@kal_el_07241 To be fair, Ubisoft also did the Star Wars Outlaws port which has been absolutely showered with praise as one of the best ports on the system.
I don't particularly like Ubisoft, but they do seem to genuinely be bringing their A game for Switch 2.
@The_Nintendo_Pedant I think that's somewhat addressed in the following paragraph when Alanah mentions dashing the tonal expectations. But yeah, I agree. It sets him up as cool and tough and then it all hits the fan and you realize he's just a kid.
There is something really refreshing about Hamaguchi's willingness to talk more about the actual development process. I feel like so many other interviews with Japanese developers, when asked about visuals/performance, often give a canned, "we worked our hardest so the fans can enjoy it." It's neat to get this insight on the importance of parity in character design and lighting and how that informed all of the other decision-making with this port.
@Vyacheslav333 Different version of the same engine. And Skyrim is a less intensive game, it's four years old and was designed around the Xbox 360.
It's like trying to put a square peg in a round hole. Except this square peg has a bunch of little bits sticking out that have been really poorly attached to it that are otherwise integral to how it works. And trying to adjust any of them will cause the whole thing to break.
@Suketoudara We did, but the fact that it needs to be a patch at all is disappointing. This isn't a game pushing out what the console is capable of and the fact that it's such a mediocre showing performance-wise is a bad look on Atlus' part.
This certainly does seem more on the scale of the free updates that Echoes of Wisdom and Mario Odyssey received, rather than the Tears/Breath Of The Wild scale upgrades.
@FragRed The work they did on the ARK rebuild for the original Switch (not the original release, but the one a year or two back) was actually pretty solid.
@SillyG The problem is that actual carts are even more expensive. And not every developer is like CDPR and able to eat that cost. So in that regard, yes, key-cards do offer smaller publishers the ability to release physical(ish) titles.
@AmplifyMJ Footage released by Ubisoft weeks before release looked poor. Can't blame people for reporting on what the company that made the game is releasing.
I'm thrilled it turned out well. But Ubisoft held footage of the release code extremely close to the vest.
@The-Chosen-one If developers are diligent about their work there are some places in some games where the Switch 2 can outshine the Series S. But the Series S is without a doubt the stronger system overall.
@hYdeks That would still require a read/write card as opposed to the current read only cards that the Switch uses, no? And they'd need to be available in the sizes large enough for modern games, which has shown to be a problem.
At the end of the day we're still running into size and cost issues.
@MTMike87 I imagine it's a Column A Column B situation. For the smaller games like Bravely Default and Ivalice, the S2 cards are too expensive to justify, and for games like 7 Remake the cards are too small and too slow. So the existing physical cards sit in an awkward place where the only companies that can use them are ones like PlayTonic who are taking the risk in order to actively seek out community engagement and goodwill, or Marvelous who have such a distinct, dedicated, and niche fan base that they can basically print the exact number of copies they need to stay afloat.
@HammerGalladeBro Just want to throw out that the generally accepted pronoun use for someone of undetermined gender is usually , "them," rather than, "it."
@rvcolem1 Even Bastion was incredible for when it released. Seriously, the community was losing their minds over it back in the day. It's just that it hasn't aged as well as Transistor and Pyre have.
I'm glad for the option to run at a higher resolution with the quality mode, and 1080/60 is fine in terms of performance. But the visuals on display do make me think they could have been much more ambitious with those numbers.
@TheExile285 I would guess that the difficulty is Nintendo themselves are just being weirdly selective about who they want to give them to. With the upgrades revealed in the recent Direct it seems like Nintendo is trying to use each upgrade as a sort of showcase rather than flooding the market. Lollipop Chainsaw hits their quota for, "weird cult classic," that they can now say is available.
They did something very similar in the early days of the Switch as well.
@anoyonmus I'm just saying that the way you phrased your previous comment can be read to imply it's running at 4k and 120 fps at the same time in docked.
@Max_the_German There's no news of any cartridge. It'll probably stay digital until Fangamer does their thing with it. I'd imagine, knowing what we do about Team Cherry, it'll likely be one Switch version that has Switch 2 data available.
Just got through the intro. It's definitely much smoother than the original on Switch. I don't love the low resolution textures on the ground throughout the planet, but the resolution itself is fine enough that the image is still readable. The voice acting is super anime cheesy.
Lot of complaining here. Even if we don't have all the details on dates and things for Nintendo's rest of the year we know what the games are. We don't need a first party direct to get a release date for Metroid Prime.
Third party is a much bigger mystery and also is just going to be much more interesting in terms of who's supporting the system and what they're bringing.
@Sambuc Given that the digital release is still coming this year, the holdup is clearly on the manufacturing end. And given Sega's big push at launch for key cards and no upgrades, something must have changed if they're opting for a full physical release that's several months late for what would otherwise be their big holiday title.
We'll likely never know the whole story, but "responding to backlash," is a pretty reasonable assumption.
@SillyG How many Nintendo published titles were you expecting in the first couple weeks of release?
I do think compilation releases of the digital titles would be neat. A double pack with The Stretchers and Good Job would go hard. But I imagine it would also be a huge pain in the butt right wise.
Comments 1,181
Re: Digital Foundry Delivers A Tech Analysis Of Assassin's Creed Shadows On Switch 2
@kal_el_07241 To be fair, Ubisoft also did the Star Wars Outlaws port which has been absolutely showered with praise as one of the best ports on the system.
I don't particularly like Ubisoft, but they do seem to genuinely be bringing their A game for Switch 2.
Re: Nintendo Teases A New Lego 'Legend Of Zelda' Set, Possibly Including Ganon
@foursider Love this call-out, thank you for the heads up!
Re: Feature: Now Samus Is Doing It - What Is It About The 'Akira Slide' That's So Great?
@The_Nintendo_Pedant I think that's somewhat addressed in the following paragraph when Alanah mentions dashing the tonal expectations. But yeah, I agree. It sets him up as cool and tough and then it all hits the fan and you realize he's just a kid.
Re: Digital Foundry Delivers Its Tech Verdict On Hyrule Warriors: Age Of Imprisonment
@MamaSymphonia It's using FSR1. DLSS can struggle with super fast paced and effects heavy games like this.
Re: Digital Foundry Delivers Its Tech Verdict On Hyrule Warriors: Age Of Imprisonment
For 900p it still looks decently sharp. It's definitely not as clear as the S2 versions of BoTW and ToTK but it's holding up well on my 55 inch 4k TV.
Re: Opinion: One Year On, Every Positive 'Pokémon TCG Pocket' Update Still Comes With A Catch
They just announced that the Deluxe EX cards will retroactively apply to older packs. So that's that problem fixed.
Re: Feature: "I've Been Brought Up By Final Fantasy" - Naoki Hamaguchi On Bringing The FFVII Remake Trilogy To Switch 2
There is something really refreshing about Hamaguchi's willingness to talk more about the actual development process. I feel like so many other interviews with Japanese developers, when asked about visuals/performance, often give a canned, "we worked our hardest so the fans can enjoy it." It's neat to get this insight on the importance of parity in character design and lighting and how that informed all of the other decision-making with this port.
Re: Fallout 4: Anniversary Edition Brings The Apocalypse To Switch 2 In 2026
@Vyacheslav333 Different version of the same engine. And Skyrim is a less intensive game, it's four years old and was designed around the Xbox 360.
It's like trying to put a square peg in a round hole. Except this square peg has a bunch of little bits sticking out that have been really poorly attached to it that are otherwise integral to how it works. And trying to adjust any of them will cause the whole thing to break.
Re: Fallout 4: Anniversary Edition Brings The Apocalypse To Switch 2 In 2026
@Vyacheslav333 Dying Light wasn't built on a nearly 25 year old engine held together with spit and duct tape.
Re: Fallout 4: Anniversary Edition Brings The Apocalypse To Switch 2 In 2026
@Vyacheslav333 Bethesda could barely get a functional release on the PS4. A Switch 1 port was never gonna happen.
Re: Two Unlisted Metroid Prime 4 Commercials Reveal New Boss Fight
@The_Nintendo_Pedant I didn't think I'd like mouse mode, but I've really been digging it for Cyberpunk.
Re: Feature: "We Have Absolutely No Intention Of Neglecting Her" - Persona 3 Reload Devs On FeMC And Porting To Switch 2
@Suketoudara We did, but the fact that it needs to be a patch at all is disappointing. This isn't a game pushing out what the console is capable of and the fact that it's such a mediocre showing performance-wise is a bad look on Atlus' part.
Re: Video: Check Out Pokémon Legends: Z-A's Switch 2 Evolution In This Side-By-Side Comparison
This certainly does seem more on the scale of the free updates that Echoes of Wisdom and Mario Odyssey received, rather than the Tears/Breath Of The Wild scale upgrades.
Re: ARK: Ultimate Survivor Edition Lands Switch 2 Update With Evolved Frame Rate And Resolution
@FragRed The work they did on the ARK rebuild for the original Switch (not the original release, but the one a year or two back) was actually pretty solid.
Re: Review: Disgaea 7 Complete (Switch 2) - A Definitive Return For This Tactical RPG Giant
@SillyG The problem is that actual carts are even more expensive. And not every developer is like CDPR and able to eat that cost. So in that regard, yes, key-cards do offer smaller publishers the ability to release physical(ish) titles.
Re: Star Wars Outlaws Gets Another Switch 2 Patch, Further Improves Performance And Visuals
@AmplifyMJ Footage released by Ubisoft weeks before release looked poor. Can't blame people for reporting on what the company that made the game is releasing.
I'm thrilled it turned out well. But Ubisoft held footage of the release code extremely close to the vest.
Re: "Lighting Is The Crucial Factor" - How Square Enix Made Final Fantasy VII Remake Look Great On Switch 2
@The-Chosen-one If developers are diligent about their work there are some places in some games where the Switch 2 can outshine the Series S. But the Series S is without a doubt the stronger system overall.
Re: Opinion: Silksong Might Just Be The Funniest Game Of The Year
@theberrage All difficulty is manufactured. The game is intended to be challenging.
Re: Opinion: Silksong Might Just Be The Funniest Game Of The Year
@Flashlink99 I screamed in rage. And then went back and resolutely trounced them again. It was objectively funny.
Re: Final Fantasy VII Remake Intergrade Director Highlights The Speed Problem With Switch 2 Game Cards
@hYdeks That would still require a read/write card as opposed to the current read only cards that the Switch uses, no? And they'd need to be available in the sizes large enough for modern games, which has shown to be a problem.
At the end of the day we're still running into size and cost issues.
Re: Final Fantasy VII Remake Intergrade Director Highlights The Speed Problem With Switch 2 Game Cards
@MTMike87 I imagine it's a Column A Column B situation. For the smaller games like Bravely Default and Ivalice, the S2 cards are too expensive to justify, and for games like 7 Remake the cards are too small and too slow. So the existing physical cards sit in an awkward place where the only companies that can use them are ones like PlayTonic who are taking the risk in order to actively seek out community engagement and goodwill, or Marvelous who have such a distinct, dedicated, and niche fan base that they can basically print the exact number of copies they need to stay afloat.
Re: Surprise! A New "Free-To-Start" Fire Emblem Game Is Out On Mobile Devices Today
@HammerGalladeBro Just want to throw out that the generally accepted pronoun use for someone of undetermined gender is usually , "them," rather than, "it."
Re: Round Up: The Reviews For Hades II On Switch And Switch 2 Are In
@rvcolem1 Even Bastion was incredible for when it released. Seriously, the community was losing their minds over it back in the day. It's just that it hasn't aged as well as Transistor and Pyre have.
Re: Pac-Man World 2 Re-Pac Switch And Switch 2 Performance & Resolution Detailed
I'm glad for the option to run at a higher resolution with the quality mode, and 1080/60 is fine in terms of performance. But the visuals on display do make me think they could have been much more ambitious with those numbers.
Re: Lollipop Chainsaw RePOP Is Getting A Sweet 'Switch 2 Edition' Upgrade This November
@progx If we hadn't heard from multiple developers who have confirmed they've had difficulty getting dev kits you might be on to something there.
Re: Lollipop Chainsaw RePOP Is Getting A Sweet 'Switch 2 Edition' Upgrade This November
@TheExile285 I would guess that the difficulty is Nintendo themselves are just being weirdly selective about who they want to give them to. With the upgrades revealed in the recent Direct it seems like Nintendo is trying to use each upgrade as a sort of showcase rather than flooding the market. Lollipop Chainsaw hits their quota for, "weird cult classic," that they can now say is available.
They did something very similar in the early days of the Switch as well.
Re: Final Fantasy 7 Remake For Switch 2 Slips Into 2026
@abbyhitter It adds a short side campaign. Internet says about five more hours of story in two chapters.
Re: First Impressions: Same But Different? - Our Initial Hours With Hollow Knight: Silksong
@anoyonmus I'm just saying that the way you phrased your previous comment can be read to imply it's running at 4k and 120 fps at the same time in docked.
Re: First Impressions: Same But Different? - Our Initial Hours With Hollow Knight: Silksong
@anoyonmus Just want to note here it's not doing 4K AND 120fps at the same time. On S2 you have the choice of either 4k/60 or 1080/120 for docked.
Re: Hitman: World Of Assassination Updated On Switch 2, Here Are The Patch Notes
@Olliemar28 Is performance without the cap any better, even if it's not locked at 60?
Re: Review: Herdling (Switch) - A Serene, Soothing Animal Trek With Some Rough Edges
@rjejr Devs hosted an AMA on Reddit a few days ago. They'd like to release an S2 update, but they're still in line to get their hands on dev kits.
Re: Hollow Knight: Silksong Finally Has A Release Date
@Max_the_German There's no news of any cartridge. It'll probably stay digital until Fangamer does their thing with it. I'd imagine, knowing what we do about Team Cherry, it'll likely be one Switch version that has Switch 2 data available.
Re: Daemon X Machina: Titanic Scion Gets A Free Demo On Switch 2
Just got through the intro. It's definitely much smoother than the original on Switch. I don't love the low resolution textures on the ground throughout the planet, but the resolution itself is fine enough that the image is still readable. The voice acting is super anime cheesy.
Re: First Impressions: Pokémon Legends: Z-A Is An Attempt To Catch The Hardcore Again
@ImpromptuR They're very clearly making a joke about Digimon and the way evolution works. The writing here has always had a jokey tone to it.
Re: Mina The Hollower On Switch 2 Supports 120fps
@trcsf They mentioned in the video you wouldn't be able to see the difference. Because YouTube doesn't support 120fps video.
Re: Review: Dear Me, I Was... (Switch 2) - A Bold, Heartfelt, Wordless Visual Novel
@Solid_Python Because paying people for the things they make is cool?
Re: Kirby Air Riders Has Been Rated For Switch 2
@HugoGED I am so angry at you for making me realize KI Uprising is thirteen years old.
Re: Nintendo Direct Partner Showcase Announced For Tomorrow, 31st July 2025
Lot of complaining here. Even if we don't have all the details on dates and things for Nintendo's rest of the year we know what the games are. We don't need a first party direct to get a release date for Metroid Prime.
Third party is a much bigger mystery and also is just going to be much more interesting in terms of who's supporting the system and what they're bringing.
Re: Sonic Racing: Crossworlds On Switch 2 Will Feature The Full Base Game On Cartridge
@Sambuc Given that the digital release is still coming this year, the holdup is clearly on the manufacturing end. And given Sega's big push at launch for key cards and no upgrades, something must have changed if they're opting for a full physical release that's several months late for what would otherwise be their big holiday title.
We'll likely never know the whole story, but "responding to backlash," is a pretty reasonable assumption.
Re: Sonic Racing: Crossworlds On Switch 2 Will Feature The Full Base Game On Cartridge
@Sambuc Manufacturing for the physical versions likely only started very recently, and likely in response to online backlash to key-cards.
Re: Random: Of Course Helldivers Are Now Calling For A Switch 2 Port
@johnedwin Speak for yourself. I would be happy to have a shooter to mess around with.
Re: After Croc, Argonaut Games Wants To Remaster This N64 Cult Classic
Give me I-Ninja.
Re: Mini Review: Locomoto (Switch) - On The Right Cosy Track, But Has A Few Train Faults
@Pirate1 Same, I hope a quick comment on S2 performance becomes standard in reviews going forward.
Re: Chained Echoes 'Ashes Of Elrant' DLC Arrives On Switch In August
@0ohHeWrong @ear_wig Blame here lies on First Press Games.
Re: Drag X Drive Switch 2 eShop Price Revealed
@Not_Soos Sushi Striker was also a 20 something hour long voice acted single player game. Pretty different scenario here.
Re: Nintendo Confirms The Release Date For Drag X Drive On Switch 2
@SillyG How many Nintendo published titles were you expecting in the first couple weeks of release?
I do think compilation releases of the digital titles would be neat. A double pack with The Stretchers and Good Job would go hard. But I imagine it would also be a huge pain in the butt right wise.
Re: Review: RAIDOU Remastered: The Mystery Of The Soulless Army (Switch 2) - A Unique, Action-RPG Take On The SMT Formula
@Solid_Python They did something similar with Persona 5. It's 720p in handheld and docked.
Re: Review: RAIDOU Remastered: The Mystery Of The Soulless Army (Switch 2) - A Unique, Action-RPG Take On The SMT Formula
At this point I'll take equal docked and slightly worse handheld to get an actual cartridge.
Re: PS5 Hit 'Stellar Blade' Is Reportedly In Consideration For The Switch 2
@Zealv2 No reason they would? More explicit games have been on Nintendo consoles.
Re: Talking Point: How Are You Finding Mario Kart's Open World?
It's nice as a cool down after a long day. There's something pleasant about just goofing off and driving aimlessly while enjoying the soundtrack.