Comments 2,986

Re: Round Up: The Reviews Are In For The Super Mario Galaxy Movie

Maxz

I found the first one to be not only colourful also broadly tolerable (admittedly, not having to deal with the English voice cast may have helped somewhat). The sequel at least seems to have first box ticked.

Not sure if I’ll be rushing out to see it, but it’s on my list of ‘films to watch the next time I find myself on an aeroplane’.

Re: Dragon Quest Builders Switch Patch Available Now, Switch 2 Compatibility Update Also Released

Maxz

@Agent_P I’m sure you’re right! I only picked up a Switch 2 recently and I’m still working through DKB (currently my only game). I’ve also been enjoying the NSO GC library (well, F-Zero). There are quite a few games in my Switch 1 collection that I haven’t finished (TotK, Legends: Arceus) — or even started — which have been given S2 upgrades , and I feel they deserve a playthrough before I jump into anything new.

Re: Nintendo To Change Pricing For Digital & Physical Switch 2 Exclusives, Starting With Yoshi

Maxz

“It once again reiterated that retailers can set their own prices.”

This has been the case in Japan, to the point where physical games are actually still (marginally) cheaper than digital.

You can see on GEO’s website that DKB is priced at 7,898 yen which is over 1000 yen less than the physical RRP of 8,980 yen and undercuts the digital RRP of 7,980 yen by a fraction. This seems to be pretty consistent across new games, making the Switch 2 pricing a bit easier to stomach.

https://geo-online.co.jp/campaign/special/game/donkey_kong_bananza.html

Re: Sonic The Hedgehog 4's Full Movie Cast List Has Been Revealed

Maxz

Each Sonic the Hedgehog movie is better than the last as they keep adding progressively more characters who aren’t Sonic the Hedgehog thereby reducing the amount of screen time given to Sonic the Hedgehog which consequently raises the overall quality of the film.

It’s a winning strategy.

Re: Switch 2's GameCube App Has Been Updated (Version 1.6.0)

Maxz

Could anyone tell me how much input lag there is compared to the original? I’ve been playing F-Zero and enjoying it, and finding it damn hard, but I assumed it was just as damn hard as it was when I first played it.

It hadn’t crossed my mind that the emulation might be making it even damn harder.

Re: "It Probably Went Too Far" - Even Bananza's Creators Think One Transformation Is Overpowered

Maxz

@datamonkey My issue is less that the level disappears and more… well, everything that @mystman12 has said.

There’s a sense of satisfaction in solving a puzzle in a novel, unintended, and potentially clever way. But just rampaging through the terrain until you dig up everything in a level — without actually engaging with any of the subtler elements of game design — feels somehow shallow.

Of course, the solution to this is just… not to use the Bananza transformations where possible. This is how I’m trying to play the game. But it feels slightly odd to have to exert such self-restraint in a game that’s all about the opposite.

…I still think it’s a great game though! It just lets you steamroller over its best parts.

Re: "It Probably Went Too Far" - Even Bananza's Creators Think One Transformation Is Overpowered

Maxz

Haven’t unlocked the ‘phant yet, but I’ve been trying to restrain myself from using Bananza transformations as much as possible.

It’s not that levelling the level isn’t fun… but it’s only one kind of fun, whereas actually engaging with the each individual challenges set up by the designers is generally more satisfying.

I kind of wish there was some greater cost of using Bananza transformations, like draining your gold or something, just to make you feel clever for… not over relying on them. Maybe this could be removed after completing the game, but I think it would draw attention to the more cerebral elements of the game, rather than just encouraging the player to bulldoze everything.

Re: "The Flavour Tends To Get Lost" - Dragon Quest's Yuji Horii On English Translations

Maxz

When one sees a translation from a language knows well into a language one doesn’t, one’s attention is naturally drawn to what has been lost, because that much one can immediately grasp. At the same time, lack of familiarity with the other language naturally hinders one’s capacity to appreciate what has potentially been added. The result is that practically all translations feel like downgrades unless one is intimately familiar with both languages.

Certain nuances of language A will inevitably be ‘flattened’ in the translation process because they simply do not exist in language B. A good translator with a degree of creative freedom will compensate for this by taking advantage of the target language’s own characteristics, working not only with individual words and sentences but with the broader context of the story and the culture into which a work is to be localised.

Translating for one audience necessarily means translating away from another. Translation is a process of both decryption and encryption.

Simplistic understanding leads to simplistic conclusions. This is why the Earth was flat for millennia, until it wasn’t. This is why the Earth sat at the centre of the solar system, until it didn’t. This is why the Earth was cobbled together in a mere week, until a better explanation was arrived at. The physical laws that governed nature were simpler in Newton’s time than Einstein’s, despite the two men inhabiting the same planet.

Ultimately, it is the bluntness of the eye that renders the world shallow and simplistic.

Re: Several Mario Games Are Now On Sale On The Switch eShop For MAR10 Day (UK)

Maxz

@RadioHedgeFund In Europe we celebrate the great Persian polymath Omar Khayyam on 10MAR, known for his elegant and memorable catchphrase, “It is I, OMAR.”

He is distinct from and much more respectable than the lowly plumber known for his similar but vulgar expression, “It’s-a me, MARIO!”

Let us not confuse the two.

Re: Pokémon XD: Gale Of Darkness Comes To Switch 2 GameCube NSO In March

Maxz

@KayFiOS Thank you for the addendum! That’s a really useful insight.

Yes, it’s seemed clear for a while that the mainline Pokemon games were being deliberately kept away from NSO. If the relevant parties had wanted to include them, they had the Switch’s entire seven year lifespan to do so. There was clearly a reason why the best selling Game Boy games of all time weren’t on the Game Boy service that Nintendo was trying to promote as part of its online subscription package.

GF clearly doesn’t treat the core games as one-and-done ‘walled off’ experiences, but as part of a giant Pokéweb that they’re trying to organise around Home, with Champions as a sort of battling-dedicated offshoot. It’s a perhaps slightly cumbersome solution they’ve arrived at, but I don’t envy those in charge of who have to coming up with a system that consolidate the contents of dozens of games released over literally decades.

Re: Pokémon XD: Gale Of Darkness Comes To Switch 2 GameCube NSO In March

Maxz

The lack of Home compatibility has more of less confirmed my suspicion that NSO and Home are mutually exclusive.

I have a feeling Save States might have something to do with it, though I don’t know for sure. It seems like an easy system to abuse, I imagine GF don’t want those Pokémon included brought into the broader Pokécosystem.

Re: Review: Virtual Boy For Switch 1 & 2 - Is It Really Worth Revisting Nintendo's Greatest Folly?

Maxz

I’m somewhat tempted by the cheaper model. I already pay for £7.50 a year for NSO+, and the VB hasn’t made that any more expensive.

In Japan, the cardboard thing costs just under ¥3,000, which less than 15 quid. That’s under half of a GameCube controller (~¥8000), under a third of a Pro Controller (~¥10,000), less than a single Joy-Con 2 (~¥5,500), and less than a SNES/Super Famicom Controller (~¥3,300).

If you’re willing to shell out ¥6,578 on a pair of boxy Famicom controllers to get the ‘authentic retro experience’, then ¥3,000 for a pair of 3D goggles that open up an entire chapter of gaming history doesn’t seem too bad.

Re: Pokémon Pokopia Sped Through Development Thanks To Some Good Old Collaboration

Maxz

@Kiz3000 I am very much on board with you on Her Royal Majesty the S.S. Conflicted Feelings.

I want this to be a good game because good games are fun to play and I like playing fun games, but also, the fact that it’s very expensive and doesn’t exist in a fully physical form rubs me up the wrong way.

So the way I feel is BAAAAHAGGAHDISPAPAIDHDHSUSPFFFD.

Re: Bethesda Releases Skyrim Update 1.2 For Switch 2, Includes "60Hz Mode" And Much More

Maxz

You really wonder why big companies bother to rush out half baked ports of old games, only to update them later.

Even if they eventually get polished up, the reputation of the game is already tainted. The reviews are written. The initial excitement and potential good will surrounding the launch has faded.

It’s not as if the world was so desperate for another Skyrim port that it couldn’t wait a few more months.

Re: UK Charts: Mario Tennis Fever Serves Up A Decent Debut

Maxz

@ShadLink People buy the new FIFA (okay EA Sports FC) game every year not for any drastic gameplay improvements (which are iterative at best), but because the newest game offers the most faithful in-game recreation of the current, real-world footballing landscape — down to the players, stadiums, teams, and kits.

The best Super Mario Football game you can imagine cannot possibly compete with FIFA for realism, precisely because it contains Super Mario: a fictional mushroom-guzzling plumber who exists in a world of friendly ridable dinosaurs and dastardly anthropomorphic turtles.

I fear your assessment is grossly mistaken.

Re: Reminder: Switch 2's New Joy-Con Set Is Out This Week

Maxz

I don’t quite get the ‘pointless’ comments. Are lavender and mint somehow more ‘pointless’ shades than the light red and blue?

These are hardly going to the world on fire, but they’re essentially just a continuation of the Switch 2 aesthetic. I imagine we’ll get more adventurous offerings and special editions somewhere down the line, but it doesn’t seem too surprising that the second batch of Joy-Con 2s sticks to the same core design principles as the first.

Re: Review: Mario Tennis Fever (Switch 2) - Slim For Singles, But An Addictive Core Gives It Online Legs

Maxz

For any other sports game the fact that the multi-player outshines the single-player would come as no surprise, and certainly not a source of disappointment.

But the shadow of the Game Boy titles’ excellent RPG modes looms large with this series. I’m glad the core gameplay holds up, and that the single player at least seems like a step up from Aces, but I also would have loved to see a fully fledged Adventure Mode on par with the old games. The wait continues.

Re: Pokémon Pinball Teased By Stern Pinball, Prices Start At $6,999

Maxz

This is a highly exclusive and collectible post limited to only one of one and it comes with a unique serial number (#67489655gd6436) and is personally written by the author who is me who is @Maxz and you can buy it from me for $€£1087578399 except you can’t because it is too exclusive and valuable and I would never dream of selling it and you’ll just have to deal with the resulting FOMO and sorry not sorry and also I win at capitalism because I own this rare and valuable and ultimately worthless thing.

Re: Nintendo Explains Why Switch Games Are Still Getting Free Updates

Maxz

Nobody seems to be mentioning the fact that Switch games are in fact Switch 2 games, many with Switch 2 exclusive upgrades.

By keeping the Switch 1 library alive and relevant, they can keep selling old games to the current crop of Switch 2 owners. All they need is a lick of paint and some bells and whistles.

Heck, sometimes not even that. People keep buying Mario Kart 8 to this day, despite the fact it has a direct successor, hasn’t actually received any major updates since the Switch 2 launched, and is originally a port of a decade old Wii U game.

Re: Book Review: Super Nintendo: How One Japanese Company Helped The World Have Fun

Maxz

@SuntannedDuck2

”Doubt it has anything interesting in there.”

Did you read the book review?

If not, here is the opening paragraph (…and the one after that).

In the introduction to Super Nintendo: How One Japanese Company Helped the World Have Fun, Keza MacDonald makes a simple promise: over the course of the next 12 chapters, you'll read something you didn't already know.

It's the kind of gauntlet-laying that would have any self-respecting Nintendo fan click their knuckles and close their Bulbapedia tab in a 'challenge accepted' kind of way. And yet, 250 pages later, I can honestly say that it rang true.

Re: Random: Bubbles Or Hugh? The Tomodachi Life Nintendo Direct May Have Been Different In Your Region

Maxz

The comparison video makes for fascinating viewing. The most immediately striking thing is the difference in voiceover duration, despite both narrators describing the same thing.

At the risk of incorrectly extrapolating cultural differences from a ludicrous video game trailer, this does seem to bear out the tendency for Americans to want to ‘fill the space’.

They say nature abhors a vacuum, and I feel that nowhere is this truer than the Home of the Brave and the Land of the [REDACTED].