When Nintendo and Koei Tecmo announced Hyrule Warriors: Age of Calamity - a game set 100 years ahead of the events of The Legend of Zelda: Breath of the Wild, many Zelda fans hoped to finally get a glimpse of the ranch before it was in ruins.
Well, it turns out Lon Lon Ranch has in fact been added to Age of Calamity. In the latest Treehouse: Live, Nintendo's reps showed off a training mission featuring a hammer-wielding Link fighting off waves of soldiers and even the Goron Champion.
"This location is very familiar, it appeared as ruins in Breath of the Wild, but now before the calamity, it's in its heyday. And it's very cool to see what it looked like before it got destroyed."
It didn't take long for social media to start comparing this map to Lon Lon Ranch from Breath of the Wild and the location in the Nintendo 64 game, The Legend of Zelda: Ocarina of Time.
Are you excited to revisit Lon Lon Ranch after all this time? Tell us down below.
This will solve my unsolved mystery in Zelda....... kinda anyways. Hope it is not a big disappointing.
Might be the first Warriors style game I pick-up. It's great what they're doing with it story-wise and it looks like they're really putting love into it. I think they did do that with the 1st Zelda Warriors game, but it was the first of the Nintendo Warriors crossovers...it was just a lot of content from what I could see. This looks far more cohesive.
Lonely desolate destroyed Hyrule was one of the best things starting out in Botw it’s too bad it has to ruin it when you find one of the big towns where the people act just like towns people do in any other Zelda.
I wanna as the inside of the temple of time
Cant wait to play this. Quickly jumped to the top of my most hyped game for 2020
@SalvorHardin That doesn't ruin it. That's like being upset with the last remaining bastions of humanity in Lord of the Rings or any other series where evil has laid waste to good.
Light always shines amidst a sea of darkness when things seem to be most despaired of. That is the reason for hope. No matter what evil does, it cannot over take good, nor can darkness overtake the light, for darkness is the absence of light and only exists so long as something blocks light from reaching. The destiny of nothingness is always to be filled with something that has being.
It'd be nice if a version of Malon showed up in AoC.
Ah, Lon Lon Ranch... So many memories...
I was very excited for this game at first, but now worried that it may let you see behind the curtain a little too much.
Why does the ranch look nicer in the N64 screenshots in the comparisons above... :-/ Much more vibrant and rich colours. That's something I miss in the post Wind Waker Zelda games. I suppose we can blame those who screamed that it was kiddy and they wanted "mature Zelda"
@Clyde_Radcliffe I mean, it's a village at war... If you look at war movies, the villages are not really vibrant in these, either...
I never realised Lon Lon Ranch was in BotW, I must have missed it. Then again, I don’t remember much about the game other than just traipsing around for hours not doing much except carrying about a billion generic weapons and cooking ingredients.
Lon Lon Ranch from OoT on the other hand. I have vibrant memories of that, even 20+ years later.
The more I see of this the more I wish BOTW had some way to see all of these areas restored, perhaps after you defeat Ganon rather than ot returning to just before
@Clyde_Radcliffe You're looking at a blurry low-res cropped picture from a video of the new game, versus, I think, a high-res shot of the 3DS remaster. The new game will probably look better than this in motion, and OoT could never have looked that good on the N64.
Yeah, modern Zelda never got quite as bright as Wind Waker again, but Twilight Princess lasted all of one game! Skyward Sword already eased back from that into plenty of bright colors and more watercolor-y textures. BotW amps up the terrain detail, yes, but it might even get more vibrant - the characters even get a bit of WW-like shading to make them stick out! It just seems like a weird point to complain about, to me.
The gameplay and story already looks amazing!
So hyped about this game, they sure did some magic here!
THIS is the background depth I've always thought BotW's plot and setting lacked. I know the whole plot relies on faint reminiscences of a glorious past and that the game is set in a post-conflict Hyrule where almost everything is destroyed or everyone dead — but to me it just felt as if they they sprinkled the whole map with the same sets of ruins here and there (and the occasional traveler with a campfire) to make it look less empty. I mean, even the Chozo Ruins in Metroid Prime felt more lively.
I'm really looking forward to this Warriors now! It really does feel like a legitimate game in the Zelda saga and less than a Musou variation with custom skins like the first one somehow felt (however enjoyable it was). It's also a good thing that it focuses on just one game rather than the first one which kinda mixed all Zelda games, from OoT to SS, becoming very confusing story wise.
As a Zelda fan I don’t see how you can’t be absolutely hyped for this game. I get it’s a warriors game but it seems like they’ve learned a lot from making these lately. The combat looks way more polished now with nice additions like the skills we seen from treehouse. Looking forward to how the story plays out and all the characters we get to play as!
What a Great way to reference OOT. can't wait to play it next month.
@CoastersPaul the images posted are of the N64 version.
You do realize that's not the same Lon Lon ranch from Ocarina of Time?
Love it, the homage to OoT is brilliant. If you look at the map in the bottom of the screen it’s looks pretty much the same. Just can’t watch that video with those annoying people talking over it.
@MrBlacky I mean, there’s a chance it is. There’s a theory that the winter oot castle town ruins are the great plateau. So there is the possibility of places from oot to still be standing
That must be some real astounding buildings, if they are in almost perfect condition after 1000 of 1000 of years. 🤣
@PaperMarioNewb You are a weirdo. You and all of you who just make a comment to correct someone for a lousy word. Get a life
@Clyde_Radcliffe I don't think we've seen the end of vibrant Zelda. Skyward Sword was full of rich, highly-saturated colors. We have only seen one new entry in the series since then, the game after BOTW's sequel could probably be colorful again.
@TCF One of the screenshots up there has what looks like an objective box that says "defeat many training opponents" with a timer. I'll bet this is the tutorial, both for you as the player and Link as the character.
@arpaktiko You shouldn't attack just like that. And clearly you didn't see he corrected himself, not someone else. Lol.
Sounds like none of you were alive during the hype of Lord of The Rings Conquest. God what a disappointment! I hope this game isn't going to the same route!
I love the locations on here but so did the locations of Conquest and it turned out to be a very linear game and pretty repetitive.
You won't be having time to enjoy the scenes as your going to be pushed from one objective to the other I'm afraid.
This illustrates one of the criticisms I have about LoZ - for an "iconic" location, this is really boring.
@Zoda_Fett As a Zelda fan who currently has BotW as his favorite game of all time, I find it hard to be hyped for a prequel that doesn't focus on open-world exploration.
I'm sure it will be a fine game for folks who dig musou; that just isn't me at all.
@ricklongo I can definitely see how it would be something you would be unsure about due to how different they’re but in terms of story wise I think it’s some thing even if you aren’t into musou’s you should be hyped for. Even if you don’t play it, watching the cutscenes/reading about the story getting insight right before BOTW2 is a treat for everyone that enjoys the series in itself imo(as long as it’s done good tho ofc)
@arpaktiko ouch.. is it wrong for him to correct his own comment
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