Comments 1,181

Re: Dying Light Platinum Edition Is Heading To Switch

Indielink

@TheFrenchiestFry The PS4 version actually holds 30 pretty well. It does dip here and there very slightly but it's mostly good. X1 version did struggle a little more though.

I'm wondering if this is going to be similar to Aliens on Switch; another cross generation game that did surprisingly well because the devs were able to take advantage of more modern tools and techniques.

Re: Streets Of Rage 4 DLC Finally Available To Buy On Switch Following 10-Day Delay

Indielink

@Znake And again, you are continuing to assume this was an active decision made by Dotemu to delay the DLC. This has nothing to do with inappropriate actions and not being respectful and everything to do with a technical or software issue. The DLC was intended to release on Switch at the same time as other platforms. Dotemu has an excellent relationship with Nintendo and its community, going as far as revealing games for Switch before other platforms. Also, please feel free to remove the condescending attitude.

Re: Lost In Random Now Has A Confirmed Release Date

Indielink

@XenoShaun I don't think EA actually DOES much in terms of mucking about with their indies line of games. It really does seem to be just funding and advertising. So if there were any EA games to feel okay about buying, it'd be these ones.

Re: Rumour: Metroid Prime Trilogy For Switch Ready To Go, According To Industry Insider

Indielink

@Ear_wiG DOOM Eternal leans into platforming in the same way that the Prime games lean into shooting. Like Prime definitely has FPS gameplay, but it's pretty clearly not the main draw.

Metroid Prime feels like an FPS in the loosest sense of the term. Like if we were to make a scale of like "how much of an FPS are you," it'd hang out fairly close to the bottom, somewhere near Mirror's Edge.

Re: Rumour: Metroid Prime Trilogy For Switch Ready To Go, According To Industry Insider

Indielink

@BloodNinja "It’s 100% a first person shooter, it uses the same perspective and you shoot things. It also has some slower paced exploration."

I think this is where you've got it backwards. It's 100% a slower paced exploration game that happens to have some first person shooting involved. And yeah it's all kind of semantic, but the Prime games are pretty far from (to use your examples) Crysis and DOOM.

Re: Review: Famicom Detective Club: The Missing Heir - A Delightful And Silly Mystery

Indielink

@Socar Dude, reread the examples she gave. There are multiple instances where you just need to repeat the same option over and over until something changes. That's not good game design. How is the player supposed to figure out that nagging an NPC ad nauseum will eventually turn a positive result. La Mulana's puzzle are weird but there are actual hints and logic behind them.

She threw in a silly comment at the very end of a mostly glowing review. It wasn't insulting towards anyone who might be interested in the game and was just a joke about the age and history behind the game.

Re: Review: Famicom Detective Club: The Missing Heir - A Delightful And Silly Mystery

Indielink

@Socar There is a difference between cryptic and, how the heck was I supposed to know that. And it seems like Detective Club crosses that line a few times. Just because "there is little you can do in them," doesn't mean they should be filled with inane crap to waste your time. That's really pretty simple.

Kate used on the most popular modern adventure games, and one with a long history on Nintendo systems, as a frame of reference to describe how the Detective Club works. This is a common thing people do. Comparing one thing to another. Thankfully, Kate is a good writer and still describes the gameplay well enough that people like me who haven't played AA can understand how Detective Club plays out.

As several people have mentioned, it's her goofing off and having some cheeky fun. People are allowed to do that sometimes and it's done rather frequently on this site for games that have very few flaws.

Honestly it sounds like you skimmed or barely read the review and are just trying to find something to moan about.

Re: Soapbox: Monster Hunter Rise Is The Perfect Hybrid Game

Indielink

@Gs69 Stick with it. Tri on the original Wii was my first game in the series and, like you, I bought into the hype real hard but hit a wall at the literal first boss. Like near controller smashing rage. But once the lightbulb goes off and you figure it out, the whole series is gratifying in a way that few other games are.

Re: Super Mario 3D World + Bowser's Fury Frame Rate And Resolution Detailed

Indielink

@FullMetalWesker You are probably right that it's due to the size of the area. Loading large spaces like that is taxing.

The decision to halve the frame rate is really surprising though. It's the first time I can think of this gen that I've seen Nintendo opt to do that rather than just let the resolution tank. Even Link's Awakening they decided to keep the 60fps and crazy v-sync rather than just capping the frame rate at 30 and using the spare power budget to lift the resolution to 1080p. And God knows Yoshi could have used an optional Graphics mode to clean up the blurry visuals.

Re: Video: 13 Great Wii U Games Still Not on Switch

Indielink

@TheFrenchiestFry If what came over as ports and remakes was just down to "a dev thought it was a cool idea," we'd be seeing every intern programmer at Square working on a port of their favourite childhood SNES and PS1 game.

Fan demand ABSOLUTELY plays a part in what gets ported over. That's why we're getting Nocturne and SMTV, rather than a Raidou port and a new game in the Devil Summoner series.

Re: Bandai Namco's Tales Series To Celebrate 25th Anniversary With Special Broadcast

Indielink

@Aerona 14 or 15 year old me got it pretty much right when it came out and even then I realized how cringey a lot of the dialogue was, but the game itself was pretty solid. The combat was good and the whole monster companion system I remember being really fleshed out and deep.

Honestly the game would not be nearly so reviled if you could turn off the voicework. Or at the very least switch to Japanese. Emil is just SOOOOOO whiney.