Nice, I don't have to buy the Switch 2 Edition to check out the Polish translation. And with the sweet sweet boost mode, it's a Switch 1.5 Edition already!
You could say that about Japanese, too, lol. In English you would say "Do you want to eat something?", while in Japanese they might just say "Eat?". And they drop pronouns left and right as if they were Spanish or one of the Slavic languages where the verb itself informs you about who and when. In that regard, Japanese is very simplistic and it's up to the listener to decode what the speaker meant.
@SaKo No worries at all! It was definitely educational for me. 😁 Sorry for making you angry, haha! I understand how infuriating it can feel. I edited my original comment so that anyone reading in the future is aware of the difference between the two methods.
@SaKo This doesn't happen often on the internet but here I am. I admit I was wrong. I went ahead and recorded my eyes while looking at the Virtual Boy screen on my Switch (without the goggles). Indeed, my eyes went apart, not closer together. My whole life has been a lie lol! Thank you for being persistent in correcting me, and my apologies for being "confidently wrong". While it's true I used the incorrect term (and kept doing the opposite movement with my eyes than I thought), it is possible to get the 3D image with the correct depth information (things appearing closer when they're in the foreground and vice versa) by – not crossing your eyes – but by doing the parallel eyes. Now that I know the difference, I tried actually crossing my eyes while looking at the screen and it feels near impossible! The two screens don't want to "lock in" together, haha.
@SaKo Have you tried looking at the Virtual Boy game on a Switch and cross your eyes? I am unable to do the wall-eye movement with my eyes, but when I cross them, the two images meet in the middle and merge into one, producing a 3D image with the correct depth. The left eye brings the left image slightly to the right, the right eye brings the right image slightly to the left. But sure, I'm not an optometrist, I'm just speaking from my own experience.
While playing Pokémon has probably taught me a lot of English (and mashing the A button quickly, as I often wouldn't understand the dialogs anyway), I'll forever wonder how it feels to play a Pokémon game in one's own native language. I hope The Pokémon Company will keep expanding the list of supported languages in future games.
I liked how quickly they went over the obligatory mobile games. Overall, I'm really hyped for gen 10! It will be hard waiting until 2027 for the games to come out. 😭 We probably won't hear a word about Winds/Waves until the next Pokémon Day.
[EDIT: I used the wrong term, but the correct method. You can view the correct 3D image, but not by crossing your eyes. Instead, you move your eyes apart from each other. For more details, see comments near the end where I have a heated discussion with lovely @SaKo ]
"Hmm, the problem with this is that by crossing your eyes, you'll be crossing the images into the wrong eye; so, the left screen intended for the left eye will be seen by your right eye and vice versa."
That's not true. The image will look 3D with the correct depth (not reversed) just like through the goggles, albeit very, very tiny. Your left eye will still see the left image. By crossing your eyes, you "merge" the left and right images into one. When they meet in the middle, the image appears to be three dimensional.
"Combat feels a little plain compared to more modern systems" Sounds like a good thing to me! I hope I never see the day when they introduce quick time events to Dragon Quest games. I bounced off Clair Obscure HARD. I want to select my attacks in peace, thank you very much. Nothing wrong with a bit of simplicity and monotony if the vibes are good!
@Max_the_German Huh, that's an interesting take! I never thought of it like that and assumed that any localization decisions would come straight from Japan. And it makes me happy, of course, that our little country seems to be doing well. 🥹
@beartown During the 3DS/Wii U era I didn't know anyone who'd own any of these consoles, except for people from online forums focused on Nintendo. The major electronic stores like MediaMarkt had 0 (zero) 3DS games on their shelves. These days, even "normies" own Switches in Poland, and the Nintendo sections in stores can be as big as the PlayStation ones. Sure, Nintendo was never entirely forgotten in Poland, but it was nowhere near the popularity levels we experience today.
@Dr_Corndog Oof, hard to say. Many people in their 40s or younger speak English on some level, but not all speak it fluently. When I was a kid, people would play games like Pokémon in English but skipping all the dialogue and getting stuck at some points because of the lack of understanding. There were unofficial translations made by fans, though. Not for official hardware, but you'd be hard pressed to find a kid who owned a real Game Boy in the 90s or early 2000s.
@Hwatt Just to clarify: MK World and DK Bananza only got Polish text, no audio. It's still great, though! And yeah, like Beny said, all Sony first party games feature full Polish audio and text translation. So, naturally, it's fewer and fewer games because Sony releases fewer and fewer exclusives. 😆 But there are odd cases here and there that get the extra Polish (pardon the pun). I was surprised to learn that Monster Hunter Rise was one of them, even on Switch! Nintendo was basically unknown in Poland some 10-15 years ago, but these days it's quite popular! Even "regular" people are getting Switches and the Nintendo game sections in electronics stores are often the same size as PlayStation's.
As a Pole, I can confirm that the quality of the Polish translation is absolutely outstanding! They went above and beyond with translating the names of the tracks and characters. Mind, this (together with DK Bananza) is the very first Nintendo game ever to be released in Polish, so they had to come up with the names of all the Mario characters. Some are really funny and creative. Great job!
In a 2017 Nintendo Direct Nintendo teased Metroid Prime 4, followed up by the reveal of Yoshi's Crafted World. Now, they're releasing Yoshi's Crafted World soundtrack right after the special release of the Metroid Prime 4 soundtrack. Guys, I think I cracked the code. Next up – Fire Emblem Warriors! Definitely.
"How I'd love to be a fly on the wall at these get togethers..."
//gets transformed into a fly and teleported to that bar//
"Hmm… If only I could understand Japanese."
it will "complete" the collection, since I have DQIII in a box. If there was an upgrade path, I would've bought the Switch 1 version, but alas. 😔 I read somewhere that Nintendo should allow publishers to release "Install Cards" – slower cards, like the Switch 1 cards, that would install the game on your console, but still contain the game's data. I think that would be a much better solution than Game-Key Cards.
I'm not sure about this game… Is there anything to look forward to for a person that's not into competitive multiplayer games? Is there truly as much content as people claim if you don't count customization options? The racing tracks look very simple and short. Looking at the gameplay footage can cause sensory overload – so much is happening so quickly that it's impossible for me to keep up and it's just one big chaos. Sakurai is a great guy, but I'm not sure about Kirby Air Riders. It feels too similar to Smash. Can he make a game without collectible PNG upgrades, lol?
I hope the reviews of the game won't be all 10/10 "because Sakurai" or because someone remembers playing the first iteration on GameCube.
It would be cool if Nintendo released an optional vertical grip for the Switch, so that you could have two big and equally sized screens one above the other.
Aw, these are cool! I'm in the middle of reading the one about Satoshi Tajiri (the creator of Pokémon). But since I'm trying to read it in Japanese, it's taking a while… 😆
@MrCarlos46 Why would they need to stop translating to other languages? I think (or hope!) that Nintendo is expanding their language portfolio, maybe they'll add other languages, too. There's no word on what titles will get translated.
@MrCarlos46 A Polish YouTuber, Michał Pisarski, talked to multiple people at Gamescom and heard from them that Nintendo plans to implement the Polish language to their console's UI (unclear if Switch 2 only or the OG as well), and some time later they will release first party games in Polish. This also follows earlier news of Nintendo hiring Polish speakers in Germany to translate software into Polish. So, even though the source for this is "trust me, bro", Pisarski swears on his reputation that what he heard is solid information and he cannot say more so that he doesn't cause problems for the people he talked to. He also hints at many big third-party games coming to Switch 2 but also can't say more than that.
Even within the main regions there's a divide. I can order the NSO controllers to Poland, but not from the Polish Nintendo* website. Instead, I have to order from a German or Irish site and pay in Euros, which is not the Polish currency. The prices are, however, in our local currency in the eShop. No local language support either, but there are strong rumors that the Switch will finally get the UI and maybe even some first party games in Polish as early as this calendar year.
Actually, it's the Polish Distributor's website, not truly an official Nintendo site.
@Charlirnie That's great if it was just right (or easy) for you, but people are different, with different levels of skill and expectations. Imagine that for one of the boss fights you'd have to play Mendelssohn's Violin Concerto in E Minor. If you're a violin player – that's great, fun even! But if you've never held a violin before… well, git gud.
Now, if we had difficulty options, maybe you'd manage to play it on a guitar? If not even that, how about a Guitar Hero-style battle? In the end, both the violin player and plastic fake guitar player would have the same amount of challenge and fun, instead of the least skilled player having to practice 40 hours a day (iykyk) to maybe have a chance at the boss fight.
@JumpingJackson Good point. Why try to find one-size-fits-all difficulty if you could keep the original, intended difficulty and then add other difficulties around it.
@mouseclicker Celeste was lovely! Difficult, but once you clear a screen, you don't have to worry about it anymore. And the way it encourages the player… I usually play my games on easy, but Celeste's message was so encouraging that I willingly played at the suggested difficulty. What a beautiful game!
@Aeralto Yeah, I wouldn't give a 10 to a game with no difficulty/accessibility options. I beat the original Hollow Knight, but I guess I don't have the same patience anymore. I gave up on Silksong after 2 hours. It runs great and it's satisfying to control, but I'm not looking forward to repeating the same stuff over and over again. I wish there was an easier difficulty option for those who just want to explore the world and enjoy the views. Yes, I've heard the argument that if the game was easier, you wouldn't experience the game as it was intended. But if I give up on it entirely, I won't experience it at all! I believe customers should be able to enjoy their purchases however they want and if I "break" the game by giving my character more health than it was intended, that's on me.
Comments 243
Re: Super Mario Bros. Wonder Has Been Updated To Version 1.1.0, Here Are The Full Patch Notes
Nice, I don't have to buy the Switch 2 Edition to check out the Polish translation. And with the sweet sweet boost mode, it's a Switch 1.5 Edition already!
Re: "The Flavour Tends To Get Lost" - Dragon Quest's Yuji Horii On English Translations
You could say that about Japanese, too, lol. In English you would say "Do you want to eat something?", while in Japanese they might just say "Eat?". And they drop pronouns left and right as if they were Spanish or one of the Slavic languages where the verb itself informs you about who and when. In that regard, Japanese is very simplistic and it's up to the listener to decode what the speaker meant.
Re: PlayStation Indie Hit 'Kena: Bridge Of Spirits' Is Headed To Switch 2 Soon
It looks impressive for sure, but the art style seems a bit generic to me… I think the "Pixar look" is not my vibe anymore.
Re: 'Can You Use Labo VR Goggles For Virtual Boy Games On Switch?' & Other Nintendo Classics VB Questions Answered
@SaKo No worries at all! It was definitely educational for me. 😁 Sorry for making you angry, haha! I understand how infuriating it can feel. I edited my original comment so that anyone reading in the future is aware of the difference between the two methods.
Re: 'Can You Use Labo VR Goggles For Virtual Boy Games On Switch?' & Other Nintendo Classics VB Questions Answered
@SaKo This doesn't happen often on the internet but here I am. I admit I was wrong. I went ahead and recorded my eyes while looking at the Virtual Boy screen on my Switch (without the goggles). Indeed, my eyes went apart, not closer together. My whole life has been a lie lol! Thank you for being persistent in correcting me, and my apologies for being "confidently wrong". While it's true I used the incorrect term (and kept doing the opposite movement with my eyes than I thought), it is possible to get the 3D image with the correct depth information (things appearing closer when they're in the foreground and vice versa) by – not crossing your eyes – but by doing the parallel eyes. Now that I know the difference, I tried actually crossing my eyes while looking at the screen and it feels near impossible! The two screens don't want to "lock in" together, haha.
Re: 'Can You Use Labo VR Goggles For Virtual Boy Games On Switch?' & Other Nintendo Classics VB Questions Answered
@SaKo Have you tried looking at the Virtual Boy game on a Switch and cross your eyes? I am unable to do the wall-eye movement with my eyes, but when I cross them, the two images meet in the middle and merge into one, producing a 3D image with the correct depth. The left eye brings the left image slightly to the right, the right eye brings the right image slightly to the left.
But sure, I'm not an optometrist, I'm just speaking from my own experience.
Re: Feature: "Astonish Is Super Effective!" - How Pokémon Taught Me To Love Words
While playing Pokémon has probably taught me a lot of English (and mashing the A button quickly, as I often wouldn't understand the dialogs anyway), I'll forever wonder how it feels to play a Pokémon game in one's own native language. I hope The Pokémon Company will keep expanding the list of supported languages in future games.
Re: Indie World Showcase Announced For Tomorrow, 3rd March 2026
Witchbrook…? You there?
Re: Pokémon Presents February 2026: Every Announcement - How Would You Rate It?
I liked how quickly they went over the obligatory mobile games. Overall, I'm really hyped for gen 10! It will be hard waiting until 2027 for the games to come out. 😭 We probably won't hear a word about Winds/Waves until the next Pokémon Day.
Re: Pokémon Winds & Waves Announced For Switch 2, Launching Next Year
I love the game's looks and the orchestral music. Can't wait!
Re: Video: Pokémon Shares Side-By-Side FireRed And LeafGreen Opening Theme
@nessisonett That's like complaining about people buying ebooks. Paying money for a few kilobytes of data? Ridiculous!
Re: It's No Surprise Which GBA Soundtrack Has Been Added To Nintendo Music Today
Th full soundtrack contains 64 tracks and is 1h 21m long. The 43 tracks mentioned in the article are just the "Top Tracks".
Re: 'Can You Use Labo VR Goggles For Virtual Boy Games On Switch?' & Other Nintendo Classics VB Questions Answered
[EDIT: I used the wrong term, but the correct method. You can view the correct 3D image, but not by crossing your eyes. Instead, you move your eyes apart from each other. For more details, see comments near the end where I have a heated discussion with lovely @SaKo ]
"Hmm, the problem with this is that by crossing your eyes, you'll be crossing the images into the wrong eye; so, the left screen intended for the left eye will be seen by your right eye and vice versa."
That's not true. The image will look 3D with the correct depth (not reversed) just like through the goggles, albeit very, very tiny. Your left eye will still see the left image. By crossing your eyes, you "merge" the left and right images into one. When they meet in the middle, the image appears to be three dimensional.
Re: Gallery: We've Got The Virtual Boy Accessory For Nintendo Switch Online
@TheDragonDAFan I wonder if the games won't look better on Switch OLED, actually, because of the true blacks.
Re: Poll: What Review Score Would You Give Dragon Quest VII: Reimagined?
25-ish hours in, I love it!
Re: Mario Tennis Fever Demo Now Available At Switch 2 Kiosks (North America)
No, Nintendo, that's not what we meant when we said we love demos. Look at Square Enix, look at Capcom. That's what we want. 🙂↕️
Re: Nintendo Download: 6th February (North America)
Demos are great, but having played the demo of Dragon Quest VII, the monthlong wait was gruelling. It's finally here, though, yippie!
Re: Review: Dragon Quest VII: Reimagined (Switch 2) - A Fantastic Makeover & The Best-Looking DQ Ever
"Combat feels a little plain compared to more modern systems"
Sounds like a good thing to me! I hope I never see the day when they introduce quick time events to Dragon Quest games. I bounced off Clair Obscure HARD. I want to select my attacks in peace, thank you very much. Nothing wrong with a bit of simplicity and monotony if the vibes are good!
Re: Mario Kart World Has Been Updated To Version 1.5.0, Here Are The Full Patch Notes
@Max_the_German Huh, that's an interesting take! I never thought of it like that and assumed that any localization decisions would come straight from Japan. And it makes me happy, of course, that our little country seems to be doing well. 🥹
Re: Donkey Kong Bananza's First Update Of 2026 Is Now Available, Here's What's Included
@beartown Yes, but that's more like 20-30 years ago. 😅
Re: Donkey Kong Bananza's First Update Of 2026 Is Now Available, Here's What's Included
@beartown During the 3DS/Wii U era I didn't know anyone who'd own any of these consoles, except for people from online forums focused on Nintendo. The major electronic stores like MediaMarkt had 0 (zero) 3DS games on their shelves.
These days, even "normies" own Switches in Poland, and the Nintendo sections in stores can be as big as the PlayStation ones.
Sure, Nintendo was never entirely forgotten in Poland, but it was nowhere near the popularity levels we experience today.
Re: Super Mario Bros. Wonder + Meetup In Bellabel Park Arrives On Switch 2 In March
For those who care, the Switch 2 Edition will also be available in Polish and Thai!
Re: Mario Kart World Has Been Updated To Version 1.5.0, Here Are The Full Patch Notes
@Dr_Corndog Oof, hard to say. Many people in their 40s or younger speak English on some level, but not all speak it fluently. When I was a kid, people would play games like Pokémon in English but skipping all the dialogue and getting stuck at some points because of the lack of understanding. There were unofficial translations made by fans, though. Not for official hardware, but you'd be hard pressed to find a kid who owned a real Game Boy in the 90s or early 2000s.
Re: Donkey Kong Bananza's First Update Of 2026 Is Now Available, Here's What's Included
@Hwatt Just to clarify: MK World and DK Bananza only got Polish text, no audio. It's still great, though!
And yeah, like Beny said, all Sony first party games feature full Polish audio and text translation. So, naturally, it's fewer and fewer games because Sony releases fewer and fewer exclusives. 😆 But there are odd cases here and there that get the extra Polish (pardon the pun). I was surprised to learn that Monster Hunter Rise was one of them, even on Switch!
Nintendo was basically unknown in Poland some 10-15 years ago, but these days it's quite popular! Even "regular" people are getting Switches and the Nintendo game sections in electronics stores are often the same size as PlayStation's.
Re: Mario Kart World Has Been Updated To Version 1.5.0, Here Are The Full Patch Notes
As a Pole, I can confirm that the quality of the Polish translation is absolutely outstanding! They went above and beyond with translating the names of the tracks and characters. Mind, this (together with DK Bananza) is the very first Nintendo game ever to be released in Polish, so they had to come up with the names of all the Mario characters. Some are really funny and creative. Great job!
Re: LEGO Pokémon Reveals First Sets, Launches February 2026
Mini Pokémon Center looks cute, but when I saw the picture of the badges posted somewhere on social media, I thought they were fake. 😅
Re: Alex Turns Heel As 'The Man With No Allies' In Street Fighter 6 Trailer
I hope he'll still find time to make videos for Nintendo Life between the fights.
Re: Pokémon Kicks Off 30th Anniversary Celebrations With Animated Logo Reveal
Next time you'll tell me that Splatoon is 10 years ol—it's actually 11 years old now?!
Re: Feature: Games Of The Year 2025 - Nintendo Life Staff Picks
1. Dragon Quest I&II HD-2D Remake
2. …?
3. Civilization VII – Nintendo Switch 2 Edition
Re: Square Enix's HD-2D Series 'Octopath Traveler' Hits Another Sales Milestone
It was me, I bought Octopath Traveler 0 last week. Didn't know they sold 5,999,999 copies until last Friday. Congrats!
Re: Nintendo Music Adds Another Yoshi Soundtrack, Here's Every Song Included
In a 2017 Nintendo Direct Nintendo teased Metroid Prime 4, followed up by the reveal of Yoshi's Crafted World.
Now, they're releasing Yoshi's Crafted World soundtrack right after the special release of the Metroid Prime 4 soundtrack.
Guys, I think I cracked the code. Next up – Fire Emblem Warriors! Definitely.
Re: Random: Four Legendary Devs Walk Into A Bar... And We're So Very Jealous
"How I'd love to be a fly on the wall at these get togethers..."
//gets transformed into a fly and teleported to that bar//
"Hmm… If only I could understand Japanese."
Re: Community: It's Time To Rate Your Switch 1 & 2 Games Of The Year
Ooh, I forgot Dragon Quest XI S won the game of the year in 2019. Good times! Here's hoping DQ1&2 HD-2D ends up in the top 10!
Re: Site News: Want To Join Nintendo Life As A Video Producer? We're Hiring
@Max_the_German Jon is a good candidate, but I think this guy Zion G. could fit the team pretty well.
Re: Kirby Air Riders Players Are Creating 'Micro Bikini' Machines, But Nintendo's Having None Of It
Sakurai giveth, Nintendo taketh away.
Re: Nintendo Launches 2026 Calendars, Including One Just For NSO Subscribers
I already ordered both yesterday. 😁
Re: Nintendo Switch 2 System Update 21.0.0 Is Now Live, Here Are The Full Patch Notes
Announcing the Polish language support on the Polish Independence Day. Touché!
Re: The First Review For Dragon Quest I & II HD-2D Remake Is In
I bought the Game-Key card version because:
If there was an upgrade path, I would've bought the Switch 1 version, but alas. 😔
I read somewhere that Nintendo should allow publishers to release "Install Cards" – slower cards, like the Switch 1 cards, that would install the game on your console, but still contain the game's data. I think that would be a much better solution than Game-Key Cards.
Re: Kirby Air Riders Direct #2: Every Announcement - How Would You Rate it?
I'm not sure about this game… Is there anything to look forward to for a person that's not into competitive multiplayer games? Is there truly as much content as people claim if you don't count customization options? The racing tracks look very simple and short. Looking at the gameplay footage can cause sensory overload – so much is happening so quickly that it's impossible for me to keep up and it's just one big chaos. Sakurai is a great guy, but I'm not sure about Kirby Air Riders. It feels too similar to Smash. Can he make a game without collectible PNG upgrades, lol?
I hope the reviews of the game won't be all 10/10 "because Sakurai" or because someone remembers playing the first iteration on GameCube.
Re: Rumour: Nintendo Patent Supposedly Points To Return Of DS Games
@DwaynesGames Or even use one of the Joy-Con in mouse mode! 😁
Re: Rumour: Nintendo Patent Supposedly Points To Return Of DS Games
It would be cool if Nintendo released an optional vertical grip for the Switch, so that you could have two big and equally sized screens one above the other.
Re: Sakurai Is Getting His Very Own Manga Biography
Aw, these are cool! I'm in the middle of reading the one about Satoshi Tajiri (the creator of Pokémon). But since I'm trying to read it in Japanese, it's taking a while… 😆
Re: Nintendo Announces Establishment Of New Local Entity In Singapore
Do Poland next!
Re: Opinion: NSO Subscribers Outside Key Markets Get Less, And Nintendo Should Fix That
@MrCarlos46 Why would they need to stop translating to other languages? I think (or hope!) that Nintendo is expanding their language portfolio, maybe they'll add other languages, too.
There's no word on what titles will get translated.
Re: Opinion: NSO Subscribers Outside Key Markets Get Less, And Nintendo Should Fix That
@MrCarlos46 A Polish YouTuber, Michał Pisarski, talked to multiple people at Gamescom and heard from them that Nintendo plans to implement the Polish language to their console's UI (unclear if Switch 2 only or the OG as well), and some time later they will release first party games in Polish. This also follows earlier news of Nintendo hiring Polish speakers in Germany to translate software into Polish. So, even though the source for this is "trust me, bro", Pisarski swears on his reputation that what he heard is solid information and he cannot say more so that he doesn't cause problems for the people he talked to. He also hints at many big third-party games coming to Switch 2 but also can't say more than that.
Re: Opinion: NSO Subscribers Outside Key Markets Get Less, And Nintendo Should Fix That
Even within the main regions there's a divide. I can order the NSO controllers to Poland, but not from the Polish Nintendo* website. Instead, I have to order from a German or Irish site and pay in Euros, which is not the Polish currency. The prices are, however, in our local currency in the eShop. No local language support either, but there are strong rumors that the Switch will finally get the UI and maybe even some first party games in Polish as early as this calendar year.
Re: Review: Hollow Knight: Silksong - Nintendo Switch 2 Edition - Woven To Brutal Perfection
@Charlirnie That's great if it was just right (or easy) for you, but people are different, with different levels of skill and expectations. Imagine that for one of the boss fights you'd have to play Mendelssohn's Violin Concerto in E Minor. If you're a violin player – that's great, fun even! But if you've never held a violin before… well, git gud.
Now, if we had difficulty options, maybe you'd manage to play it on a guitar? If not even that, how about a Guitar Hero-style battle? In the end, both the violin player and plastic fake guitar player would have the same amount of challenge and fun, instead of the least skilled player having to practice 40 hours a day (iykyk) to maybe have a chance at the boss fight.
Re: Review: Hollow Knight: Silksong - Nintendo Switch 2 Edition - Woven To Brutal Perfection
@JumpingJackson Good point. Why try to find one-size-fits-all difficulty if you could keep the original, intended difficulty and then add other difficulties around it.
Re: Review: Hollow Knight: Silksong - Nintendo Switch 2 Edition - Woven To Brutal Perfection
@mouseclicker Celeste was lovely! Difficult, but once you clear a screen, you don't have to worry about it anymore. And the way it encourages the player… I usually play my games on easy, but Celeste's message was so encouraging that I willingly played at the suggested difficulty. What a beautiful game!
Re: Review: Hollow Knight: Silksong - Nintendo Switch 2 Edition - Woven To Brutal Perfection
@Aeralto Yeah, I wouldn't give a 10 to a game with no difficulty/accessibility options. I beat the original Hollow Knight, but I guess I don't have the same patience anymore. I gave up on Silksong after 2 hours. It runs great and it's satisfying to control, but I'm not looking forward to repeating the same stuff over and over again. I wish there was an easier difficulty option for those who just want to explore the world and enjoy the views. Yes, I've heard the argument that if the game was easier, you wouldn't experience the game as it was intended. But if I give up on it entirely, I won't experience it at all! I believe customers should be able to enjoy their purchases however they want and if I "break" the game by giving my character more health than it was intended, that's on me.