@VIIIAxel Maybe they'll do a Limited Run Games style open preorder. Let everyone who wants the game have a month long period to get it. Should cover most of the people who might be interested.
@nessisonett Yeah the GM should've let you drink it and rolled for some kind of penalty. But honestly I also don't blame him for putting a stop to it right there. Certain behaviors just don't fly for some groups and that kind of chaotic stupid nonsense gets old real fast. For the GM and for other players.
@Socar She praised the visuals. How are you somehow twisting that as a bad thing? It sounds like you didn't actually read anything, not the reviews, not the pros, maybe just the cons, and latched on to something totally without context. Which would be your fault and not the reviewer.
@Socar Dude, reread the examples she gave. There are multiple instances where you just need to repeat the same option over and over until something changes. That's not good game design. How is the player supposed to figure out that nagging an NPC ad nauseum will eventually turn a positive result. La Mulana's puzzle are weird but there are actual hints and logic behind them.
She threw in a silly comment at the very end of a mostly glowing review. It wasn't insulting towards anyone who might be interested in the game and was just a joke about the age and history behind the game.
@Socar There is a difference between cryptic and, how the heck was I supposed to know that. And it seems like Detective Club crosses that line a few times. Just because "there is little you can do in them," doesn't mean they should be filled with inane crap to waste your time. That's really pretty simple.
Kate used on the most popular modern adventure games, and one with a long history on Nintendo systems, as a frame of reference to describe how the Detective Club works. This is a common thing people do. Comparing one thing to another. Thankfully, Kate is a good writer and still describes the gameplay well enough that people like me who haven't played AA can understand how Detective Club plays out.
As several people have mentioned, it's her goofing off and having some cheeky fun. People are allowed to do that sometimes and it's done rather frequently on this site for games that have very few flaws.
Honestly it sounds like you skimmed or barely read the review and are just trying to find something to moan about.
@Socar If you read the review then you would know that Kate wrote that it can be frustrating to progress at some points and not everything is explained well. Which is mentioned in her cons list. So I don't really see where you are finding any dishonesty.
@Gs69 Stick with it. Tri on the original Wii was my first game in the series and, like you, I bought into the hype real hard but hit a wall at the literal first boss. Like near controller smashing rage. But once the lightbulb goes off and you figure it out, the whole series is gratifying in a way that few other games are.
@Woodyshoe Totally rebuilt from the ground up with new challenges and stuff. Not just straight ports. Whether that's worth 40 is up to you, but some serious work was put into this.
@FullMetalWesker You are probably right that it's due to the size of the area. Loading large spaces like that is taxing.
The decision to halve the frame rate is really surprising though. It's the first time I can think of this gen that I've seen Nintendo opt to do that rather than just let the resolution tank. Even Link's Awakening they decided to keep the 60fps and crazy v-sync rather than just capping the frame rate at 30 and using the spare power budget to lift the resolution to 1080p. And God knows Yoshi could have used an optional Graphics mode to clean up the blurry visuals.
@rushiosan As an early adopter you got to enjoy an incredibly good game for almost two and a half years longer than the people just buying it now. Is the fifteen dollars saving worth that much?
@TheFrenchiestFry If what came over as ports and remakes was just down to "a dev thought it was a cool idea," we'd be seeing every intern programmer at Square working on a port of their favourite childhood SNES and PS1 game.
Fan demand ABSOLUTELY plays a part in what gets ported over. That's why we're getting Nocturne and SMTV, rather than a Raidou port and a new game in the Devil Summoner series.
@Muddy_4_Ever I think as long as pixel art is detailed and well animated I'll be happy. Games like Hyper Light Drifter, Resolutiion, or Children of Mortal are all fantastic examples of the style being done right in this generation.
If anything, it's RPG Maker games that we need to put on the pyre.
@Friendly Nothing really. People just seem to think that the limited time preorder period is because they are greedy, rather than them being a small company that cannot afford to make large batches of games to send out into the wild.
@Razer Thankfully there is a middle ground between blockbuster hit and abject failure. These cloud games seem to be falling somewhere into that space which is apparently good enough reason for the devs to get a cloud version up and running.
@Aerona 14 or 15 year old me got it pretty much right when it came out and even then I realized how cringey a lot of the dialogue was, but the game itself was pretty solid. The combat was good and the whole monster companion system I remember being really fleshed out and deep.
Honestly the game would not be nearly so reviled if you could turn off the voicework. Or at the very least switch to Japanese. Emil is just SOOOOOO whiney.
@Ralek85 Going off of Twitter and a handful of Redditors that got the game early, the first level and Zora's Domain are the most rough areas of the game but the rest of it is much more clean. I've also seen a few comments that the first level is running a little better than the demo was.
@KayFiOS They reported on it last week. Probably didn't want to make a second post about it because everyone moans about how LRG killed their kids/wife/dog.
@Moroboshi876 @playstation_king @Ralizah Falcom is small. They probably can't work on everything at once. Might as well get the PS4 version out the door while they work on the Switch and Steam release.
I cannot understand all the praise this game has received for its visuals. The gameplay itself looks awesome and the score is great as well, but the artstyle just feels cheap and bland. I really do not see any connection to Ori, outside of the design of its protagonist.
@Agramonte All of the reviews are saying a lot of the same stuff. It seems like the big difference in scores comes down to how much you enjoy PS2 era hack and slash games. If you're about it, then IGNs 80 is probably more relevant than the 40 that Destructoid gave it. Or vice versa.
@TheDavyStar No one wants a locked 40. That would look real janky on your TV. But otherwise yeah, if the framerate isn't consistently close to 60 then a locked 30 would be ideal.
It's killing me not to pick up the DLC but I'm waiting for the physical version. My partner was literally dumbfounded I didn't have my wallet out the second it was announced.
@Thaliard I agree that Shenmue getting center stage treatment at E3 all those years ago was infuriating. The conference of the leading platform holder should not be announcing Kickstarter campaigns.
Platinum I think mentioned once or twice that most of the Kickstarter funds they received went towards the publishing costs and the creation of all of the physical goodies that came with backing, so it was basically a glorified LRG preorder. Not my favorite thing but okay.
I think with all of these well known industry devs it comes down to either control of the product or publishers just not being interested. The guys working on Eiyuden Chronicle are being very open about making the game they want to make. They have a vision and they don't want others mucking it up. It wouldn't surprise me if they did approach Square Enix, Capcom, or Bandai and they either wanted to make sweeping changes or just straight up said no.
@Thaliard Pretty easily actually. Why bother taking the risk pre-ordering when you can wait til release day, read a couple reviews, and walk into your preferred store to grab a copy off the shelf.
Most Kickstarter games don't have the above luxury. They need that cash flow to have any chance of crossing the finish line. If you want to see the game come out you HAVE to take that risk. And if it doesn't work out, that's life sometimes.
@Friendly I never played Okami on any of its other platforms but I can say the Switch remaster is clean. Just wish I liked the game more to enjoy the good job they did.
@Manzoli Except for the DMC games, all of their non-sale prices line up with those on other consoles.
@Kabloop Stuff that's good for the environment is more expensive. No different than going to the grocery store and paying more for organic meats or veggies.
Comments 1,207
Re: Devolver Digital Is Publishing A Physical-Only Nintendo Switch Game
@VIIIAxel Maybe they'll do a Limited Run Games style open preorder. Let everyone who wants the game have a month long period to get it. Should cover most of the people who might be interested.
Re: Random: This Dungeons & Dragons Map Is A 4K Recreation Of Zelda: ALTTP's Light World
@nessisonett Yeah the GM should've let you drink it and rolled for some kind of penalty. But honestly I also don't blame him for putting a stop to it right there. Certain behaviors just don't fly for some groups and that kind of chaotic stupid nonsense gets old real fast. For the GM and for other players.
Re: Random: This Dungeons & Dragons Map Is A 4K Recreation Of Zelda: ALTTP's Light World
@Desrever Ughhh I wish I didn't have as much money invested into Roll20 as I do. Would love to move to Foundry VTT.
Re: Aspyr Rolls Out Frame Rate And Performance Update For Star Wars: Republic Commando
@Zeldafan79 It's not crazy to expect a sixteen year old game to run smoothly on much newer hardware.
Re: Review: Famicom Detective Club: The Missing Heir - A Delightful And Silly Mystery
@Socar I don't understand how you can read that and NOT think that is positive.
Re: Review: Famicom Detective Club: The Missing Heir - A Delightful And Silly Mystery
@Socar She praised the visuals. How are you somehow twisting that as a bad thing? It sounds like you didn't actually read anything, not the reviews, not the pros, maybe just the cons, and latched on to something totally without context. Which would be your fault and not the reviewer.
Re: Review: Famicom Detective Club: The Missing Heir - A Delightful And Silly Mystery
@Socar Dude, reread the examples she gave. There are multiple instances where you just need to repeat the same option over and over until something changes. That's not good game design. How is the player supposed to figure out that nagging an NPC ad nauseum will eventually turn a positive result. La Mulana's puzzle are weird but there are actual hints and logic behind them.
She threw in a silly comment at the very end of a mostly glowing review. It wasn't insulting towards anyone who might be interested in the game and was just a joke about the age and history behind the game.
Re: Review: Famicom Detective Club: The Missing Heir - A Delightful And Silly Mystery
@Socar There is a difference between cryptic and, how the heck was I supposed to know that. And it seems like Detective Club crosses that line a few times. Just because "there is little you can do in them," doesn't mean they should be filled with inane crap to waste your time. That's really pretty simple.
Kate used on the most popular modern adventure games, and one with a long history on Nintendo systems, as a frame of reference to describe how the Detective Club works. This is a common thing people do. Comparing one thing to another. Thankfully, Kate is a good writer and still describes the gameplay well enough that people like me who haven't played AA can understand how Detective Club plays out.
As several people have mentioned, it's her goofing off and having some cheeky fun. People are allowed to do that sometimes and it's done rather frequently on this site for games that have very few flaws.
Honestly it sounds like you skimmed or barely read the review and are just trying to find something to moan about.
Re: Review: Famicom Detective Club: The Missing Heir - A Delightful And Silly Mystery
@Socar If you read the review then you would know that Kate wrote that it can be frustrating to progress at some points and not everything is explained well. Which is mentioned in her cons list. So I don't really see where you are finding any dishonesty.
Re: Soapbox: Monster Hunter Rise Is The Perfect Hybrid Game
@Gs69 MH thrives on being sense and weird. Struggle through though and it's knew of the most rewarding gaming experience you can find.
Re: Soapbox: Monster Hunter Rise Is The Perfect Hybrid Game
@Gs69 Stick with it. Tri on the original Wii was my first game in the series and, like you, I bought into the hype real hard but hit a wall at the literal first boss. Like near controller smashing rage. But once the lightbulb goes off and you figure it out, the whole series is gratifying in a way that few other games are.
Re: Tony Hawk's Pro Skater 1 + 2 Confirmed For 2021 Switch Release
@Woodyshoe Totally rebuilt from the ground up with new challenges and stuff. Not just straight ports. Whether that's worth 40 is up to you, but some serious work was put into this.
Re: Super Mario 3D World + Bowser's Fury Frame Rate And Resolution Detailed
@FullMetalWesker You are probably right that it's due to the size of the area. Loading large spaces like that is taxing.
The decision to halve the frame rate is really surprising though. It's the first time I can think of this gen that I've seen Nintendo opt to do that rather than just let the resolution tank. Even Link's Awakening they decided to keep the 60fps and crazy v-sync rather than just capping the frame rate at 30 and using the spare power budget to lift the resolution to 1080p. And God knows Yoshi could have used an optional Graphics mode to clean up the blurry visuals.
Re: Dead Cells' Fatal Falls DLC Drops Today, Discounts Also Go Live
@rushiosan As an early adopter you got to enjoy an incredibly good game for almost two and a half years longer than the people just buying it now. Is the fifteen dollars saving worth that much?
Re: Video: 13 Great Wii U Games Still Not on Switch
@TheFrenchiestFry If what came over as ports and remakes was just down to "a dev thought it was a cool idea," we'd be seeing every intern programmer at Square working on a port of their favourite childhood SNES and PS1 game.
Fan demand ABSOLUTELY plays a part in what gets ported over. That's why we're getting Nocturne and SMTV, rather than a Raidou port and a new game in the Devil Summoner series.
Re: Atooi Knocks 80% Off Select Switch Games, But The Sale Ends Soon
@sfb For real, Treasurenauts when.
Re: Apex Legends' Switch Release Date Might Have Been Accidentally Revealed
@Tasuki Yes the dead game that still has a big enough player base that I can get into a match in seconds.
Re: Switch eShop Demo Now Available For "Charming" Horror Game Little Nightmares II
@BenAV Eurogamers preview article said that loading times we're MASSIVELY improved on PS4. So hopefully that carries over to Switch as well.
Re: Review: Grindstone - A Thrilling And Compelling Puzzle Adventure
@Muddy_4_Ever I think as long as pixel art is detailed and well animated I'll be happy. Games like Hyper Light Drifter, Resolutiion, or Children of Mortal are all fantastic examples of the style being done right in this generation.
If anything, it's RPG Maker games that we need to put on the pyre.
Re: Crysis Remastered Update 1.6 Patch Notes - Switch Bug Fixes And A Docked Resolution Boost
@Friendly Nothing really. People just seem to think that the limited time preorder period is because they are greedy, rather than them being a small company that cannot afford to make large batches of games to send out into the wild.
Re: Video: Check Out Hitman 3's Moody Opening Cinematic
@Razer Thankfully there is a middle ground between blockbuster hit and abject failure. These cloud games seem to be falling somewhere into that space which is apparently good enough reason for the devs to get a cloud version up and running.
Re: Hyper Light Drifter Gets A Fancy Collector's Edition On Switch, Pre-Orders Now Open
@javiboy2 Oh thank God. Another gentleman of good taste here.
Re: Bandai Namco's Tales Series To Celebrate 25th Anniversary With Special Broadcast
@Aerona 14 or 15 year old me got it pretty much right when it came out and even then I realized how cringey a lot of the dialogue was, but the game itself was pretty solid. The combat was good and the whole monster companion system I remember being really fleshed out and deep.
Honestly the game would not be nearly so reviled if you could turn off the voicework. Or at the very least switch to Japanese. Emil is just SOOOOOO whiney.
Re: Eiji Aonuma Talks About The Possibility Of More Legend Of Zelda Spin-Offs
@status-204 At the very worst they have been decent. Most of them are quite good.
Re: Review: Hyrule Warriors: Age of Calamity - Not The Zelda Game You Want, But Perhaps The One You Need
@Ralek85 Going off of Twitter and a handful of Redditors that got the game early, the first level and Zora's Domain are the most rough areas of the game but the rest of it is much more clean. I've also seen a few comments that the first level is running a little better than the demo was.
Re: Review: Crown Trick - A Refreshingly Slow-Paced, Turn-Based Rogue-Like Adventure
@TG16_IS_BAE Check out Noita on PC. Hard as heck and every run is fresh with nothing carried over.
Re: Review: Crown Trick - A Refreshingly Slow-Paced, Turn-Based Roguelite Adventure
@TG16_IS_BAE If there are permanent upgrades, as this seems to have, I think it falls under the Rogue-LITE category.
Re: A Short Hike's Sales Have Been "Much Stronger" On Switch Compared To PC
@ritouf We need more games like this that are only a couple hours long. Perfect for a rainy afternoon bundled up in some blankets.
Re: A Pokémon Sword And Shield DLC Bundle Hits Stores This November
@Supadav03 You can still return the copy of Shield that you bought though, can't you?
Re: Super Mario 3D World + Bowser’s Fury Rated For The Nintendo Switch
@Arkay Some people like muscle-y shirtless dudes. No need to kinkshame. It's 2020 my guy.
Re: Review: Going Under - This Satrical Dungeon-Crawler Proves Employment Really Is A Grind
@nimnio Pretty sure this is where the "old man yells at cloud gif," is supposed to go. Cause seriously, what a stupid take.
Re: "AAA-Quality" Parkour Game Ghostrunner Is Looking Fantastic On Switch
Looks neat but 505 Games can get bent.
Re: Review: Spellbreak - A Neat Fortnite Rival Which Ironically Lacks That Magical Touch
@SirWalrus Did you miss that they gave out like three 2/10 scores in the last week?
Re: Mini Review: MO:Astray - A Grim And Gory Game Which Deserves A Look
@KayFiOS They reported on it last week. Probably didn't want to make a second post about it because everyone moans about how LRG killed their kids/wife/dog.
Re: Mini Review: MO:Astray - A Grim And Gory Game Which Deserves A Look
This screams LRG release. I will hop right on that.
Re: Ys IX: Monstrum Nox Is Coming To Switch In 'Summer 2021', Following A PS4 Debut In February
@Moroboshi876 @playstation_king @Ralizah Falcom is small. They probably can't work on everything at once. Might as well get the PS4 version out the door while they work on the Switch and Steam release.
Re: Round Up: Gamescom 2020 - Here Are The Nintendo Switch Highlights
@TimboSlice Spell real is free to play so I doubt there will be anything physical for it.
Re: Image & Form's New Game Is "Permanently Exclusive" To Xbox And Windows
@Ogbert I appreciate you existing so I didn't have to type that out myself.
Re: Review: Evergate - Soulful, Sumptuous, And Essential
I cannot understand all the praise this game has received for its visuals. The gameplay itself looks awesome and the score is great as well, but the artstyle just feels cheap and bland. I really do not see any connection to Ori, outside of the design of its protagonist.
Re: Review: Samurai Jack: Battle Through Time - Jack's Back In An Enjoyable, If Unoriginal, Slash 'Em Up
@Agramonte All of the reviews are saying a lot of the same stuff. It seems like the big difference in scores comes down to how much you enjoy PS2 era hack and slash games. If you're about it, then IGNs 80 is probably more relevant than the 40 that Destructoid gave it. Or vice versa.
Re: Video: No Straight Roads Trailer Gives Us Our First Look At Switch Gameplay
@TheDavyStar No one wants a locked 40. That would look real janky on your TV. But otherwise yeah, if the framerate isn't consistently close to 60 then a locked 30 would be ideal.
Re: Roguelike Dungeon Crawler Hades Hacks 'N Slashes Its Way To Switch This Fall
I was sitting in a diner watching the Direct. It took A LOT of effort not to scream when this trailer started.
Edit: will second what @Krull said about Pyre. Would love to have the full set of games on the go.
Re: Netflix's New Video Game Documentary Series Is Narrated By The Voice Of Mario
@ROBLOGNICK @Desrever It'll probably be something closer to the voice he uses to narrate the Runner games.
Although Jesus Christ it would be a beautiful nightmare if he did the whole thing in Mario voice.
Re: Hardware Review: Genki Convert Dock - The Perfect Travel Companion For Your Nintendo Switch
@Kalmaro I thought adaptors like that didn't work with the Switch?
Edit: Well crap. Just looked into it and I guess that'll be my next pickup.
Re: Review: Crysis Remastered - A Technical Miracle And One Of The Best Shooters On Switch
@Burning_Spear @BenAV As a counterpoint, DF was really happy with the gyro implementation. Maybe some kind of differences in the settings?
Re: Here Are The Full Patch Notes For Cadence Of Hyrule Version 1.2.0
It's killing me not to pick up the DLC but I'm waiting for the physical version. My partner was literally dumbfounded I didn't have my wallet out the second it was announced.
Re: The Team Behind Konami's Classic Suikoden Is Creating A Spiritual Successor
@Thaliard I agree that Shenmue getting center stage treatment at E3 all those years ago was infuriating. The conference of the leading platform holder should not be announcing Kickstarter campaigns.
Platinum I think mentioned once or twice that most of the Kickstarter funds they received went towards the publishing costs and the creation of all of the physical goodies that came with backing, so it was basically a glorified LRG preorder. Not my favorite thing but okay.
I think with all of these well known industry devs it comes down to either control of the product or publishers just not being interested. The guys working on Eiyuden Chronicle are being very open about making the game they want to make. They have a vision and they don't want others mucking it up. It wouldn't surprise me if they did approach Square Enix, Capcom, or Bandai and they either wanted to make sweeping changes or just straight up said no.
Re: The Team Behind Konami's Classic Suikoden Is Creating A Spiritual Successor
@Thaliard Pretty easily actually. Why bother taking the risk pre-ordering when you can wait til release day, read a couple reviews, and walk into your preferred store to grab a copy off the shelf.
Most Kickstarter games don't have the above luxury. They need that cash flow to have any chance of crossing the finish line. If you want to see the game come out you HAVE to take that risk. And if it doesn't work out, that's life sometimes.
Re: Capcom Discounts Resident Evil, Mega Man And More In Summer Switch Sale (North America)
@Friendly I never played Okami on any of its other platforms but I can say the Switch remaster is clean. Just wish I liked the game more to enjoy the good job they did.
@Manzoli Except for the DMC games, all of their non-sale prices line up with those on other consoles.
Re: Untitled Goose Game Physical Edition Pre-Orders Are Now Live
@Kabloop Stuff that's good for the environment is more expensive. No different than going to the grocery store and paying more for organic meats or veggies.