Comments 541

Re: Rumour: Nintendo's 2026 Plans Include New Star Fox & Zelda Remake, No 3D Mario

topsekret

Man, a remake is their big tent pole holiday release this year? Between that and all the NS2E games, it feels like most of the "new" games are just repackaged "old" games.

Don't get me wrong, I like enhancements as much as the next guy, but it really feels like Nintendo is stalling with so many of these to make up for a slim lineup of new games. I think I'd also be more excited for the NS2Es if they were just free technical upgrades and it didn't feel like Nintendo was trying to find "creative" ways to add on throwaway content to justify charging for the upgrade packs.

Regarding the Xenoblade 2 NS2E, hopefully they've taken the criticism to heart for the sad excuse for an "upgrade" that is the Xenoblade X NS2E. Please don't phone it in again with the world's worst upscaling algorithm.

As for Star Fox, I just want an awesome rail shooter with no weird gimmicks or lame slow-paced missions to "break up the pace." I really didn't like those slow exploration bits in Zero. I want all action all the time. Just make a dense, replayable, challenging campaign. And don't make the story another retelling of Star Fox 64 lol.

Re: Review: Virtua Fighter 5 R.E.V.O. World Stage (Switch 2) - A Great Port Of Sega's Deep Yet Approachable Fighter

topsekret

@joey302 Key cards don't have any actual game data on the cartridge. It's just a glorified permission slip to let you download the entire game from the eShop.

So yes, it requires a significant amount of memory on your internal storage or Micro SD Express card. This is unlike normal Switch/Switch 2 cartridges which don't require installs and just let you play directly from the cartridge.

The other issue is you are dependent on Nintendo's servers to maintain access to your games. Because modern AAA Switch 2 games are so large, it isn't really practical to keep them all in your storage at once. So you have to delete games you're not playing at the moment to make room for new ones. While this is mostly just an inconvenience now, in a several decades, it's likely Nintendo will shut down their Switch 2 servers and you'll lose the ability to redownload games you previously paid for (like they are already planning to do with the servers that let you redownload Wii games).

IMO, it's basically the worst of both worlds:
1. Requires full download
2. Dependent on external server to maintain access
3. Requires you to insert a cartridge to play
4. Can be physically lost or stolen

Re: Nintendo To Change Pricing For Digital & Physical Switch 2 Exclusives, Starting With Yoshi

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@Roibeard64 "physical game sales are in the minority now anyway"

This isn't actually true for Nintendo. The narrative that "digital sells more" relies heavily on how they bundle various revenue sources together in their financial reports. It's a bit of a data manipulation trick.

In their latest financial report (Q3 FY 2026), Nintendo includes tables that break down their physical and digital sales (page 24).

The "Proportion of Digital Sales" table says that digital sales make up 50.4% of their sales in FY 2026. At first glance, this might make it seem like slightly more people prefer digital over physical, but if you read the footnotes, this is actually a bucket that includes download-only games, DLC, and NSO subscriptions, in addition to digital versions of physical games sold at retail.

To find the true split for retail games, you have to look at the second table: "Proportion of downloadable versions of packaged software sales," which sits at 51.9% for the same time period. This represents the portion of that 50.4% "Digital" bucket that actually consists of games also available at retail.

So by doing a bit of math, we can see that:

Physical game sales = 100% - 50.4% = 49.6%

Digital game sales (for games also sold physically) = 50.4% * 51.9% = ~26.2%

Everything else (DLC, NSO subs, digital-only games) = 50.4% - 26.2% = 24.2%

In other words, when a game is available both physically and digitally on Switch or Switch 2, the physical version will outsell the digital version on average by roughly 2:1. When given the choice, the Nintendo audience still greatly prefers physical media.

Re: Nintendo To Change Pricing For Digital & Physical Switch 2 Exclusives, Starting With Yoshi

topsekret

If this is the way to ensure that future Nintendo games get true physical releases (not GKCs), then so be it. I was worried that after Pokopia they'd try to shift more and more games to GKCs, but if they're willing to pass the cost of physical onto the consumer now, then there's no need for GKCs. Of course, there may still be edge cases where a GKC makes some amount of sense, like if the game size exceeds the max cartridge capacity, but even then, optimization would be a better solution.

Hopefully 3rd parties follow suit. I feel like publishers like NISA would have more success selling real physical cartridges for slightly more than digital than selling key cards for the same price as digital.

Re: Mechs And Turn-Based RPG Combat Collide In 'Starbites' On Switch 1 & 2 This May

topsekret

@jsty3105 No problem!

I see what you mean with renting. If you just wanna rent the game for a week, it sucks that you can't really rent the Switch 2 version; you'd also have to spend $5 to buy the digital upgrade pack.

If your main goal with the "buy and sell" strat is to save money, you could probably just wait for a big sale and come out ahead compared to buying and reselling. It's pretty common to find NISA games for at least 66% off a couple years after launch (whether that be via physical clearance or a big digital sale). Whereas you'd be lucky to re-sell a game for even 50% of the market value.

Re: Mechs And Turn-Based RPG Combat Collide In 'Starbites' On Switch 1 & 2 This May

topsekret

Great news! Looks like NISA might be finally realizing their niche fan base hate GKCs. They can't get away with it the same way The Pokemon Company can.

Even though a true physical Switch 2 version would have been ideal, an upgrade pack for the physical Switch 1 version is a much better compromise than a GKC.

This game in particular doesn't really appeal to me, but hopefully for future releases NISA either offers cheap upgrade paths or gives us proper Switch 2 physical releases.

Re: Metal Gear Solid: Master Collection Vol. 2 Switch And Switch 2 Physical Version Download Requirements Revealed

topsekret

Expected no less from Konami. With that pathetic "physical" release for the 1st collection, they were basically doing key cards before it was cool.

But I guess the Switch 1 still might have the better physical version than Switch 2 if it at least has Peace Walker and Ghost Babel on the cartridge. Might be worth a pick up when it hits the bargain bin for $15.

Re: New Strategy RPG 'Brigandine: Abyss' Is Coming To Switch 2 In 2026

topsekret

Wait, NISA is publishing this in the west? Damn, that means it's gonna be on a GKC for sure (and they might even pull the same stunt they did with Daybreak and charge $10 more for the Switch 2 version).

I was hoping it was gonna be published by Happinet again so it could get a real physical release via LRG (like Legend of Runersia).

Was excited for this, but not anymore. 😔

Re: Digimon Story Time Stranger Switch Version Includes Free Switch 2 Update

topsekret

@ottoecamn The key word in my post was "major." Marvelous is more of a AA publisher.

This was also in the context of offering free updates. Out of their 4 games with both Switch 1 and Switch 2 versions, Bandai Namco offers free upgrades for 3 of them. Strange they didn't for Pac-Man World 2. But it's still a much better track record than Square Enix, which have only given us free updates for 1/4 of their simultaneous cross gen releases (Final Fantasy Tactics).

But ignoring that, yeah, Marvelous is better overall for offering their Switch 2 versions on cartridge. 👍

Re: Nintendo Showcases Every Switch And Switch 2 Partner Direct Game In New Infographic

topsekret

Just Bomberman (Switch 2 physical), Digimon (Switch 1 physical with free Switch 2 update), and Culdcept (Switch 2 physical) for me.

Maybe Kyoto Xanadu depending on how they handle the physical release (needs to either be a Switch 2 physical or Switch 1 physical with a free Switch 2 update).

There are 6 other games I'd get under normal circumstances, but since they're GKCs, I'm not interested anymore.

Re: Digimon Story Time Stranger Switch Version Includes Free Switch 2 Update

topsekret

Gotta hand it to Bandai Namco: among all the major 3rd parties, they seem to be the best about offering free updates from Switch 1 to Switch 2. The GKC situation sucks, but if publishers don't wanna pony up for a real Switch 2 cartridge, I think this is a reasonable compromise (as long as the Switch 1 build is decent).

Looking forward to playing this to scratch the monster collecting itch since Pokemon has been trash for years.

Re: Nintendo Direct Partner Showcase February 2026: Every Announcement, Game Reveal, Trailer

topsekret

As someone that loved buying 3rd party games on Switch 1, this would have been a 9/10 for me, but the blasted GKCs ruined a lot of the announcements and drag it down to a 4/10. Feels like Nintendo's trying to do everything in their power to get me to "Switch 2" PS5 or PC.

Games I'm considering purchasing:
*Super Bomberman Collection (it's getting a proper NS2 Edition cartridge)
*Digimon Story Time Stranger (Switch 1 physical with free Switch 2 upgrade)
*Kyoto Xanadu (will need to see how they handle the Switch 2 physical, but at the very least, there's a Switch 1 version to fall back to)
*Culdcept Begins (will need to see how they handle the Switch 2 physical, but at the very least, there's a Switch 1 version to fall back to)

Games I would get if they weren't GKCs:
*The Adventures of Elliot
*FFVII Rebirth
*Granblue Fantasy: Relink
*Monster Hunter Stories 3
*Tales of Arise
*Resident Evil Requiem

Re: Preview: So Far, Super Mario Bros. Wonder On Switch 2 Isn't Making A Great Case For Itself

topsekret

As I suspected. It looks like a pretty bare-bones throwaway multiplayer minigame mode and that's about it.

They should have pulled a New Super Luigi U and made a more difficult campaign. Then I would have been interested in purchasing. The biggest issue with Wonder is that it was just way too easy. Beyond that, the removal of the timer reduced any incentive to speed run levels. If they wanna take the timer out of the main game for casuals fine, but can we at least get a Time Attack mode?

Re: Talking Point: Nintendo Direct February Partner Predictions - What Do You Want To See?

topsekret

Since I'm not interested in key cards (and let's be real: all the Switch 2 games in the show will be key cards), the only realistic thing I'm hoping to see is more Switch 1 ports for classic games. Top picks include:

*More CAVE ports (especially Mushihimesama Futari)
*Castlevania SotN & RoB (hopefully they can just do new ports and call the collection something other than Requiem to get around the Sony issue)
*Xenogears or Xenosaga
*More Falcom ports (Cold Steel I & II or missing Ys games)

Re: Nintendo Direct Partner Showcase Announced For Tomorrow, 5th February 2026

topsekret

As expected—Nate doesn't miss with Direct timing.

I'm not gonna bother watching this one since, as a Partner Showcase, it's clear that virtually all the Switch 2 games will be GKCs. No use getting my hopes up. Instead, I'll just scan the headlines after the event to see if there's any good Switch 1 announcements.

On the Switch 1 side, I'm just hoping for more ports of classic games:

*More CAVE ports (especially Mushihimesama Futari)
*Castlevania SotN & RoB (hopefully they can just do new ports and call the collection something other than Requiem to get around the Sony issue)
*Xenogears or Xenosaga
*More Falcom ports (Cold Steel I & II or missing Ys games)

Re: Nintendo Responds To Dispatch Switch Censorship With Official Statement

topsekret

So Nintendo confirms that they have their own "content and platform guidelines" which they require devs to abide by to release games on their platform, separate from the rating from ratings boards.

All they're saying is that they don't get the source code for random 3rd party games to manually add censor bars themselves (duh). Instead, they just tell the 3rd party, "sorry, this ain't gonna fly." Then the 3rd party chooses to either not release the game on Nintendo platforms in the affected regions, or to censor the game and resubmit.

Re: Rumour: A Nintendo Direct May Be Coming As Soon As Next Week

topsekret

Are you kidding me? A Partner Direct? Nintendo's 1st party lineup is looking pretty barren right now; it really feels like they're coasting. Only 1st party games I'm really looking forward to at the moment are Fire Emblem and Splatoon Raiders.

Knowing that it's a Partner Direct, I'm not even gonna bother watching cause every game is gonna be a GKC.