Comments 1,353

Re: Talking Point: What Are You Playing This Weekend? (11th May)

calbeau

Juggling both the last chapters of Unicorn Overlord and Super Mario Odyssey, which I only recently got. Sprinkling in some local multiplayer sessions of Mario Kart 8 Deluxe and Teenage Mutant Ninja Turtles: Shredder's Revenge as well. Glad my little ones are already learning to play simpler games, so their dad now has people to play with.

Re: Nintendo Discontinuing 'X' Integration On Switch Next Month

calbeau

Let's all remember that free speech is a two-way street: the right to possibly offend but also to possibly be offended. It's the second part that a lot of people forget.

So it's now pricier to maintain an X connection for your gaming system. Makes sense Nintendo will choose to drop it considering it isn't an essential part of their system.

Re: Soapbox: 20 Years On, Pikmin 2's Waterwraith Remains Nintendo's Scariest Moment

calbeau

The first time I encountered those accursed Gloom Spawn in Tears of the Kingdom (and, in hindsight, several more times after) made this forty-year-old gaming veteran panic. The creepy design of those things, the encroaching darkness, and that off-tune music all blended so well together.

Then the panic returned when I finally had the courage to defeat them and encountered Phantom Ganon for the first time.

Re: Talking Point: What Are You Playing This Weekend? (27th April)

calbeau

@romanista I've only ever used the TaTaCon with Taiko no Tatsujin, and there it works absolutely fine with none of the usual complaints I read about similar controllers online (poor sensitivity to hits and the like).

I don't know how it would work with other games, but as it has all of the usual Switch buttons on its lower end I assume one could manage in some sort of cumbersome manner.

Re: Talking Point: What Are You Playing This Weekend? (27th April)

calbeau

Still playing Unicorn Overlord, but over an extended leave from work I've been alternating that with Taiko no Tatsujin: Rhythm Festival, made extra fun for me and my two kids thanks to the TaTaCon I got along with the game.

Due to a recent itch for some nostalgia, though, I've been playing some PSP games via emulation, starting with Power Stone Collection (which I still wish Capcom would remaster for the Switch) but extended to other games not on Switch such as Castlevania: The Dracula X Chronicles, Crazy Taxi: Fare Wars, Dissidia 012 Final Fantasy, Metal Slug Anthology (though I do have the ACA release of MS3 on Switch), and WTF: Work Time Fun.

I'd be kidding myself if I complained I have nothing to play.

Re: Review: Eiyuden Chronicle: Hundred Heroes (Switch) - An Immersive JRPG With Some Real Problems

calbeau

I was already worried when the Direct trailer showed frame rate issues in some scenes, but this is just disappointing as I was aiming for this to be my next physical purchase once I'm done with Unicorn Overlord.

I definitely prefer for things like this to be ironed out long before launch, but I'll settle with patches to fix these issues, hopefully by the time I start looking around for my next game.

Re: Talking Point: What Are You Playing This Weekend? (20th April)

calbeau

Nearing 200 hours with Unicorn Overlord and still not stopping. Already got fairly far but taking my sweet time. What can I say? Grinding is fun in this one.

I may give Crypt of the Necrodancer and its DLC a go though. Got them generously on sale and figured they'd be a welcome change of pace from time to time.

Re: Saber Interactive CEO Doesn't Think $70 Video Games Are Sustainable

calbeau

If I'll have at least 70 hours of fun out of a game then that's fine. Tears of the Kingdom, for example, provided me way more than that, making it worth every penny. A dollar per hour of fun is a reasonable price for me.

What SHOULD go the way of the dodo are the download codes in boxes, Day One DLC, and Day One downloads the same size or larger than the base game. With the huge selection of games available these days, I'm more than willing to wait for an actually complete game release.