Comments 1,194

Re: Review: Dead Cells (Switch)

citizenerased

I'm seeing framerate issues pop up on various sites and threads, bit weird that this isn't covered in the review especially given how unforgiving the game is. Apparently the developers have commented they'll only patch the game if enough people complain? Odd.

As for the IGN debacle, they handled it well, let's not celebrate that someone lost their job, though.

Re: Review: Overcooked 2 (Switch)

citizenerased

Some of the moving kitchens in Overcooked 1 were a lot of fun, because you got to move them yourself for example (space levels). The ones that were worst were the ones that changed without giving any indication they were going to, and then completely ruin your chances to get a 3-star rating.

I did beat the original game all the way but I felt like some poor levels, the harsh star requirements and the occasionally inaccurate controls (which thankfully has been fixed in 2) soured what would otherwise be a 10/10.

Re: Review: Overcooked 2 (Switch)

citizenerased

Played a couple of levels this morning, it looks like they made some solid improvements.

What I didn't see right away but I was really hoping they'd add is an endless mode or something that lets you do a ton of different recipes (focusing on cooking and cooperation rather than level obstacles).

Re: Review: Salt and Sanctuary (Switch eShop)

citizenerased

Gotto agree with @Damo that art style really isn't working for it. Feels so early 2000's edgy with cheap DeviantArt character design and poor animation to boot. Since the Switch has an insane library and I've got a 70+ games wishlist, it's a pass from me.