Comments 1,181

Re: Joy-Con Mouse Functionality Seemingly Confirmed In Switch 2 Trailer

Indielink

@AnnoyingFrenzy It wouldn't surprise me if we get a dedicated wired mouse accessory (to plug into the new USB-C port on the top) which would be a more comfortable experience, but having it built into the standard controllers as a baseline functionality means that third parties can develop games without having to worry about smaller market sizes.

Re: Sekiro-Like 'Nine Sols' Scores A Physical Switch Release In 2025

Indielink

@solarwolf07 It's not that they're overpriced so much as there's a price floor for manufacturing new physical games. The licensing costs aren't cheap.

That being said, Nine Sols is 30USD on the EShop and I imagine, going from past Fangamer releases, this will likely be 40. So the gap this time won't be too bad.

Re: Random: Oops! It Looks Like Banjo-Tooie's Idle Demo Is Sped Up On NSO

Indielink

@Serpenterror Platform owners can absolutely remove digital content from your console. Sony did it with a bunch of films/shows from Discovery when their license expired last year.

Nintendo also has the capability to do so. My younger brother once snagged my dad's credit card to grab a Pokemon game off the 3DS EShop. Dad found out and managed to call customer service for a refund and they pulled the license for the game.

Re: Talking Point: How Would You Fix Zelda: Echoes Of Wisdom's Most Frustrating Feature?

Indielink

@Yoshi3 The problem with upgrades replacing previous versions is that they tend to cost more energy to summon. Losing access to low energy summons limits experimentation and also disincentivizes exploration. Can you imagine how lame it would feel to discover a mini dungeon , fight your way through, and then defeat the boss, only to discover that the echo you get supersedes an old standby and now you can't summon it because of the higher energy cost?

Re: Penny's Big Breakaway Frame Rate Update Now Live On Switch

Indielink

@Manguy888A At some point the game has to be called "done" so it can be submitted to Nintendo for approval. And because publishers set deadlines and sometimes they can't be moved.

So devs get it close enough in the allotted time and push out what they have and fix what they can later. Given the game has only been out a month and this is a pretty big patch, they probably submitted the 1.0 to Nintendo and immediately went to work on these fixes.