Makes me think of the Andrey Rublev movie STALKER based on the same story. It's way more contemplative and not at all an action movie, but it's one of my favorite movies regardless. If you like this setting, it's worth checking out.
@RubyCarbuncle maybe for your average gaming event but competitive pokemon has always been serious about child friendliness, and it is beyond obvious to anyone competing that this would be over the line. The guy shouldn't be shocked.
Glimpses like this into the management side of game development just goes to show you how insanely massive and involved these undertakings can be. It makes me dizzy.
@Azuris it boggles my mind that people were expecting more out of the humor of the third because the first two were so mind-numbingly badly written. It wasn't even that the jokes were too edgy or crass or anything. They were just really, really not funny. Lowbrow doesn't have to mean low quality, except when it comes to borderlands writing
@CammyUnofficial the physics are all wrong in Banana Mania. The originals felt way weightier and more satisfying, including the sound effects. Just rolling around on a flat surface felt fun and good. And the minigames suffered greatly for those changes; they were awesome on the GameCube
@Not_Soos spanky's quest is actually very good (if obscure), and SCAT is a pretty well regarded shmup. There's definitely a lot of chaff on the service but those two were not great examples
Wait, how much are you taking off that score for being aimed towards people familiar with the series? One might argue that handholding newbies through the plot beats would be a minus, when the game is clearly marketed to fans of the franchise.
@heisnbrg the dlcs were basically entire high quality sequels in their own right, including the fighting game, and were added free for those who had bought the original before the dlc came out. It still blows my mind, and it similarly blows my mind that people don't appreciate that more.
@rainbowtick you bought the arcade game Life Force thinking it was the entirely different (albeit related) NES game Life Force and are blaming HAMSTER for your own mistake? Even though there's nothing at all misleading about the screenshots, etc. on its shop page? 🤔
The interfaces of the HAMSTER releases are meh but the emulation quality is good and they have done a remarkable job of bringing literally HUNDREDS of stone cold arcade classics (and plenty of stinkers but i applaud their thoroughness) to the Switch, many of which had never received console releases before HAMSTER did their thing.
Absolutely worth celebrating and it makes sense Sakurai is a fan.
Idk if this was a worthwhile tradeoff but this kind of bonkers thinking is what makes Sakurai special. He thinks of everything and will try anything, and whether or not it's a successful idea, he put a lot of thought into it and learns lessons from how it goes.
I was so excited for banana mania as SMB1 was my first and one of my top 5 gcn games i owned, and smb2 i liked even better but never owned.
But they used the garbage new Banana Blitz physics engine which just plays so poorly and feels so floaty, messed up the minigames, and removed multi-player for the main game.
Still an enjoyable game but tremendously missed potential.
@Folkloner see, your feedback is actually meaningful here, as you are someone who clearly appreciates what this game is actually supposed to be. You saying this game is disappointing actually means something, as opposed to this reviewer who's mad that this isn't a survival game or whatever.
@GreyFenyx that's my impression and I'm baffled at all the people who expected the main appeal of this game to be some kind of very gamey challenge. It's obviously primarily about exploration.
It does sound like even fans of previous endless ocean entries are a bit disappointed by stuff like the procedurally generated environments, but still. The reviews that actually seem to understand that this isn't supposed to be a gamey game are much higher and fairer
@Samalik The graphics are significantly enhanced enough that the fact that this originated as a gamecube game isn't as relevant than it was for say, the tales of symphonia remaster.
Also, the action prompts are never THAT precise that 60fps would make a significant difference. They're pretty forgiving
60fps is overrated anyway. Useful gameplay-wise for fast-action games, and it can look slick with certain aesthetics. But sometimes it adds nothing aesthetically while compromising other graphical possibilities, and sometimes it actively makes things look weird.
@ninjapenguin1 The problem isn't customers knowing about SBI's involvement, the issue is the customers' reasoning for boycotting a product simply based on this consultant's involvement. Because their reasoning is based in bigotry.
A large part of why Nintendo's IPs have a unique cultural cache is BECAUSE they are so incredibly protective and picky about it.
This has always been their strategy, and when it comes to the value of their IP, which third parties and merchandise manufacturers continue to clamor for desperately, it has been working for decades.
Loosening that up might be profitable in the short term, but you don't stick around for literal centuries, becoming one of the most powerful entertainment companies ever, by focusing on the short term.
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Re: Alucard And Richter Create A Symphony In New 'Castlevania: Nocturne' Trailer
@Noxide yet you remembered and cared enough to leave this comment about how little you care
Re: All Annapurna Interactive Staff Resign Following Failed Spin-Off Negotiations
Good for them.
Re: Mario Kart 8 Deluxe Has Been Updated To Version 3.0.3, Here Are The Full Patch Notes
There's only one update they need to make this game pretty much perfect.
HAVE THE AUTO STEER OFF BY DEFAULT IN MULTI-PLAYER
Re: The Legend Of Zelda '80s Cartoon Series Gets DVD Re-Release
@KayFiOS not sure i can
Re: Bayonetta Star Jennifer Hale On The SAG-AFTRA Strikes: "AI Is Coming For Us All"
@WaffleRaptor01 also, our officials are completely bought and sold by the corporations who want to do as they please with AI.
Re: Zelda Timeline Featuring Breath Of The Wild And Tears Of The Kingdom Spotted
Ah yes this clears things up
Re: Yakuza Kiwami Might Only Be A "Download Distribution" On Switch
Major bummer but at least the price of the game is good
Re: Guilty Gear Strive's Switch Edition Won't Support Crossplay
@JR150 not a bad way of looking at it
Isn't there a way for devs to implement an ethernet-only mode? Where wifi players aren't allowed to join?
Re: Castlevania Dominus Collection Physical Release Confirmed, Pre-Orders Open Next Month
Hopefully they'll release SotN and RoB together someday...
Re: 'STALKER: Legends Of The Zone Trilogy' Shoots Onto Switch This November
@ImmaWario Bah! Yes I do. Actually I was thinking of another one of Tarkovsky's movies that IS called Andrei Rublev lol. Also a good artsy movie
Re: 'Tetris Forever' Compiles More Than 15 Titles In A New Interactive Documentary
If it includes N64's New Tetris, I'm there.
Re: 'STALKER: Legends Of The Zone Trilogy' Shoots Onto Switch This November
Makes me think of the Andrey Rublev movie STALKER based on the same story. It's way more contemplative and not at all an action movie, but it's one of my favorite movies regardless. If you like this setting, it's worth checking out.
Re: "Unsportsmanlike Conduct" Sees Pokémon TCG Player Disqualified At World Championships
@RubyCarbuncle maybe for your average gaming event but competitive pokemon has always been serious about child friendliness, and it is beyond obvious to anyone competing that this would be over the line. The guy shouldn't be shocked.
Re: Random: Nintendo Created Its Own Zelda-Themed Social Media To Help TOTK Development
@tseliot raise your standards man, not every place is terrible
Re: Random: Nintendo Created Its Own Zelda-Themed Social Media To Help TOTK Development
Glimpses like this into the management side of game development just goes to show you how insanely massive and involved these undertakings can be. It makes me dizzy.
Re: LEGO Reveals Six New Mario Kart Sets, Speeding Our Way In 2025
@PersianZSR you gotta buy the expensive deluxe main line sets for those 😉
The fact that they don't sell the interactive mario figures by themselves is so icky, especially when it comes to kids toys.
Re: Borderlands 4 Has Been Officially Announced, Here's The Teaser Trailer
@Azuris it boggles my mind that people were expecting more out of the humor of the third because the first two were so mind-numbingly badly written. It wasn't even that the jokes were too edgy or crass or anything. They were just really, really not funny. Lowbrow doesn't have to mean low quality, except when it comes to borderlands writing
Re: Sega Focused On North American Audiences For Super Monkey Ball Banana Rumble
@CammyUnofficial the physics are all wrong in Banana Mania. The originals felt way weightier and more satisfying, including the sound effects. Just rolling around on a flat surface felt fun and good. And the minigames suffered greatly for those changes; they were awesome on the GameCube
Re: Round Up: The First Impressions Of The Borderlands Movie Are In
@AllieKitsune that's an incredibly specific expectation
Re: Round Up: The First Impressions Of The Borderlands Movie Are In
The games were cringe on release. This was never going to be good
Re: Final Fantasy Pixel Remaster Switch Series On Sale For A "Limited Time"
@Ace-Lucario ah ok that makes sense lol. Apologies
Re: Final Fantasy Pixel Remaster Switch Series On Sale For A "Limited Time"
@Ace-Lucario .....why are you telling us this lol
Re: Nintendo Expands Switch Online's GBA Library With Three More Titles
@Not_Soos spanky's quest is actually very good (if obscure), and SCAT is a pretty well regarded shmup. There's definitely a lot of chaff on the service but those two were not great examples
Re: Review: SPY×ANYA: Operation Memories (Switch) - A Very Easygoing, Sometimes Awkward Anime Outing
Wait, how much are you taking off that score for being aimed towards people familiar with the series? One might argue that handholding newbies through the plot beats would be a minus, when the game is clearly marketed to fans of the franchise.
Re: Nintendo Live Suspect Admits To Threats, Blames Being A Sore Loser
This might be one of the most profoundly pathetic mfs I've ever heard of.
Re: Random: Welp, Now Nintendo's Going After Sheet Music
To quote my boy Falco Lombardi:
This is awful.
Re: Surprise! Shovel Knight's Original Adventure Is Getting The Deluxe Treatment
@AG_Awesome the original has coop
Re: Surprise! Shovel Knight's Original Adventure Is Getting The Deluxe Treatment
@NCChris the dlc campaigns were basically three (four if you include showdown) entire sequels. And then they released Dig and Pocket Dungeon.
Re: Surprise! Shovel Knight's Original Adventure Is Getting The Deluxe Treatment
@heisnbrg the dlcs were basically entire high quality sequels in their own right, including the fighting game, and were added free for those who had bought the original before the dlc came out. It still blows my mind, and it similarly blows my mind that people don't appreciate that more.
Re: Unofficial 'Nintendo World Championships' Cart Smashes Kickstarter Goal
I reckon this'll pan out without incident
Re: Xbox's Phil Spencer Reiterates Plan To Put "More Of Our Games On More Platforms"
@jedgamesguy but they still make money selling games on other systems
Re: Nintendo Celebrates Paper Mario: The Thousand-Year Door With A Free Paper Airplane
Fyi..... this plane flies REALLY well lol. I don't think I'll be folding planes any other way for a while
Re: Video: Digital Foundry Takes A Look At Zelda 64 Recompiled: Majora's Mask
Please stop reporting on this stuff. It's like you want Nintendo to ruin nice things for everybody.
Re: Endless Ocean: Luminous Update Dives Onto Switch, Here Are The Full Patch Notes
@SuperShaun have you never played a non-violent game before?
Re: Random: Sakurai Cut Dolby Surround From Kirby Game To Trim Player Wait Time
@rainbowtick you bought the arcade game Life Force thinking it was the entirely different (albeit related) NES game Life Force and are blaming HAMSTER for your own mistake? Even though there's nothing at all misleading about the screenshots, etc. on its shop page? 🤔
The interfaces of the HAMSTER releases are meh but the emulation quality is good and they have done a remarkable job of bringing literally HUNDREDS of stone cold arcade classics (and plenty of stinkers but i applaud their thoroughness) to the Switch, many of which had never received console releases before HAMSTER did their thing.
Absolutely worth celebrating and it makes sense Sakurai is a fan.
Re: Random: Sakurai Cut Dolby Surround From Kirby Game To Trim Player Wait Time
Idk if this was a worthwhile tradeoff but this kind of bonkers thinking is what makes Sakurai special. He thinks of everything and will try anything, and whether or not it's a successful idea, he put a lot of thought into it and learns lessons from how it goes.
Re: Random: Danny DeVito Open To Voicing Wario In Mario Movie Sequel
As long as somebody else writes and directs. The first one had literally everything I hate about modern animated movies.
But fortunately it had a lot of cool stuff too.
Re: Rumoured 'Hi-Fi Rush' Switch Port In Doubt As Microsoft Culls Tango Gameworks And Other Studios
@WhyYouLie sure, because everybody who gets frustrated with capitalism is automatically a communist 🙄
Re: Rumoured 'Hi-Fi Rush' Switch Port In Doubt As Microsoft Culls Tango Gameworks And Other Studios
This is capitalism, ladies and gentlemen.
The only innovation it truly incentivizes is how to maximize profit.
Great when creating cool, quality things are key to profit.
Awful when ruining things (and people) is also key to profit.
Re: Rumour: Zelda: Tears Of The Kingdom First Anniversary Surprise Planned
@Chopper25 the ambient music is quite nice
Re: Poll: What's The Best Super Monkey Ball Game? Rate Your Favourites For Our Upcoming Ranking
I was so excited for banana mania as SMB1 was my first and one of my top 5 gcn games i owned, and smb2 i liked even better but never owned.
But they used the garbage new Banana Blitz physics engine which just plays so poorly and feels so floaty, messed up the minigames, and removed multi-player for the main game.
Still an enjoyable game but tremendously missed potential.
Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow
@Folkloner see, your feedback is actually meaningful here, as you are someone who clearly appreciates what this game is actually supposed to be. You saying this game is disappointing actually means something, as opposed to this reviewer who's mad that this isn't a survival game or whatever.
Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow
@PeterAndCompany 👏👏👏👏👏 that's all i have to say to you
Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow
@GreyFenyx that's my impression and I'm baffled at all the people who expected the main appeal of this game to be some kind of very gamey challenge. It's obviously primarily about exploration.
It does sound like even fans of previous endless ocean entries are a bit disappointed by stuff like the procedurally generated environments, but still. The reviews that actually seem to understand that this isn't supposed to be a gamey game are much higher and fairer
Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow
@jojobar what are you talking about? I don't think they were counting on another code to be a huge hit, and peach was a huge hit
Re: Bayonetta Origins Director Empathises With Paper Mario Dev, Suggests Reasons For 30FPS
@Samalik The graphics are significantly enhanced enough that the fact that this originated as a gamecube game isn't as relevant than it was for say, the tales of symphonia remaster.
Also, the action prompts are never THAT precise that 60fps would make a significant difference. They're pretty forgiving
Re: Bayonetta Origins Director Empathises With Paper Mario Dev, Suggests Reasons For 30FPS
60fps is overrated anyway. Useful gameplay-wise for fast-action games, and it can look slick with certain aesthetics. But sometimes it adds nothing aesthetically while compromising other graphical possibilities, and sometimes it actively makes things look weird.
Re: Video: We've Played Tales Of Kenzera: ZAU - Here's 12 Minutes Of Switch Gameplay
@ninjapenguin1 The problem isn't customers knowing about SBI's involvement, the issue is the customers' reasoning for boycotting a product simply based on this consultant's involvement. Because their reasoning is based in bigotry.
Re: Nintendo Apparently Wanted Samus Aran's Fortnite Skin To Be A Switch Exclusive
A large part of why Nintendo's IPs have a unique cultural cache is BECAUSE they are so incredibly protective and picky about it.
This has always been their strategy, and when it comes to the value of their IP, which third parties and merchandise manufacturers continue to clamor for desperately, it has been working for decades.
Loosening that up might be profitable in the short term, but you don't stick around for literal centuries, becoming one of the most powerful entertainment companies ever, by focusing on the short term.
Re: Video: New Endless Ocean Luminous Overview Trailer Teases "Limited-Time" Event Dives
I'm actually super hyped for this one