Comments 64

Re: Donkey Kong Bananza Director Acknowledges Performance Drops: "We Prioritized Fun And Playability"

saanaito

This is kind of a bad look for Nintendo, considering this is one of their "hype train" games for a brand new system ... and yet, I can't fault them too much, because the game does seem fairly ambitious; and many folks, myself included, have played plenty of games on home consoles where performance would occasionally dip, yet we still enjoyed those games. Your mileage may vary, of course, but I can't see an occasional dip in frame rate as a deal breaker (as long as it doesn't happen in moments that demand precise input, at least!).

Re: 'Pinball Spire' Brings "Pinballvania" To Switch Today

saanaito

I bought the Steam version a few days after that launched last fall, and it's a short game, but a sweet experience. The music does indeed slap. Plus, a lot of gameplay snags and performance issues were ironed out on the Steam version, so the Switch version should make a much better first impression than the good one it already had on Steam.

The price is a bit steep for its length, but I don't regret buying it full price, and I still intend to buy the soundtrack.

LIGHT SPOILER: the final boss music, "The Seeker" is my favorite track. https://starlingoboe.bandcamp.com/album/pinball-spire-original-soundtrack

Re: Feature: Game Of The Year 2024 - Nintendo Life Staff Awards

saanaito

A good list! Paper Mario is a special game for me despite me having not played it as a child/on the GameCube, and while I didn’t beat it this year I definitely spent several good hours on it.

Balatro also took up way too many hours, and I bought it on multiple platforms this year.

Metaphor and Zelda: Echoes have both been amazing experiences for me, and I still have a long way to go on both.

My biggest games, though, have been the new Ace Attorney releases. The Apollo Justice Trilogy and the Investigations duology both came out this year, and I was lucky (for financial reasons) obtain physical copies of both collections. It helps that this year’s release includes the first official English localization of Investigations 2!

All in all, while not quite the biggest or flashiest year for the Switch, it was still a solid year for the system and a great year for games overall. Here’s to 2025 being an outright thrill ride if the Switch 2 comes out!

(I for one am going to need some big distractions from the world at large in order to make it through 2025 with my sanity intact.)

Re: Multiple Cartoon Network Games Have Been Removed From The Switch eShop

saanaito

This sucks. I’ve bought the Steven Universe games on my Switch and Samurai Jack BTT on my PS4, and while they won’t likely knock anyone’s socks off, they are all quite enjoyable games, especially given the reputation licensed games usually have. (I’m especially a big fan of the Steven Universe “Light” trilogy for being a turn-based RPG series with action elements, a la Paper Mario.) I can’t speak on the other games, but overall this is a big loss for everyone but the company heads.

Re: Rollercoaster Tycoon Classic Is Making Its Way To Switch Next Month

saanaito

RCT Classic is a real treat on other platforms. Besides smartphones, it’s also available on Steam (in addition to the original versions of RCT 1 and 2 with their DLC), and playing that on my Deck is at least manageable (though I need to pair a proper mouse for better game feel). Despite owning the Steam, Android, AND iOS versions, I am tempted to purchase the game for my Switch and see how the button controls fare. I will likely have to wait until after a sale, though.

Re: Guilty Gear Strive's Switch Edition Won't Support Crossplay

saanaito

Fine by me. The presumed reason (Switch users rely more on Wi-Fi) is understandable, especially given how (understandably) sensitive the fighting game community seems to be about network performance, resulting from the nature of fighting games. Plus, the Switch’s weaker hardware might have imposed technical hurdles that would have affected crossplay in ways we haven’t realized.

Still a must-buy for me, especially if any physical release includes all of the DLC thus far on the cartridge. I’m only interested in casual play with friends, and in enjoying the story content.

Re: Sonic's New 3D Game Will Reportedly Remain "Exclusive To Apple Arcade"

saanaito

Looks fun, but it’s a serious bummer that it’s going to be stuck on Apple Arcade. Not everyone has an iDevice, and even that subset of people who do won’t want to pay $8/month just to rent a new Sonic game. Playing these games with the touchscreen or even a Bluetooth controller isn’t exactly my idea of a top-class gaming experience, either …

And yet here I am, still hanging on to my Arcade subscription over a year after I signed up just to play Horizon Chase 2, and now I’m super excited to try out Dream Team on my iPhone 13 when it launches. Horizon Chase 2 did eventually get a console port after one year of Arcade exclusivity. Perhaps Sega will do the same with Dream Team in early 2025.

Re: Review: Horizon Chase 2 - More Arcade Racing, With Some Bumps In The Road

saanaito

Seeing the Epic Games login screen hurt my soul. I forgot that Epic bought the developers last year, and I feel that Epic ruined this port's chances of being good since Aquiris probably got put on Fortnite duty. The Apple Arcade version was a delight when I played it on my tablet (an 8th-gen iPad).

I truly hope that Aquiris gets a chance to polish the Switch port and reduce the present of Epic in the game.

Re: Talking Point: Who Did You Marry In Fire Emblem: Awakening?

saanaito

A lot of people were horny for Tharja, huh?

Awakening was an important game for me, as I ended up using it to explore womanhood a whole seven years before I knew I was a woman. However, I wasn’t (and mostly still am not) interested in men, so I spent a lot of time making friendships with the other women among the Shepherds until I was suddenly roped into marrying Chrom. I was … hesitant, but went along with it.

Lucina and Morgan, though, were my everything for a while. I went full “not my children, you BITCH” for them at times and probably deprived Morgan of some much-needed levels, to the point that I had to take him out of battles. Oops.

In a later playthrough, I ended up marrying Stahl. He’s just so level-headed and such a sweetheart at his core. I had so much trouble adjusting to Lucina not being my daughter, though. ^_^;

Re: The Nintendo Switch Was One Of The Top Black Friday Purchases This Year

saanaito

Monster Hunter Rise was $20, so I decided to pick that up and see what the fuss was about. I was also able to snag physical copies of Persona 5 Royal and Digimon Survive (Switch versions of both) for half their retail prices each!

I might cave in and pick up a Switch OLED model next year, I spend most of my game time in handheld mode.

Re: Random: Nintendo's Switch Online 'Expansion Pack' Trailer Is Now Its Most Disliked YouTube Video Ever

saanaito

@Clyde_Radcliffe My thoughts: $50/year being "expensive" is subjective. I can afford it; but I still don't want to pay for it because I don't feel it's not a good value for the money. It's a rip-off, in the sense that it's an unfair exchange.

Among the people who can't afford the price, some of them may simply not have the funds to pay the $50 all at once. It sounds nice that it's "a cup of coffee per month", but I imagine that not many people like the idea of buying twelve cups in advance, in one shot.

Re: The Switch N64 Controller Doesn't Play Nice With Everything, For Now

saanaito

Emulation or not - this is a $50 controller. Many console controllers* at that price are also officially capable of functioning as PC gamepads. People have paid for the product, they own it now, and it's well within their rights to try to use it as they see fit, regardless of whether the use case is "supported" (although they certainly aren't entitled to customer support for "unsupported" usage).

I, for one, might try to play A Hat In Time on my PC with this controller, if I ever pick one up.

*mostly Xbox and third-party controllers

Re: Best Nintendo Switch Roguelikes, Roguelites And Run-Based Games

saanaito

I'm sad that Tangledeep (still) didn't make the list. It's got a wonderful 16-bit charm while offering a meaty roguelike adventure. (I may be biased though, as I was a backer when it was on Kickstarter.)

With that said! There is a lot of good stuff on the list. I love Slay the Spire, and Yodanji is an interesting little game that I've yet to crack but find charming. And Hades, that juggernaut, is not to be missed.

Re: Digimon, Eat Your Heart Out: Monster-Fusing RPG Cassette Beasts Is Coming To Switch

saanaito

Oooh, I'm glad this has been brought on my radar now! That trailer music is infectious.

EDIT: The overworld style makes me think of Pokemon DPPt, with some technical upgrades one might see if the DS was a bit more powerful. The "side view" battle scene style is normally not my favorite, but here I feel like it works - plus I'm excited for an indie "monster collector" game that doesn't stick to 1v1 battles! (2-on-2 Pokemon battle fans rise up!)

Re: Best Tony Hawk Games Of All Time

saanaito

I played 1 and 3 on my PS1; so many good memories - especially my constant practice on 3's Foundry level trying to get a 1 million point run. I succeeded, and I hopefully still have the replay, but I've never been able to replicate the feat.

I just got the new Switch game in the mail yesterday, and I'm looking forward to having a grand time with it!

Re: A Little Golf Journey Will Start Its Round On Switch This Summer

saanaito

I've played OK Golf on my Android devices a fair bit, and I've enjoyed it. I like that they seem to have carried over the art style. Looking forward to this!

EDIT: Judging by the trailer, they may be bringing over the courses wholesale. I definitely recognize a few of those. Some others seem completely new, at least.
Oh well. I paid three bucks for the Android game and it started with less than half the courses it has now. I'm willing to pay for an enhanced Switch port if that's what this amounts to.

Re: Beach Buggy Racing 2: Island Adventure Adds Hot Wheels Booster Pack DLC

saanaito

@THUNDERM00SE IIRC there aren't any microtransactions in the Switch version of the first game, nor are there any in the Switch version of the second game. Thank goodness, since the Android and iOS versions go too far.

I've really enjoyed both games on my Switch, enough to complete the first one, and I'm still clocking hours on the second one. Definitely worth the price, but if you're on the fence, I won't blame anyone for waiting on a sale.

This DLC adds some greatly wanted new tracks, as the second game's track roster is dominated by revised versions of the first game's tracks, adding only a few new ones. With the DLC, the track total is now 27.

Re: Soapbox: It's Time To Normalise Giving Up On Games Early

saanaito

I sometimes wish I could get into the mindset that the author writes about. Unfortunately(?) for me, a lot of my drive to finish a game comes from the simple desire to know what happens next. Sure, I could predict the general line of events, but I always find myself wanting to find out exactly how the developers make it come to life.

So quitting a game partway, even if I'm not enjoying it at the moment, often leaves me feeling unaccomplished if it has a story to follow.

Re: Final Fantasy VII's Sephiroth Arrives In Smash Ultimate Next Week, But There's A Way To Unlock Him Early

saanaito

There is a bit more value to fighter purchases than just the characters, though. Keep in mind that every DLC fighter for Ultimate has also included a new stage, plus new music.

I admit that can still be a hard sell for some people, at $7, but I feel it's worth considering.

I was lucky enough to receive some eShop funds for my birthday in September, so I used a good chunk of them to purchase the phase 2 bundle, making the value a bit better. Even if I'm not personally a fan of every added fighter, I want to give my friends access to their favorites when we play Smash in local multiplayer. (Eventually ...)

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