Comments 343

Re: Borderlands 4 Has Been Officially Announced, Here's The Teaser Trailer

demacho

@Azuris it boggles my mind that people were expecting more out of the humor of the third because the first two were so mind-numbingly badly written. It wasn't even that the jokes were too edgy or crass or anything. They were just really, really not funny. Lowbrow doesn't have to mean low quality, except when it comes to borderlands writing

Re: Random: Sakurai Cut Dolby Surround From Kirby Game To Trim Player Wait Time

demacho

@rainbowtick you bought the arcade game Life Force thinking it was the entirely different (albeit related) NES game Life Force and are blaming HAMSTER for your own mistake? Even though there's nothing at all misleading about the screenshots, etc. on its shop page? 🤔

The interfaces of the HAMSTER releases are meh but the emulation quality is good and they have done a remarkable job of bringing literally HUNDREDS of stone cold arcade classics (and plenty of stinkers but i applaud their thoroughness) to the Switch, many of which had never received console releases before HAMSTER did their thing.

Absolutely worth celebrating and it makes sense Sakurai is a fan.

Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow

demacho

@GreyFenyx that's my impression and I'm baffled at all the people who expected the main appeal of this game to be some kind of very gamey challenge. It's obviously primarily about exploration.

It does sound like even fans of previous endless ocean entries are a bit disappointed by stuff like the procedurally generated environments, but still. The reviews that actually seem to understand that this isn't supposed to be a gamey game are much higher and fairer

Re: Nintendo Apparently Wanted Samus Aran's Fortnite Skin To Be A Switch Exclusive

demacho

A large part of why Nintendo's IPs have a unique cultural cache is BECAUSE they are so incredibly protective and picky about it.

This has always been their strategy, and when it comes to the value of their IP, which third parties and merchandise manufacturers continue to clamor for desperately, it has been working for decades.

Loosening that up might be profitable in the short term, but you don't stick around for literal centuries, becoming one of the most powerful entertainment companies ever, by focusing on the short term.