@AnnoyingFrenzy It wouldn't surprise me if we get a dedicated wired mouse accessory (to plug into the new USB-C port on the top) which would be a more comfortable experience, but having it built into the standard controllers as a baseline functionality means that third parties can develop games without having to worry about smaller market sizes.
@solarwolf07 It's not that they're overpriced so much as there's a price floor for manufacturing new physical games. The licensing costs aren't cheap.
That being said, Nine Sols is 30USD on the EShop and I imagine, going from past Fangamer releases, this will likely be 40. So the gap this time won't be too bad.
@RubyCarbuncle Sure, nothing he says right now is going to change anything but as someone who used to run one of these companies he's going to know a heck of a lot more than we do and have some interesting insights.
@Elbow He might still have a contract in place for a number of future projects. I think this moreso means don't expect any Kickstarter projects to appear going forward that are like, "Grant Kirkhope decided to hang out with us!!"
@PessitheMystic On the other hand, after years of seeing short games being punished for being short, I'm pretty excited to see it considered a pro for once.
I'm also in the party that Tooie is the better game and I'll happily die on that hill. One of the most interesting examples of interconnectivity between levels I've seen in a platformer and still hasn't been beaten.
@Serpenterror Platform owners can absolutely remove digital content from your console. Sony did it with a bunch of films/shows from Discovery when their license expired last year.
Nintendo also has the capability to do so. My younger brother once snagged my dad's credit card to grab a Pokemon game off the 3DS EShop. Dad found out and managed to call customer service for a refund and they pulled the license for the game.
@Yoshi3 The problem with upgrades replacing previous versions is that they tend to cost more energy to summon. Losing access to low energy summons limits experimentation and also disincentivizes exploration. Can you imagine how lame it would feel to discover a mini dungeon , fight your way through, and then defeat the boss, only to discover that the echo you get supersedes an old standby and now you can't summon it because of the higher energy cost?
Little Nightmares 2 is a very solid port. Ni No Kuni runs fine but is very disappointing in its lack of any sort of improvement over the original release. It doesn't even boost resolution in docked mode versus handheld.
@DripDropCop146 Bahaha no worries dude. I have seen people say that unironically about delays of other releases and the Internet is full of insane people so at this point I take most comments at face value.
@DripDropCop146 They probably found a bug at the last second and weren't able to squash it in time. No point delaying other platforms and having everyone feel bad.
If my copy of Cassette Beasts from SRG hadn't been delivered today then I'd be hopping on this. Was waiting for reviews to see if it delivered on the vibes.
@Bunkerneath If you don't mind importing, Play-Asia seems to have a physical version of the game with English as an option. It was only like 20 bucks when I saw it the other day.
Developer Bloober Team (Layers Of Fear, Blair Witch Project, The Medium, Observer) also just dropped that they're working on a game for Nintendo Switch. So this is p connected with that. They mention that it's a collaboration, "with the world’s best game creators for Nintendo platforms."
@Joshie0234 One of the guys over at Digital Foundry did a write up earlier this year based on the Japanese release and said that the Switch version is a pretty huge improvement over previous games.
@Kimyonaakuma Japan weekly sales came out today and the Switch version was the highest selling game this week. If that pattern holds true in other markets it looks like it's about 50% Switch, 40-45% PS4+5, and some leftover for Xbox.
@russell-marlow I mean, they've made one single open world samurai game that came out four years ago. Hard to say that that's all they want to do. Let's give them a minute to see what they do next.
@Bonggon5 For real, I love the idea of everything they've done for the commentary here, but I cannot imagine anyone I'd less like to listen to Jonathon Blow.
There are a lot of opinions to have, but not liking Keanu Reeves is an objectively terrible one. Literally one of the best and kindest people out there.
@Manguy888A At some point the game has to be called "done" so it can be submitted to Nintendo for approval. And because publishers set deadlines and sometimes they can't be moved.
So devs get it close enough in the allotted time and push out what they have and fix what they can later. Given the game has only been out a month and this is a pretty big patch, they probably submitted the 1.0 to Nintendo and immediately went to work on these fixes.
@WaffleRaptor01 I wasn't using the comment of anyone in particular here. Just calling out the general condescending attitude towards another community member and developer. Because even without the language the same energy still exists.
The number of people in these comments saying keep dreaming idiot have clearly missed the number of times in the last couple years that Nintendo has let other devs use their IP to make games. Like Johnny said, we got Cadence Of Hyrule a couple years ago from a Canadian studio. And Metroid Dread from a studio in Spain.
Comments 1,181
Re: Atelier Yumia Dives Into Motorbike Riding And Base Building In New Trailer
@ArcticEcho The one time of note I can think of is the Switch/PS4 version of Alien Isolation, where the Switch had a better image quality.
Re: Nintendo Joins 'Fuji TV' Commercial Boycott Following Sex Scandal
Removed
Re: Joy-Con Mouse Functionality Seemingly Confirmed In Switch 2 Trailer
@AnnoyingFrenzy It wouldn't surprise me if we get a dedicated wired mouse accessory (to plug into the new USB-C port on the top) which would be a more comfortable experience, but having it built into the standard controllers as a baseline functionality means that third parties can develop games without having to worry about smaller market sizes.
Re: Rumour: 'Switch 2' Will Reportedly Be Officially Revealed This Thursday
@Boogaloo_Jenkins It absolutely had been leaked a thousand times over. Digital Foundry had a full teardown of the system months before reveal.
Re: New Patent Seemingly Confirms Nvidia 4K AI Upscaling For Switch 2
@johnedwin Not a single person with a realistic outlook on the next Nintendo hardware thought this would be the case.
Re: Sekiro-Like 'Nine Sols' Scores A Physical Switch Release In 2025
@solarwolf07 It's not that they're overpriced so much as there's a price floor for manufacturing new physical games. The licensing costs aren't cheap.
That being said, Nine Sols is 30USD on the EShop and I imagine, going from past Fangamer releases, this will likely be 40. So the gap this time won't be too bad.
Re: Random: Metroid Prime 3 Dev Left Retro Studios After "Unhealthy Relationship" With Nintendo Micromanagement
@PessitheMystic He's bringing it up now because he was invited to speak on a podcast about his experience working with Retro/Nintendo.
Re: Ex-PlayStation Boss Questions Future Of Consoles, But Not Nintendo Hardware
@RubyCarbuncle Sure, nothing he says right now is going to change anything but as someone who used to run one of these companies he's going to know a heck of a lot more than we do and have some interesting insights.
Re: Composer Grant Kirkhope Joins Davide Soliani's New Indie Studio
@Elbow He might still have a contract in place for a number of future projects. I think this moreso means don't expect any Kickstarter projects to appear going forward that are like, "Grant Kirkhope decided to hang out with us!!"
Re: Deals: Get Discounted eShop Credit And Switch Games In Nintendo Life's Black Friday Sale
Won't turn down discounted EShop codes. Literally free money. Appreciate y'all have been able to turn this into a semi-regular thing.
Re: Review: Stray (Switch) – A Brilliant Game Lands On Its Feet With A Solid Switch Port
I'd love to see second opinions pop up more frequently in reviews.
Re: Review: Clock Tower: Rewind (Switch) - Pre-RE Survival Horror That's Elevated By Extras
@PessitheMystic On the other hand, after years of seeing short games being punished for being short, I'm pretty excited to see it considered a pro for once.
Re: Review: Farmagia (Switch) - A Lighthearted Anime-Style Romp With Monster Crops
Fairy Tail and Edens Zero? Come now, properly credit this man for his good work and give Rave Master the pedestal it deserves.
Re: Review: Banjo-Tooie (Nintendo 64) - An Enormous Adventure With Charm Up The Kazoo
I'm also in the party that Tooie is the better game and I'll happily die on that hill. One of the most interesting examples of interconnectivity between levels I've seen in a platformer and still hasn't been beaten.
Re: Random: Oops! It Looks Like Banjo-Tooie's Idle Demo Is Sped Up On NSO
@Serpenterror Platform owners can absolutely remove digital content from your console. Sony did it with a bunch of films/shows from Discovery when their license expired last year.
Nintendo also has the capability to do so. My younger brother once snagged my dad's credit card to grab a Pokemon game off the 3DS EShop. Dad found out and managed to call customer service for a refund and they pulled the license for the game.
Re: Round Up: The Reviews Are In For Sonic X Shadow Generations
@Serpenterror Good God what a painful video to watch.
Re: F-Zero Climax Celebrates 20th Anniversary With Free Course
@Serpenterror This is quite literally a brand new track made this year.
Re: Review: Crow Country (Switch) - A PS1-Style Horror Homage That Blends Old With New
@GMMXX Sir this is a Wendy's.
Re: Talking Point: How Would You Fix Zelda: Echoes Of Wisdom's Most Frustrating Feature?
@Yoshi3 The problem with upgrades replacing previous versions is that they tend to cost more energy to summon. Losing access to low energy summons limits experimentation and also disincentivizes exploration. Can you imagine how lame it would feel to discover a mini dungeon , fight your way through, and then defeat the boss, only to discover that the echo you get supersedes an old standby and now you can't summon it because of the higher energy cost?
Re: Feature: Life Is Strange: Double Exposure Directors Discuss Caulfield, Canon & Switch
Little Nightmares 2 is a very solid port. Ni No Kuni runs fine but is very disappointing in its lack of any sort of improvement over the original release. It doesn't even boost resolution in docked mode versus handheld.
Re: Legacy Of Kain: Soul Reaver 1 & 2 Remastered Announced For Switch
@Zach777 With Aspyr doing the remaster it is all but guaranteed that LRG will be picking up publishing duties.
Re: Broken Sword - Shadow Of The Templars: Reforged Lands Last-Minute Delay On Switch
@DripDropCop146 Bahaha no worries dude. I have seen people say that unironically about delays of other releases and the Internet is full of insane people so at this point I take most comments at face value.
Re: Broken Sword - Shadow Of The Templars: Reforged Lands Last-Minute Delay On Switch
@DripDropCop146 They probably found a bug at the last second and weren't able to squash it in time. No point delaying other platforms and having everyone feel bad.
Re: Zelda: Echoes Of Wisdom Details Role Of Longtime Recurring Character
@sunny63 I think it's more baffling he's here.
Re: Video: We've Played The Legend Of Zelda: Echoes Of Wisdom - Here's 15 Minutes Of Gameplay
@ImGrenadeMan The king was in the last trailer. Unless he's another Daphnes rather than Rhoam.
Re: Hands On: Zelda: Echoes Of Wisdom Brings Tantalising Creativity To The 2D Template
@Apebitmusic Eurogamer's preview mentions the stuttering is still there.
Re: Review: Crypt Custodian (Switch) - A Charismatic Kitty Cleans Up In This Metroidvania
If my copy of Cassette Beasts from SRG hadn't been delivered today then I'd be hopping on this. Was waiting for reviews to see if it delivered on the vibes.
Re: Review: SteamWorld Heist II (Switch) - A More Ambitious Caper That Rewards Patience And Planning
@Zealv2 Same, I'm sure Super Rare Games will get their hands on this and Build.
Re: Review: SteamWorld Heist II (Switch) - A More Ambitious Caper That Rewards Patience And Planning
@B238ben I think the point is to make you shake up your team and not just use the same two or three party members every mission.
Re: Review: Bō: Path Of The Teal Lotus (Switch) - Charm Meets Challenge In This Gorgeous Metroidvania
@Bunkerneath If you don't mind importing, Play-Asia seems to have a physical version of the game with English as an option. It was only like 20 bucks when I saw it the other day.
Re: Nintendo Reveals Disturbing 'Emio' Teaser, And Fans Are Baffled
Developer Bloober Team (Layers Of Fear, Blair Witch Project, The Medium, Observer) also just dropped that they're working on a game for Nintendo Switch. So this is p connected with that. They mention that it's a collaboration, "with the world’s best game creators for Nintendo platforms."
https://nintendoeverything.com/bloober-team-working-on-project-m-for-nintendo-platforms/
Re: Ys X: Nordics Lands On Switch In The West This October
@Joshie0234 One of the guys over at Digital Foundry did a write up earlier this year based on the Japanese release and said that the Switch version is a pretty huge improvement over previous games.
Re: Random: Artist Reimagines Zelda: Echoes Of Wisdom Scene With TOTK-Inspired Visuals
@Fangleman32 Wind Waker and BoTW both being cell shaded is a long way from being the same art style.
Nor is TP the same as OOT and MM.
Re: Hands On: SteamWorld Heist II Expands On A Beloved 3DS Title, But Is It What Fans Really Want?
"Is it what fans want?"
Uhh yeah. Yeah it is.
Re: Silksong Is "Not In Dev Hell" According To Playtester
It'll release when it does. No point filling yourself with rage over it not having released yet. Plenty of other things to do in the meantime.
Re: Shin Megami Tensei V: Vengeance Has Topped 500,000 Sales In Just Three Days
@Kimyonaakuma Japan weekly sales came out today and the Switch version was the highest selling game this week. If that pattern holds true in other markets it looks like it's about 50% Switch, 40-45% PS4+5, and some leftover for Xbox.
Re: Hands On: 'Hello Kitty Island Adventure' Was By Far Our Biggest Surprise Of Summer Game Fest
@LadyCharlie This was the only thing I was thinking about through the entire presentation.
Re: Hands On: 'LEGO Horizon' Builds A Welcome Entry Point To Sony's Series
@russell-marlow I mean, they've made one single open world samurai game that came out four years ago. Hard to say that that's all they want to do. Let's give them a minute to see what they do next.
Re: Round Up: Every Game From Wholesome Direct 2024 Coming To Switch
Very interested in Caravan Sand Witch but I've got little confidence it will actually run well on Switch. I really hope I'm wrong.
Re: Review: Braid: Anniversary Edition (Switch) - Exquisite Commentary Elevates This Indie All-Timer
@Bonggon5 For real, I love the idea of everything they've done for the commentary here, but I cannot imagine anyone I'd less like to listen to Jonathon Blow.
Re: Rumoured 'Hi-Fi Rush' Switch Port In Doubt As Microsoft Culls Tango Gameworks And Other Studios
@shgamer We don't want Embracer anywhere near Mikami. Or anyone else to be honest.
Re: Keanu Reeves Will Reportedly Voice Shadow In Sonic The Hedgehog 3
There are a lot of opinions to have, but not liking Keanu Reeves is an objectively terrible one. Literally one of the best and kindest people out there.
Re: Prince Of Persia Roguelite From Dead Cells Dev Revealed, Switch Not Confirmed
@Freek The main character of Treasure has some of the most awkward running and climbing animations I've ever seen for a game about parkour.
I will agree that the art in that game can sometimes be very pretty though.
Re: Review: Botany Manor (Switch) - Cosy Yet Challenging, This Puzzler Is Quite Beautiful
I suppose that backtracking for info could also be heavily cut down with ample use of the screenshot button.
Re: Penny's Big Breakaway Frame Rate Update Now Live On Switch
@Manguy888A At some point the game has to be called "done" so it can be submitted to Nintendo for approval. And because publishers set deadlines and sometimes they can't be moved.
So devs get it close enough in the allotted time and push out what they have and fix what they can later. Given the game has only been out a month and this is a pretty big patch, they probably submitted the 1.0 to Nintendo and immediately went to work on these fixes.
Re: Pokémon Legends: Z-A Announced, Coming To Switch In 2025
@Lizuka By the time this releases we'll be, at the earliest, three years out from Legends Arceus. That's a pretty solid chunk of time.
Re: Prince Of Persia: The Lost Crown Dev Would "Love" To Make A Zelda Game
@WaffleRaptor01 Telling someone, "well keep hope alive, cause it won't be happening anytime soon for sure," is condescending.
Re: Prince Of Persia: The Lost Crown Dev Would "Love" To Make A Zelda Game
@WaffleRaptor01 I wasn't using the comment of anyone in particular here. Just calling out the general condescending attitude towards another community member and developer. Because even without the language the same energy still exists.
Re: Prince Of Persia: The Lost Crown Dev Would "Love" To Make A Zelda Game
The number of people in these comments saying keep dreaming idiot have clearly missed the number of times in the last couple years that Nintendo has let other devs use their IP to make games. Like Johnny said, we got Cadence Of Hyrule a couple years ago from a Canadian studio. And Metroid Dread from a studio in Spain.
Re: Random: The 'Pokémon-With-Guns' Game On Steam Is Yet More Homework Copying
Everyone sitting here calling it garbage but like...multiple previews have already released saying that it's really good.