Comments 511

Re: Japanese Charts: Pokémon Is Still On Top As Mario Kart World Approaches 2 Million Physical Sales

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@kmtrain83 I'll add a GKC comment of my own: I'll bet P3R would have sold better if it was on a real cartridge.

P5R had a much stronger opening week on Switch 1 with nearly 46k, so a little more than 7.5 times the sales of P3R.

Obviously, install base plays a role as well, and there were about 10 times as many Switch 1s floating around in Japan at the time compared to Switch 2s now. But obviously, some people double dipped for the Lite and OLED models, so not all of those systems belonged to unique players. And we all know that a game's sales are not just a simple proportion of install base (which is why in Japan, despite there being 4.5 times as many Switch 1s compared to PS4s, day-1 multiplats sell at most only 2 times more on Switch 1).

I'd wager P3R potentially would have sold 2-3 times more if it had a real physical release.

Re: Bandai Namco Is Looking To Revamp 'Shadow Labyrinth' In An Upcoming Update

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@anoyonmus Is your performance complaint related to the Switch 2 version when docked? I've heard that if you set the Switch 2 to output to only 1080p in the system settings it helps.

Though I agree, they should fix it. That's the main reason I've held off from purchasing the game.

Also, I hope they preserve the original difficulty as an option, or add an even harder one. Games today are too easy.

Re: The First Review For Dragon Quest I & II HD-2D Remake Is In

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Question
Will you be getting this game on the Switch or Switch 2 this week?

Answer
I will purchase the Switch 1 version since it is on a real physical cartridge as opposed to a GKC. However, since Square Enix is not offering an upgrade path, I'll wait for a sale. I would have picked it up at launch if there was at least a free Switch 2 upgrade pack (like they had for FFT).

Re: Sakurai Confirms Day One Update For Kirby Air Riders On Switch 2

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@HugoGED If it's just online missing on the cartridge, it's not a big deal, since the online will be dead anyways by the time the eShop servers shut down.

But no local wireless on the cartridge would be a bit disappointing since there's no reason you shouldn't be able to play that after the servers shut down. Though I guess on the bright side, if the person you were wanting to play local wireless with has the patch on their console, you could download it locally from them using the "Match Version with Local Users" feature.

Re: Fallout 4: Anniversary Edition Brings The Apocalypse To Switch 2 In 2026

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@UltimateOtaku91 The funny thing is, a new Bluey game got announced today and it's getting a real physical Switch 2 release (I'm looking forward to the Nintendo Life article on that for obvious reasons lol), but these AAA devs refuse to do real physical releases. 🤣

The lack of any physical presence for this could make it easier for LRG to secure a release in the future. And they have a relationship with Bethesda for the Doom games.

Re: Opinion: Pokémon Legends Z-A Is The Creepiest Entry Yet, Not In A Good Way

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@UltimateOtaku91 Ah, thanks for the info. I've been pretty unplugged from the wider Pokemon franchise for a long time now.

I think the best solution would be to decouple the other arms of the franchise from the games.

They already did that with the anime, right? Like didn't they finally break the pattern of having to have Ash visit the new region? And didn't the last season with Ash also kinda break the pattern by having him visit lots of past regions? And I remember back in the early days, they had that entire "filler" with the Orange Islands, which had nothing to do with an actual game region.

And even in the TCG, they were always coming up with gimmicks in lieu of having content from a proper new mainline game. Things like Dark Pokemon, Trainer's Pokemon, Light Pokemon, Delta Species, etc...

Re: Opinion: Pokémon Legends Z-A Is The Creepiest Entry Yet, Not In A Good Way

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@UltimateOtaku91 Yep, agreed. Pokemon being a massive multimedia franchise is really a double-edged sword. The mainline games have to release with certain frequency to provide content for the rest of the franchise.

But the funny thing is, these Legends games, while considered "mainline," aren't really new generations, so I don't think they are expected to push the rest of the franchise forward the same way the traditional generation mainline games are. But despite this, they still have extremely tight deadlines and low budgets.

From a quality standpoint, I just don't think their current business model is working anymore.

Re: Opinion: Pokémon Legends Z-A Is The Creepiest Entry Yet, Not In A Good Way

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@UltimateOtaku91 So uh...why does the largest, most profitable multimedia franchise and fourth best selling game franchise have such a small budget for its mainline games? We know they have the money, why not invest that in the games to make them better?

This is exactly the problem. TCPI and Game Freak don't put in money or effort cause fans will slurp up whatever slop they churn out. Why invest more money to make a better product when it'll sell the same regardless?

Re: Opinion: Pokémon Legends Z-A Is The Creepiest Entry Yet, Not In A Good Way

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@Fazermint Don't you think it's a bit of a shame that the new game from the largest, most profitable multimedia franchise and fourth best-selling game franchise is "upper mid tier at best?"

Most of the people actively complaining about these games are doing so out of their love for the franchise and desire to see it live up to its full potential.

Re: Opinion: Pokémon Legends Z-A Is The Creepiest Entry Yet, Not In A Good Way

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@w1p3out There was an interview several years ago where programmer and director Masayuki Onoue from Game Freak said that they have two different production teams and basically admitted that their Pokemon projects are lower priority:

There are two different production teams here, simply named Production Team 1 and Production Team 2,” Onoue explained. “Team 1 is fully dedicated to Gear Project, while Team 2 is for the Pokémon operation.

What that means is that Game Freak as a company is prioritising Gear Project, which is production team number one, more than Pokémon in general. We are always trying to create something that is equally exciting, or more exciting than Pokémon.

I'm assuming their Team 1 is working on that ambitious Project Bloom game. I don't think modern day Game Freak is really passionate about Pokemon. So they just phone it in to get a pay check to fund the projects they really care about.

Re: Nintendo Reportedly Increases Switch 2 Production To 25 Million Units For Year 1

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@jsty3105 I mean, they gave devs more choices on Switch 1. On Switch 1, they had 1 GB, 2 GB, 4 GB, 8 GB, 16 GB, and 32 GB carts. Why not replicate those options at least? Why not literally just use existing Switch 1 cartridges to hold Switch 2 binaries? Sure, some games will need faster read speeds, so a new cartridge design is necessary to accommodate that, but why force non-demanding games to use that if they don't need it?

And they've already made it more complex for developers since apparently the Switch 2 cartridges, despite being faster than Switch 1 cartridges, are noticeably slower than micro SD express cards. So devs are already needing to theoretically* consider read speeds when considering whether or not to use a Switch 2 physical cartridge.

*In practice, we all know that the devs are just opting for GKCs cause they are cheaper so they make more money off each sale.

(Btw, I appreciate your measured response.)

Re: Feature: "We Have Absolutely No Intention Of Neglecting Her" - Persona 3 Reload Devs On FeMC And Porting To Switch 2

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@Ziondood Hey Zion! Thanks for the followup and the transparency! Glad you asked the question.

I'm guessing their PR instructed them not to engage in any discussion about GKCs. They probably know that if they're honest and say it's just a business decision to increase profits it would make them look bad. And if they tried to add weird spin like NISA did ("We decided to release this title as a Game-Key Card on the Nintendo Switch 2 as we believed it was the most beneficial option for our customers."), it would look even worse.

I guess their refusal to respond at least tells us that they know people hate GKCs, but rather than attempting to control the narrative, they're just hoping it eventually blows over.

But here's my copium conspiracy theory: what if the reason they didn't wanna talk about it at all is cause they already have a full physical LRG release planned and it'll be announced next week at LRG3 and they don't wanna spoil the surprise?! One can dream...

Re: Feature: "We Have Absolutely No Intention Of Neglecting Her" - Persona 3 Reload Devs On FeMC And Porting To Switch 2

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I appreciate Zion asking a hardball question with the question about the frame rate issues in the demo. Hopefully they are true to their word and iron it out eventually.

Though I'm disappointed Zion didn't also ask about their decision to use a GKC for this game. Kinda surprised he didn't considering he made an entire video back when the port was announced lamenting it being on a GKC.

I'm hoping they eventually work with LRG to make a complete physical version with all the latest patches and DLC. That's the only way I'd ever buy this on Switch 2. It seems like a possibility since they worked with LRG in the past for physical releases for P3P and P4G. And Sega isn't opposed to re-releasing more complete physical versions of older games through LRG (they did this with Valkyria Chronicles 4).

Re: Two More Switch Games Have Received Compatibility Updates On Switch 2

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@AG_Awesome Thanks for the tip about the Joylocks. I was eyeing those, but wasn't sure if you could use them without that shell. I'm not too keen on their shell cause then it forces you to use their special dock.

While not perfect, the Switch 1's ergonomics allowed me to play it in handheld for long periods of time with no issues. But unfortunately, the Switch 2 really doesn't feel comfortable for me to hold for long periods of time.

Re: Two More Switch Games Have Received Compatibility Updates On Switch 2

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"The source also notes how this latest fix is an "interesting development" as it appears Switch games can be fixed for the Switch 2 at "any point"."

I'm assuming this just means that the devs released patches for these specific games to fix their Switch 2 issues, as opposed to Nintendo releasing fixes for their Switch 2 BC layer as part of a firmware update.

Anyways, glad to see that these games got fixed. I'm still really hoping for fixes for several other games:
*Raiden III
*Raiden IV
*Strania
*NieR Automata
*Trails from Zero
*Trails to Azure
*Tokyo Xanadu

I also wish Nintendo had an up-to-date central list of all games with known BC issues. As an owner of hundreds of Switch games, it sucks having to type in each game I own one at a time to see if there are issues or not.

Also, as the Crossbell Trails games demonstrate, there are games with issues outside of the issues that Nintendo officially acknowledges.

I really hope they keep working on BC till all issues are fixed.

Re: Poll: Is It About Time Game Freak Added Voice Acting To Pokémon?

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@chriswashere313 Who says they need to have a voice track for each text language? It's fairly common for games to support less voice languages than text languages. For example, all the Fire Emblem and Xenoblade games on Switch only have Japanese and English voice options and many additional languages for text. That would be a perfectly acceptable starting point for Pokemon.