Comments 511

Re: Trails In The Sky 1st Chapter Switch 2 Edition 'Upgrade Pack' Confirmed

topsekret

Wish there was a proper Switch 2 Edition on a cartridge like Rune Factory. Or a free upgrade like FFT. But I guess $1 upgrade is bearable.

I guess it's better than what they're doing for Trails Beyond the Horizon (Switch 2 Game-Key Card, no upgrade path, and $10 more than all the other versions).

Why the dramatically different handling of the two games despite being in the same franchise from the same dev? Is it just a case of NISA being extremely greedy and GungHo being less greedy? If so, I really hope NISA loses the Falcom licenses (as Xseed did before them) and GungHo takes it over from here.

Re: Video: Uh Oh, Elden Ring On Switch 2 Has Issues In Handheld Mode

topsekret

Man, it can't even hold 30 FPS?

And as we've seen time and time again on Switch 2, basically no games seem to know how to actually implement VRR correctly with LFC. I think the only game confirmed to use it correctly is Welcome Tour for the little VRR demo? What's the point of the feature if devs don't use it?

I guess on the bright side, if it's a crappy port, I'll feel less bad if it does end up being on a Game-Key Card. Cause I absolutely won't pick it up if it's on a GKC, so if the port's bad, then it would feel less like I'm missing out.

Switch 2 is looking to be pretty bad for 3rd parties... If this is the kinda support we're getting fresh out of the gate, imagine what it'll look like once PS6 hits and devs start chasing even higher spec targets.

Re: Metroid Prime 4 Rating Spotted On Nintendo's Website

topsekret

I don't know why the article included the generic description of what a T-rated game could have, when in the embedded image from Reddit you can see what Metroid Prime 4 actually has ("Animated Blood" and "Violence"). Now the poor readers are confused thinking the game has swearing and gambling lol.

Re: Video: Pokémon Legends: Z-A - Nintendo Switch 2 Edition Full Gameplay Demo

topsekret

@OrtadragoonX Obviously PS2 couldn't handle the raw output resolution nor the high poly character models. But the environmental detail feels way below a high-quality PS2 game like FF XII. For god's sake, the buildings in Z-A are just cubes with tiling textures!

Look at it the other way: the HD remaster of the PS2 game FF XII looks way better than this.

Game Freak is totally incompetent when it comes to designing a 3D world.

Re: Dragon Ball: Sparking! ZERO Switch And Switch 2 Performance & Resolution Detailed

topsekret

810p and 30 FPS on Switch 2? Yikes, game doesn't even look that intensive.

First set of comparison images is pretty interesting, the city looks completely different between the two. I'm assuming the Switch 2 version is closer to the other versions and they basically remade the whole environment for the Switch 1 version?

Seems like they put more effort into optimizing the Switch 1 version than the Switch 2 version.

Re: Pokémon Champions Confirmed For Switch 2, Includes "Free-To-Start" And "Paid" Digital Version

topsekret

Paid version better just let you build whatever team you want without grinding for in-game currency to fix the stats of the Pokemon they give you.

This is one of the reasons I quit playing Pokemon (the other being the garbage production values of the modern games). I just don't have the time to waste anymore doing tedious grinding before I can get to the "real" game that is the competitive battling.

Grinding is such a stupid concept for a competitive PVP game. Imagine if in Street Fighter your Ryu's attacks just did a little less damage than your opponent's because your opponent grinded their Ryu longer than you.

Re: "Get Your Act Together" - Something's Not Quite Right With Clear River's Toaplan Collections

topsekret

@sfb Cool, thanks for testing. It can be a bit hard to tell for sure just by feel. There could definitely be some placebo at play, but if you are playing better in the new version, it could be due to maybe like 1 frame less of lag.

At the very least, it sounds like it isn't worse than the Saturn Tribute, which is supposed to be around 6 frames lag. 6 frames is about when I start to notice input lag, especially coming off of a really responsive game like Mushihimesama (3 frames of lag on Switch).

I find Batsugun Saturn Tribute to be playable, but not ideal. I find myself having to anticipate bullets more than usual and be a bit more pre-emptive with my positioning to compensate for the slightly longer input delay.

And congrats on being number 3 on the leaderboard! Always fun to rush to the top in the early days of a game's release. Unfortunately, I won't be able to join in on the fun till my physical copies from LRG arrive in a few weeks.

Re: Tekken 8 On Switch 2 Would Be "A Lot Of Work", But Director Isn't Ruling It Out

topsekret

I'm honestly fine with them not releasing the game on Switch 2, as we all know it would be doomed to be on a Game-Key Card if it were released in the current climate. For me, a game being on a Game-Key Card is the same as the game not existing.

Maybe if they wait a few years before considering a port, cartridge prices will go down enough for them to put it on a real cartridge. And more DLC would be released by then that could be included on the cartridge. That would be the best-case scenario.

Re: Poll: So, Will You Be Getting The Switch 2's Next Exclusive 'Drag x Drive'?

topsekret

Unfortunately, I didn't really have a lot of free time this weekend, so I only got to play for about 30 minutes. I had fun, but I think if I wanted to get into the game properly, I'd need to invest in some ergonomic mouse mode shells for the Joy-Cons. They're just way too thin to hold like a mouse comfortably for prolonged periods of time.

Speaking of which, anyone have recommendations for mouse mode shells?

Re: Octopath Traveler 0 Has Been Rated For Switch And Switch 2

topsekret

@SabreLevant Even physical games use digital storage space for save data, updates, and DLC. And though I vastly prefer physical and will always choose that over digital when it's an option, I do have a fair amount of digital games on Switch 1. I got like 600+ physical games and 200+ digital games. So I easily filled up a 1 TB micro SD card on Switch 1. But if those 600+ physical games were digital instead, I'd probably easily need more than 4 TB.

After transferring to Switch 2, I don't have enough space to fit everything on the internal storage. And a 1 TB micro sd express is way more expensive than a 1 TB normal micro sd card. And even if I got one, I'd basically just have enough room for all my old Switch 1 stuff and nothing for Switch 2. I don't like having to delete and redownload to all the time depending on what I wanna play.

With Switch 1 my rule for buying digital was basically the same as it is for Switch 2: I'll only consider buying digital if the game satisfies three conditions:
1. Must be very cheap (around $10 or less).
2. Must be small in file size (ideally 1 GB or less).
3. No existing physical version.

Which basically means only indies. For AA and AAA publishers, I expect them to put their games on a cartridge. If they don't, I refuse to support them.

Regarding the concern about digital ownership, you are right, despite removin the ability to purchase digital games on the Wii, DSi, Wii U, and 3DS, Nintendo does still provide users the ability to redownload games they've already purchased...for now.

But if you read the FAQs that they release when they shut down their stores, you'll see that they say you'll still be able to redownload games "for the foreseeable future." That's very vague and non-committal, they are leaving themselves an out to shut that down too in the future.

Think about it like this: Nintendo is a business. They exist to make money. Those old digital stores no longer make money for them. Yet Nintendo still has to pay operational/maintenance costs for those servers to support redownloading. This means they are a net-negative for Nintendo. Do you really think Nintendo will continue to pay the costs to keep the servers running indefinitely out of the goodness of their hearts?

Re: Apex Legends Switch 2 Performance And Resolution Upgrade Detailed

topsekret

@Max_the_German Let's walk through an example. You mentioned 1536x1080, so let's use that.

We both agree that if you render to 1536x1080 and then scale that to fit a 1920x1080, it will be stretched horizontally, right?

I've never heard of the term "anamorphic" till today, but I think I know what you're saying after reading about it a bit.

The 1536x1080 would look as if you took a 1920x1080 image and then scaled it to 1536x1080. Essentially, it would look squashed. But then if you take that 1536x1080 and scale it back to 1920x1080 it would have the correct proportions?

Of course, for it to be a performance win, the game would have to render directly to a 1536x1080 render target. I do believe you could do some tricky stuff with the transformation matrices to achieve this effect, however, there would still be a loss of quality since you are losing information on the horizontal axis.

Essentially, you are forcing ALL the information loss to be on the horizontal axis, whereas if you render to a proportionally smaller render target, the information loss is distributed evenly between both axes. To me, the latter seems more desirable, though, academically, I am a bit curious to do a side-by-side comparison with both techniques.

Re: Rumour: Three Games Were Pulled From Nintendo's Direct Partner Showcase, According To Veteran Games Journalist

topsekret

@Yalloo I'll admit, it's a massive cope, but it does in fact take time to manufacture cartridges. Especially if they need to wait till they have a good enough build to put on the cartridge (as opposed to just a license key).

Why do you think the physical version specifically of Sonic Racing on Switch 2 is coming out much later than the digital version?