It was cheaper physical than digital so bit of an obvious choice for me especially at 59.4GB. The other third party game I bought at launch was Hogwarts which I bought digital because it was so cheap. Next will be Madden which is a GKC and my kids want FC 26 (GKC) and WWE (the dreaded CIAB) for Christmas.
Not sure this tells us anything about physical v digital v GKC though, we’ll need much more data for that. There’s also a crucial bit of data-publishers margins-that we’ll probably never see.
I’d love to see it but I have very little faith in Sony after the way they mismanaged and crippled the Vita, which was a great little system. I’m also very curious about cost if it does turn out to be more powerful than the PS5.
Apologies, I don’t get that much into semantics when I’m taking a couple of minutes break at work to reply to a message on a Video Games website.
By definition it’s harder to do anything that represents a paradigm shift over time because more has been done. It’s true in Science, politics, and most of the arts and it’s certainly true in Gaming.
You’re after something to subjectively please you, fair enough. I was just working against the nostalgia filter that gets applied to looking back at the N64 and GameCube. As for Switch 2, Nintendo have launched two big games so far. Both, especially DK, attempt to do something different with the franchise. Their other releases are the Welcome Tour and Drag X Drive which certainly attempts to do something new, albeit at a questionable level of quality.
Deserved reward for doing much better with the stock situation than with Switch 1. The steady cadence of release will have very much helped too. Ultimately it’s a really good system and a good upgrade.
It’s impossible for any game to be as mind blowing as the early N64 stuff given the paradigm shift taking place at the time. At least Switch 2 hasn’t had 2 big games followed by months of silence. I got an N64 early (4 months after UK launch) and it could go weeks without literally anything coming out. I’d have loved a couple of upgrades SNES games with extra content in those gaps.
That list of GameCube is over 9 months worth so the point to compare would be mid-March 2026. No matter how warm the nostalgia looking back now it was a time (again I was an early adopter) of grumbles about software droughts, missing third party games and even Nintendos output. Many reviews of Luigi’s Mansion and to a lesser extent Pikmin were criticised for their length and price while Wave Race (MKW echoes?) was widely regarded as disappointing compared to its predecessor while Animal Crossing was a straightforward port of a previous-gen game.
I think anyone who spends any time on this site or Nintendo related Social Media will be aware of how much more outrage there is over GOC games than CIAB. For example, on this sites review of WWE 2K25 a solitary 1 of the 75 comments references it being a CIAB. On the review of Sonic X Shadow for Switch 2, 9 out of 48 people who commented complain about the GKC.
In the recent article about the UK Charts there are as many CIAB games in the chart as there are GKC. Yet out of 39 comments 2 reference GLC and only 1 CIAB. Have a look around yourself, it’s a consistent pattern.
The naivety is that so many focus on one issue that is fashionable to complain about while ignoring another that is worse. It also covers those who think GKC disappearing will mean a return to full games on a cart when it won’t, it will mean more digital only releases.
They’ve launched two full retail games, two Eshop games and two content upgrades for backwards compatible games. They have another Switch 2 exclusive and two big first party games that are also on Switch 1 coming before the end of the year.
Having been around for every Nintendo launch since the Gameboy this is pretty typical.
To use the GameCube as an example-it launched in September 2001 with Luigi’s Mansion and Wave Race as first party games. The next first party games were Pikmin in late October, Smash Bros in November and Animal Crossing in December (a GameCube port that didn’t release in the US until 2002 and Europe in 2004).
After that it was NBA Courtside 2002 in January 2002 and nothing until Eternal Darkness in June. Though that was at least better than the glacial pace they released games for the N64 or Wii U….
Can’t wait for this. One of the few games where the graphics did hinder my enjoyment a little bit and it looks glorious on Switch 2. Even better that it gets a seemingly substantial chunk of extra content. Another great addition to the Switch 2 library.
Still marvelling at the naivety of those following the fashion and complaining about Game Key Cards with much more enthusiasm than they do Code in a Box.
I guess they’re very happy to tell the industry to just go for that all digital future. They’re all in.
TBF Nintendo portables have always done ok over here. But Nintendos general handling of their affairs is infinitely better than it used to be and that’s reflected in overall sales and presence.
Not too bad looking at those percentage splits. It’s depressing to see Code In a Box (infinitely worse than GKC yet not nearly as fashionable to complain about) working well for Tony Hawks and WWE.
I suspect Hogwarts Switch 2 GKC proportion would be much bigger if it wasn’t for the glitch where you can buy multiple copies of the switch 2 version using one Switch 1 cartridge.
He’s right to a degree. No company can ever be “totally” in sync with its fanbase because the latter is a nebulous concept. It’s millions of people with different opinions on everything and some fans who think everything Nintendo do should be catered to them personally.
But Nintendo do it better than Sony or Xbox. This is a golden age for them in many ways. Focussing on one system has really allowed their output to shine and given room for quiet franchises like Metroid and Pikmin to make successful comebacks, smaller ones like Luigi’s Mansion to grow and Splatoon to become a AAA presence.
Now the Switch 2 has had a solid and successful launch with Donkey Kong at the forefront, which has pleased a lot of the fanbase. He has a point.
The idea that the devs of Mario Kart would bother paying bribes so they won some meaningless award ahead of another game made by Nintendo is cast iron hilarious
I get that you’re desperate for Switch 2 to fail, but one poorly optimised port is not going to mean the end of the Switch 2 or third party support for it, same way the poorly optimised ports on Switch 1 didn’t cause that to fail.
I’m not going to refuse to do things I enjoy (playing games) now because I won’t be able to access an unpatched version 1.0 of a game on a physical cartridge at some possible point 20-odd years in the future when Nintendo turns the Switch 2 servers off and I haven’t downloaded my game to multiple SD Cards. I don’t even know if I’ll be alive then, nobody does.
First, there are millions more Switch 1 owners (or PC owners, in the case of Cyberpunk which has been on offer on Steam) than Switch 2 owners. Second, it’s cheaper to buy the Switch 1 cartridge of Hogwarts and pay £10 to upgrade to the Switch 2 version than it is to buy the Switch 2 version. In fact you can buy a copy of the Switch 2 version on multiple accounts using one cartridge.
I don’t think Nintendo ‘needs to realise’ anything with regards to prices v Steam. The same criticisms existed with regard to Switch 1 prices v Steam and yet it was hugely successful and profitable.
This was said about PS4/XB1 ports to the Switch 1 and yet there was enough of a market to justify tons of them. Turns out portability is a significant selling point to many people.
Oh great, thanks for that, I haven’t tried it but I’ll give it a go. It’s great fun on Switch but you’re right about the loading times being veeeeery long.
I was in an Arcade in Scarborough a few weeks ago as my kids were playing this. Me and my wife were stood watching and commented on the similarity with Cruisn Blast and how nice it would be to get a Switch version with them seemingly using a lot of same code. Must have helped manifest it 😂
Not planning on it. Controls are the key to most Gaming experiences for me and the dual mouse controls don’t appeal to me in the slightest. It’s all a bit lacking in personality too. Even at the low price I’m very unlikely to go for it. A sale and a lot of positive feedback might change my mind but no plans for now.
Very true. At least they’ve moved on from the days of bullying retailers and third parties, antitrust cases, price fixing, region locking, delayed Western releases (if they happened at all), trying to sue anyone who rented their games, locking info behind their own magazine, proprietary Memory Cards and power cables, the stupid DRM they used pre-Switch etc etc
Even then during people to protect their IP is nothing new, as the makes of the Game Genie can testify. Neither is their aggressive stance against piracy or use of artificial scarcity.
It’s weird. My favourite is when they get all dewy eyed nostalgic about a time when Nintendo were ‘different,’ as if they haven’t always been an aggressively profit chasing corporate entity that literally only exists to make money.
Very entertaining review. Price is putting me off a bit but I am very tempted by this. American Football has always been a perfect handheld game for me given its stop-start nature. Sounds like a really good port.
I don’t want an all-digital future. Get rid of GKC and that moves closer. The mass market pays full price for digital games all the time BTW, some reports put last years COD at 80% digital sales in its first week. Same for FC 25 in the UK. Don’t fall into the trap of thinking chat on sites like this represents the market as a whole.
Great news. Though to be honest I didn’t know they had any links to IGN 😂
I like DF, I find their stuff very interesting without it ever really affecting my enjoyment of, or decisions to purchase, any games. I also remember Richard’s writing from Mean Machines magazine back in the early 1990s, if anyone deserves the title of ‘industry stalwart’ it’s that guy!
Unless you’re going to get every single potential buyer of a Switch game to do that survey it won’t tell you much. It’s far more likely to be the enthusiast/collectors that would fill that in than the average consumer.
Definitely. The new content looks really substantial and it’s one of the Switch games that will really benefit from a proper graphical and performance bump. An easy sell for anyone who’s played the original.
There’s no guarantee Nintendo or third party publishers will take them up even if the option becomes available at some point. Cost could be prohibitive. It would make sense to provide a 16GB option for smaller games at least. There’s a few Switch 2 GKC games that would fit into that. I think a lot of big third party games are going beyond 64GB anyway so it’s all academic for them.
Hopefully this will cover a decent number of the games that appeal to the collectors market then Online anger can be directed at the less fashionable but far more annoying continuing presence of Code in a Box games (WWE, Split Fiction). These are completely inexcusable when the GKC option exists.
Comments 10,284
Re: CD Projekt Reveals 75% Of Cyberpunk 2077 Switch 2 Sales Were Physical In Opening Month
It was cheaper physical than digital so bit of an obvious choice for me especially at 59.4GB. The other third party game I bought at launch was Hogwarts which I bought digital because it was so cheap. Next will be Madden which is a GKC and my kids want FC 26 (GKC) and WWE (the dreaded CIAB) for Christmas.
Not sure this tells us anything about physical v digital v GKC though, we’ll need much more data for that. There’s also a crucial bit of data-publishers margins-that we’ll probably never see.
Re: Another Switch Game Just Got A Free Switch 2 Upgrade - Includes Higher Frame Rate, Enhanced Resolution And More
Oh cool, love to see Devs doing this. It’s a fun game too though I never actually finished it on Xbox.
Re: Rumour: Sony Is Gunning For The Switch 2 With A Handheld, Dockable PS6
I’d love to see it but I have very little faith in Sony after the way they mismanaged and crippled the Vita, which was a great little system. I’m also very curious about cost if it does turn out to be more powerful than the PS5.
Re: Review: Kirby And The Forgotten Land - Nintendo Switch 2 Edition + Star-Crossed World - Kirby's Best Shines Even Brighter
@The_Nintendo_Pedant
Apologies, I don’t get that much into semantics when I’m taking a couple of minutes break at work to reply to a message on a Video Games website.
By definition it’s harder to do anything that represents a paradigm shift over time because more has been done. It’s true in Science, politics, and most of the arts and it’s certainly true in Gaming.
You’re after something to subjectively please you, fair enough. I was just working against the nostalgia filter that gets applied to looking back at the N64 and GameCube. As for Switch 2, Nintendo have launched two big games so far. Both, especially DK, attempt to do something different with the franchise. Their other releases are the Welcome Tour and Drag X Drive which certainly attempts to do something new, albeit at a questionable level of quality.
Re: Switch 2 Sales In The US Are Outpacing The Original Console By 75%
Deserved reward for doing much better with the stock situation than with Switch 1. The steady cadence of release will have very much helped too. Ultimately it’s a really good system and a good upgrade.
Re: Review: Kirby And The Forgotten Land - Nintendo Switch 2 Edition + Star-Crossed World - Kirby's Best Shines Even Brighter
@The_Nintendo_Pedant
It’s impossible for any game to be as mind blowing as the early N64 stuff given the paradigm shift taking place at the time. At least Switch 2 hasn’t had 2 big games followed by months of silence. I got an N64 early (4 months after UK launch) and it could go weeks without literally anything coming out. I’d have loved a couple of upgrades SNES games with extra content in those gaps.
That list of GameCube is over 9 months worth so the point to compare would be mid-March 2026. No matter how warm the nostalgia looking back now it was a time (again I was an early adopter) of grumbles about software droughts, missing third party games and even Nintendos output. Many reviews of Luigi’s Mansion and to a lesser extent Pikmin were criticised for their length and price while Wave Race (MKW echoes?) was widely regarded as disappointing compared to its predecessor while Animal Crossing was a straightforward port of a previous-gen game.
Re: Japan's National Library Says Game-Key Cards Are Not Eligible For Preservation
@Davestator
I think anyone who spends any time on this site or Nintendo related Social Media will be aware of how much more outrage there is over GOC games than CIAB. For example, on this sites review of WWE 2K25 a solitary 1 of the 75 comments references it being a CIAB. On the review of Sonic X Shadow for Switch 2, 9 out of 48 people who commented complain about the GKC.
In the recent article about the UK Charts there are as many CIAB games in the chart as there are GKC. Yet out of 39 comments 2 reference GLC and only 1 CIAB. Have a look around yourself, it’s a consistent pattern.
The naivety is that so many focus on one issue that is fashionable to complain about while ignoring another that is worse. It also covers those who think GKC disappearing will mean a return to full games on a cart when it won’t, it will mean more digital only releases.
Re: Review: Kirby And The Forgotten Land - Nintendo Switch 2 Edition + Star-Crossed World - Kirby's Best Shines Even Brighter
@The_Nintendo_Pedant
They’ve launched two full retail games, two Eshop games and two content upgrades for backwards compatible games. They have another Switch 2 exclusive and two big first party games that are also on Switch 1 coming before the end of the year.
Having been around for every Nintendo launch since the Gameboy this is pretty typical.
To use the GameCube as an example-it launched in September 2001 with Luigi’s Mansion and Wave Race as first party games. The next first party games were Pikmin in late October, Smash Bros in November and Animal Crossing in December (a GameCube port that didn’t release in the US until 2002 and Europe in 2004).
After that it was NBA Courtside 2002 in January 2002 and nothing until Eternal Darkness in June. Though that was at least better than the glacial pace they released games for the N64 or Wii U….
Re: Review: Kirby And The Forgotten Land - Nintendo Switch 2 Edition + Star-Crossed World - Kirby's Best Shines Even Brighter
Can’t wait for this. One of the few games where the graphics did hinder my enjoyment a little bit and it looks glorious on Switch 2. Even better that it gets a seemingly substantial chunk of extra content. Another great addition to the Switch 2 library.
Re: Japan's National Library Says Game-Key Cards Are Not Eligible For Preservation
Still marvelling at the naivety of those following the fashion and complaining about Game Key Cards with much more enthusiasm than they do Code in a Box.
I guess they’re very happy to tell the industry to just go for that all digital future. They’re all in.
Re: UK Charts: Nintendo's First-Party Switch 2 Games Continue To Dominate
@tjhiphop
TBF Nintendo portables have always done ok over here. But Nintendos general handling of their affairs is infinitely better than it used to be and that’s reflected in overall sales and presence.
Re: UK Charts: Nintendo's First-Party Switch 2 Games Continue To Dominate
@Whirlwound @Jedrus_Lilac
Not too bad looking at those percentage splits. It’s depressing to see Code In a Box (infinitely worse than GKC yet not nearly as fashionable to complain about) working well for Tony Hawks and WWE.
I suspect Hogwarts Switch 2 GKC proportion would be much bigger if it wasn’t for the glitch where you can buy multiple copies of the switch 2 version using one Switch 1 cartridge.
Re: Developers Reportedly Still Struggling To Get Switch 2 Dev Kits
This is stupid by Nintendo. They really need to fix this quickly.
Re: Former PlayStation Head Praises Nintendo For Being "In Touch With Their Fan Base"
@IronMan30
Absolutely nailed it. The terminally Online constant complainers are not representative of the fanbase at large in any meaningful way.
Re: Former PlayStation Head Praises Nintendo For Being "In Touch With Their Fan Base"
He’s right to a degree. No company can ever be “totally” in sync with its fanbase because the latter is a nebulous concept. It’s millions of people with different opinions on everything and some fans who think everything Nintendo do should be catered to them personally.
But Nintendo do it better than Sony or Xbox. This is a golden age for them in many ways. Focussing on one system has really allowed their output to shine and given room for quiet franchises like Metroid and Pikmin to make successful comebacks, smaller ones like Luigi’s Mansion to grow and Splatoon to become a AAA presence.
Now the Switch 2 has had a solid and successful launch with Donkey Kong at the forefront, which has pleased a lot of the fanbase. He has a point.
Re: Mario Kart World Wins "Best Nintendo Switch 2 Game" Of Gamescom 2025
@Wewewi
“ Sure, MKW is amazing for 5-10 minutes. But 5-10 hours and you're so done with it.”
@raymond23
“ MKW is straight up trash….MOW is garbage”
@nightcrawler2000
“ nintendo is really desperate for mkw to be seen as the best switch 2 game for some reason”
@SpaceboyScreams
“MKW is a 6”
So much funny in one comment’s section
Re: Mario Kart World Wins "Best Nintendo Switch 2 Game" Of Gamescom 2025
@wizzgamer
The idea that the devs of Mario Kart would bother paying bribes so they won some meaningless award ahead of another game made by Nintendo is cast iron hilarious
Re: Mario Kart World Wins "Best Nintendo Switch 2 Game" Of Gamescom 2025
They’re both interchangeable in terms of quality. Both great games. It’s a made up award, means nothing.
Re: First Footage Of Elden Ring Running On Switch 2 Appears Online
@Paulo
I get that you’re desperate for Switch 2 to fail, but one poorly optimised port is not going to mean the end of the Switch 2 or third party support for it, same way the poorly optimised ports on Switch 1 didn’t cause that to fail.
Re: Kirby Air Riders Direct: Every Announcement - How Would You Rate It?
@datamonkey @Joekun
I think they just out games out when they’re ready. There’s certainly been instances in the past of similar games bunching.
Donkey Kong Country 2 and Yoshis Island were weeks apart.
The N64 got Ridge Racer, Excitebike, Mickeys Speedway USA in 2000
Mario Kart, Kirby’s Air Ride and F-Zero GX (also 1080 Avalanche) were very close together in 2003.
Platform fans got Mario Galaxy 2, Kirby’s Epic Yarn, DKC Returns and Mario All Stars (also Metroid Other M) all in 2010.
Yoshis Crafted World, NSMBU Deluxe and Mario Maker 2 all released in the first half of 2019.
You get the idea😂 ….
Re: Kirby Air Riders Direct: Every Announcement - How Would You Rate It?
I’m hopeful but still not all that optimistic for this one. Possibly still bitter at paying actual real money for the original which I didn’t enjoy.
Will give it a go though, seems to have had a fair bit of love put into it.
Re: Indiana Jones And The Great Circle Will Launch On Switch 2 In 2026
@Duncanballs
Same here.
I’m not going to refuse to do things I enjoy (playing games) now because I won’t be able to access an unpatched version 1.0 of a game on a physical cartridge at some possible point 20-odd years in the future when Nintendo turns the Switch 2 servers off and I haven’t downloaded my game to multiple SD Cards. I don’t even know if I’ll be alive then, nobody does.
Re: Indiana Jones And The Great Circle Will Launch On Switch 2 In 2026
@dskatter
It’ll definitely be an interesting one. That it runs so well on Series S hopefully bodes well.
Re: Indiana Jones And The Great Circle Will Launch On Switch 2 In 2026
Great news, I’ll be curious to see how it runs but definitely on the potential purchase list and a very welcome addition to the Switch library.
Re: Indiana Jones And The Great Circle Will Launch On Switch 2 In 2026
@Wewewi
This was said many times during the lifetime of the Switch 1 and yet such ports kept coming. Somebody is happily buying them.
Re: UK Charts: And Just Like That, Mario Kart World Is Back In The Lead
@fenlix
First, there are millions more Switch 1 owners (or PC owners, in the case of Cyberpunk which has been on offer on Steam) than Switch 2 owners. Second, it’s cheaper to buy the Switch 1 cartridge of Hogwarts and pay £10 to upgrade to the Switch 2 version than it is to buy the Switch 2 version. In fact you can buy a copy of the Switch 2 version on multiple accounts using one cartridge.
Re: Feature: 32 Games We're Dying To See On Switch 2
@michellelynn0976
Little above Series S? I think you meant below.
https://www.nintendolife.com/news/2025/07/switch-port-experts-share-thoughts-about-switch-2s-raw-performance
Re: Feature: 32 Games We're Dying To See On Switch 2
@Moistnado @Kingy
Wait, they do a portable PS5? Exciting!
Re: Feature: 32 Games We're Dying To See On Switch 2
@rjejr
No point comparing a portable to a Home system. Switch 1 has well and truly established that now.
Re: Feature: 32 Games We're Dying To See On Switch 2
@Misima
I don’t think Nintendo ‘needs to realise’ anything with regards to prices v Steam. The same criticisms existed with regard to Switch 1 prices v Steam and yet it was hugely successful and profitable.
Re: Feature: 32 Games We're Dying To See On Switch 2
@KITG_GROUP @Dan1283
This was said about PS4/XB1 ports to the Switch 1 and yet there was enough of a market to justify tons of them. Turns out portability is a significant selling point to many people.
Re: Feature: 32 Games We're Dying To See On Switch 2
All the Xbox big hitters-Forza Horizon/Gears/Halo (FH5, MCC and Infinite should run fine like they did on Xbox One)
Doom The Dark Ages
Fallout 3 and 4
RDR2
Mass Effect is a great shout
Desperados 3 (Mouse/touch screen could be a benefit)
All the resident Evil remakes
Re: Nintendo Updates Its Parental Controls Mobile App For Switch And Switch 2
Have to say, as the parent of 8 and 11 year old boys, this app is great. They’ve got this bit absolutely right.
Re: Fast & Furious: Arcade Port Cruises Onto Switch This October
@Beermonkey
Oh great, thanks for that, I haven’t tried it but I’ll give it a go. It’s great fun on Switch but you’re right about the loading times being veeeeery long.
Re: Fast & Furious: Arcade Port Cruises Onto Switch This October
I was in an Arcade in Scarborough a few weeks ago as my kids were playing this. Me and my wife were stood watching and commented on the similarity with Cruisn Blast and how nice it would be to get a Switch version with them seemingly using a lot of same code. Must have helped manifest it 😂
Any word on a Switch 2 enhanced version?
Re: Review: Drag x Drive (Switch 2) - A Real Baller With Friends, But Is There Enough To Do?
It looks like an unreleased Dreamcast game or unfinished PC tech demo from 1999. That’s not a compliment.
Re: Poll: So, Will You Be Getting The Switch 2's Next Exclusive 'Drag x Drive'?
Not planning on it. Controls are the key to most Gaming experiences for me and the dual mouse controls don’t appeal to me in the slightest. It’s all a bit lacking in personality too. Even at the low price I’m very unlikely to go for it. A sale and a lot of positive feedback might change my mind but no plans for now.
Re: Review: Gradius Origins (Switch) - An Almost-Perfect Package For Shoot 'Em Up Fans
@Axelay71
That box art really is nice
Re: Poll: Box Art Brawl - Duel: WarioWare, Inc.: Mega Microgame$!
The Japanese one is really poor. I don’t think the Western one is amazing but it captures the essence of the game better
Re: Nintendo's Share Price Is Now Double The Height Of The Wii Era
@The_Nintend_Pedant
Very true. At least they’ve moved on from the days of bullying retailers and third parties, antitrust cases, price fixing, region locking, delayed Western releases (if they happened at all), trying to sue anyone who rented their games, locking info behind their own magazine, proprietary Memory Cards and power cables, the stupid DRM they used pre-Switch etc etc
Even then during people to protect their IP is nothing new, as the makes of the Game Genie can testify. Neither is their aggressive stance against piracy or use of artificial scarcity.
Re: Nintendo's Share Price Is Now Double The Height Of The Wii Era
@Dee123
It’s weird. My favourite is when they get all dewy eyed nostalgic about a time when Nintendo were ‘different,’ as if they haven’t always been an aggressively profit chasing corporate entity that literally only exists to make money.
Re: Review: EA SPORTS Madden NFL 26 (Switch 2) - EA's Gridiron Series Finally Plays Ball On A Switch Console
@sixrings
They did that because the FC games are much better, frame rate aside
Re: Review: 8BitDo Pro 3 Bluetooth Controller - TMR Sticks And Hall Effect Triggers Elevate This Switch 2-Compatible Pad
Hmmm. Looks very nice and they’ve done some great Controllers but the price is a little bit above what I’d pay. £10-15 lower and I’m in.
Re: Review: EA SPORTS Madden NFL 26 (Switch 2) - EA's Gridiron Series Finally Plays Ball On A Switch Console
Very entertaining review. Price is putting me off a bit but I am very tempted by this. American Football has always been a perfect handheld game for me given its stop-start nature. Sounds like a really good port.
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
@sethfranum
I don’t want an all-digital future. Get rid of GKC and that moves closer. The mass market pays full price for digital games all the time BTW, some reports put last years COD at 80% digital sales in its first week. Same for FC 25 in the UK. Don’t fall into the trap of thinking chat on sites like this represents the market as a whole.
Re: "We Answer To Nobody But You, The Audience" - Digital Foundry Is Now Fully Independent
Great news. Though to be honest I didn’t know they had any links to IGN 😂
I like DF, I find their stuff very interesting without it ever really affecting my enjoyment of, or decisions to purchase, any games. I also remember Richard’s writing from Mean Machines magazine back in the early 1990s, if anyone deserves the title of ‘industry stalwart’ it’s that guy!
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
@Andee
😂 Like it
It shouldn’t be allowed. Nintendo should have removed that option.
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
@sethfranum
Unless you’re going to get every single potential buyer of a Switch game to do that survey it won’t tell you much. It’s far more likely to be the enthusiast/collectors that would fill that in than the average consumer.
Re: Poll: So, Will You Be Getting The Switch 2 Upgrade For Kirby And The Forgotten Land?
Definitely. The new content looks really substantial and it’s one of the Switch games that will really benefit from a proper graphical and performance bump. An easy sell for anyone who’s played the original.
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
@Baker1000
There’s no guarantee Nintendo or third party publishers will take them up even if the option becomes available at some point. Cost could be prohibitive. It would make sense to provide a 16GB option for smaller games at least. There’s a few Switch 2 GKC games that would fit into that. I think a lot of big third party games are going beyond 64GB anyway so it’s all academic for them.
Hopefully this will cover a decent number of the games that appeal to the collectors market then Online anger can be directed at the less fashionable but far more annoying continuing presence of Code in a Box games (WWE, Split Fiction). These are completely inexcusable when the GKC option exists.