I don’t think Nintendo ‘needs to realise’ anything with regards to prices v Steam. The same criticisms existed with regard to Switch 1 prices v Steam and yet it was hugely successful and profitable.
This was said about PS4/XB1 ports to the Switch 1 and yet there was enough of a market to justify tons of them. Turns out portability is a significant selling point to many people.
Oh great, thanks for that, I haven’t tried it but I’ll give it a go. It’s great fun on Switch but you’re right about the loading times being veeeeery long.
I was in an Arcade in Scarborough a few weeks ago as my kids were playing this. Me and my wife were stood watching and commented on the similarity with Cruisn Blast and how nice it would be to get a Switch version with them seemingly using a lot of same code. Must have helped manifest it 😂
Not planning on it. Controls are the key to most Gaming experiences for me and the dual mouse controls don’t appeal to me in the slightest. It’s all a bit lacking in personality too. Even at the low price I’m very unlikely to go for it. A sale and a lot of positive feedback might change my mind but no plans for now.
Very true. At least they’ve moved on from the days of bullying retailers and third parties, antitrust cases, price fixing, region locking, delayed Western releases (if they happened at all), trying to sue anyone who rented their games, locking info behind their own magazine, proprietary Memory Cards and power cables, the stupid DRM they used pre-Switch etc etc
Even then during people to protect their IP is nothing new, as the makes of the Game Genie can testify. Neither is their aggressive stance against piracy or use of artificial scarcity.
It’s weird. My favourite is when they get all dewy eyed nostalgic about a time when Nintendo were ‘different,’ as if they haven’t always been an aggressively profit chasing corporate entity that literally only exists to make money.
Very entertaining review. Price is putting me off a bit but I am very tempted by this. American Football has always been a perfect handheld game for me given its stop-start nature. Sounds like a really good port.
I don’t want an all-digital future. Get rid of GKC and that moves closer. The mass market pays full price for digital games all the time BTW, some reports put last years COD at 80% digital sales in its first week. Same for FC 25 in the UK. Don’t fall into the trap of thinking chat on sites like this represents the market as a whole.
Great news. Though to be honest I didn’t know they had any links to IGN 😂
I like DF, I find their stuff very interesting without it ever really affecting my enjoyment of, or decisions to purchase, any games. I also remember Richard’s writing from Mean Machines magazine back in the early 1990s, if anyone deserves the title of ‘industry stalwart’ it’s that guy!
Unless you’re going to get every single potential buyer of a Switch game to do that survey it won’t tell you much. It’s far more likely to be the enthusiast/collectors that would fill that in than the average consumer.
Definitely. The new content looks really substantial and it’s one of the Switch games that will really benefit from a proper graphical and performance bump. An easy sell for anyone who’s played the original.
There’s no guarantee Nintendo or third party publishers will take them up even if the option becomes available at some point. Cost could be prohibitive. It would make sense to provide a 16GB option for smaller games at least. There’s a few Switch 2 GKC games that would fit into that. I think a lot of big third party games are going beyond 64GB anyway so it’s all academic for them.
Hopefully this will cover a decent number of the games that appeal to the collectors market then Online anger can be directed at the less fashionable but far more annoying continuing presence of Code in a Box games (WWE, Split Fiction). These are completely inexcusable when the GKC option exists.
If you’re all digital great, GKC don’t affect you in the slightest. Digital will always be there as that’s what the publishers want the market to do. GKC are a good option for those that like to easily share their games (e.g.have multiple Switches in the house) and trade/sell them on.
Yes but my point is that the mass market I.e. most people will not care. The people who do not care far outweigh the collectors that do. The collectors-while they shout loud-are in a minority by some distance.
I think so. Plus the likes of FC 26 and Madden which will be huge and have an audience that cares nothing for preservation. In fact I can see the mass market in general being totally unbothered by this. Telling someone who doesn’t collect games that they shouldn’t buy and play a game now because they might not be able to play it in 20-something years will be met with a blank stare.
The data on third party games is actually pretty mixed with analysts (including the one that originally reported third party sales being below some estimates) cautioning against drawing any conclusions.
Personally I’d rather Online ire be focussed on the much more outrageous presence of Code In a Box games despite the GKC option (WWE 2K25) but I guess that’s not fashionable.
Sony and Xbox also charge 30% royalties. The issue on Nintendo is carts (which Nintendo have to use) cost more than discs so that costs third parties more. GKC are their attempt at evening that disparity out a bit and keeping a physical retail presence rather than have publishers go fully digital.
Filled it in but mainly to tell them where to go with Code In a Box games. GLC can be resold and shared so are much less offensive and a decent option compared to digital only, which is where we’re heading.
It’s an issue for people who collect to the point that the prospect of not being able to access an unpatched v1.0 of a game if they turn the servers off in 20 years or so and they haven’t downloaded the game to an SD Card and the system hasn’t been hacked anyway (breathes) is a deal breaker. However loud they shout, that isn’t most people. I’m not even sure I’ll be alive in 20 years let alone refusing to buy games now because of that reason.
Possibly Mario Maker 3. The Mouse controls make it seem ideal for a Switch 2 version and they could use the anniversary to push it
What I’d love is New Super Mario Bros All Stars (with the Switch 2 edition at 4K60 and allowing on the fly switching between different Mario graphical styles), Super Mario 3D All Stars Switch 2 edition (with everything at 4K60) and Super Mario 3D All Stars Volume 2 (3D Land, Mario 64 DS, Mario Galaxy 2). But that won’t happen.
That’s your subjective opinion and you’re perfectly entitled to it. However it’s really not an indicator of some sort of ‘dark age’ because they’ve ’they've dropped the ball this hard on Switch 2’ which is the post I was bemused by. You’re just desperately unlucky to not like Odyssey, Wonder, Luigi’s Mansion 3, Pikmin 4 or many widely beloved and highly rated games among the 130+ Nintendo put out among the literal thousands on the Switch. But that’s all it is, a phenomenal run of bad luck. It is not in any way an indicator of things going wrong for Nintendo.
Sales data is actually relevant, comparisons to music and hamburgers don’t work. Sometimes popular things are good, sometimes they aren’t. Especially when it comes to Games systems. I can count on the fingers of zero hands the number of games machines that have been popular without a great library of games. I don’t personally like the PS1 or the 360, but I wouldn’t pretend they represented some sort of ‘dark age.’
In asking for third party exclusives you’re asking for something that doesn’t really exist industry-wide.
To claim this is some kind of dark age for Nintendo when they’ve just had a hugely successful launch backed by exclusives scoring 86 and 91 on Metacritic, following up their most successful system ever which has had an endless supply of good software, is hysterical
No they didn’t. GameCube launched in September 2001 in Japan and November 2001 in the US.
Soul calibur 2 launched in 2003
Zelda Wind waker released December 2002 in Japan and March 2003 in the US
Resident evil 1-3 remake Resi 2 and 3 weren’t remakes and launched in 2003
Resident evil 0 wasn’t out in the systems first year in Japan
Resident evil 4 2005
Final fantasy launched in Japan in 2003 and the West in 2004
1080 avalanche launched late 2003
Metroid prime literally launched a year after the system in the US and later everywhere else
Mario kart double dash launched in 2003
A very good start by any measure. With the Christmas buying season still to come it seems their 15 million estimate is either deliberately low or tied to how many they can manufacture.
It’s no surprise it’s off to a good start though. Two huge system exclusives (currently sat at 86 and 91 on Metacritic), a digital-only first party exclusive, three paid first party updates-1 with extra content, a stack of free updates to games like Bowsers Fury and Echoes of Wisdom that improve gameplay, another first party game and big upgrade out in August, while nearly everything else seems to run better just from the extra grunt.
Third party support is showing quicker than it did with Switch 1 with some big third party games (Cyberpunk, Yakuza, WWE) that aren’t on Switch 1 and some (Hogwarts, Fortnite) significantly upgraded.
The hardware is great. I was expecting something slightly above PS4 instead we got something comparable to PS4 Pro and close to Series S.
However there are issues. Supply has been good so far but does their 15m forecast mean supply issues in the run up to Christmas?
The price is reasonable for the hardware but probably at the top of the ‘reasonable’ band for the mainstream. It has also meant an inevitable compromise in terms of battery life.
Nintendo came up with Game Key Cards as a solution to having physical presence in a digital world. Yet we still get the likes of WWE and Spit Fiction 2 launching as ‘code in a box.’ This is unacceptable. Some third parties aren’t offering upgrade paths for Switch 2 editions.
The stories about Nintendo being slow to get dev kits out reflects in the lack of Western third party support.
We have plenty of Nintendo games announced but are very lacking in dates.
Overall a very good start and reflected in the sales. Plenty more to do though.
P.S.Outside of sales it’s funny to see this site has an influx of posters desperate for Nintendo to fail, just like in the Switch 1 days.
That’s exactly what worked for the PS5. New systems that are backwards compatible sell based on a small number of exclusives and upgrades to older games. Same with PCs, Mobile phones, tablets etc. A big part of the attraction is QOL improvements and the users existing software library running better.
Plus to be fair to Nintendo they have launched two big Switch 2 exclusives already.
Comments 10,158
Re: Feature: 32 Games We're Dying To See On Switch 2
@michellelynn0976
Little above Series S? I think you meant below.
https://www.nintendolife.com/news/2025/07/switch-port-experts-share-thoughts-about-switch-2s-raw-performance
Re: Feature: 32 Games We're Dying To See On Switch 2
@Moistnado @Kingy
Wait, they do a portable PS5? Exciting!
Re: Feature: 32 Games We're Dying To See On Switch 2
@rjejr
No point comparing a portable to a Home system. Switch 1 has well and truly established that now.
Re: Feature: 32 Games We're Dying To See On Switch 2
@Misima
I don’t think Nintendo ‘needs to realise’ anything with regards to prices v Steam. The same criticisms existed with regard to Switch 1 prices v Steam and yet it was hugely successful and profitable.
Re: Feature: 32 Games We're Dying To See On Switch 2
@KITG_GROUP @Dan1283
This was said about PS4/XB1 ports to the Switch 1 and yet there was enough of a market to justify tons of them. Turns out portability is a significant selling point to many people.
Re: Feature: 32 Games We're Dying To See On Switch 2
All the Xbox big hitters-Forza Horizon/Gears/Halo (FH5, MCC and Infinite should run fine like they did on Xbox One)
Doom The Dark Ages
Fallout 3 and 4
RDR2
Mass Effect is a great shout
Desperados 3 (Mouse/touch screen could be a benefit)
All the resident Evil remakes
Re: Nintendo Updates Its Parental Controls Mobile App For Switch And Switch 2
Have to say, as the parent of 8 and 11 year old boys, this app is great. They’ve got this bit absolutely right.
Re: Fast & Furious: Arcade Port Cruises Onto Switch This October
@Beermonkey
Oh great, thanks for that, I haven’t tried it but I’ll give it a go. It’s great fun on Switch but you’re right about the loading times being veeeeery long.
Re: Fast & Furious: Arcade Port Cruises Onto Switch This October
I was in an Arcade in Scarborough a few weeks ago as my kids were playing this. Me and my wife were stood watching and commented on the similarity with Cruisn Blast and how nice it would be to get a Switch version with them seemingly using a lot of same code. Must have helped manifest it 😂
Any word on a Switch 2 enhanced version?
Re: Review: Drag x Drive (Switch 2) - A Real Baller With Friends, But Is There Enough To Do?
It looks like an unreleased Dreamcast game or unfinished PC tech demo from 1999. That’s not a compliment.
Re: Poll: So, Will You Be Getting The Switch 2's Next Exclusive 'Drag x Drive'?
Not planning on it. Controls are the key to most Gaming experiences for me and the dual mouse controls don’t appeal to me in the slightest. It’s all a bit lacking in personality too. Even at the low price I’m very unlikely to go for it. A sale and a lot of positive feedback might change my mind but no plans for now.
Re: Review: Gradius Origins (Switch) - An Almost-Perfect Package For Shoot 'Em Up Fans
@Axelay71
That box art really is nice
Re: Poll: Box Art Brawl - Duel: WarioWare, Inc.: Mega Microgame$!
The Japanese one is really poor. I don’t think the Western one is amazing but it captures the essence of the game better
Re: Nintendo's Share Price Is Now Double The Height Of The Wii Era
@The_Nintend_Pedant
Very true. At least they’ve moved on from the days of bullying retailers and third parties, antitrust cases, price fixing, region locking, delayed Western releases (if they happened at all), trying to sue anyone who rented their games, locking info behind their own magazine, proprietary Memory Cards and power cables, the stupid DRM they used pre-Switch etc etc
Even then during people to protect their IP is nothing new, as the makes of the Game Genie can testify. Neither is their aggressive stance against piracy or use of artificial scarcity.
Re: Nintendo's Share Price Is Now Double The Height Of The Wii Era
@Dee123
It’s weird. My favourite is when they get all dewy eyed nostalgic about a time when Nintendo were ‘different,’ as if they haven’t always been an aggressively profit chasing corporate entity that literally only exists to make money.
Re: Review: EA SPORTS Madden NFL 26 (Switch 2) - EA's Gridiron Series Finally Plays Ball On A Switch Console
@sixrings
They did that because the FC games are much better, frame rate aside
Re: Review: 8BitDo Pro 3 Bluetooth Controller - TMR Sticks And Hall Effect Triggers Elevate This Switch 2-Compatible Pad
Hmmm. Looks very nice and they’ve done some great Controllers but the price is a little bit above what I’d pay. £10-15 lower and I’m in.
Re: Review: EA SPORTS Madden NFL 26 (Switch 2) - EA's Gridiron Series Finally Plays Ball On A Switch Console
Very entertaining review. Price is putting me off a bit but I am very tempted by this. American Football has always been a perfect handheld game for me given its stop-start nature. Sounds like a really good port.
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
@sethfranum
I don’t want an all-digital future. Get rid of GKC and that moves closer. The mass market pays full price for digital games all the time BTW, some reports put last years COD at 80% digital sales in its first week. Same for FC 25 in the UK. Don’t fall into the trap of thinking chat on sites like this represents the market as a whole.
Re: "We Answer To Nobody But You, The Audience" - Digital Foundry Is Now Fully Independent
Great news. Though to be honest I didn’t know they had any links to IGN 😂
I like DF, I find their stuff very interesting without it ever really affecting my enjoyment of, or decisions to purchase, any games. I also remember Richard’s writing from Mean Machines magazine back in the early 1990s, if anyone deserves the title of ‘industry stalwart’ it’s that guy!
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
@Andee
😂 Like it
It shouldn’t be allowed. Nintendo should have removed that option.
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
@sethfranum
Unless you’re going to get every single potential buyer of a Switch game to do that survey it won’t tell you much. It’s far more likely to be the enthusiast/collectors that would fill that in than the average consumer.
Re: Poll: So, Will You Be Getting The Switch 2 Upgrade For Kirby And The Forgotten Land?
Definitely. The new content looks really substantial and it’s one of the Switch games that will really benefit from a proper graphical and performance bump. An easy sell for anyone who’s played the original.
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
@Baker1000
There’s no guarantee Nintendo or third party publishers will take them up even if the option becomes available at some point. Cost could be prohibitive. It would make sense to provide a 16GB option for smaller games at least. There’s a few Switch 2 GKC games that would fit into that. I think a lot of big third party games are going beyond 64GB anyway so it’s all academic for them.
Hopefully this will cover a decent number of the games that appeal to the collectors market then Online anger can be directed at the less fashionable but far more annoying continuing presence of Code in a Box games (WWE, Split Fiction). These are completely inexcusable when the GKC option exists.
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
@OrtadragoonX
If you’re all digital great, GKC don’t affect you in the slightest. Digital will always be there as that’s what the publishers want the market to do. GKC are a good option for those that like to easily share their games (e.g.have multiple Switches in the house) and trade/sell them on.
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
@sethfranum
Yes but my point is that the mass market I.e. most people will not care. The people who do not care far outweigh the collectors that do. The collectors-while they shout loud-are in a minority by some distance.
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
@Jedrus_Lilac
I think so. Plus the likes of FC 26 and Madden which will be huge and have an audience that cares nothing for preservation. In fact I can see the mass market in general being totally unbothered by this. Telling someone who doesn’t collect games that they shouldn’t buy and play a game now because they might not be able to play it in 20-something years will be met with a blank stare.
Re: Nintendo Won't Let Charity Speedrunning Event Use Its Games Without Permission, Because Of Course
I’m willing to bet there’s more to come on this. Not that it stops the clickbait or the ‘Boo evil Nintendo’ posts that inevitably feed off it
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
@Jedrus_Lilac
The data on third party games is actually pretty mixed with analysts (including the one that originally reported third party sales being below some estimates) cautioning against drawing any conclusions.
https://x.com/chris_dring/status/1935779303339573412?s=46
https://x.com/zhugeex/status/1935753706689249775?s=46
https://bsky.app/profile/matpiscatella.bsky.social/post/3lrxzjgdngs2t
Personally I’d rather Online ire be focussed on the much more outrageous presence of Code In a Box games despite the GKC option (WWE 2K25) but I guess that’s not fashionable.
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
@Tainaru Nintendo aren’t using GKC for their games
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
@Mincey0
The main retail chain in the UK that does trade in/resale is trading in GKC games and treating them as physical
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
@Ashunera84
People complaining about stuff Online rarely translates to the mass market
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
@Jedrus_Lilac
Sony and Xbox also charge 30% royalties. The issue on Nintendo is carts (which Nintendo have to use) cost more than discs so that costs third parties more. GKC are their attempt at evening that disparity out a bit and keeping a physical retail presence rather than have publishers go fully digital.
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
@AllMyNinjasSmile
Nintendo has only ever been about profit. As an entity they only exist to make profit. If you ever thought any different you fell for their marketing.
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
@Ooccoo_Jr
“ The whole thing just seems so overblown and 99% of people complaining are never going to be truly negatively affected by this”
Exactly this. It’s fashionable in some circles though.
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
Filled it in but mainly to tell them where to go with Code In a Box games. GLC can be resold and shared so are much less offensive and a decent option compared to digital only, which is where we’re heading.
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
@Ooccoo_Jr
It’s an issue for people who collect to the point that the prospect of not being able to access an unpatched v1.0 of a game if they turn the servers off in 20 years or so and they haven’t downloaded the game to an SD Card and the system hasn’t been hacked anyway (breathes) is a deal breaker. However loud they shout, that isn’t most people. I’m not even sure I’ll be alive in 20 years let alone refusing to buy games now because of that reason.
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
@MoldyPasta
Going digital is the perfect scenario for them. In fact if GKCs were to be replaced it would almost certainly just mean digital only.
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
@jojobar
Those figures are a quote from an analyst specifically related to Europe
Re: Feature: What We Expect From Nintendo For Super Mario Bros.' 40th Anniversary
Not a lot.
Possibly Mario Maker 3. The Mouse controls make it seem ideal for a Switch 2 version and they could use the anniversary to push it
What I’d love is New Super Mario Bros All Stars (with the Switch 2 edition at 4K60 and allowing on the fly switching between different Mario graphical styles), Super Mario 3D All Stars Switch 2 edition (with everything at 4K60) and Super Mario 3D All Stars Volume 2 (3D Land, Mario 64 DS, Mario Galaxy 2). But that won’t happen.
Re: Nintendo Showcases Every Partner Direct Switch 2 Game In New Infographic
@The_Nintend_Pedant
That’s your subjective opinion and you’re perfectly entitled to it. However it’s really not an indicator of some sort of ‘dark age’ because they’ve ’they've dropped the ball this hard on Switch 2’ which is the post I was bemused by. You’re just desperately unlucky to not like Odyssey, Wonder, Luigi’s Mansion 3, Pikmin 4 or many widely beloved and highly rated games among the 130+ Nintendo put out among the literal thousands on the Switch. But that’s all it is, a phenomenal run of bad luck. It is not in any way an indicator of things going wrong for Nintendo.
Sales data is actually relevant, comparisons to music and hamburgers don’t work. Sometimes popular things are good, sometimes they aren’t. Especially when it comes to Games systems. I can count on the fingers of zero hands the number of games machines that have been popular without a great library of games. I don’t personally like the PS1 or the 360, but I wouldn’t pretend they represented some sort of ‘dark age.’
P.S. Prime 4 is on Switch 1 last I heard
Re: Nintendo Showcases Every Partner Direct Switch 2 Game In New Infographic
@The_Nintend_Pedant
In asking for third party exclusives you’re asking for something that doesn’t really exist industry-wide.
To claim this is some kind of dark age for Nintendo when they’ve just had a hugely successful launch backed by exclusives scoring 86 and 91 on Metacritic, following up their most successful system ever which has had an endless supply of good software, is hysterical
Re: Nintendo Showcases Every Partner Direct Switch 2 Game In New Infographic
@hcpina
No they didn’t. GameCube launched in September 2001 in Japan and November 2001 in the US.
Soul calibur 2 launched in 2003
Zelda Wind waker released December 2002 in Japan and March 2003 in the US
Resident evil 1-3 remake Resi 2 and 3 weren’t remakes and launched in 2003
Resident evil 0 wasn’t out in the systems first year in Japan
Resident evil 4 2005
Final fantasy launched in Japan in 2003 and the West in 2004
1080 avalanche launched late 2003
Metroid prime literally launched a year after the system in the US and later everywhere else
Mario kart double dash launched in 2003
Re: Nintendo Showcases Every Partner Direct Switch 2 Game In New Infographic
@hcpina
That list of games too over three years from the GameCubes launch to release
Re: Nintendo Showcases Every Partner Direct Switch 2 Game In New Infographic
@TAndvig
The same Nintendo that has just had the best Console launch ever? That Nintendo?
Re: Nintendo Showcases Every Partner Direct Switch 2 Game In New Infographic
@The_Nintend_Pedant
There are hardly any third party exclusives anywhere, and those that are available only exist because the platform holder funds them.
Tekken for Wii U had some Nintendo involvement.
Re: Switch 2 Has Sold "More Than 6 Million" Units, And Almost As Many Copies Of Mario Kart World
A very good start by any measure. With the Christmas buying season still to come it seems their 15 million estimate is either deliberately low or tied to how many they can manufacture.
It’s no surprise it’s off to a good start though. Two huge system exclusives (currently sat at 86 and 91 on Metacritic), a digital-only first party exclusive, three paid first party updates-1 with extra content, a stack of free updates to games like Bowsers Fury and Echoes of Wisdom that improve gameplay, another first party game and big upgrade out in August, while nearly everything else seems to run better just from the extra grunt.
Third party support is showing quicker than it did with Switch 1 with some big third party games (Cyberpunk, Yakuza, WWE) that aren’t on Switch 1 and some (Hogwarts, Fortnite) significantly upgraded.
The hardware is great. I was expecting something slightly above PS4 instead we got something comparable to PS4 Pro and close to Series S.
However there are issues. Supply has been good so far but does their 15m forecast mean supply issues in the run up to Christmas?
The price is reasonable for the hardware but probably at the top of the ‘reasonable’ band for the mainstream. It has also meant an inevitable compromise in terms of battery life.
Nintendo came up with Game Key Cards as a solution to having physical presence in a digital world. Yet we still get the likes of WWE and Spit Fiction 2 launching as ‘code in a box.’ This is unacceptable. Some third parties aren’t offering upgrade paths for Switch 2 editions.
The stories about Nintendo being slow to get dev kits out reflects in the lack of Western third party support.
We have plenty of Nintendo games announced but are very lacking in dates.
Overall a very good start and reflected in the sales. Plenty more to do though.
P.S.Outside of sales it’s funny to see this site has an influx of posters desperate for Nintendo to fail, just like in the Switch 1 days.
Re: Kirby Air Riders Has Been Rated For Switch 2
Always happy to see a first party Nintendo title on the way. However the original is a poor game so I’m not hugely optimistic for this.
Re: Switch 2 Has Sold "More Than 6 Million" Units, And Almost As Many Copies Of Mario Kart World
@RemyMartin
That’s exactly what worked for the PS5. New systems that are backwards compatible sell based on a small number of exclusives and upgrades to older games. Same with PCs, Mobile phones, tablets etc. A big part of the attraction is QOL improvements and the users existing software library running better.
Plus to be fair to Nintendo they have launched two big Switch 2 exclusives already.
Re: Nintendo Direct Partner Showcase July 2025: Every Announcement, Game Reveal, Trailer
Never before have I thought the phrase ‘is that it?’ more appropriate