Comments 1,181

Re: Eiyuden Chronicle: Hundred Heroes "Undergoing A Technical Investigation" For Switch

Indielink

@Serpenterror Both Octopath and Triangle Strategy push the Switch pretty hard. While they have a pixel aesthetic, everything is rendered in 3d and there are a lot of very taxing modern effects used. Octopath runs at subnative resolution and Triangle has framerate drops when there is a lot happening on screen. It's not unreasonable that a small studio making a game funded through Kickstarter doesn't have the capacity to do a proper Switch port.

Re: Don't Worry, Splatoon 3 Will Have All "Basic Weapons" From The Previous Games

Indielink

@GrailUK It's kinda nutty, everyone acts like the series is being milked and released too quickly but seven years is a long time and it's not uncommon in the industry.

If we're talking Nintendo, both Zelda and Mario were even faster.

If we're talking more modern games, the entire Mass Effect trilogy and Tomb Raider reboot trilogy took five years, the Uncharted Trilogy was only four years.

Re: Splatoon 2 DLC Is Now Part Of The Nintendo Switch Online Expansion Pack

Indielink

@AndyC_MK111 GamePass' offering is head and shoulders more expansive than NSO+, but the yearly cost for it is significantly higher. Even accounting for the price difference I'd still say that Gasspass is a better value but it does seem an unfair comparison considering Microsoft is marketing the Xbox entirely around the service.

I will say that I appreciate NSO+ more than PS+. I haven't gotten anything good out of PS+ in what feels like ages.

Re: Splatoon 2 DLC Is Now Part Of The Nintendo Switch Online Expansion Pack

Indielink

@gaga64 NPD did a study about five or six years ago showing that something like 26% of people playing videogames buy DLC. Obviously the numbers have gone up in recent years, and the rise in games as a service has changed how we consume our gaming content but the purchase rate for single player DLC hasn't gone up in the same way. So there is probably still a fairly significant portion of the Splatoon 2 audience that may benefit from this.

Re: Chrono Cross Physical Edition Coming To Asia With English Language Support

Indielink

@zool What an individual retailer decides to do once the game is on their shelves is a totally different matter. If Curry's decided to knock 10£ off the MSRP off the game three days after it comes out that's up to them.

A handful of developers have actually discussed this before. Most notably Grey Box/Tequila Works with the release of Rime on Switch.

Re: Chrono Cross Physical Edition Coming To Asia With English Language Support

Indielink

@EarthboundBenjy Educated guess, something to do with maintaining a relationship with brick and mortar businesses. Game pricing is hamstrung by the cost of manufacturing (which is notoriously expensive for Switch games) and the fact that stores want to see price parity for digital and physical releases. Releasing a 40 dollar physical version at GameStop/Bestbuy/Walmart would force them to release the EShop version at the same price.

Releasing only on Play-Asia, a site that caters pretty heavily towards collectors and importers, allows them to charge what they need to in order to make a profit on physical sales while also not potentially pricing themselves out of the digital market.

Re: Paradise Killer's Free Update Is Now Alive On Switch

Indielink

Need to remember to order the physical version as this game has been on my list for a while. But I do still have to finish Triangle Strategy and I just bought Tunic last night.

If anyone here has an Xbox or a moderately capable PC, I cannot recommend Tunic highly enough.

Re: The Legend Of Zelda: Majora's Mask Is Being Added To Switch Online's Expansion Pack In February

Indielink

@blindsquarel Saving changes could be a give or take, I'll give you that. But the Bombers Notebook opening and playing the whole animation every single time you talked to someone was infuriating, really no different than the rupee pickup complaints from Twilight Princess and Skyward Sword. It's just an unnecessary break in the action. Also dear God the Bomber kids chasing after Link to give unneeded hints and then interrupting cutscenes in Clocktown. Like WHY does that need to be a thing.

Deku mask form lost the ability to fast hop between lillypads by spinning which completely breaks the flow of the forest. And also makes it incredibly difficult to leave the maze race under the Deku Palace.

The bosses may not have been super difficult in the original, but the remake makes them worse.

I'm not saying the remake is a bad game by any means, but the original is definitely the best way to play it still. For every thing that was improved in the remake something else that didn't need to be changed was negatively impacted.

Re: The Legend Of Zelda: Majora's Mask Is Being Added To Switch Online's Expansion Pack In February

Indielink

@KimBread Changes to certain mechanics just don't feel very good. I don't want to go through and list them all, but movement mechanics for the Zora, Deku, and Goron were all changed to be slower.

Boss fights are also redone for "clarity" but this also removes some of the more open ended aspects of boss fights. Odolwa for instance could be attacked and damaged in a few different patterns in the original. In the remake you HAVE to use the Deku flower in the room to fly up on the air and drop Deku Nuts to stun him.

There are more things, changes to the bombers notebook the save system, and some of the visual changes for instance but the first two parts are the big ones.

Re: Review: Metroid Dread - Quite Possibly The Best Metroid Game Ever Made

Indielink

@jancotianno FIFA got a 2/10 on Switch for being the literal same game it has been for the last five years. EA has been charging at minimum 40USD for a roster swap of a 360 game. That's why it got the score it has. It's why there are only two reviews from major publications listed on Metacritic. It's why last year's version has a Metacritic average of 33.

Metroid is by all accounts really freaking good. You might not like how Dread looks but others think it's clean and stylish, Eurogamer went as far as to call it one of the best looking games on Switch. And (no offense to NL) I trust their reviews more than the ones written here. Also a short length is not necessarily a bad thing. A short but well paced game is better than one with unneeded padding.