Comments 971

Re: Review: Fullblox (3DS eShop)

accc

@AcridSkull That is indeed the case, the prototype levels were only 30 fps but the rest of the game's levels were 60. I guess the original 3DS model just doesn't have enough juice in the tank to handle larger puzzles. It wasn't a big deal in Crashmo/Fallblox since there were only 8 or 10 prototype levels (IIRC) which had their framerate reduced.

Re: Video: We Tackle The Dual-Stick vs. Motion Controls Splatoon Debate

accc

I'm not buying the game because it doesn't have Wiimote & Nunchuk controls. The gyro sensor in the game pad works well enough (albeit still inferior to IR), but the controller just isn't ergonomic enough for me to want to use it for long play sessions. Wiimote + Nunchuk is the perfect control scheme, and if Nintendo wants to abandon it, I'm just going to abandon buying their games.

Re: Two Tribes’ Toki Tori Remake is Coming to the 3DS eShop

accc

It's a remake of the GBC game. I was actually surprised at how similar they are when I bought the GBC version on the Virtual Console. The remake does have some added levels, but most of the content in the remake is already present in the original. The original also has an insanely badass chiptune soundtrack which I actually prefer over the remake (but the remake sounds quite good as well).

Anyway, it's good to hear that Two Tribes hasn't forgotten about Toki Tori. I'm a huge fan and I was really sad when they announced that they were killing the series.

Re: Poll: Vote For Your Ten Must-Play Games On Nintendo 3DS

accc

Please add Yoshi's New Island, Rhythm Thief, and Sayonara Umihara Kawase (a retail title in Japan, which is the version I played) to my vote. Thank you!

The other games I voted for were A Link Between Worlds, Ocarina of Time 3D, Majora's Mask 3D, Theatrhythm, Mario 3D Land, Mario Kart 7 and Kirby's Triple Deluxe.

Re: Community Interview: Give Us Your Affordable Space Adventures Questions for KnapNok Games and Nifflas  

accc

@Kevlar44 It's unbelievable how narrow your perspective is. We're talking about the title of a video game, not some deep, meaningful subject with far-reaching philosophical implications. When I heard the name "Affordable Space Adventures", I expected that the game would be cheaper. Is that really too difficult for you to understand? Instead of realizing that this is a logical conclusion, you think I should have instead studied the entire history of videogame titles to form a hypothesis regarding the likelihood of the title being a reference to the game's price? Do you realize how ridiculous this makes you sound? Maybe you have more free time on your hands than me, but I don't find it wise to spend my time analyzing every trivial matter that comes up in such excruciating detail. You may have had a point regarding the importance of critical thinking and detailed analysis if this was a subject which demanded more of my attention, but again we're talking about THE TITLE OF A VIDEOGAME which I spent two seconds pondering before moving on. Your condescending tone suggests that you have little respect for the opinions of others and fail to understand that not everybody views things through the same lens that you do.

As far as how common my perspective is concerned, after the price was announced I noted several comments on other sites remarking the irony of the game's title, so clearly I'm not the only one who reached that conclusion. Regardless of how the title is justified by the game's content, learning that won't wash away the initial disappointment people like me experienced when they first discovered that the game isn't actually all that affordable. I think Knapnok Games and Nifflas would be wise to avoid giving their games potentially misleading titles in the future.

Re: Community Interview: Give Us Your Affordable Space Adventures Questions for KnapNok Games and Nifflas  

accc

@Gerbwmu That's not a very good analogy. When you buy a vacation guide you know you're going to be spending (a lot of) additional money on the actual vacation, so while it's technically possible that "affordable" can refer to the guide itself, anybody can tell from the context that it more likely refers to the vacation and not the guide. On the other hand, when you buy a video game, the game itself is the only thing you're spending money on and therefore is the obvious choice as the object which "affordable" refers to. People who are hearing about this game for the first time won't know that the gameplay involves making your space adventure as affordable as possible, so they'll have no reason to suspect "affordable" refers to anything other than the price of the game.

Re: Community Interview: Give Us Your Affordable Space Adventures Questions for KnapNok Games and Nifflas  

accc

@Kevlar44 Well there is that game called "A Space Shooter For Two Bucks" that somebody posted above, which does indeed cost 2 dollars. I don't know of any other game whose title appears to refer to the game's price, let alone in a misleading way. It would be like if a game referred to its genre in the title but then was in a completely different genre, like if that "Space Shooter For Two Bucks" game was actually a city building sim or something. Any way you look at it, it's misleading and sets up certain expectations which the game fails to adhere to.

Re: Review: Super Ghouls 'n Ghosts (Wii U eShop / Game Boy Advance)

accc

The GBA's low resolution display was its greatest failing. Because it contained 33% fewer pixels than NES and SNES games used, ports from those systems had no choice but to zoom in on the action and crop out the missing pixels. As a result, games like this became unfair and unenjoyable to play, as you couldn't even see all of the enemies and obstacles in your way.. Every single GBA port of a NES/SNES game was hurt by this and was rendered inferior to the console version as a result.

Re: Review: Mighty Gunvolt (3DS eShop)

accc

8/10 is too high. The game honestly feels like something they cobbled together in a few days. At least it runs at a playable framerate, unlike Azure Striker Gunvolt.

Re: Review: Tengami (Wii U eShop)

accc

@FritzFrapp Good question! There's no reason this should be sold at such a premium on the eShop. It doesn't even benefit from being on the Wii U control-wise as it's still controlled entirely with the touchscreen — they didn't even bother to add Wii Remote support! As nice as this game looks and sounds, I'm not going to support such greedy pricing strategies.

Re: Review: The Swapper (Wii U eShop)

accc

No Wii Remote support = no buy. What were they thinking forcing us to aim the swapper gun with a joystick when they could have let us use the Wiimote pointer? Do the developers even play games?