The Nintendo Switch version of Final Fantasy VII has now received an update, taking the software to Version 1.0.1. Thankfully, this means that players can now enjoy the game's overworld music as it was originally intended.
If you're unaware, multiple versions of the game - including the Switch port - have been released with an irritating music bug. Essentially, it causes the overworld music to restart every time you fight through a random encounter; unless you just stand still on the map, you'd never be able to hear the pieces in full.
The bug caused quite a lot of frustration amongst fans upon release, and we came across plenty of comments from online users who said that they refused to purchase the game unless the issue was fixed. Now, though, fans have already started to praise Square Enix for listening to their demands when discussing the recent patch online, which also appears to have fixed the broken transitions between cutscenes and gameplay experienced at launch.
Were you aware of the bug? Was it holding you back from buying the game? Let us know if you've been hoping for a fix in the comments below.
[source wccftech.com, via reddit.com]
Comments 54
Still wish they'd just get these things right in the first place instead of being lazy and rushing out sloppy ports. But at least they fixed it, better late than never. Now fix FFIX as that's the one I might eventually buy if they do.
What about the same bug in Final Fantasy IX?
Didn't FF 9 have the same bug?
Cool, now make a physical release happen and I may indulge.
Aaannnd bought.
Awesome! This actually makes me want to continue that game, made it to Cosmo Canyon but the music bug was pretty irritating.
Huzzah!!!
or
Bully for us!!!
It amazes me that the game had any issues like this in the first place. But I am glad they did fix it.
On Disc 3, just collected everything from the crater, done all chocobos and Limit 4s for everyone and I am back out grinding to be hard enough to kill the weapons, damn I love this game.
To be fair didn't notice the sound bug.
This is excellent! I mean, I've been posting my doubts that this would ever be fixed, considering how long these bugs have existed in earlier versions of the port, but Squeenix really did come through on patching a port for a change.
Now... Fix it in FFIX. And find or rebuild the source code for XIII!
Just finished it the other day and I kinda liked the way it all started up again, though it did make grinding feel a bit more like a chore.. but then there's 3x speed to fix that problem.
Please do this for FFIX too! I recently played through that but I swear fixing this in IX will get me to play it again. ..probably after I finish all the other FF gameso on Switch first though (7, 10/10-2, 12, WoFF).
Glad they're at least fixing some stuff regardless, they could have just left it like this but I'm glad they're fixing some things! I wonder if this also fixes the freezing bug though...
Great, right after I finished it.
Still hoping for FFVIII sadly.
Well, that puts this back on my "eventually" list.
Now please fix the same issue in IX and get the analog movement sorted out while you're at it.
Was it fixed on PS4 and Xbox One as well?
Awesome!!! Now please fix IX, and figure SOMETHING out for XIII!!!
Crazy it's taken them this long as it's been out on PS4 for a year or more. Switch fans more complainy?
I thought I could already listen to full tracks while standing still. In a game built on random encounters, pretty sure THAT'S what means "listen in peace" to begin with. 😅
I love this game since release back in the day.thend music restarting would be so crap as it's great music.glad they have fixed it.👍
Great news! Just wish they would do some simple upscaling to the backgrounds as well.
I’ve been doing a let’s play on YouTube and my only comment in history talked about this. I had never noticed it, and even after he pointed it out I still didn’t remember to look for it and it never bothered me. I guess sometimes video game music is just generic enough that it doesn’t make a huge difference...?
That's ok, Square. You've had 22 years to prepare for this port, and you still needed to patch it a month after launch, but look on the bright side: You're still doing better than Ubisoft and Bethesda!
Cool, but to be fair did not bother me at all in both VII and IX
@Peoke yes on XB1, no on PS4
square seem to be screwing over PS4 players on FF games at the moment first not getting the updates to FFXII and now this
Eventually might pick this up and FFX when they go on sales. As good looking as the remake is, i'm really afraid of the episodic nature they are going for with it, and also afraid it's going to play nothing like the original.
@FullbringIchigo true but FFVIIR is a Sony exclusive, so I don’t know where their heads are :/
I hope they fix IX and X...
@mousieone actually it's a "Play it First on PS4" so it's coming to at least one other system after a period of time but as for what system no one knows, probably P.C
but yeah Square are really inconsistent right now
I really wish they would port 4, 5, and 6, but hey, what can ya do?
I still will not buy it because I already finished it on PSX and later bought it again on Steam and added the fanmade patch to increase resolution and overall graphics. Still have to finish X (kept grinding to the end amd never finished the story) and XII, which I never played. Still hope for the remake one day, though.
Yes fix these issues and when you want more money give us a proper physical collection. I'm still waiting for FFVIII too.
I read about this bug but to be honest if i didnt thought about it i would not have realized. Played through already but will start it again.
Finally. Now they need to fix the same bug in FF IX, and patch in an option to disable the horrendous multiplayer music in Chocobo's Mystery Dungeon: Every Buddy. Its so obnoxious that the most anticipated feature for me, co op, is not worth playing. The game has beautiful music, but this multiplayer music that takes over whatever song is playing is so obnoxious its aggravating to me. Makes it so you cant enjoy the game's soundtrack because you just hear ONE SONG FOREVER.
I never thought this would happen. I stand corrected. It wasn't a deal breaker for me (the lack of a graphics update was), but it's nice to see that they finally listened to fans. Hopefully this is a sign they'll be putting more of an effort into these things.
Even more incentive for me to pick this up once I do finally get a Switch. I do like my music tracks.
This is nice but does it fix the Biggest Bug the Game Breaking One that Won't let you Progress because a Key Item Never Shows Up? Basically Ending your Game.
@thesilverbrick Same here! Just beat it this morning.
I cannot believe they fixed it. Although this did not stop me from buying it, I am going to buy it now. Looking forward to finally playing the game to completion— I’ve never beat it.
I honestly didn't even notice, and I am over 20 hours in.
Fantastic news, now I'm a lot more willing to buy it despite owning the original copy. Hopefully they fix 9 as well and I'll buy that too.
@FullbringIchigo they are being consistent. Next time they rerelease these games (like PS5) you can bet they will add things not present in the Switch version and eventually that version will stop being the most complete version too. Same will probably happen with FF7R ports later as well.
It's basically the remaster culture without the remaster being generations apart.
Then I guess it's about time I give this release its due attention...
Not right now, though. I just bought a couple retro games to fill some holes in my collection, but I'll definitely add this to my backlog.
Will download asap after work, currently playing through the game now!
If I ever buy this again will be the crazy new remake they showed in the State or Play Event . And even that is doubtful.
But I am sure it will have "brand new bugs" for the next 10 years of ports.
I didn't even know it was a glitch im bout 25 hours in first time playing it
Wonder if Tactics will ever see the light of day on Switch or if it will be like Final Fantasy VIII?
I have some hope since Square has released mobile versions of FFT on android and iOS devices, how hard is it to simply port to a switch?
I would imagine that a market exists for it, and that game gets addictive after a few hours as classes unlock.
I’m teetering on replying the game on my PS3 backwards compatible but losing the ability to take it with me stings a bit.
The music glitch put me off getting the game until it was patched. Will consider buying it soon.
I noticed a patch downloaded itself last night actually for ff7. Awesome, now please give me ff6 and ff8, and physical versions!
Thanks Squenix, only four years or so too late!
Almost through the game and never noticed it. Hard to imagine that someone would be bothered with it
I wasn’t actually expecting this to get fixed, considering how long its been unfixed in the other versions. I think I’ll get it now.
FF7 is one of my all-time favorites and I have played probably hundreds of hours total over my lifetime. I had no idea that this was considered a bug, let alone that people were refusing to buy ports unless it was fixed.
People are just cray. It makes me laugh that people are THAT bothered by something SO trivial.
I just bought it last week and it was my first time playing it. I didn't even notice it or the other problems mentioned. I would have been totally fine if they wouldn't have fixed it but it's nice to see them listening to fans and making sure the game is the best it can be.
I hope FFIX gets the sound bug fixed too. That said, FFVII way back when had the music loop bug on PC if I recall.
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