Comments 900

Re: New Rumours About Dragon Quest III HD-2D Remake Surface

Andee

Yeah, I did manage to power through DQ1-3 that are on Switch, but in all honest they're not the best way to play — as a complete story it would make perfect sense to include all three of them (not to mention DQ1 is very short) as a nice neat package.

Re: Best Nintendo Switch Puzzle Platformers

Andee

@eaglesfly76 It's MAYBE 3 hours if you strip out all the problem solving and dying/replaying. Whenever I look at HLTB, I always find it undershoots massively; typically my playtime is like 1.25-1.5X what they posit.

Re: Soapbox: Are We Ready For A 3D Super Mario Maker?

Andee

Nah — it sounds like it'll be as clunky and imprecise as the base building segment in Fallout 4. Hell even the original Mario 64 felt like a tech demo for 3D gaming, can you imagine the amount of unfinished, mediocre trash that will clog up the servers?

Re: Staff At UK Retailer GAME Reportedly Facing Redundancies

Andee

I'd almost forgotten that Game existed until the other week when I noticed they'd been banished to the basement of Sports Direct. Naturally I had a quick mooch, but all the games were being sold at their RRP, there was almost nothing in the way of offers or discounts; even second hand items were only marginally cheaper. It's sad, but it really doesn't surprise me that digital/online takes the lions' share of sales

Re: Rumour: Xbox May Be About To Join The Switch In The Handheld Space

Andee

Well, I've got a PS5 which I play most of my bigger/AAA-style games on, and my Switch is mainly for smaller, less-horsepower requiring/indie games, and of course Nintendo exclusives. I've always been on the lookout for a reason to get into XBox, but there simply aren't enough exclusive games on it to warrant it. However if they released a handheld with say, the power of a Series S, I would definitely reevaluate my options — it'd be nice to have all three in some capacity.

Re: Star Wars: Battlefront Classic Collection Dev Shares Update On Launch Issues

Andee

MirrorFate2 wrote:

Wait, why do they screw up so hard with Star Wars, yet Tomb Raider Remastered wasn't THIS problematic?

I believe the Tomb Raider remasters were built on the original code, plus there's no online component — so I'd imagine that'd make a remaster a much more straightforward process (I'm by no means any kind of coder; I'm sure there's WAY more to it than I'm implying )

Re: Review: The Legend Of Legacy HD Remastered (Switch) - A Decent Return For The 3DS Dungeon-Crawler

Andee

Browny wrote:

I had this one back on 3DS. Like all SaGa-like games, it's a kind of RPG I want to love, but the obtuse and opaque progression system really hampers my enjoyment.

Yeah, I've dropped (or come close to dropping) a fair few JRPGs lately, most of which that were remasters of games from 10+ years ago, because of their general lack of modern QoL features that make playing them an absolute slog. I need to be far more discerning.

Re: Crypt Of The NecroDancer Returns From The Dead Next Week With "Huge New DLC"

Andee

@Mariotag For me it really depends on how long the run is. I'm really enjoying Dead Cells as you can blast through levels in a matter of minutes if you're feeling spry. Hades though, as much as I love how it's crafted, I find the some of the longer, >25 minute runs kind of a slog, especially with the energy-sapping penultimate level where you feel like all of your careful damage evasion was for naught