viable (literally like 2 bullets) and only if you choose a pretty complicated route
Nice review Ollie, glad to see it's a good port.
@Edu23XWiiU Shout out to a fellow Contracts fan.
@Princess_Lilly I appreciate the warning. Maybe I'll try to get it working on deck first and see if I want the mod cons at all.
One of my favorite games on PS2, definitely getting this on Switch as well.
Already played it on PS4 recently so if i do pick it up it'll be when it's on sale
@Poodlestargenerica I just remembered there is another scene with a gun involved, so yeah. Its up to you and your deck, good luck!
@LikelySatan Imagine a game where you play as a Hitman being mean spirited.
@Princess_Lilly I bought an OG Xbox and 360 ( never had them growing up) and well there’s tons of games to choose from! Some sega games, I love sonic 06 even though it’s hated but it’s not as bad as people make out,halo, gears of war,lotr games, Tony hawk. so many awesome racing games god the list is endless and snowboarding games,we never get snowboarding games now!
@DennisReynolds you don't get it and I don't care.
And we can't get a Physical for this old of a game?
Picked it up for my iPad a couple months ago. Haven’t played it yet but my boys say it runs fine on their iPhones. Sometimes that eshop up charge surprises me.
@LikelySatan I mean calling Hitman mean spirited is like calling GTA mean spirited except of course Hitman is more rooted in black humour and irony and the people you kill deserve it.
@LikelySatan Well, the series never tried to hide what is was. It's mean spirited on purpose.
It's the reality albeit fantasy of contract killing. You aren't a hero. You are doing a job. That job is an ugly job, but it's reflected in a ugly word.
The game never tried to hide it's dark cynical nature. It actually embraces tiptoeing the line of morality. You aren't playing a character like Sam Fisher, or Solid Snake. You are playing the ultimate assassin. Designed for one purpose.
I can sympathize for you it may devalue some things, but I think by removing such restrictions, it allows players to truly indulge the role.
@Baler My tip is: Watch Jacksepticeye play the first rebooted Hitman. My favourite is probably the Japanese Spa and Venice. You can see just how many bizzare little ways they've thought of killing people. His vids is absolutely hilarious because of it, and you get a feel for the games without spoiling this one!
@LikelySatan is it that the games you played were more: "get the job done anyway you can."
And these games are more "enjoy killing these suckers in creative ways"?
@WaffleRaptor01 yeah I get why it would be a more "mature" themed game. After Hitman 2, the series struck me as abrasive for the sake of being abrasive. "Look how serious all this f**kin' MURDER is, bro! Punch a hot nun in the faaaaaace!" Edgelord behaviour. That said, I adore stealth and will give this another shot cause it was ages ago. Besides, it just made me roll my eyes. I wasn't like clutching my pearls.
Yeesh, people.
@garfreek there's a certain element of knife licking (ie enjoying murder), but that usually doesn't bother me. I think I cleared it up w my last response to the nice waffle above us. As I said, just kind of cringe and edgy to get attention imo. But I'm still getting this cause I love the genre.
@LikelySatan Oh yeah Hitman Absolution caused lots of controversy with that take. It's the only one in the series with an exploitation movie feel, with extremely exaggerated villains to boot.
@PKDuckman maybe that's it. I remember loving 2 and then coming back to the series and wanting a shower. Well then that's exciting. I appreciate the clarification.
@PKDuckman I had some fun with that title, but it certainly shouldn't have been a Hitman game.
@Melee_Ace Whatsuuuuuup! One of the best games ever made, Contracts it is!
This game is so fun. The gyro aiming is what sets it off. I wouldn't be able to play it without the gyro.
I just beat the first mission, and ya, I'm really liking it.
I bought the game, and while it is as enjoyable as the original release, the annoying thing is that there is a serious bug with the weapon collection aspect. Only the first 4 or 5 weapons can be taken into other missions. The other ones are not selectable in the menu, even though they show up in the hideout firing range.
A fantastic game that somehow runs terrible? Get the dirt cheap PC version instead. The screenshots here make it look absolutely awful.
I hoped it would be like the vita Hit Man gane, a bit more puzzly... and more fitting for the switch i think
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