
Pokémon Trading Card Game Pocket's hotly-anticipated Trade feature is finally live in the mobile app. Those who have been waiting to swap cards with their pals can now do so, but there's a catch: it's a real headache.
As with everything TCG Pocket, Trading is all about consumable items and currency. We've known for a while that you'll only be able to trade cards with friends, and those trades can only be cards of the same rarity, but a lengthy tutorial when you first open up the new feature explains there are a bunch more rules to keep in mind.
All trades require an adequate amount of Trade Stamina — a new bar that replenishes over time, much like Wonder Stamina. You'll recover one Trade Stamina 'piece' every 24 hours and you can hold a maximum of five 'pieces' at any one time. Naturally, you can use Trade Hourglasses or Poké Gold to recover Trade Stamina quicker.
Still with us so far? Good. Let's get onto the trading itself. The process is pretty simple for low-rarity cards: choose a friend to trade with, select the card you want to swap, and await their response. There's a 72-hour time limit to get the deal done, but that's to be expected.
High-rarity cards, on the other hand, require another consumable to push the deal through, called Trade Tokens. You'll need 120 tokens for a ◇3 trade, 500 for a ◇4 (ex cards) trade, and 400 for a ☆1 (full art) trade — you can't trade any cards of a higher rarity for the time being.
You can obtain Trade Tokens in select events, though the quicker way of pulling them in is by consuming duplicates of a given card. In the 'My Cards' tab, you can select any card and choose the 'Obtain Items' button to cash it in. Higher-rarity cards provide you with more Trade Tokens, but you'll need to get rid of four ☆1 (full art) cards to amass the required 400 total — each card providing 100 tokens apiece.
It all feels excessively complicated, and we're not best keen on the idea of burning through our duplicate cards just to make a higher-rarity trade happen. But hey, it's Pokémon TCG Pocket, what did we expect?
The Trade feature couldn't have landed at a better time, with the app's next digital expansion, 'Space-Time Smackdown', arriving at 6am local time tomorrow (30th Jan). Expect to see a good number of sweet Gen IV cards on your socials in the coming days.
Have you managed to wrap your head around the TCG Pocket trading yet? Let us know in the comments.
Comments 54
I knew it would be a pain, but didn't expect it to be this much of one. Multiple new currencies for the trade feature seems excessive. It should have been like Pokemon Go, where the 'dust had multiple uses.
This is like the "Transfer to Home" feature of Pokémon Go, where there's a limit on how many Pokémon you can send before you can send more.
Common Pokémon can be sent with virtually no restriction, but legendary, shiny, and mythical Pokémon are heavily restricted and you can only send around 5 at a time with a full meter; you pay up to 1000 coins (equivalent of $10) to recharge the meter to send any more, or have to wait up to 7 real time days for the meter to fully recharge.
What TCG Pocket has done here has the same intention of stopping people from completing their collections far too quickly whilst also mitigating cash-for-trades, but this looks like an unnecessarily complicated system that flies in the face of a TRADING card game.
Mhh weird… it’s still not available to me yet
What an arse-end-backwards way of conducting trades. Why not let players select the card they wish to trade for from a friend's collection and vice versa
I wish they'd leveraged Stardust as a trading currency, not only to increase its value and use cases, but also to avoid the introduction of yet another new set of currencies. There's far too many as is.
@Yoshi3 You may have to manually update the app via the Google Play or Apple store.
@Folkloner tried it but no, there’s no update available yet … maybe it’s my region
Edit: ahhh there it is, it went live, thanks.
It’s counterintuitive to have to burn cards to be able to trade.. the cards that I need to burn are the ones other people want for trade….
Edit: I calculated I need 4,720 trade tokens to trade for all the 3-4 diamond and 1 star cards I’m missing. If I burn every single extra card I have that gives tokens, I can get 2,925 tokens. That’s great! It gets me more than halfway there… only now I’ve gotten rid of the cards I need for trading…
The trade token system is a real pain. I do hope they add missions with the new set tomorrow that reward a bunch of tokens, otherwise you're going to have to burn through a lot of cards to make any rare trades. It's also disappointing arranging trades in-game isn't really realistic, no option to show people the cards you're after or anything of the sort, can't really trade without going over it with the other person elsewhere first. Hope they improve this feature in the future.
Not live on my android, oh had to update the app through play store, then a 380mb update when you open? damn
They do this after encouraging players to trash their duplicates for useless flairs! Games as a disservice strikes again, can’t wait until they follow the next part of the script where they apologize and reduce requirements by 25%.
@SalvorHardin
Ayup, knowing how mobile games go, I knew to avoid TCG Pocket from inception even with the "two free booster pack a day" thing they do and heavily promoted for the launch.
It's yet another ecosystem with dark patterns and consumer predatory practices that they want to sink players into, saw it coming quickly.
I have what feels like an unreasonable number of Ex And 1* duplicates thanks to Mythical Island, but I'm not sure I could even trade five of them without getting some tokens from events first. Fortunately, I was expecting it to be about this bad, so I was never planning to depend on trading to fill out my collection. Hopefully I can get enough consumables for the few trades I'd like to do without burning rare cards.
Two currncies to trade is daft. Like seriously what a load of trubbish
Oh jeez. This is messed up. Though I do appreciate the fact you don't have to go out to collect cards, or pay a hefty sum. It's a shame, I keep getting the special arts for some cards I want the normal variants for, and normal for ones I want special art for. In excess. Was hoping to be able to trade some of my extra EX cards and the like for what I'm missing.
Also, did not know about the PoGo to PoHome issue. Makes me glad I never got super into that. Though I may someday try to get my gen 6 teams to modern gen, if possible.
This is exactly why I hate F2P games. They always pull this kind of crap.
I was waiting to read about the required animal sacrifice to an eldritch god for the trade to push through, but I'm glad they didn't go that far.
The stamina and hourglasses were expected, it's the tokens that will be annoying... oh well, hope I'll be able to get enough of those to send my friends the cards they're missing sooner rather than later!
I am starting to see why they didn't release this app in the Netherlands.
How do you decide on a trade without agreeing what to trade outside the app? As mentioned above, you can’t request what you want from someone else, you just blindly offer up one of your own, seems bizarre. It’s like they want to encourage a black market.
So I can't see what cards my "friends" want and I can't see if they have cards I want...
Trade stamina lol. This reads like a social experiment to see how far they can mess with people addicted to Pokemon.
What, you all didn't do it this way on the playground as kids? "Cool, you have the Blastoise I want and I have your Charizard! Let's trade!! First, you set eight of your duplicate Pikachus on fire, I'll throw away my entire binder, then we'll each go home, find our parents' most expensive jewelry, give it all to the guy down at the grocery store where we bought the packs, and then we should be able to...hey, where are you going?"
....good times.......
I feel like the Pokemon company has gotten allergic to trading. They've made it so difficult in Pokemon Go too, and it really hasn't been improved much in the modern games either.
@SalvorHardin Do they actually encourage trashing old cards to add flair though? It's an option that's mentioned like once and then never brought up again. I've got like 1400 cards (without paying a dime) and have only bothered adding flair to my two favorite mons.
I didn't expect it to be easy, but to throw in another currency on top? Ugh. I wasn't planning on using the feature much, but a friend and I were planning to take advantage of it. I still need one EX card from Mythical Island and was hoping to fully focus on the Genetic Apex packs again after it. I'd be done if alt arts counted.
@Indielink
It was the only thing to do with the piles of duplicates you wind up with, so I imagine a lot of people did so. There was never any hint that you would need them for this. Even when they mentioned trading was coming this week, they were vague about the required consumable item. I never bothered with flair personally, but what they did here is a dark pattern, making people spend months burning away things that turn out to have a useful application, so they’re essentially back to square one when it comes to grinding away to fuel trades.
Ah, the old F2P classic--make everything as convoluted as possible.
Some games are made with the player in mind. But they're not F2P.
Keep review bombing them until they make this system better
This is The Pokémon Company at their finest, I didn't expect less.
Gave up on this ages ago when I felt the grind kick in. Waiting on the new legends game now to scratch that Pokemon itch.
It's one of the worst implementations of anything, ever. Make us wait months for trading then when it finally arrives you can't even trade anything. Absolutely shocking if I am honest, it's a good thing that Topps WWE Slam just came back - I shall be cancelling my premium pass and spending my money there instead. Topps have it nailed. DeNA/Nintendo are anti-trading, and want you to pay for the pleasure. I'm stopping short of abandoning it completely but if they don't change the feature I think my days on Pocket will be numbered. "TCG"
@Axecon trading means people are more likely to get what they are chasing, and faster. Of course they hate it in all forms. Digital will kill it anyway, same as swapping physical games with a pal for a week - will be a thing of the past.
@Splash_Woman
Yes, those were the days! Once, I was required to set MYSELF on fire while entering into a covenant with a pantheon of dark and foreboding gods just to trade for a Meowth ( I had Red version). The scoundrel also pranked me and named it “Fartbreath” knowing that I couldn’t change it. Good times!
Good. I have a lot of fun with my friends with the opening of the daily packs. If we could just exchange everything easily half of the fun would be gone (I personally wouldn't even have added this feature in the first place).
@amongtheworms Kids these days, I tell ya. I may have lost five toenails, a spleen, and my immortal soul, but it got me what I needed to catch all 150 Pokémon and get that certificate you could print out using a Game Boy Printer. Totally worth it!
You need to be able to opt into displaying your collection publicly, so when you go to trade with someone, you can pull up what they have/need. I was texting with my brother this morning, sharing screenshots of our collection to see what the other needs, and then we'd ask, ok well what do you want among those. Now we've just simplified things and will just go down the list one card at a time.
Also the only Mythical Island card I'm missing is Gyrados ex, but it's going to take forever to build up the trading tokens to be able to trade it. I get that they're trying to avoid a black market, and that they're trying to make money on a F2P game, but it feels a little excessive.
This feels very user hostile to me, it would be nice if users reviewed bombed the app to get them to make some changes.
Why did anyone support this game in the first place? It took me like 5 minutes of using it to realize it was gonna be toxic garbage.
So you have to consume rare cards to trade...your rare cards? That you may not have duplicates of after you consume them to get the currency to trade them?
Left a 1 star review on playstore. I'm so glad i never payed a dime on this game. This is the worst trading system i ever layed my eyes on!
It's unbelievably constricted & convoluted. You have to pick a friend first, then select one of your cards, then pray to Arceus that they decide to offer a card you want or that the card you offered even interests them in the first place.
The game should show you your friends card and allow you to pick one you want (assuming they have at least 3 of them), then your friend sees your collection of same rarity cards and picks which they want.
Kinda exactly what I expected. Just cards being the same rarity is the only real throw-off. I’m fine with it but that’s because I already have most of the cards and like slowly building up a collection. I can see why others would be annoyed by this.
Trades restricted to friends? I'm fine with that.
Only trade cards of the same rarity? I'm out at that point. And never mind the rest that crap about "trade tokens" or whatever.
Glad I didn't bother downloading this app.
just not gonna use it
Welp, well I think they went the wrong route on how to do this function. Hopefully they improve it later.
I cannot believe this trade feature is so horrible and vile. I sent a formal feedback complain and quit my subscription.
Yes it is complicated but it needs to be.
I'm sure there are many out there who would take advantage and rip others off if they could get away with it.
This could have been done better.
I'm not one to get mad at microtransctions in free games but doing all of this for trading in a trading card game is kinda messed up.
It's such a pain for minimal worth, I'd rather just try to Pull everything myself and use the extras for Flair.
Of course they needed to do something to stop people having multiple accounts (otherwise why would I pay for premium?). But, I can't give my kid my excess cards, so it's an epic fail.
Can't even log in right now due to the new set dropping. More like Brokenmon.
What.
I don't get the point. It's all digital. You can just pull it up on a screen at anytime
@Dee123 yeah, much better for the devs to rip everyone off simultaneously instead
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