Comments 10,158

Re: Game-Key Cards A "Sales Strategy Decision", Says Resident Evil Requiem Director

electrolite77

@CANOEberry

“ My words, sure. Also a reasonable inference from the attitude and tone of the arguments you're making.”

It’s not a reasonable inference, it’s just your words that you’re arguing with.

“As for "purchasing decisions", and my respecting them, there's your blatant hypocrisy”. Talking about "reality" and giving us "This is the way it is - and you're gonna like it!"

I never said this.

“is you trying to impose your ideology on the situation”

I never did this.

“If you want to celebrate choices being withdrawn from you”

I’m not celebrating anything.

“but don't expect us to go along.”

I don’t expect you to. I never said I did.

My whole point is a lot of people won’t care. They’re perfectly entitled to. That does not make them ‘feeble minded’ as you so condescendingly refer to them in post #69. You’re perfectly entitled to care, as is everyone who does care. But a lot of people simply wont. The rest is entirely you arguing against things I haven’t said.

Re: Game-Key Cards A "Sales Strategy Decision", Says Resident Evil Requiem Director

electrolite77

@ElkinFencer10

It’s getting quite funny. I can understand collectors being upset but they’re a very small part of the market. Some others seem to have made hatred of GKC (rather than the far more offensive Code in a Box games for example) their whole personality, which is comical.

Most of the market won’t care though. Imagine talking to someone who doesn’t spend time on sites like this. Thats most people, the kind who consume all their media on digital formats and subscription services. Try explaining that they shouldn’t buy and enjoy a game now because at some point in the future (when they might no longer be around or playing games) the servers will be turned off and if they haven’t already downloaded the game (that they’re supposed to be upset about not being able to access) they won’t be able to redownload it. That if they don’t buy it there’s a chance that at some point in the future publishers will go back to ‘full games’ (well, full games minus any updates or patches) on physical media (rather than just go digital only). They’d think you were crazy.

Re: Final Fantasy VII Remake Intergrade Director Highlights The Speed Problem With Switch 2 Game Cards

electrolite77

@BBBBBBBBBBB

“ Without GKC, the Switch 2 would be 95% digital only games or code in a box. If we kill them then the next Nintendo console will be that way it not even fully digital with just a backwards compatible slot if we're lucky.”

Exactly right. But the GKC thing is an interesting case study in how Online hysteria grows and how people follow each other.

Re: Pac-Man World 2 Re-Pac Switch And Switch 2 Performance & Resolution Detailed

electrolite77

@sixrings

No guarantee but the one case study we have-Switch was more expensive than PS4 for its first three years on the market-is pretty conclusive.

Back in the days when Gaming was exclusively on Console and PC there was an easily perceivable performance gap between handheld and tethered Gaming e.g. out a GBA next to a GameCube and most people could see a difference. Now Console gaming is a small and, at best, not growing part of the Gaming market. The many people who would think a Digital Foundry was a fashionable new bar and eatery rather than obsessive counting frames on Youtube won’t see much of a gap at all so won’t see any benefit is something that can only be used tied to a TV. Many of the generation that merrily pays more for IPads than they do TVs will find the tethered Console gamer preference for pixels over convenience little more than quaint.

Re: Opinion: NSO Subscribers Outside Key Markets Get Less, And Nintendo Should Fix That

electrolite77

@The_Nintendo_Pedant

I was on here back when it was the VC Archive in 2007 and among all the complaints about the speed of releases there were supporters of a subscription service. I always thought they should offer the option of buying games individually alongside the subscription but I assume revenues are better from NSO than VC. The subscription model has always found its supporters.

https://www.vg247.com/our-dreams-for-virtual-console-on-nintendo-switch

https://www.forbes.com/sites/insertcoin/2017/03/03/the-nintendo-switchs-virtual-console-should-be-a-subscription-service/

https://thewiiu.com/topic/16460-wii-u-virtual-console-subscription-service/

https://www.nintendojo.com/features/editorials/how-nintendo-switch-can-improve-virtual-console

https://www.change.org/p/nintendo-nintendo-switch-virtual-console-subcription-service

Re: Super Mario Galaxy + Super Mario Galaxy 2 Gets A Seven-Minute Overview Trailer

electrolite77

@sixrings

When did ‘this site’ (actually a disparate collection of writers and hundreds of different people offering opinions) tell you that? Either way it’s similar to Xbox Series and PS5 launches. I got a XSX on launch day and great as it is, it had literally nothing that wouldn’t have played on my XB1. PS5 had Astros Playroom and a Souls remake then 3 exclusives in 2021 and 2 in 2022 (one being a remake). PS4 and XB1 didn’t even have BC and still launched with largely higher resolution PS3/360 games. Switch 2 is at least on par with all of them.

Re: Super Mario Galaxy + Super Mario Galaxy 2 Gets A Seven-Minute Overview Trailer

electrolite77

@OrtadragoonX

Definitely agree on the GameCube comparison. I loved the GC launch period, I bought one on UK launch in May 2002, but it was definitely similar in how it stayed clear of A tier franchises. Melee did really well but Smash wasn’t actually a huge franchise coming off the back of the N64. Switch 2 at least has Mario kart but there’s a definite parallel between Luigi’s Mansion and DK Bananza.

I was discussing the Dreamcast launch with someone on here the other day and said how to me it’s slightly misleading. The Western launch looks brilliant but the system had actually had nearly 10 months to build up that library.