To that end, the quality of the games will inform the score, rather than the admittedly fine presentation and emulation quality
if someone presented me with an exquisitely hand-crafted, jewel-encrusted package that contained a festering, maggot-riddled dead rat, I still wouldn't be very impressed by the gesture as a whole.
I'm sure there'll be an minor audience for this, but I fear the buyers' remorse will be all too real once the "hilarious/ironic" novelty wears off, the YouTube clicks stop coming, and the games' sheer bang-average-at-best-ness rears its head after the first 15 minutes or so.
I genuinely thought that Donkey Kong Bananza and Metroid Prime 4 were going to be launch games — along with Mario Kart World and Fast Fusion that would have been a pretty solid line up of original games to get the ball rolling, but here were are three months later and still no Metroid?
I completely missed the boat with Hollow Knight, and subsequently the hype that came along with the idea of a sequel — it kinda got lost in the sea of Metroidvanias that have been being cranked out since its release (the similarly-named Shovel Knight, and the similar-looking Ori games to name but two), and Silksong was just one of those games I kept hearing about second-hand
@Galaxy2IsTheGOAT if you pass out outside your home you basically get mugged and lose a few of your items — that's really the only penalty, but it's not worth the aggro
@MetalGearValley Yeah, the one-tile whack n' scoot method got very tiresome quickly and gave me ACNH ptsd flashbacks Tbf I've not actually properly dove back into SV, since big chests were introduced in 1.6, maybe this is the answer to my woes!
This is exactly the reason why I won't play this. 10 minutes just to get to the front door, an hour just to walk to the shed. It makes no sense and it makes me stressed.
I managed to get past the initial stress of the constantly ticking clock (I got into the habit of opening a menu to freeze time every time I was standing still or thinking about something), but what eventually wore me down with Stardew is the inventory system. Having to manually create multiple 30-slot storage repositories (which can't be moved if they have anything in them) makes managing your thousands of items (particularly later in the game - I was on my third year) a real slog. Also not being able to craft items unless you have them on you, or in an adjoining slot to your workbench, was a hassle.
@xenobladexfan Oh yeah, they never did, did they? Just on PS5 — although at least Switch is region-free, if you find one on ebay (it's currently £55 on Amazon...)
@CasualTalkRadio The Ryza games were Japanese only and they've proved pretty popular from what I've read.
I would like it if they went the extra mile and sprung for an English dub though; the series is famously a very chatty one
@xenobladexfan Yeah from the few I've played they're a lot of fun — very light and fluffy tonally but with surprisingly deep and very satisfying crafting mechanics
I've been encountering this a lot lately, in game genres like platformers and puzzlers that you'd think wouldn't really be the place you'd find it. I wonder, was the original version this verbose or did they add a load of new dialogue to it?
No reason has been given for the removal, but fans speculate that it's due to the licenses for some in-game music running out.
Yeah, it's almost always music licensing. They really need to sit down and update whatever archaic laws they're still abiding by with regards to licensing, it repeatedly sucks the fun out of gaming.
It'd be nice to get the majority of the numbered FF games in one place, plus I'd definitely be more inclined to dip in and out of an MMO such as XIV if I had the option of doing so in handheld
I can't wait to finally get around to playing Hollow Knight so i can feel just as outraged by the absence of Silksong as the entire rest of the gaming cosmos seems to be.
it's a shame Nintendo opted for this strangely barren style.
Remember when Nintendo were making Mario Kart, and they had those nondescript, helmeted F1 racer characters, before introducing Mario and co? This reminds me a little bit of that — how much more appealing would it have been been with big, bright, Mushroom Kingdom/Splatoon-style chararacters?
DF is one of the few gaming YouTube channels I still find bearable (their retro stuff is always a treat), although as soon as they start talking about the intricacies of graphics cards my brain does start to glaze over a bit...
@electrolite77 Yeah, you would think that Codes in a Box would be a thing of the past now — if they've gone to the effort of making Key Cards a thing, CIAB really needs to GITB.
@DominionGamma it's probably something that was debated, tested, and trialled, but yeah like you say the blowback might actually have been more than they expected (like I say, certainly amongst the more vocal, online quotient) — I wonder if they'll take a similar tack to peoples' reaction to the price of games
It's the equivalent of quietly announcing "I'm making tea, would anyone else like one?" before quickly sneaking off to the kitchen before anyone has a chance to answer
The apparent volume of complaining on the internet sometimes does and sometimes does not correlate with the number of people upset about something.
This is what I'm thinking; 200+ like-minded comments might seem like a lot, for a dedicated NintendoLife article, but when you're talking millions of Switch 2 owners (and we're only a couple of months in to its release), realistically what percentage of those are going to care, or even notice, that Game Key Cards don't actually have the game data on there?
@nhSnork Oh I just remembered, there is that P4 remake coming next year as well (I knew there was something else nagging at the back of my mind) — reckon it'd worth holding out for that? I have a pretty sizeable backlog to keep me going til then
@nhSnork Yeah, it's one of the things that's continually impeded me from playing both P3 and P4. I only recently finished P5 and thought it was a phenomenal experience. What version of P4 would you say is the quintessential version (if there is one)?
As someone who's only played P5, would this be the best way to play Persona 3? I'm not 100% clear, but doesn't the P3Portable version have extra content/QoL features?
@Kidfunkadelic83 Even as someone who played them at the time of release, they're more a novelty than anything else.
Yeah, even at the time I never felt they were particularly decent examples of what fighting games were. Especially being a direct competitor to Street Fighter, which only served to highlight their shortcomings.
I spent a long time trying to figure out if Shelob would even eat bugs, or if it's just people 😅
I imagine most of the time bugs and other small critters are on the menu, boys — but when an unassuming hobbit wanders into your web that's the equivalent of dining out at a fancy restaurant.
Yep, after having now played it I instantly felt somewhat was amiss — turned motion controls off and after a few minutes I readjusted. It's definitely gyro/motion camera controls that does it — Splatoon affected me similarly with its motion aiming that took me ages to realise what the problem was.
Oh I had no idea Charlie Cox was the voice of Gustave! Just coming to what feels like the end of the second act now — it's a really solid RPG, surprisingly breezy, and bereft of bloat.
@Bex_Tries primarily it's the resolution and the framerate that are capped, plus the textures are noticeable lower res than on PS5. If they could give all three of those a boost, that'd be grand.
Came here to say exactly this. I just finished that game the other week, absolutely loved it, but if they released a Switch 2 update I would restart it in a heartbeat - I missed quite a fair bit of the game without realising.
Usually anything with motion controls with a first-person view messes me up — As much as I enjoyed it, the Metroid Prime Trilogy on Wii really did a number on me after a certain length of play time.
I think it's a shame that Pac-Man has gone in a "grimdark" direction. I would love to see a return to Pac-Land!
Yeah, this feels like Christopher Nolan's Pac-Man; I'd love to see a modern-day sequel/reboot of Pacland with lush hand drawn cartoon graphics - hell even a HD remake in the style of Dragon's Trap would be sweet.
Originally, the earliest I could see getting a 512gb in the UK was late July - from Smyths, but after quickly reopening the tab, I notice they've moved it to "August 2025", no specific date
These rules are vague. I'd at least make a distinction based on art quality, narrative strengths and gameplay quality.
It's all a bit too vague and subjective — if (as I suspect) it was left to some sort of AI/algorithm, you just know it would accidentally take down a bunch of legit games it deemed fell under a certain criteria. You'd ultimately need some kind of human adjudicator to systematically go through every game and make the call. Which they should totally give the user an option to do; just implement a filter that lets you quickly blacklist a game (or even a notorious publisher) in the same way you can create a wishlist.
Outside of the initial system transfer, I've not really downloaded a tonne of games so have not been actively paying attention to the download speeds, but they seem decent enough.
You know they're not mutually exclusive, right? A finely-crafted spice rack can be regarded as a work of art, but you'd still use it to put your basil and oregano on.
@BenAV Yeah, same — i'll happily pick it up to support the creator, but knowing that there is still more to come really dampens my enthusiasm to go in on it just yet
Comments 900
Re: Review: Bubsy In: The Purrfect Collection (Switch) - Limited Run Cleans Out The Kitty Litter
Tom-Massey wrote:
if someone presented me with an exquisitely hand-crafted, jewel-encrusted package that contained a festering, maggot-riddled dead rat, I still wouldn't be very impressed by the gesture as a whole.
Re: Review: Bubsy In: The Purrfect Collection (Switch) - Limited Run Cleans Out The Kitty Litter
I'm sure there'll be an minor audience for this, but I fear the buyers' remorse will be all too real once the "hilarious/ironic" novelty wears off, the YouTube clicks stop coming, and the games' sheer bang-average-at-best-ness rears its head after the first 15 minutes or so.
Re: Poll: Three Months In, How Would You Rate Switch 2's Library So Far?
I genuinely thought that Donkey Kong Bananza and Metroid Prime 4 were going to be launch games — along with Mario Kart World and Fast Fusion that would have been a pretty solid line up of original games to get the ball rolling, but here were are three months later and still no Metroid?
Re: Feature: The Road To Silksong: Remembering Seven Years Of Hope, Hype, And Clown Makeup
I completely missed the boat with Hollow Knight, and subsequently the hype that came along with the idea of a sequel — it kinda got lost in the sea of Metroidvanias that have been being cranked out since its release (the similarly-named Shovel Knight, and the similar-looking Ori games to name but two), and Silksong was just one of those games I kept hearing about second-hand
Re: Nintendo Switch 2 System Update 20.4.0 Is Now Live, Here Are The Full Patch Notes
I come for the update, but I stay for the bility.
Re: Stardew Valley Creator Announces Version 1.7 Update
@Galaxy2IsTheGOAT if you pass out outside your home you basically get mugged and lose a few of your items — that's really the only penalty, but it's not worth the aggro
Re: Stardew Valley Creator Announces Version 1.7 Update
@MetalGearValley Yeah, the one-tile whack n' scoot method got very tiresome quickly and gave me ACNH ptsd flashbacks Tbf I've not actually properly dove back into SV, since big chests were introduced in 1.6, maybe this is the answer to my woes!
Re: Feature: 'Atelier Resleriana: The Red Alchemist & The White Guardian' Devs On The Series' Evolution, AI & De-Stressing With DK
Dalamar wrote:
Was that something specific or more of a je ne sais quoi? While I had fun with Ryza I think overall I'm more of a Rune Factory person.
Re: Stardew Valley Creator Announces Version 1.7 Update
Daniel36 wrote:
I managed to get past the initial stress of the constantly ticking clock (I got into the habit of opening a menu to freeze time every time I was standing still or thinking about something), but what eventually wore me down with Stardew is the inventory system. Having to manually create multiple 30-slot storage repositories (which can't be moved if they have anything in them) makes managing your thousands of items (particularly later in the game - I was on my third year) a real slog. Also not being able to craft items unless you have them on you, or in an adjoining slot to your workbench, was a hassle.
Re: Feature: 'Atelier Resleriana: The Red Alchemist & The White Guardian' Devs On The Series' Evolution, AI & De-Stressing With DK
@xenobladexfan Oh yeah, they never did, did they? Just on PS5 — although at least Switch is region-free, if you find one on ebay (it's currently £55 on Amazon...)
Re: Feature: 'Atelier Resleriana: The Red Alchemist & The White Guardian' Devs On The Series' Evolution, AI & De-Stressing With DK
@CasualTalkRadio The Ryza games were Japanese only and they've proved pretty popular from what I've read.
I would like it if they went the extra mile and sprung for an English dub though; the series is famously a very chatty one
@xenobladexfan Yeah from the few I've played they're a lot of fun — very light and fluffy tonally but with surprisingly deep and very satisfying crafting mechanics
Re: Review: Shantae Advance: Risky Revolution (Switch) - A Cool Time Capsule Of A Game
I've been encountering this a lot lately, in game genres like platformers and puzzlers that you'd think wouldn't really be the place you'd find it. I wonder, was the original version this verbose or did they add a load of new dialogue to it?
Re: Fitness Boxing 2 To Be Removed From The eShop This November
Yeah, it's almost always music licensing. They really need to sit down and update whatever archaic laws they're still abiding by with regards to licensing, it repeatedly sucks the fun out of gaming.
Re: Poll: Ahead Of Silksong's Release, Are You 'Finally' Playing Hollow Knight?
I'm choosing secret option: "It's a game I've been curious about for a while but never got around to procuring or playing. Maybe one day."
Re: Final Fantasy 14 Director Has Had "Positive Discussions" With Nintendo On Switch 2 Port
It'd be nice to get the majority of the numbered FF games in one place, plus I'd definitely be more inclined to dip in and out of an MMO such as XIV if I had the option of doing so in handheld
Re: Stylish Beat 'Em Up Roguelike 'Absolum' Magics Up Switch Release Date
RickStar wrote:
Will we get to battle toads?
Re: Atari Announces Bubsy 4D From 'Demon Turf' Developer Fabraz
Bubsy continues to refuse to go silently into the night.
Re: Geoff Keighley Either Knows Something About Silksong, Or Is Just Being A Tool
I can't wait to finally get around to playing Hollow Knight so i can feel just as outraged by the absence of Silksong as the entire rest of the gaming cosmos seems to be.
Re: Review: Drag x Drive (Switch 2) - A Real Baller With Friends, But Is There Enough To Do?
PJOReilly wrote:
Remember when Nintendo were making Mario Kart, and they had those nondescript, helmeted F1 racer characters, before introducing Mario and co? This reminds me a little bit of that — how much more appealing would it have been been with big, bright, Mushroom Kingdom/Splatoon-style chararacters?
Re: "We Answer To Nobody But You, The Audience" - Digital Foundry Is Now Fully Independent
DF is one of the few gaming YouTube channels I still find bearable (their retro stuff is always a treat), although as soon as they start talking about the intricacies of graphics cards my brain does start to glaze over a bit...
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
@electrolite77 Yeah, you would think that Codes in a Box would be a thing of the past now — if they've gone to the effort of making Key Cards a thing, CIAB really needs to GITB.
Re: Mini Review: The House Of The Dead 2: Remake (Switch) - Erratic Controls Chomp At Another Classic
Why in the hell is there no Mouse Mode for the HotD games?
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
@DominionGamma it's probably something that was debated, tested, and trialled, but yeah like you say the blowback might actually have been more than they expected (like I say, certainly amongst the more vocal, online quotient) — I wonder if they'll take a similar tack to peoples' reaction to the price of games
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
DominionGamma wrote:
It's the equivalent of quietly announcing "I'm making tea, would anyone else like one?" before quickly sneaking off to the kitchen before anyone has a chance to answer
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
Ashunera84 wrote:
This is what I'm thinking; 200+ like-minded comments might seem like a lot, for a dedicated NintendoLife article, but when you're talking millions of Switch 2 owners (and we're only a couple of months in to its release), realistically what percentage of those are going to care, or even notice, that Game Key Cards don't actually have the game data on there?
Re: Atelier Ryza Secret Trilogy Deluxe Pack Won't Offer Switch Upgrade Path Or Save Data Transfer
Boo to no upgrade path! Also it seems weird to offer bonuses for having save data but no way to actually use said save data...
"Okay guys, here's what I'm thinking for the Switch 2 DX versions..."
What a bizarre pitch meeting that must have been.
Re: Persona 3 Reload Is Making The Jump To Switch 2 This October
@Pillowpants SMTV:Vengeance - the Revenge of Cat the Dog
Re: Persona 3 Reload Is Making The Jump To Switch 2 This October
@nhSnork Oh I just remembered, there is that P4 remake coming next year as well (I knew there was something else nagging at the back of my mind) — reckon it'd worth holding out for that? I have a pretty sizeable backlog to keep me going til then
Re: Persona 3 Reload Is Making The Jump To Switch 2 This October
@LEGEND_MARIOID it'll probably never happen, but if they announced a Switch 2 upgrade for P5R I'd nab it in a heartbeat
Re: Persona 3 Reload Is Making The Jump To Switch 2 This October
@nhSnork well then! And wouldn'tchya know it, they're on sale right now for £16.49 for the pair — Thanks for the tip!
Re: Persona 3 Reload Is Making The Jump To Switch 2 This October
@nhSnork Yeah, it's one of the things that's continually impeded me from playing both P3 and P4. I only recently finished P5 and thought it was a phenomenal experience. What version of P4 would you say is the quintessential version (if there is one)?
Re: A Brand New Katamari Game Is Coming To Switch
I'm so down for a new Katamari entry
Re: Persona 3 Reload Is Making The Jump To Switch 2 This October
As someone who's only played P5, would this be the best way to play Persona 3? I'm not 100% clear, but doesn't the P3Portable version have extra content/QoL features?
Re: Whoops, It Looks Like Mortal Kombat: Legacy Kollection's Release Date Has Leaked Early
brakeman90 wrote:
Yeah, even at the time I never felt they were particularly decent examples of what fighting games were. Especially being a direct competitor to Street Fighter, which only served to highlight their shortcomings.
Re: Review: Tales Of The Shire: A The Lord Of The Rings Game (Switch) - The Hobbit, Or "There It Crashed Again"
KateGray wrote:
I imagine most of the time bugs and other small critters are on the menu, boys — but when an unassuming hobbit wanders into your web that's the equivalent of dining out at a fancy restaurant.
Re: Scott Pilgrim EX Brings More Beat 'Em Up Action To Switch In "Early 2026"
@ChessboardMan if there's even a couple of tracks by Anamanaguchi I'll take it; I have the first SP game to thank for introducing me to them.
Re: Poll: Has Donkey Kong Bananza Made You Feel Ill?
Yep, after having now played it I instantly felt somewhat was amiss — turned motion controls off and after a few minutes I readjusted. It's definitely gyro/motion camera controls that does it — Splatoon affected me similarly with its motion aiming that took me ages to realise what the problem was.
Re: Random: Clair Obscur: Expedition 33 Actor Hasn't Played A Video Game Since Super Mario 64
@DiggleDog Very good
Oh I had no idea Charlie Cox was the voice of Gustave! Just coming to what feels like the end of the second act now — it's a really solid RPG, surprisingly breezy, and bereft of bloat.
Re: More Switch Games Reportedly Receive Switch 2 Compatibility Fixes
@Bex_Tries primarily it's the resolution and the framerate that are capped, plus the textures are noticeable lower res than on PS5. If they could give all three of those a boost, that'd be grand.
Re: More Switch Games Reportedly Receive Switch 2 Compatibility Fixes
Neken wrote:
Came here to say exactly this. I just finished that game the other week, absolutely loved it, but if they released a Switch 2 update I would restart it in a heartbeat - I missed quite a fair bit of the game without realising.
Re: Poll: Has Donkey Kong Bananza Made You Feel Ill?
Usually anything with motion controls with a first-person view messes me up — As much as I enjoyed it, the Metroid Prime Trilogy on Wii really did a number on me after a certain length of play time.
Re: Review: Shadow Labyrinth - Nintendo Switch 2 Edition - Sometimes 'Good Enough' Is Just That
Ooyah wrote:
Yeah, this feels like Christopher Nolan's Pac-Man; I'd love to see a modern-day sequel/reboot of Pacland with lush hand drawn cartoon graphics - hell even a HD remake in the style of Dragon's Trap would be sweet.
Re: Round Up: The Reviews Are In For Donkey Kong Bananza
Glad it's decent — I was waiting on hearing at least a handful of positive reviews before going in on it, but I'll likely nab it pretty soon.
Re: Best MicroSD Express Cards For Nintendo Switch 2
Originally, the earliest I could see getting a 512gb in the UK was late July - from Smyths, but after quickly reopening the tab, I notice they've moved it to "August 2025", no specific date
Re: Nintendo Has Seemingly Taken Further Steps To Combat 'eSlop' On Switch 2
Samalik wrote:
It's all a bit too vague and subjective — if (as I suspect) it was left to some sort of AI/algorithm, you just know it would accidentally take down a bunch of legit games it deemed fell under a certain criteria. You'd ultimately need some kind of human adjudicator to systematically go through every game and make the call. Which they should totally give the user an option to do; just implement a filter that lets you quickly blacklist a game (or even a notorious publisher) in the same way you can create a wishlist.
Re: Atelier Ryza Secret Trilogy Deluxe Pack Announced For Switch 2 And Switch
@ottoecamn yeah, I'd be all over an upgrade path, but I doubt I'd double dip on an entirely new edition as I've already got all three physically
Re: Poll: How Are Your Download Speeds On Switch 2?
Outside of the initial system transfer, I've not really downloaded a tonne of games so have not been actively paying attention to the download speeds, but they seem decent enough.
Re: Miyamoto Views Games As 'Products', Not 'Works Of Art', Says Ex-Nintendo Dev
You know they're not mutually exclusive, right? A finely-crafted spice rack can be regarded as a work of art, but you'd still use it to put your basil and oregano on.
Re: Puyo Puyo Tetris 2S Updated For Switch 2, Here's What's Included
Release an upgrade path, then we'll talk.
Re: Review: Deltarune (Switch 2) - A Superbly Subversive RPG That Defies All Rules
@BenAV Yeah, same — i'll happily pick it up to support the creator, but knowing that there is still more to come really dampens my enthusiasm to go in on it just yet