Oddworld: New 'n' Tasty is a critically acclaimed title that has been praised for being an accomplished reboot of a retro classic. It arrived on PSN earlier this year, though the promised Wii U eShop iteration has been absent.

An explanation for the delay seems to have arrived, with series creator Lorne Lanning telling the Fragments of Silicon podcast that the issue is with the lack of a sizeable hard drive. The problem seems to be the 8GB white model, and ensuring that the game will run on that system — despite its phasing out by Nintendo in recent times. Lanning said the following.

We’re having challenges with not having a hard disk, but we’re trying to overcome those challenges. We have a significant amount of money and time invested in trying to resolve that issue, but if I guaranteed it, I might be silly.

If you're going to make a Wii U game, it better run on the 8GB unit. Otherwise, it's not really a Wii U game.

As some reassurance, however, the developer tweeted that the Wii U version isn't cancelled.

While retail downloads do not concern themselves with the limited hard drive space of the 8GB model — due to physical retail alternatives — that's not a luxury that download-only games can afford. The developer is clearly trying to avoid a scenario where those without an external hard drive for an 8GB system are excluded.

Hopefully this title will overcome its hurdles with Wii U soon. Let us know what you think of this, while below is the PSN E3 trailer for the game.

Thanks to Benson for the tip.

[source m.uk.ign.com]