bolt05

bolt05

Nintendo gaming since 1990

Comments 1,087

Re: Random: Here's How Nintendo's Bowser Gag Went Down In Japan, Where He's Known As Koopa

bolt05

It's funny because as kids in our house playing Mario Bros 1,2 & 3 I'm sure the manual refers to him as king Koopa. We always called him Koopa as he was the biggest baddest of the Koopa troopers.

I do recall feeling confused during the n64 era as they started calling him Bowser on tv ads. Now I feel like I need to check the game manuals tonight after work to figure it out.

Re: Review: For The King - A Roguelike RPG That's Best Played With A Friend

bolt05

@Rypopo Random Number Generator.

Everything in the game is based on chance, including whether or not every step you take results in an enemy spawning that will kill you. Its just not a fair playstyle and its not something I actually enjoy so I personally wish I didnt waste my money on it.

I get that its a tabletop like game, but the randomness of what you encounter is not moderated in any way at all to the point of being totally ridiculous. We had 2 enemies randomly spawn on our second move in a new game, supposed to be easiest difficulty, which obliterated us as they have more than 4 times our health and hit us fopr more than half our hp on the first hit and landed multiple status effects. You couldn't possibly beat that so early in the game, its just a random spawn to mess with you. So you respawn, lose 2 hearts (lives) and try to heal up, to find you have not got enough gold to heal up, so you walk out again, then get killed again on the first enemy encounter. Endless loop of being no health til you run out of lives... If that's fun to you, go for it.

Read more reviews though and see if you might like it. I didn't terribly mind it at first but after I worked out how random it really is I decided not worth my time.

Re: Review: For The King - A Roguelike RPG That's Best Played With A Friend

bolt05

I started playing this with my wife, and after about 6 hrs we've decided we don't like it. It's far too rng based. You could put in dozens of hours and have a few events go bad and wind up with no gold and healing herbs and then you're pretty much stuffed, game over.

The gameplay and graphics aren't good enough for the game to be replayed endlessly to try to win, it just falls short and turns into punishing battles with no resources to be fair to balance it out.

Also the article is BS, if you split up you're pretty much stuffed trying to solo combat a few hours in. You pretty much have to travel together which negates any point of playing coop. Might as well solo it instead of passing a controller back and forth to hit a button. It's not really a coop game. That aspect is just marketing in my view.

Poorly balanced and just frustrating, not really fun. That's my opinion anyway.
A solid 5/10.

EDIT: Sorry to be negative, read more reviews before you listen to me. Im pretty fussy nowadays as I have played so many games over the past nearly 30 years and I dont waste time playing something I dont enjoy anymore.

Re: Soko Banana Is A Brand New Game Being Developed For The NES

bolt05

Wow I'm really not understanding the hateful comments... Oh yeah internet forum...

It's great that nes collectors and anyone who still owns a nes can play this if they grab hold of a copy. I love that people are still making awesome games for this system and othwrs. Tobu tobu girl for game boy is another good one recently.

Re: Tabletop RPG For The King Makes Its Move On Switch This Week

bolt05

I'm going to pick this up this weekend and play it with the wife. We have not played a couch coop game together since castle crashers on 360 and Baldur's gate dark alliance. For the king looks like it could be fun for us.

Alsoight pick up bastion for $8 in the sale this weekend because why not!?