Comments 523

Re: 75% Of Public Comments On Microsoft's Acquisition Of Activision Were Positive

Daggot

1) Sony really does have more system exclusives, and their good games too.
2) MS really could do the same. They just haven't with the studios they already own.
3) I don't see MS messing with CoD. It's a cash cow and is almost certainly more profitable to keep it that way instead of trying to leverage it as an exclusive.
4) The comments about harmful precedent and string of acquisitions, etc. are on the strawman side. That's just standard business stuff.

Really, I see this all as a signal that the gaming industry is moving into a 2nd maturity growth stage, or maybe a 3rd depending on how count things. Gaming has always been a balance between making great games and making profitable games. The very same thing can be said of the movie industry; which is the very reason we get so many remakes. This is why we've seen such a growth of the indie developer, and that's a very good thing. The movie industry also has its indie studios, but the products are not nearly as accepted by the public as we see in gaming. There are the exceptions to this, sure.

Should this merger be allowed? I think so. But, there should be some sticking points, like MS isn't allowed to buy another game dev studio for x years. Must make x commitment on the existing IPs. These kinds of things. There are probably other requirements that should be added.

Re: Harvest Moon: The Winds Of Anthos Is The Next Game In The Farm Sim Spin-Off Series

Daggot

I haven't liked the direction they've taken the IP in after the split. The graphics have been a major turn off. But, more to the point, Stardew Valley really challenged the genre, and there hasn't been a game to really reach that same bar. That's what they need to focus on more than anything. If they can't at least match the bar, then they better make a game that pays heavy homage to past works with a ton of QoL enhancements. I don't think I'd want to play anything else. Or, I guess go in like a Rune Factory direction? But, I don't think that's Natsume.

Re: Lone Ruin Casts A Spell With Stunning Twin-Stick Roguelike Action In January

Daggot

I'm watching this trailer, and the only thing I can see are the CGA default color scheme-like colors. Too funny because I was just watching this video about Super CGA too.
https://www.youtube.com/watch?v=xNsK_F4JlG4

Putting the cyan aside for a sec, this looks like they wanted to merge twin-stick with Hades. That's an interesting combination. But, for me it's hard to get past how it kinda looks like CGA graphic "style" graphics. LOL

Re: Class-Action Lawsuit Claims Epic Games Knowingly Made Fortnite "Very, Very Addictive"

Daggot

This argument again? I'd love for a plaintiff's attorney to prove that game developers/publishers specifically design their games to be "addictive." If I were the judge, I'd ask for a very, very clear definition of addictive vs fun, and criteria to know how to evaluate a game to be "fun" but not "addictive" at the same time. Because, winning the case I would think would require the court to provide a method or criteria on how the developer should ensure their game is merely legally "fun" and not criminally "addictive" per the ruling. Defense attorney would push HARD for an objective measure to be established to prevent future cases - which never happens because these things are usually thrown out or settled out of court.

Re: Anniversary: Super Famicom Favourite 'Final Fantasy V' Is 30 Years Old

Daggot

Kefka's Domain was the first game OST set I'd ever bought. I've listen to it countless times. The music was just so good. I think Laughing Mad is still one of my all time fav soundtracks.

I tried replaying the game the first time it rereleased on mobile a few years back. I'd forgotten more than enough about the game that it was almost like playing it again for the first time. I tried really hard not to use a guide at all, just like the first time I played it on the SNES. Unfortunately I missed a key item to form the ultimate team. D'oh. I debated for a while if I would remember to come back when I get the airship or should I start over and use a guide so I could 100% my ultimate team in one-go. This is the hard part of Adulting. Never enough time to just get lost in a game any more like when you were a kid.

Re: Pepper Grinder Is The Unofficial Drill Dozer Sequel We've Been Dreaming Of

Daggot

WHOA. I didn't know about Drill Dozer, but it's a totally 100% ape of the anime Gurren Lagann. The GBA game design of the character is very close to GL. The gameplay I see here in Pepper Grinder is very reminiscent of how GL starts before the main character finds the mech.

All of that has me intrigued about the game mechanics. Going to have to keep an eye on the reviews for this. Might have to find that old GBA game too.

Re: Video: New Switch Hardware Won't Stop Bad Ports

Daggot

Bad ports have been true of any target platform. Tons of examples where a console game was ported to the PC and even with highend hardware it ran like crap. Going to a lower spec device is even harder. It's a function of how well the porting team understands the target platform, have the experience with that hardware and how much support they have from the original team to make good choices on how to fit on the target platform.

Re: Modern Revival Of 'The Oregon Trail' Is Heading To The Switch Very Soon

Daggot

This almost lost me on Gameloft, and I assumed it would be stuffed with IAP. But, maybe not? "With procedurally selected random events where players’ choices affect their party and future game events, there’s always a new adventure on the horizon every time you play." So, it's still subject to the RNG god. Whew. No point in playing if your whole party isn't going to get wiped out constantly from dysentery every. single. game. LOL

BUUUUT, wow, that price is pretty high. Hopefully they have some better checks so RNG isn't going to kill you on the whim.

Re: Talking Point: Is The Golden Age Of Licensed Music In Games Over?

Daggot

Totally fine with licensed music to fade away from video games. I get the appeal, but I'm starting to lean more on the preservation side, and licenses make that so much more difficult. I really appreciate well crafted game OST stuff though. Look no further than nuDOOMs' soundtracks for examples. Lots of large scale games have some awesome stuff too. Even some of the indie games have had some real gems. I'll take that stuff over licensed stuff any day, no matter how popular the song is/was.

Re: Dragon Quest Manga's Video Game Adaptation Gets Simultaneous Global Release

Daggot

Love the art direction here.

Moreover, I LOVE that they decided to do a spinoff to do the Action RPG genre instead of doing what FF did and turn their back on old school turn based combat. There is no reason the two can't both find room in the IP. I'm not a huge action rpg fan, but this looks like it should be accessible. The FF system didn't really click with me.

Re: You Can Now Download A Harvestella Demo From The Switch eShop

Daggot

Imagine what Eric Barone could do with a farming sim game if he had this kind of resources at his disposal. Honestly, he'd probably struggle given how he likes to do most of the work himself. But, it's fun to consider how he might push the genre into new directions while having a AAA level of polish.

ooooh, maybe even just an HD-2D visual on top of his art style. THAT could be interesting and still keep with his design approach. Would you re-buy SDV if it was HD-2D? hmmm

Re: Random: If You Enjoyed 'Hand-Drawn Gaming Guides', This New Magazine Is Just For You

Daggot

I do miss magazines and guides. There's always that tactile of paper too. But, all of the info is redundant from gamefaqs and other similar sites. If you're in it for the pure nostalgia aspect, sure, and this does look good too. Even like Bradygames and Prima have given up. There are some CE stuff that still gets published, but that's about it. I really enjoyed the book for Horizon Forbidden West. Beautifully done.

Re: The Pokémon Company Is Suing Chinese Publishers Over Copyright Infringment

Daggot

This will be a very interesting battle to watch. Nintendo is rather famous for protecting its IP. But, fighting this fight in China is going to be a very steep hill to climb and likely an expensive one. But, I see how it could be a fight worth winning even at great expense. It would set a legal precedence in China about IP rights. If they can get actual legal protection, that's a HUGE win.

Re: Turn-Based Cyberpunk RPG 'Jack Move' Will Boot Up On Switch Next Month

Daggot

I've wondered for a long time if a single -party-member style RPG would work today. There are so few of them. Most games have gone the other direction to create large pools of characters to build your team with. While the variety can be nice, it also leads to heavy min/max problems and building a perfect team. The art and animation here look appealing. The story is likely very much standard trope stuff. That's fine. As long as the combat has something to offer. I didn't get to try the demo on Steam, so hopefully the reviews will be aligned with the final game.

Re: Blazing Chrome Devs Next Title Is A Thrilling Futuristic Tribute To Shinobi

Daggot

I thought I would dig this, but oddly the changing scale on the sprites really bugs me. Like, they couldn't solve some level design and visibility things, so they decided some levels would just be a different scale. That comes off as jarring in the video. The general idea sounds interesting, but I think I'll wait to see what reviews say about this. That scale change is just not doing it for me.

Re: Mario Kart 8 Deluxe - Booster Course Pass Wave 2 Confirmed For Next Week

Daggot

The release interval on these is far longer than I expected. I hope this 2nd wave is better than the 1st. I didn't think the tracks were as bad as some of the reviews, but they weren't great either. If this wave is also lackluster, then it's evident this is meant to be just a cash grab and not a true continuation of the current game. I think we're all assuming they're putting the A team on MK9 instead.

Re: 'Robo Revenge Squad' Brings Robot Wars To Switch In August

Daggot

Looks like this has been out on Steam already. But, Steam shows it as early access. Reviews say no updates since Nov 2019. News post on their home site says it's left EA on Steam in Nov. That makes sense why no updates (no bug fixes?), but they didn't remove it from EA status on Steam. So, take it all with a grain of salt that the dev may have pushed for the money and may not be paying attention to updates for bugs and such.