Comments 696

Re: Eon Ticket StreetPass Relay Announced for Pokémon Omega Ruby & Alpha Sapphire in the UK

Drawdler

By the way, what about Aus distribution? Really really really hope it doesn't need StreetPass here and we have codes instead, because I get about two-three StreetPass Hits a month (usually from the same people) and doubt I'd be lucky enough to get it from someone who had it passed over to them. Also, we have no Nintendo Zones, so no relays from them.

Don't forget that in order for this to spread, you'll probably need to get a hit from someone with ORAS StreetPass activated, who has the Ticket. Even if you StreetPass someone who got a hit from another with the Ticket, you might not get it from that person, if they didn't have ORAS (and ORAS StreetPass activated) to actually receive it.

Serebii says this is also going to be given out to StreetPass Group leaders or something in the US, so at least it'll be more common there, and hopefully more people who travel can spread it to different countries.

Re: Talking Point: The Majora's Mask 3D Reveal Showed Nintendo Can Still Surprise and Delight

Drawdler

You say that like Splatoon was unsurprising and boring, or like Super Smash Bros. (with its recent hype-filled Direct) isn't a Nintendo game.

Anyway, good direct, although nothing earth-shattering. Great that single-player for Splatoon is confirmed, PAL Shovel Knight release and the Pikmin Short Films, nice to see footage of upcoming games like S.T.E.A.M., the DHD trailer was cool and MM3D was a pleasant surprise. This is far from the best Direct, though- still nice to have another good one after such a drought. I'm glad that Iwata is back and seeing Miyamoto always makes me happy.

Re: Review: Skylanders Trap Team (Wii U)

Drawdler

@JetSet To be fair, I never actually played it myself, but a lot of people who bought it complained about system lockups, freezing, etc. Others had no issues at all. But it's never good when the stability of a game is hit-or-miss and I heard a lot of people having issues with it. There was a multi-page topic about it on darkSpyro.

There was a little cut/changed content (like a hat being moved to the spot where, on other consoles, you'd teleport into another area that you'd go through to get the hat- that area was completely gone on the Wii). The guide had info on those changes.
I also heard there's an un-earnable accolade on the Wii, due to a glitch with one of the Lock Puzzles. Specifically, it's the one where you need to solve all Lock Puzzles- one of the puzzles can only be solved through the locked treasure in Woodburrow, but on the Wii version, trying to solve the lock puzzle on the treasure causes a freeze.

Again, I haven't heard similar complaints with TT- even on the XOne/PS4 versions, which Beenox also ported- though I would be cautious.
Honestly, TT generally seems glitcher than SF. I'm playing an installed XBox 360 copy and once it randomly erased data on Night Shift, once it wouldn't make a bridge out of Traptanium that I broke and once a boss fight glitched so that all I could see was the level background. Also, there's a funny glitch to access some Mystery Gates early. Still haven't had any freezes, though (but that could be because I've hardly played the game).

Re: Review: Skylanders Trap Team (Wii U)

Drawdler

Ah finally you guys posted a review. T'was enjoyable to read and I agree with most of your points, though I'm disappointed there was no mention of how SWAP Force's more varied bonus modes were cut and there isn't even PVP. I think the bonus modes feel very limited (though they're nice in concept) and they don't compel me to play more; they're both very heavily focused on beating enemies, which is less interesting without SWAP Force's battle physics or score tracking and is something I already did plenty in the last few last years.
I can't help but feel disappointed with this game thanks to the lack of bonus modes and I thought the lore had more visible issues than TFB's other Skylander games. Maybe it's because I've played so much of this series already, but there isn't anything I want to tear into.

About the framerate: this seems to lag more then SWAP Force did on the XBox 360, but I haven't played the Wii U version, so I don't know how that performs (considering it was ported by Beenox- who were behind last year's awful Wii port of SWAP Force- I wouldn't set expectations too high, but I haven't heard the same amount of complaints at all).

Re: Nintendo's Quirky amiibo Video Shows How They're Used in Super Smash Bros. for Wii U

Drawdler

So they officially have the coloured blocks. Sigh. I wouldn't mind if they were clear, but the yellow support Beam under Link looks awful.
But hey, after actually playing Smash I can see myself getting some amiibo and training them for the heck of it, so maybe I'll end up with more than I intended. I'll probably avoid any with coloured support beams, though.
Mainly just want the Robin amiibo.

@rjejr But what would be the point in that? You yourself don't have levels in game.
I'd like it if amiibo could also store your custom build, but I don't see any other point to playing as the amiibo since their stat boosts have an equivalent in the form of Equipment and their level couldn't affect your gameplay. Unless the level unlocked/buffed moves, which would be dumb since you couldn't practice a fighter at full potential without their amiibo (that would be horrible for competitive if it wasn't banned and would be generally annoying in general).

Re: Review: Disney Infinity 2.0 (Wii U)

Drawdler

Will you review Skylanders: Trap Team, NL? I'm very curious to see your opinion on it (I have mixed feelings, myself). I decided to continue collecting Skylanders and several favourite amiibo, but I cut down on Toys To Life purchases somewhat, not getting the entire collection of Skylanders this year.

And I hardly played it, but DI2 was so eh to me. A lot of the skill trees (main thing I wanted) feel half-baked, and the playsets just feel less fun- not that last year's were a masterpiece, but they were more interesting. Maybe DI2 just isn't for me; I don't have that much time for sandbox games any more (hardly play Minecraft these days).

@Shambo There'll be an amiibo figure for every Smash fighter, and there's about 50 of them, so I think you're wrong about there being less amiibo. (Maybe, in comparison to Skylanders- definitely if you add Traps to the Skylanders figure count- but not compared to DI2, unless you include Power Discs.)

Re: Mewtwo Returns to Super Smash Bros., Ridley and Metal Face Explained

Drawdler

This is how you reveal a surprise announcement RIGHT. Character data isn't in the game and instead they're DLC so people don't datamine and ruin the reveal. Heck, his unlockable trophy even made a lot of people give up hope because it was unlocked without playing through Classic as him.

If registering both games to CN is the only way to get him, that stupidly makes him limited ~

Still want Chorus Kids

Re: Video: Terrifying Giant Mii Heads Promote Halloween National StreetPass Weekend

Drawdler

I can see how it'd be creepy if you took it at face value, but knowing that's just an actor in a costume (and seeing their strange movements), it's awesomely cheesy to Mii. I mean, just look at how Count Mii salutes at 0:37.

@lamco Nope.
@Hero-of-WiiU I like their voices in MK7 too. I'm a huge Mii fan and kinda disappointed that they're completely unusable in Smash online.

Re: Two Pokémon Game Boy Color Titles Dated For North American 3DS eShop

Drawdler

@Grumblevolcano I don't mean adding natures/abilities/the later IV and EV systems in, I mean somehow changing how the data was stored or making a potential transfer to Gen VI program "translate" a Pokémon so it works like it would in the later gens. Like I said, pipe dream, just thought it was a cool idea if they did come to VC because you could continue using Pokémon you got from them.
I don't see an issue with savestates though. I know it's kind of hard to ignore they're there, but if someone wants to play the game like it was originally made, there wouldn't be anything stopping them from ignoring savestates.

Re: It'll be Possible to Catch All 719 Pokémon Using Omega Ruby & Alpha Sapphire With X & Y

Drawdler

You also have to consider version exclusives... If you just bought X and Alpha Sapphire, for example, you could not get Groudon, Zekrom, Reshiram or Lugia just using those carts. Also, if Skrelp/Clauncher and Swirlix/Spritzee are not available in ORAS you wouldn't be able to get them without trading or something.

Of course there's starters and Pokémon you need to choose between too, but you can always reset your cart for those (tedious as it may be, it'd still be possible to get them all, just with the two carts).

Re: Pokémon X & Y Won't Be Patched to Accommodate New Mega Evolutions

Drawdler

@GeminiSaint That's like saying Pearl is still relevant because it's the only game in the main series where you can get a Glameow.

@Punished_Boss Agreed... Though it's kinda disappointing considering that they actually can patch these in for the first time and these are games a year later in the same generation!

Re: Tetris Ultimate Dated for 3DS, Will Cost Less on the eShop

Drawdler

Doubt it will be the true ultimate Tetris experience over Tetris DS.

Whether that points to limited physical retail stock is will be interesting to see, but it's not often that the download version deliberately undercuts the physical retail equivalent, though Nintendo did something similar with its standalone limited edition boxed version of New Super Luigi U; that was originally DLC, however.

This will sound nitpicky as heck, but I think this sentence has some odd formatting.

Re: Hardware Review: The New Nintendo 3DS Is The Best Yet

Drawdler

Disappointed in the lack of discussion on how this works with Smash

Will get the XL. I've considered the small one many times, but the faceplates aren't a long-lasting incentive and I couldn't get used to the smaller screens again.

@babyguess I suspect it has something to do with the auto brightness changer (which always seemed like a stupid feature to me).

Re: Review: Red Riding Hood (Wii U eShop)

Drawdler

I read the first paragraph and thought that was it. Didn't need to say more than that, guys.

@andrea987 That would be one hell of an update! ... Not as good as dem stability patches, though