Publisher Atari has announced that Rollercoaster Tycoon Classic will be launching on the Nintendo Switch on 5th December 2024.
Combining both Rollercoaster Tycoon and its sequel, Rollercoaster Tycoon 2, into one package, the Switch version has been given the porting treatment by Atari's partner studio Graphite Lab (Mr. Run and Jump, qomp2).
Released in 2016 for Android and iOS, Rollercoaster Tycoon Classic was developed by Origin8 Technologies and original creator Chris Saywer. It received positive critical reception and, along with the franchise at large, is considered to be a pioneering example of the management simulation genre.

Here's what Ethan Stearns, VP of games publishing at Atari, had to say:
“Fans of RollerCoaster Tycoon Classic have been hoping for a Switch version and we are excited to bring it to the platform. Our partners at Graphite Lab did an amazing job translating RCT Classic’s detailed keyboard-based controls to controller input.
“Bringing RollerCoaster Tycoon Classic to the Switch, with its massive install base, is an opportunity to re-engage lapsed players, provide active players with another great hardware platform, and reach a new generation of players who will now discover the franchise on the Switch.”
What are your thoughts on Rollercoaster Tycoon Classic making its way to the Switch? Will you be picking it up? Let us know with a comment.
Comments 39
This game was so optimized it gave me delusions about what games could do for years later.
It sounds crazy but RCT3 really controls well on switch, I prefer it over mouse keyboard for a multitude of reasons (couch gaming is the biggest).
I’m looking forward to these nice sinterklaas game
Edit: 25€ is way too much, I expected 5€, this is 10€ on mobile and RCT3 is way more expansive…. I should’ve known, this is Atari publishing
The controls are going to be horrendous though aren't they?
One of my childhood favourites this. Always loved the grainy looking graphics.
Not sure if I'll get this myself as I'm not particularly interested in it personally but still, love to see Rollercoaster Tycoon 1 and 2 on Switch!
Oh my childhood nostalgia! I'll be buying this immediately!
Awesome! What a great surprise. I love them both and I think I will get this to enjoy the nostalgia for a while.
Oh great!!, long time since I played this game for a while, back when I had my old 90's gaming PC, I just hope they don't come out with the classic problem in Switch of not porting a game well, even games as classic as this one.
I still have a question about how Chris Sawyer made peace with Atari when a few years ago, he took them away the rights of his games due to problems that occurred between them.
Graphite Lab is from my state, so it's always good to see them at work. I wonder who's the one hesitating from them becoming Atari's third in-house dev: Wade not seeing it worth the cost yet, or the St. Louis boys not wanting to give up their freedom...
@ROBLOGNICK Yeah, this one seems like it'll be tough as the UI is very geared toward mouse-and-keyboard.
I love these games and would love a good Switch version, but it seems like it would require a bigger overhaul of the controls and menu system versus just the lazy "control stick moves the mouse pointer" thing we tend to get with these.
Wonder why it took this long but I'll probably pick it up.
@JSC016 If you got an Xbox you can buy and download Thrillville and it's sequel on it.
Oh man i love these games. Still have 1, 2, 3 and the expansions on disc.
About flipping time. I can't remember how long I've been harping on about a switch port of this. Fingers crossed we don't get entire modes cut like RCT3 did on switch at least.
Whoa, incredible. Is this going to be on PS/Xbox too? Will it have mouse and keyboard support? Man, I’m excited!
one of my favorite games of all time finally coming to one of my favorite systems of all time?
this is how i win
Physical release? Very pleased to see this classic on switch
OH LETS GOOOOO
Heck yes. I’m genuinely struggling to you kid what else I would even want ported at this point. I’m really glad the current shop is going to be backwards compatible.
Will wait for the LRG's inevitable physical release.
And man would I love to have The Sims 1 ported to Switch...
Will probably be a nightmare to control but I don't care.
As much nostalgia as I have playing the first game growing up, I wonder how well the controls will be optimized from the mouse/keyboard set-up that's so engraved into my brain.
It works great on iPad, so hopefully they have touch controls.
This game was a chunk of my childhood. I spent hundreds of hours building parks. I had a Harry Potter Land before Universal built those theme park sections.
As much as I love simulation games like the RCT franchise and the classic Zoo Tycoon games, it's unfortunately a genre I have trouble sinking time into these days.
Amazing! I have many fond memories of making dangerously unsafe theme park attractions with my cousin on his pc back in the day.
Spent an insane amount of time on these two titles back in the day. Loved Chris Sawyer games and had the privilege of chatting with him a few times on AIM back after he’d released Transport Tycoon.
@Overzeal Sid Meier’s Pirates!
Know what this makes me want, a 1994 EA/Bullfrog Theme Park remaster/remake...loved that as a kid on our DOS PC
Best game of all time on the best console…finally!
Is this physical? I would get it if it was
Always happy for releases on more systems, but I have it on both my laptop and my iPad, so I don't feel the need to pick it up on Switch. Happy for those excited for it though!
These were the real Minecraft back in the day. I loved these games and they will be day one for me.
I will NEVER forget when I got the original game. I went on a shopping trip with my mom and sister. I bought it early. Opening up the front cover (remember the old school PC game boxes?!) and seeing the game, I was already amazed. The torture of having to hang around my mom and sister as they shopped for bras! 😩 While I had this game in my possession!
When I finally got it home and got it running, I dropped the chicken wing I was eating! I couldn't believe what I was seeing. Back then, I was obsessed with roller coasters! I stayed up for three days in a row! I didn't have a computer desk. My computer was on top of my dresser. So my arm would hurt whenever I moved it out of the position it was in, while I held the mouse.
When I finally couldn't stay awake, I fell asleep. Only to be woken up by my mom. I had to go to a family dinner! 😩 sighs Childhood! 😆
What Atari can't be bothered and they know the later ones suck so bad they release the OG entries I mean it's cool to offer on Switch like RCT 1 was on OG Xbox but I mean the desperation you can see a mile away come on.
For things like Atari 50 for the Jaguar/Lynx games among history lesson/other systems sure otherwise no cared or thought much otherwise. Their ok 2000s efforts for other games sure but RCT they never did well with any time.
The studio working on it I'll give them a fair chance as never heard of them (but always open to studios trying, porting or otherwise) they probably have done great in the past but yeah it's a port job or remaster? Hmm either way good luck.
Not touched anything RCT since 3, 3 was fine but just didn't care for the art style and no idea the features I don't remember it enough while 1 & 2 I remember more.
Everything else was Atari trying too hard but not executing it as well.
There is making a game accessible but there is also making it dull and many of us fans of RCT aren't casuals too stupid needing it dumbed down, similar to why Xbox One Zoo Tycoon sucked too, it didn't need to be that dumbed down, it isn't Activision Budget range or others shovelware Tycoon games come on.
Screamride I take as a physics puzzle game on console. I enjoy the odd flash physics games.
There is a reason I get why Thrillville or others took off.
That or I find some depth did make some Project Highrise or Two Point series games too much for me over Sim Tower/Yoot Tower or Theme Hospital (didn't get into Theme Park World was too confusing what it's goals was after some points in level 1 even but Theme Hospital had no issues just how it ran).
I wasn't into how Theme Hospital played on PS1 while Game of Life was fine. But otherwise eh console ports go either way with too much button inputs or work really well. Also Keyboard/Mouse support would be nice for this.
Am always puzzled on how these type of games that were made for computer fair on consoles.
But can the switch handle mr bones wild ride!?
@DanElectrode
The Classic collection is the smartphone adaptation of the first two titles using touchscreen controls.
@Fiskern
Yeah, the dev was a genius and coded the whole game in assembly so that it could run perfectly even on a toaster.
RCT Classic is a real treat on other platforms. Besides smartphones, it’s also available on Steam (in addition to the original versions of RCT 1 and 2 with their DLC), and playing that on my Deck is at least manageable (though I need to pair a proper mouse for better game feel). Despite owning the Steam, Android, AND iOS versions, I am tempted to purchase the game for my Switch and see how the button controls fare. I will likely have to wait until after a sale, though.
Recently purchased RollerCoaster Tycoon 3 on Switch, and it's such a perfect game for handheld mode on the sofa. Controls are actually pretty good as well without a mouse and keyboard.
Leave A Comment
Hold on there, you need to login to post a comment...