Comments 511

Re: Digimon Story Time Stranger Switch Version Includes Free Switch 2 Update

topsekret

@ottoecamn The key word in my post was "major." Marvelous is more of a AA publisher.

This was also in the context of offering free updates. Out of their 4 games with both Switch 1 and Switch 2 versions, Bandai Namco offers free upgrades for 3 of them. Strange they didn't for Pac-Man World 2. But it's still a much better track record than Square Enix, which have only given us free updates for 1/4 of their simultaneous cross gen releases (Final Fantasy Tactics).

But ignoring that, yeah, Marvelous is better overall for offering their Switch 2 versions on cartridge. 👍

Re: Nintendo Showcases Every Switch And Switch 2 Partner Direct Game In New Infographic

topsekret

Just Bomberman (Switch 2 physical), Digimon (Switch 1 physical with free Switch 2 update), and Culdcept (Switch 2 physical) for me.

Maybe Kyoto Xanadu depending on how they handle the physical release (needs to either be a Switch 2 physical or Switch 1 physical with a free Switch 2 update).

There are 6 other games I'd get under normal circumstances, but since they're GKCs, I'm not interested anymore.

Re: Digimon Story Time Stranger Switch Version Includes Free Switch 2 Update

topsekret

Gotta hand it to Bandai Namco: among all the major 3rd parties, they seem to be the best about offering free updates from Switch 1 to Switch 2. The GKC situation sucks, but if publishers don't wanna pony up for a real Switch 2 cartridge, I think this is a reasonable compromise (as long as the Switch 1 build is decent).

Looking forward to playing this to scratch the monster collecting itch since Pokemon has been trash for years.

Re: Nintendo Direct Partner Showcase February 2026: Every Announcement, Game Reveal, Trailer

topsekret

As someone that loved buying 3rd party games on Switch 1, this would have been a 9/10 for me, but the blasted GKCs ruined a lot of the announcements and drag it down to a 4/10. Feels like Nintendo's trying to do everything in their power to get me to "Switch 2" PS5 or PC.

Games I'm considering purchasing:
*Super Bomberman Collection (it's getting a proper NS2 Edition cartridge)
*Digimon Story Time Stranger (Switch 1 physical with free Switch 2 upgrade)
*Kyoto Xanadu (will need to see how they handle the Switch 2 physical, but at the very least, there's a Switch 1 version to fall back to)
*Culdcept Begins (will need to see how they handle the Switch 2 physical, but at the very least, there's a Switch 1 version to fall back to)

Games I would get if they weren't GKCs:
*The Adventures of Elliot
*FFVII Rebirth
*Granblue Fantasy: Relink
*Monster Hunter Stories 3
*Tales of Arise
*Resident Evil Requiem

Re: Preview: So Far, Super Mario Bros. Wonder On Switch 2 Isn't Making A Great Case For Itself

topsekret

As I suspected. It looks like a pretty bare-bones throwaway multiplayer minigame mode and that's about it.

They should have pulled a New Super Luigi U and made a more difficult campaign. Then I would have been interested in purchasing. The biggest issue with Wonder is that it was just way too easy. Beyond that, the removal of the timer reduced any incentive to speed run levels. If they wanna take the timer out of the main game for casuals fine, but can we at least get a Time Attack mode?

Re: Talking Point: Nintendo Direct February Partner Predictions - What Do You Want To See?

topsekret

Since I'm not interested in key cards (and let's be real: all the Switch 2 games in the show will be key cards), the only realistic thing I'm hoping to see is more Switch 1 ports for classic games. Top picks include:

*More CAVE ports (especially Mushihimesama Futari)
*Castlevania SotN & RoB (hopefully they can just do new ports and call the collection something other than Requiem to get around the Sony issue)
*Xenogears or Xenosaga
*More Falcom ports (Cold Steel I & II or missing Ys games)

Re: Nintendo Direct Partner Showcase Announced For Tomorrow, 5th February 2026

topsekret

As expected—Nate doesn't miss with Direct timing.

I'm not gonna bother watching this one since, as a Partner Showcase, it's clear that virtually all the Switch 2 games will be GKCs. No use getting my hopes up. Instead, I'll just scan the headlines after the event to see if there's any good Switch 1 announcements.

On the Switch 1 side, I'm just hoping for more ports of classic games:

*More CAVE ports (especially Mushihimesama Futari)
*Castlevania SotN & RoB (hopefully they can just do new ports and call the collection something other than Requiem to get around the Sony issue)
*Xenogears or Xenosaga
*More Falcom ports (Cold Steel I & II or missing Ys games)

Re: Nintendo Responds To Dispatch Switch Censorship With Official Statement

topsekret

So Nintendo confirms that they have their own "content and platform guidelines" which they require devs to abide by to release games on their platform, separate from the rating from ratings boards.

All they're saying is that they don't get the source code for random 3rd party games to manually add censor bars themselves (duh). Instead, they just tell the 3rd party, "sorry, this ain't gonna fly." Then the 3rd party chooses to either not release the game on Nintendo platforms in the affected regions, or to censor the game and resubmit.

Re: Rumour: A Nintendo Direct May Be Coming As Soon As Next Week

topsekret

Are you kidding me? A Partner Direct? Nintendo's 1st party lineup is looking pretty barren right now; it really feels like they're coasting. Only 1st party games I'm really looking forward to at the moment are Fire Emblem and Splatoon Raiders.

Knowing that it's a Partner Direct, I'm not even gonna bother watching cause every game is gonna be a GKC.

Re: Virtua Fighter 5 R.E.V.O. Lands March Release Date On Switch 2

topsekret

Man, screw Game-Key Cards. The VF5 Ultimate Shodown got a real physical release for PS4 through LRG. Unfortunately, the GKC release significantly lowers the chance of LRG doing a real physical release for Switch 2.

And here I thought maybe Sega was gonna start doing more real physical releases after their pivot with Sonic Racing Crossworlds. Guess that was just a one-off and we can expect future Sega releases to continue to be GKCs.

Re: Review: The Legend Of Heroes: Trails Beyond The Horizon (Switch 2) - A Step Up From Daybreak II

topsekret

@Maple "You can still download all the Wii games you bought even tho the shop was closed years ago, same for 3DS.

Not sure what got you all thinking that Nintendo will shut down your console or prevent you from downloading games you already purchased from sheer pleasure."

I hate to be the bearer of bad news, but Nintendo itself has already confirmed they will eventually terminate the ability to redownload Wii games. From their official FAQ:

"In the future we will close all services related to the Wii Shop Channel, including the ability to redownload WiiWare and Virtual Console games"

This doesn't do much to inspire confidence that the same thing won't eventually happen for 3DS, Wii U, Switch, and Switch 2.

Re: Review: The Legend Of Heroes: Trails Beyond The Horizon (Switch 2) - A Step Up From Daybreak II

topsekret

@Maple Okay, now delete Octopath Traveler 0 from your Switch 2 and try to to play it from the GKC while you're in airplane mode. It won't launch, cause there's literally no data on the cartridge.

With PS4/PS5, the discs actually do contain a playable build the majority of the time. (Again, go check out doesitplay.org to see the stats for yourself.) Sure, many games still have patches, but they are still fully playable from start to finish on Playstation without the internet, just like what we used to have on Switch 1.

And because Switch 2 storage is tiny and Switch 2 games are massive, good luck trying to cram all your games on there in the future to prepare for the inevitable server shut down 20+ years from now.

If you don't care, that's fine. Maybe you're okay with paying full price for long term rentals (or in Daybreak 2's case, full price + an extra $10 Switch 2 tax compared to all other platforms). But stop trying to pretend that PS4/PS5 have this problem on the same scale as Switch 2: they don't.

Re: Guilty Gear Strive Team Provides Update About "Future" Of Nintendo Switch Edition

topsekret

Dang, that sucks. I had a feeling future support was gonna be iffy after they randomly didn't add the 2 new stages to the Switch version in the last update. Such a shame, cause at a technical level, the port is really solid.

Interesting word choice, though. He mentions how updates "beyond" Version 2.0 are under question, so that makes it sound like Switch will still at least get the initial Version 2.0 update.

If they do a Switch 2 version, hopefully Switch 1 owners will be able to get that for free, or at the very least, with a cheap upgrade pack.

Re: "This Just Didn't Fit Into My Gaming Lifestyle" - Hideki Kamiya Isn't Happy About Switch 2's Lack Of A D-Pad

topsekret

Yeah, I really wish the Joy-Cons had a proper D-pad. If Nintendo won't do it, hopefully an accessory manufacturer like Hori does it. And hopefully it includes all the standard Joy-Con features so it can be an outright replacement. One of the crappy things about the Hori left Joy-Con was it didn't support wireless, so it couldn't be used to play shmups with a Flip Grip.

Re: Censored Dispatch Artwork Spotted On Nintendo's Digital Storefront

topsekret

@RiasGremory Unfortunately, they have started censoring and banning games in the US and EU over the last year.

Here's a recent article about how the game Brave x Junction had to be censored only on Switch to release outside of Japan. Playstation and Steam versions were not censored (Nintendo Everything).

Xseed also recently announced that they had to cancel the release of the Corpse Party Tetralogy Pack outside of Japan due to "current platform guidelines" (Nintendo Life).

Last year, Idea Factory announced that they had to cancel the western release of the Neptunia trilogy and Death End re;Quest: Code Z due to the content of those games "not complying with Nintendo Guidelines" (Nintendo Life).

Last year, the developer of the bullet hell shmup Redneg Allstars announced that his game "has been restricted in Europe and the U.S. due to expression restrictions" (Nintendo Life).

Nintendo has done a total 180 from their laissez-faire approach in the early Switch years. They are now aggressively censoring and banning content that their Council of Karens find offensive.

Re: Nintendo Has A Game-Key Card Alternative In The Works With Smaller Switch 2 Carts

topsekret

@HalBailman Virtually every indie game that gets a physical release costs more at retail compared to on the eShop.

Here's some more Switch 1 examples:
*Touhou Luna Nights ($17.99 eShop, $39.99 retail)
*Chronicles of the Wolf ($19.99 eShop, $29.99 retail)
*Steamworld Heist II ($29.99 eShop, $34.99 retail)
*Class of Heroes I & II Complete Edition ($34.99 eShop, $39.99 retail)
*Gal Guardians: Servants of the Dark ($29.99 eShop, $34.99 retail)
*The House of the Dead 2: Remake ($24.99 eShop, $39.99 retail)
*Pepper Grinder ($14.99 eShop, $29.99 retail)
*Tevi ($34.99 eShop, $39.99 retail)
*Balatro ($14.99 eShop, $29.99 retail)
*Antonblast ($19.99 eShop, $34.99 retail)

I could keep going. And I haven't even touched games that get physical releases through limited print companies like Limited Run Games.

If Nintendo has a "rule" that retail prices have to be the same as eShop prices, it sure seems like a lot of unrelated devs found ways around that "rule."

Re: Nintendo Has A Game-Key Card Alternative In The Works With Smaller Switch 2 Carts

topsekret

@HalBailman The theory about retailers forcing digital games to be the same price as physical games needs to die. It is patently false as there are multiple counter examples:

*No Sleep for Kaname Date ($40 digital, $50 physical (both the real physical Switch 1 version and the fake physical Switch 2 GKC LMAO))
*Hades II ($30 digital, $50 physical)
*Yooka-Replaylee ($30 digital, $50 physical)

Many publishers do choose to make them the same price, but retailers are not forcing them too. Cause if that were the case, how did the above games get away with making digital cheaper? It is simply a publisher choice.

Also, some turbo-***** publishers like NISA are increasing their prices on Switch 2 compared to all other platforms by $10 while still using GKCs for physical! Look at Trails Beyond the Horizon: $60 on all other platforms (Switch 1, PS4, PS5, PC), but $70 on Switch 2 for no reason.

Re: Nintendo Has A Game-Key Card Alternative In The Works With Smaller Switch 2 Carts

topsekret

Kinda funny how Inin confirmed this and had to quickly alter their statement after they clearly received a firm email from Nintendo's lawyers regarding NDA.

Unfortunately, this doesn't really bode well for the widespread adoption of the smaller card sizes. When 64 GB was the only option, Inin said they'd have to increase the price by €15. Now, they're presumably using the smallest of the available new card sizes, and despite this, they still need to charge a €10 premium.

The original rumor was that the 64 GB cards cost about $16. And it was pretty common to see the few multi-plat Switch 2 real physical games cost $10 more compared to other platforms, which implies that those publishers were still eating about $6 of cost and passing $10 to consumers. So with the new smaller cards, it looks like for sufficiently small games, publishers won't have to eat any cost, but consumers will still need to pay a $10 premium.

This might be enough of an incentive for smaller publishers of more niche games that target the hardcore to do real physical releases since they won't have to decrease their margins, which is what we are seeing with Inin. But I think mainstream publishers with more mass-market games are probably gonna stick with GKCs, unfortunately.