The positively received dungeon-crawling RPG Legend of Grimrock will be getting a Switch release later this month on 15th January 2024.
This title originally made its debut on Windows over a decade ago and will be priced at $14.99 USD (or the regional equivalent) when it arrives on Switch. It has also been optimised for Switch controls.
Players take control of a group of prisoners who are sent to Mount Grimrock for crimes they "may or may not have committed" and must guide them to freedom by descending through the mountain, level by level. Here's a bit more about the game, courtesy of Nintendo's website:
"The game brings back the oldschool challenge with highly tactical real-time combat and grid-based movement, devious hidden switches and secrets as well as deadly traps and horrible monsters. Legend of Grimrock puts an emphasis on puzzles and exploration and the wits and perception of the player are more important tools than even the sharpest of swords could be. Are you ready to venture forth and unravel the mysteries of Mount Grimrock?"
And if you're wondering whether the sequel Legend of Grimrock 2 will be ported to the Switch, according to the game's designer Antti Tiihonen (via the Nintendo Switch subreddit), there are apparently no plans for this at the moment. The port of the first game was more of a "fun and educational side project" for the team.
Will you be checking out this game when it lands on Switch later this month? Tell us in the comments.
Comments 26
Haven't heard of this one before, but I do love me an old school dungeon crawl! Might have to give this a check later this month, especially at that price.
The Grimrock games are near perfection! This is so rad.
Nice to have this little gem back, I literally spend tons of hours with the PC version back in the day. In fact you can pick this and its sequel via a bundle on Steam right now for under $9 (a $6 saving value if you don't want to wait for the more expensive inferior Switch port) and play it on the Steam Deck OLED.
The sequel is even better. Instead of a single dungeon you have an overworld on an island with multiple dungeons. I wish both games are released together.
Interesting looking game. Might be yet another title to throw in the never ending Switch backlog.
Fantastic game. A great spiritual successor to Dungeon Master, a game released in 1987.
Though I gotta say, I’m not sure I’d want to play either game with a controller.
@Serpenterror "inferior Switch port"
As a Deck owner myself...
LastFootnote it looks like a standard first person dungeon crawler, though - what about them has ever begged for mouse and keyboard?🤔 Even Etrian Odyssey's touch controls were largely about the mapmaking.
One great thing about the Steam version is the ability to download add-on maps, and I hope the Switch version let us do that somehow. Someone ported Eye of the Beholder to the Legend of Grimrock engine.
Great news!
God. I cannot believe I remember the release of the first game that this was based on:
Dungeon Master (1987)
Eye of the Beholder (1991)
Eye of the Beholder 2: The Legend of Darkmoon (1991)
Dungeon Master 2: Legend of Skullkeep (1993)
Eye of the Beholder 3: The Assault on Myth Drannor
Legend of Grimrock (2012)
Legend of Grimrock 2 (2014)
@nimnio Maybe the point is that 10 to 15 years old games are costing so much more than they deserve. Even a toaster can run them... I mean, switch is starting seems more like a retro/emu console. Many great but old games ported to switch in a ridiculous prices only to see them on next month's sales go beyond half price!
If I put myself as an example I have spend so much money on switch that I started thinking that if I had bought a SD and all these ports via Steam I wouldn't have spend even half of those money.
But then again I got BotW, Totk, XB3 and other exclusives that worth every penny!
P.S. > Anyway, I don't like SD (or any other similar handhelds) but I don't like Nintendo's eshop prices either!
@nimnio
Yeah, for me even as someone that is interested in a Steam Deck, it would be easier and cheaper for me to just buy it on Switch. As much as folks want to suggest buying games on every other platform other than Switch, for some of us, Switch is the only or preferred option.
@a_brave_new_geek And all of those games are based on Wizardry (1981).
This is really great news, I've not played the game but I do like the genre and have a lot of nostalgia for playing Dungeon Master on my friends Atari ST.
@a_brave_new_geek
I would add Lands of Lore: The Throne of Chaos to the list!
I LOVE the original on PC (it even has a very cool dungeon editor!), but...
... The User Interface.
It was designed for mouse and keyboard, so I'm baffled how a controller would work (assume: clunky at best).
Vaporum, a similar dungeon blobber (this is the subgenre's super nerdy name) of PC origin has a cool pause-move feature to counter its ridiculous controller layout (modifiers galore, yaaaay!)
On the contrary:
Stranger of Sword City, another dungeon blobber originally on Vita, was designed for controllers, and works like a charm (but sucks big time with keyboard+mouse on PC)
I'm very excited to see how this would play with a controller. Also I love grimrock I and II
Why some people still don't know that most games eventually end up on sale and yes, even on Switch, but of course they aren't discounted or particularly so at launch no matter if it's a port etc. or a completely new game as long as it's a new release on that specific system?
Anyway, happy to hear that this is great (and so are the other games in the same series), will keep it in mind!
I remember loving this game on Steam a few years ago so would love to play it again on Switch; just somewhat curious how it will be played with a controller when the original control scheme was so centered on the mouse/keyboard set up.
I‘m waiting for this since it was released on Microsoft machines. Holy moly, that was a long one.
@a_brave_new_geek Oh man, I remember getting the Atari ST version of Dungeon Master for Christmas way back when Loved that game and still love these kind of games. Legend of Grimrock was great. Could not get on with the second one. Kept getting stuck about halfway through because I did not know how to proceed. The 'open world' approach got a bit vague because of all the riddles.
@XE77 True! I forgot that!
@AlphaElite Yessuh!
@Kyran74 I had the ST version too. OMG, we are old.
@PKDuckman DANG! It never, ever, even occurred to me to look for other maps. TIL indeed! Wonder if there are any shader mods that might also give it a little more polish. Gotta go dust it off now.
So, the controls. If they changed them to be touch control instead of dragging around a pointer with the stick, that would be an interesting enough change I'd be tempted to pick up the Switch version. I'd think party management would be easier like that - push a button on the screen to perform that character's attack. You'd have faster reflex time vs a mouse. IF that's how it's going to work. Hopefully they aren't trying to do something like snap moves. I guess that might work. You'd just have to train muscle memory on how many presses it takes to get to what you want to click on. But, dragging a pointer with the thumb stick? That would be a dumb choice.
I think the Switch should be able to do a decent visual port of the game. I don't remember the graphics being overly demanding. Ya, Steam page says like a 7600. At the lower 720 rez I don't think Switch should have any problems with performance.
Will keep an eye out for control details. Might be interesting to play if it's touch controls.
Looks great, love these sort of games.
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