@RiasGremory The Big Short is basically the Monopoly movie and also a thing that happened in real life. It’ll make you angry like a game of Monopoly too. Yay!
I think what it really comes down to is bring your unique perspective rather than trying to engineer something for a different perspective that's not your own. It's not just what makes Japanese games special, it can make all games special.
Venba is a great example of this, it's a wonderful game that stays true to it's roots and would loose so much if they toned that back to make it "more marketable" to other regions.
"Star Trek Fleet Command, Marvel Strike Force, and Monopoly Go!, the latter of which is reportedly the biggest mobile gaming launch of all time."
Honestly if there is one major marker that we, as a society, have gone deeply wrong, it's that Monopoly is popular like this. It's a stolen game that was only even meant to be a scathing parody of capitalism.
Anyway....yeah. I dunno. I still dip into PoGo every now and then, but usually it's the same 'mon hanging about still and there's not much new to do. I don't need another Ghastly or mission to catch 150 Pokemon from the Kanto region in order to get a Charmander with slightly different stats.
Hhmm, not one I ever considered for a film. It could work but a short anime series feels much better to me. Get Trigger on it!
The plot is too thin for a full film, but also not so thin that it’s irrelevant like Mario. A series would allow us to have some character development and flashback episodes in between the story beats that I don’t think a film could give the proper time too. Show us Peppy bonding with Fox’s Dad. Show us how Falco became the way he is. Let’s have a seemingly light-hearted Slippy episode with his uncle Grippy that ultimately becomes the most heart wrenching episode of the whole series and makes us all love the little guy again.
Otherwise I’m watching the Death Star trench sequence for an hour and a half with talking animals. That doesn’t feel quite as compelling unless I really care about who these characters are.
I briefly worked for a school supplies company in the early 2000s and they were looking at making a bunch of mascots to make them appealing to kids.
Naturally I raised Pokémon as a reference point and my boss told me “Kids aren’t into that weird stuff. They all have sharp teeth and mean eyebrows, that’s not appealing. Kids like Disney eyes.” Then another high up chimes in with how “Pokémon really missed a trick by having there be more than one of each. They’re not even characters”.
That was the day I realised people at the top aren’t always there because they actually know anything. And that knowledge has served me well all these years.
The same guys also dismissed the European rep for Dragonball at a networking event for similar reasons, then came back and told us all like it was funny that this looser had tried to engage them. The company went bust a few years later.
Honestly I don’t mind it, but I don’t find it an improvement and given the choice, would go back to turn-based. The cool-downs and stuff though do seem interesting, I’d much prefer if they made a system like in The Ruined King using cool-downs and cast times to keep it dynamic but turn-based still.
Plus turn based combat is the one accessibility feature they actually had built in. Making it a hybrid like this makes it far less accessible.
Urgh I have to sign up to YouTube to watch the trailer on NL’s channel? Gave someone else the click, it looks… ok. I dunno I guess I was expecting a bit more?
It’s definitely been a slower year for Nintendo but that’s no bad thing. They’re clearly gearing up for Switch 2 and honestly I’m glad for the breather and chance to catch up.
But Metacritic scores are nothing to go by, and it doesn’t really matter anyway. Personally I’ve played/been interested in 0 Sega games this year, whilst I’ve played and loved at least half of Nintendo’s output. It’s like getting upset that the game you liked didn’t win GotY, it’s meaningless.
Eh....think I'm going to wait until the next mainline entry. I looks interesting but it's one of my least favourite gens, and I just don't like Mega Evolutions. Cool you went into OP mode, I would do that but the Pokémon I like didn't get given one/I haven't found the very specific stone for this one yet.
@boxyguy agreed, but unfortunately they all have so much money to throw around and such little regard for employees, customers and the final product, that they'd all rather throw good money after bad in the hopes that they might hit that Fortnite jackpot. The strategy of moderate budget for moderate returns is out of the window, and the places that relied on it, generally bought out or muscled out. It doesn't matter that those games could earn them steady millions, it doesn't matter that they are wasting millions, because they could get billions if just one hits.
And even if they do make a hit, apparently they then fire all their Western devs and replace them with cheaper outsource devs anyway (Marvel Rivals). It's not about games anymore, it's not about fun or storytelling or just the craft or even the tech, it's about money and nothing else.
@bluemage1989 no Interactive was their games publishing unit. The other internal game development team (who are now called Interactive but we’re not previously) being hired was part of what caused the team at Interactive to quit.
@SwissCheese @bluemage1989 ok so I’ve been reading up and trying to understand and this is what I’ve got so far:
Annapurna Pictures is the parent company. They make/publish films and existed first.
Annapurna Interactive was set up later to enter the video games space as a publisher of games only.
Annapurna Animation was also set up later and makes animations. So far it’s made Nimona for Netflix and is working on a Stray adaptation. Who is credited for founding this division is a point of contention and mistrust between the divisions.
A couple of founders we made redundant and that caused some staff to quit, quoting that as a reason (I guess see previous distrust being sown?).
Those two were brought back with the promise of making Annapurna Interactive an independent company called Verset, splitting profits with the Annapurna group.
Then it was announced by a different high-up, that a new internal Annapurna division was being set up with the focus on developing and publishing games. Replacing the Interactive division essentially.
That obviously upset those current at Annapurna Interactive, set to become Verset, so they all quit.
So now Annapurna Interactive is I guess what that new internal division was going to be.
TLDR: Annapurna Pictures’ head promised Annapurna Interactive’s staff a deal which they immediately went back on so they all quit.
But what is Annapurna right now? All the staff left and formed a new company. Is this just the corporate husk of a once great publisher pushing out the last dregs of it's former staff's work?
Honestly, I don't know how to feel about them right now. I used to be excited to see the name on things but it's somewhat tainted and mired in confusion now.
Whilst I didn't want this game to take off, it sucks to hear about the devs being laid off. It's a tough time at the moment both in and out of the industry, hope everyone lands on their feet!
@PrinceVegeta ok that’s fine. I’m saying they definitely did not make it, because that is the way all solid information is pointing. If I turn out to be wrong feel free to hold me to it.
@PrinceVegeta there is a chance they heard of the new game and made the assumption it was Sumo though.
I'm going by the evidence of the stated developer being someone else, the silence from Sumo around it's release and Sumo making a competitor title as Sumo did not make it over a leaker's rumour.
@PrinceVegeta I don't think Sega has a history of doing that? Seems to be a new Nintendo thing. Honestly the fact Stampede exists makes Sumo not being the dev for this a certainty for me. It would be considered a direct competitor and would break any non-compete clauses in contracts and would be a conflict of interest.
"The Steam page DOES have Sonic Team is the developer, but that could just be a placeholder."
@PrinceVegeta Why would they placeholder that? If Sumo made this they would want their logo as prominent as allowed, it only benefits them to have their logo out there. And honestly so would Sega as Sumo have a positive history with this series so it only adds credit to the title. Hiding it being Sumo would benefit nobody, actually only hurt Sumo.
@PrinceVegeta We do. Sega announced it was an internal Sega team, the official website lists Team Sonic, there is no mention of Sumo anywhere, Sumo made their own rival racing game. Sumo didn't make this.
People defending Kotick? Gross. This man doesn’t need more exposure or money for appearing on podcasts. And he certainly doesn’t need defending.
Anyway, this is a bit of non-news. Big money man thought about just buying a thing without any knowledge of it because it made money (like all big money men) and didn’t.
@Fighting_Game_Loser Sumo didn’t make this one, Sega made it internally. Sumo made their own racing game called Stampede but I think it’s only on Steam and Xbox.
@JohnnyMind A search requires you to know what you want, not everybody does. Ratings are also tricky, as we've seem on steam countless times they can be used for bad with review bombs from those with bad intent.
Not meaning to be contrary btw, I think ideally all these systems or some version of them could work and should work. But at the end of the day Nintendo's reputation is on the line by allowing scam products to be there at all. Imagine going to a store to buy a chocolate bar, but some of them are actually just cardboard in a wrapper? First one you'll probably complain and return it, second one you'll definitely complain and return it, third one you're never going to that shop again. If you even went back after the first or second.
@JohnnyMind The problem with relying on the user to hide the games is for new users, or people less gaming savvy, that's a massive ask and barrier to use the shop.
Imagine you don't know what is and isn't a good game, maybe you don't play games and you're looking for your kids. How would you know that all the AI generated puppy images are actually hiding shoddy cash-grab slop? You might not even recognise that's what they are. You'd probably see how many there were and think "wow they're popular, there are so many, they must be good!". They'll buy it, realise it's awful and having seen how much of it there is, probably not go back to the eShop again.
People like that are more the bulk of any console's audience but especially Nintendo's. They need to create a system that protects them from these scams, especially if they want to keep them and grow them into the bigger fans like us who frequent Nintendo themed news sites. Nintendo's eShop should be a place you can trust.
It's very easy to tell the difference between the eSlop and the rest. Usually naming conventions, obvious use of AI and asset flips, and above all, the sheer quantity of it all.
I get people being worried some genuine stuff might get caught, but if they put these barriers in place the genuine devs will work to get past them because they care. The people who make this eSlop don't care, they're doing it because it's easy.
Makes sense. People often compare Switch’s sales to the PS2 and how Switch hasn’t quite gotten there yet, but PS2 was supported a fair while into the PS3 lifecycle. I think if Nintendo does the same they may well surpass those PS2 sales with ease.
I find IGN's review weird. These games are not about getting anywhere fast, they're about slowing down and taking it easy for a bit. I felt the same when people were "fixing" the Animal Crossing new Horizon's UI, it was all to just get more and get it quick. It's not the point of these games.
Comments 3,569
Re: New NES Game From Former Elite Beat Agents Devs Looks Totally Bananas
This looks great!
Re: Minecraft Movie Tries To Capture Some 'Peaches' Magic With New Jack Black Track
@RiasGremory The Big Short is basically the Monopoly movie and also a thing that happened in real life. It’ll make you angry like a game of Monopoly too. Yay!
Re: Opinion: We'll Never Get A Final Boss As Good As Pokémon Legends: Arceus Again
I wouldn’t know, I enjoyed the game but completing the Pokédex was a chore, not fun at all. So I never actually met Arceus.
The rest was fun enough though.
Re: 'The Knightling' Packs Plenty Of 3D Zelda Vibes Into New Release Date Trailer
Looks pretty neat! Somewhere between Zelda and Hob, which is a good thing indeed!
Re: Pokémon GO Promises It Won't Introduce "Intrusive Ads" Or Playtime Restrictions
Yes. And big corporations never lie or go back on what they’ve said.
Re: Talking Point: What's Your Dream Pokémon LEGO Set?
A Pokémon centre with a bunch of mini figs and mini fig scale Pokémon please!
I mostly hope we aren’t stuck with gen1 stuff only though.
Re: It's Official, LEGO Pokémon Sets Are Finally Coming Our Way Next Year
Really hoping we get a Pokecentre to the modular building scale!
Re: It's Official, LEGO Pokémon Sets Are Finally Coming Our Way Next Year
@Zequio The quality of the plastic is worse. I mean it's fine, but yeah they're not as nice.
Re: Sakurai Says Japanese Developers Should Avoid Trying To Appeal To Western Tastes
I think what it really comes down to is bring your unique perspective rather than trying to engineer something for a different perspective that's not your own. It's not just what makes Japanese games special, it can make all games special.
Venba is a great example of this, it's a wonderful game that stays true to it's roots and would loose so much if they toned that back to make it "more marketable" to other regions.
Re: Nintendo Museum Launches Keychains That Play Your Favourite Console Jingle
Kinda ugly but I still want that Gamecube one! No console jingle has ever been better.
Re: AI Upscaling On Nintendo Switch 2 Is Basically Real Thanks To Updated Patent
Interesting, I too hope there will be an option to toggle it off, but I will give it a go.
Re: Talking Point: What Are You Playing This Weekend? (15th March)
Finishing up Advance Wars Reboot Camp and The Last of Us Part 2 before the next season arrives.
Re: Nintendo San Francisco Is Getting A "Grand Opening" In May
C'mon UK/Europe next please! I need all the Pikmin and Korok merch!
Re: Niantic Sells Pokémon GO And Entire Gaming Division For $3.5 Billion
"Star Trek Fleet Command, Marvel Strike Force, and Monopoly Go!, the latter of which is reportedly the biggest mobile gaming launch of all time."
Honestly if there is one major marker that we, as a society, have gone deeply wrong, it's that Monopoly is popular like this. It's a stolen game that was only even meant to be a scathing parody of capitalism.
Anyway....yeah. I dunno. I still dip into PoGo every now and then, but usually it's the same 'mon hanging about still and there's not much new to do. I don't need another Ghastly or mission to catch 150 Pokemon from the Kanto region in order to get a Charmander with slightly different stats.
Re: Random: Takaya Imamura's Holding Out Hope For A Star Fox Movie
Hhmm, not one I ever considered for a film. It could work but a short anime series feels much better to me. Get Trigger on it!
The plot is too thin for a full film, but also not so thin that it’s irrelevant like Mario. A series would allow us to have some character development and flashback episodes in between the story beats that I don’t think a film could give the proper time too. Show us Peppy bonding with Fox’s Dad. Show us how Falco became the way he is. Let’s have a seemingly light-hearted Slippy episode with his uncle Grippy that ultimately becomes the most heart wrenching episode of the whole series and makes us all love the little guy again.
Otherwise I’m watching the Death Star trench sequence for an hour and a half with talking animals. That doesn’t feel quite as compelling unless I really care about who these characters are.
Re: Nintendo & Pokémon Company Had An "Adversarial Relationship", Say Former NOA Staffers
This is all corporate relations ever.
Re: Pokémon Almost Became A "Gritty" Baseball-Themed RPG In The West
I briefly worked for a school supplies company in the early 2000s and they were looking at making a bunch of mascots to make them appealing to kids.
Naturally I raised Pokémon as a reference point and my boss told me “Kids aren’t into that weird stuff. They all have sharp teeth and mean eyebrows, that’s not appealing. Kids like Disney eyes.” Then another high up chimes in with how “Pokémon really missed a trick by having there be more than one of each. They’re not even characters”.
That was the day I realised people at the top aren’t always there because they actually know anything. And that knowledge has served me well all these years.
The same guys also dismissed the European rep for Dragonball at a networking event for similar reasons, then came back and told us all like it was funny that this looser had tried to engage them. The company went bust a few years later.
Re: Opinion: Legends Z-A's Xenoblade-Style Battles Are Pokémon's Most Exciting Evolution In Years
Honestly I don’t mind it, but I don’t find it an improvement and given the choice, would go back to turn-based. The cool-downs and stuff though do seem interesting, I’d much prefer if they made a system like in The Ruined King using cool-downs and cast times to keep it dynamic but turn-based still.
Plus turn based combat is the one accessibility feature they actually had built in. Making it a hybrid like this makes it far less accessible.
Re: A Hotline Miami-Inspired Game Developed By A Japanese Hip Hop Group? Count Us In!
Urgh I have to sign up to YouTube to watch the trailer on NL’s channel? Gave someone else the click, it looks… ok. I dunno I guess I was expecting a bit more?
Re: Nintendo Places Outside Top 20 In Metacritic's 15th Annual Game Publisher Rankings
It’s definitely been a slower year for Nintendo but that’s no bad thing. They’re clearly gearing up for Switch 2 and honestly I’m glad for the breather and chance to catch up.
But Metacritic scores are nothing to go by, and it doesn’t really matter anyway. Personally I’ve played/been interested in 0 Sega games this year, whilst I’ve played and loved at least half of Nintendo’s output. It’s like getting upset that the game you liked didn’t win GotY, it’s meaningless.
Re: Video: 12 Exciting New Games Coming To Nintendo Switch In March 2025
Nothing for me this month thankfully. I'll be able to clear some backlog finally!
Re: Final Minecraft Movie Trailer Still Hasn't Convinced Us On The Big-Screen Adaptation
It just looks so horrible visually. And the live action adds nothing.
I thought it might grow on me but it’s done the opposite. Even my nephew who loves anything Minecraft doesn’t want to see it, the visuals scared him!
It will do well though I’m sure.
Re: Pokémon Legends: Z-A Introduces Thrilling Series First "Real Time" Battles
Looks basically like the original Ni No Kuni system?
I dunno, I like the turn-based combat.
Re: Pokémon Legends: Z-A Trailer Confirms Starters And Mega Evolutions, Coming Late 2025
Eh....think I'm going to wait until the next mainline entry. I looks interesting but it's one of my least favourite gens, and I just don't like Mega Evolutions. Cool you went into OP mode, I would do that but the Pokémon I like didn't get given one/I haven't found the very specific stone for this one yet.
Re: Warner Bros. Closes Three Studios Including Team Behind Smash-Like Brawler 'MultiVersus'
@boxyguy agreed, but unfortunately they all have so much money to throw around and such little regard for employees, customers and the final product, that they'd all rather throw good money after bad in the hopes that they might hit that Fortnite jackpot. The strategy of moderate budget for moderate returns is out of the window, and the places that relied on it, generally bought out or muscled out. It doesn't matter that those games could earn them steady millions, it doesn't matter that they are wasting millions, because they could get billions if just one hits.
And even if they do make a hit, apparently they then fire all their Western devs and replace them with cheaper outsource devs anyway (Marvel Rivals). It's not about games anymore, it's not about fun or storytelling or just the craft or even the tech, it's about money and nothing else.
Re: Poll: Box Art Brawl - River King: Mystic Valley (DS)
What on earth? Who ok'ed that Europe one? No wonder I've not heard of this game I wouldn't have given it a second thought with that cover!
Re: '90s Anime 'Samurai Pizza Cats' Is Getting The Action RPG Treatment Next Year
YES!!!! This is fantastic news!
Re: New Yooka-Replaylee Trailer Showcases Rextro's Revamped Minigame Arcade
Wait...why can't I just buy and play that??
Re: Annapurna Will Shed Some Light On Its 2025 Lineup In Next Week's Digital Showcase
@bluemage1989 no Interactive was their games publishing unit. The other internal game development team (who are now called Interactive but we’re not previously) being hired was part of what caused the team at Interactive to quit.
Re: Annapurna Will Shed Some Light On Its 2025 Lineup In Next Week's Digital Showcase
@SwissCheese @bluemage1989 ok so I’ve been reading up and trying to understand and this is what I’ve got so far:
Annapurna Pictures is the parent company. They make/publish films and existed first.
Annapurna Interactive was set up later to enter the video games space as a publisher of games only.
Annapurna Animation was also set up later and makes animations. So far it’s made Nimona for Netflix and is working on a Stray adaptation. Who is credited for founding this division is a point of contention and mistrust between the divisions.
A couple of founders we made redundant and that caused some staff to quit, quoting that as a reason (I guess see previous distrust being sown?).
Those two were brought back with the promise of making Annapurna Interactive an independent company called Verset, splitting profits with the Annapurna group.
Then it was announced by a different high-up, that a new internal Annapurna division was being set up with the focus on developing and publishing games. Replacing the Interactive division essentially.
That obviously upset those current at Annapurna Interactive, set to become Verset, so they all quit.
So now Annapurna Interactive is I guess what that new internal division was going to be.
TLDR: Annapurna Pictures’ head promised Annapurna Interactive’s staff a deal which they immediately went back on so they all quit.
At least that’s my understanding.
Re: Annapurna Will Shed Some Light On Its 2025 Lineup In Next Week's Digital Showcase
But what is Annapurna right now? All the staff left and formed a new company. Is this just the corporate husk of a once great publisher pushing out the last dregs of it's former staff's work?
Honestly, I don't know how to feel about them right now. I used to be excited to see the name on things but it's somewhat tainted and mired in confusion now.
Re: Funko Fusion Is Deemed A "Complete Commercial And Critical Failure"
Whilst I didn't want this game to take off, it sucks to hear about the devs being laid off. It's a tough time at the moment both in and out of the industry, hope everyone lands on their feet!
Re: Poll: Box Art Brawl - Duel: Star Fox 64
At a quick glance it’s hard to tell what’s going on in the western one, especially with the rumble pack logo and the red bar at the side.
Japan is overly cluttered, but I like the idea and immediately understood it at a glance so it wins for me this week!
Re: Sonic Racing: CrossWorlds Adds Characters From "SEGA Universes"
@PrinceVegeta ok that’s fine. I’m saying they definitely did not make it, because that is the way all solid information is pointing. If I turn out to be wrong feel free to hold me to it.
Re: Sonic Racing: CrossWorlds Adds Characters From "SEGA Universes"
@PrinceVegeta there is a chance they heard of the new game and made the assumption it was Sumo though.
I'm going by the evidence of the stated developer being someone else, the silence from Sumo around it's release and Sumo making a competitor title as Sumo did not make it over a leaker's rumour.
Re: Nintendo Expands Switch Online's GBA Library With Wario Land 4
Ah that audio hit me right in the nostalgia feels!
Re: Sonic Racing: CrossWorlds Adds Characters From "SEGA Universes"
@PrinceVegeta I don't think Sega has a history of doing that? Seems to be a new Nintendo thing. Honestly the fact Stampede exists makes Sumo not being the dev for this a certainty for me. It would be considered a direct competitor and would break any non-compete clauses in contracts and would be a conflict of interest.
Re: We're Getting Some Strong 'Inside' Vibes From Konami's Upcoming Octopus Platformer
This looks like my kind of game! Very excited!
Re: Sonic Racing: CrossWorlds Adds Characters From "SEGA Universes"
"The Steam page DOES have Sonic Team is the developer, but that could just be a placeholder."
@PrinceVegeta Why would they placeholder that? If Sumo made this they would want their logo as prominent as allowed, it only benefits them to have their logo out there. And honestly so would Sega as Sumo have a positive history with this series so it only adds credit to the title. Hiding it being Sumo would benefit nobody, actually only hurt Sumo.
Re: Shinobi: Art Of Vengeance Brings 2D Ninja Action To Nintendo Switch This August
This looks amazing! Really glad to see Lizardcube bring their signature art style again!
Re: Sonic Racing: CrossWorlds Adds Characters From "SEGA Universes"
@PrinceVegeta We do. Sega announced it was an internal Sega team, the official website lists Team Sonic, there is no mention of Sumo anywhere, Sumo made their own rival racing game. Sumo didn't make this.
Re: Forget Microsoft, Another Company Apparently Wanted To Buy Nintendo Back In The Day
People defending Kotick? Gross.
This man doesn’t need more exposure or money for appearing on podcasts. And he certainly doesn’t need defending.
Anyway, this is a bit of non-news. Big money man thought about just buying a thing without any knowledge of it because it made money (like all big money men) and didn’t.
Re: Sonic Racing: CrossWorlds Adds Characters From "SEGA Universes"
@Fighting_Game_Loser Sumo didn’t make this one, Sega made it internally. Sumo made their own racing game called Stampede but I think it’s only on Steam and Xbox.
Re: Sony Does What Nintendon't By Removing A Bunch Of 'eSlop' Titles
@JohnnyMind A search requires you to know what you want, not everybody does.
Ratings are also tricky, as we've seem on steam countless times they can be used for bad with review bombs from those with bad intent.
Not meaning to be contrary btw, I think ideally all these systems or some version of them could work and should work. But at the end of the day Nintendo's reputation is on the line by allowing scam products to be there at all. Imagine going to a store to buy a chocolate bar, but some of them are actually just cardboard in a wrapper? First one you'll probably complain and return it, second one you'll definitely complain and return it, third one you're never going to that shop again. If you even went back after the first or second.
Re: Sony Does What Nintendon't By Removing A Bunch Of 'eSlop' Titles
@JohnnyMind The problem with relying on the user to hide the games is for new users, or people less gaming savvy, that's a massive ask and barrier to use the shop.
Imagine you don't know what is and isn't a good game, maybe you don't play games and you're looking for your kids. How would you know that all the AI generated puppy images are actually hiding shoddy cash-grab slop? You might not even recognise that's what they are. You'd probably see how many there were and think "wow they're popular, there are so many, they must be good!". They'll buy it, realise it's awful and having seen how much of it there is, probably not go back to the eShop again.
People like that are more the bulk of any console's audience but especially Nintendo's. They need to create a system that protects them from these scams, especially if they want to keep them and grow them into the bigger fans like us who frequent Nintendo themed news sites. Nintendo's eShop should be a place you can trust.
But I would love to have it as well.
Re: Sony Does What Nintendon't By Removing A Bunch Of 'eSlop' Titles
Good, I hope Nintendo follows suit.
It's very easy to tell the difference between the eSlop and the rest. Usually naming conventions, obvious use of AI and asset flips, and above all, the sheer quantity of it all.
I get people being worried some genuine stuff might get caught, but if they put these barriers in place the genuine devs will work to get past them because they care. The people who make this eSlop don't care, they're doing it because it's easy.
Re: Rumour: Kirby: Planet Robobot Will Indeed Come To Switch, It's Claimed
Give us Robobot 2!
But yeah I'll likely be buying this.
Re: Level-5 CEO Reveals Fresh 'Fantasy Life i' Screenshots, Teases More Info Coming Soon
Need that blue fish hat!
Re: Nintendo Talks About Future Switch Support Ahead Of Switch 2 Launch
Makes sense. People often compare Switch’s sales to the PS2 and how Switch hasn’t quite gotten there yet, but PS2 was supported a fair while into the PS3 lifecycle. I think if Nintendo does the same they may well surpass those PS2 sales with ease.
Re: Round Up: The Reviews Are In For Hello Kitty Island Adventure (Switch)
I find IGN's review weird. These games are not about getting anywhere fast, they're about slowing down and taking it easy for a bit. I felt the same when people were "fixing" the Animal Crossing new Horizon's UI, it was all to just get more and get it quick. It's not the point of these games.