ottoecamn

ottoecamn

Switch needs more fanservice games.

Comments 635

Re: Final Fantasy VII Remake Trilogy Is Getting A "Complete Edition" In Japan, And It Costs A Small Fortune

ottoecamn

@StewdaMegaManNerd
"You'd still have to download most of"

That's the thing. A proper cartridge can hold up to 64GB. Which means 64GB LESS that would need to be downloaded into the system's memory.

It's not a perfect solution, but it would give a real alternative for people wanting their storage space to be respected. If the whole "but it runs faster if it's all in the memory" thing is an issue, You'd still have the option to buy digital. Game Key cards remove that alternate option entirely.

Re: Juliet Is Back! Lollipop Chainsaw's New Game Gets A "World Premiere Demo" At TGS 2026

ottoecamn

@VirtualVisage87 the box office says otherwise.

I don't think Snyder was fantastic either but Gunn's approach was awfully planned out and sloppy.

He starts it off with Peacemaker, a show that is a hold-over from the precious universe and it's confusing for anyone looking in whether its part of this "new" universe or not, then he follows it up with an animated show nobody watched, then finally a Superman movie that, while okay, doesn't bother giving the character an origin, and can't even fully focus on him cuz he has to share the spotlight with a bunch of other C-List heroes (which also were already there) the general public won't really know or care about.

And then we got Supergirl.

I dont think i need to get into the flop that one was.

Re: Juliet Is Back! Lollipop Chainsaw's New Game Gets A "World Premiere Demo" At TGS 2026

ottoecamn

Here's my take:

  • No James Gunn isn't that big a deal. dude definetly lost his touch (just look at what he's doing to DC, and they gave him full control of it)
  • It'd be nice to have Suda, but I'm willing to give the new team a shot to prove themselves. They were very communicative about the issues of the Remaster and fixed most if not all of them through patches. Them giving out brand new outfits completely for free post launch instead of making them DLC does go a long way into earning some good faith from me.
  • They say the studio is pro-AI but that can mean a million things. What matters is how the final product is gonna look like.

Thankfully, TGS is around the corner, so we'll be able to see the game in action and judge by its own merits soon enough.

Re: Danganronpa 2x2 No Longer Getting A Full Cartridge Release On Switch 2

ottoecamn

@shiningpikablu252 if it was rhe case, I wish they'd just clarify. However according to a friend of mine (and by all means, he could be wrong), the biggest issue in the memory crisis is the lack of read-write chips, but game cartridges are read only, which hasn't been affected. Or at least not nearly to the same extent.

It's particularly weird coming from Spike Chunsoft, who have been fairly consistent with proper physical releases on the switch 2. they even said their Steins;Gate release will be full on cartridge, which makes this situation even stranger.

Re: EA Is Now Owned By Saudi Arabia's PIF, Silver Lake, And Affinity Partners

ottoecamn

@link3710 imma be real, if it brings massive layoffs... good.

It's like we've seen with Xbox, most AAA western studios are insanely bloated, with a bunch of "fake" jobs and middle management that only serves to slow down game development and put out worst games.

Even if the games they make don't get any better, I doubt they'll get any worse.

Re: Latest Physical Sales Data Proves The Format Is, In Fact, Dying

ottoecamn

Are y'all really not even gonna bring up the fact that according to Nintendo's annual sales data, physical packaged software was 45.4% of their sales (with Digital being 54.6%).

Sony tries to kill Physical media, Nintendo up and proves that, as far as their concerned, it's still a cornerstone of their market with a near 50/50 split with digital sales, and You guys don't even give that little factoid a passing mention?

Re: Review: Digimon Story Time Stranger (Switch 2) - A Superb RPG That Further Sets Digimon Apart From Its Rival

ottoecamn

@hel105 its a bit confusing: there's no "actual" upgrade path, what you do have is: when you insert the Switch 1 cartridge into the switch 2, it automatically downloads an update that brings the the visuals and performance to the same level ad the switch 2 version. But the software still counts as the switch 1 version (meaning that if you get any DLC, Make sure is thr Switch one version).

So basically, it IS the Switch 2 version even though it isnt.

Re: DOOM's Developer id Software Has Supposedly Lost Around 50% Of Its Team

ottoecamn

@OpheliaDynamight the thing about taking swings and having some misses is that you gotta get some homeruns in that make up for the misses.

People aren't owned jobs, and no business in their right mind is gonna keep paying people who do nothing but lose money.

You compare it with Nintendo but, in their case, Fire Emblem WAS gonna go bye bye until Awakening revitalized the series and proved it was worth keeping around.

Microsoft actually had that same mentality as Nintendo for years, they were very hands off with their studios ans IPs. And the result was the various financial failures they had.

What they need now is smaller teams, solid visions, and agile development. Not 14 layers of l bureaucracy and thousands of people not contributing.

Re: DOOM's Developer id Software Has Supposedly Lost Around 50% Of Its Team

ottoecamn

@Bizzyb to be fair, A LOT of thr studios they closed and people they laid off were involved in making games that were financial failures. (Compulsion games: South of Midnight was a Flop. Double Fine: Keeper and Kiln were massive flops. Undead Labs: hasnt made a single game since 2018, Obsidian: Avowed and Outer worlds 2 both underperformed).

I get that it sucks when people lose their jobs, but Xbox had waaaay to much fat that needed trimming in their studios. Specially considering the new CEO said their projects had 14 layers of middle management.

They had a very "hands off" approach to their studios, mostly letting them do as they pleased and that obviously wasnt working, and a good chunk of them were not making money. So I totally see why a reset was deemed necessary.

Re: Bandai Namco Is Bringing My Hero Academia: All's Justice To Switch 2

ottoecamn

@Bizzyb I doubt it since Marveleous has noy used game-key cards once, and Bethesda and CDPR are fsr from bring "indie or small" yet Indiana Jones and cyberpunk were physical cartridges. Even Sega released Sonic Racing Crossworld physically despite the rest of their output being GKC.

it's a deliberate choice by the publishers. Nobody is forcing them.

Re: Bandai Namco Is Bringing My Hero Academia: All's Justice To Switch 2

ottoecamn

@Nao120 my personal issue with GKC is mainly due to storage. I already had a pretty sizable switch 1 backlog and I like to have the all accessible at all times (most of my games are physical and I've been going out of my to track down physical versions of as many of my digital games to save up on storage space).

The GKC removes completely the ability to have a physical option and completely disregards the fact that there's only so kuch storage on the switch 2. Even with a 1TB microSD. (I actually didn't mind the concept of them when they were first announced since I thought they'd be limited to games too big for a cartridge or games that have constant live-service style updates. But the big publishers have been releasing EVERYTHING is GKC which just feels downright disrespectful).