I like both, but the Wiiware version is a bit barebones. The DSiWare version is actually my most played game on my 3DS. It has more variety in its regular missions, a handful of extra modes, and its also cheaper than the Wiiware version, making it a much better bargain. The dual screens make it a better playing game as well, since you have a much larger viewing area.
I agree with iphys. The reviewer should have said "impressive polygonal graphics" rather than "impressive 3D graphics". The way he says that it has impressive 3D graphics immediately after saying that it doesn't use the 3D at all is very confusing!
This looks like something I would rather play with the Wii Remote and Nunchuk than the gamepad. Actually, I wish all Wii U games could be played with the Wiimote & Nunchuk. The split controller setup makes it far more comfortable to hold than the bulky gamepad, and this game in particular looks like it would benefit a lot from pointer aiming. Please, Wii U devs, add Wiimote & Nunchuk support to your games!
Interesting news but why not make a new Fluidity game for Wii U instead? The Nintendo fanbase is already familiar with the Fluidity series and its concept is more appealing to them than Stealth Bastard's. Fluidity is also a better game than Stealth Bastard.
It needs a sequel, not a remake. The game is so short that a remake wouldn't really do it any good. It can be completed in under an hour on your first playthrough.
They misspelled Hummer? Or I guess they can't use copyrighted brands without permission. But then how can they get away with using VW? That's not trademarked by Volkswagen?
Is this another game where the Wiimote isn't supported in single player? Sorry, but if the gameplay involves moving a cursor, there's no way I'm going to play it by waving the right joystick on the gamepad around. No Wiimote + Nunchuck support in single player means I have no interest in the game.
I wonder what the "3D action game" that sold only 1000 copies in its first month is? I can't really think of many indie games on either eShop that I would classify as a "3D action game". Jett Rocket 2 is really the only one that springs to mind.
It seems like every game BPlus puts out is something you really, really want to like, but when you actually play it you discover that it's mired with a bunch of little problems that are impossible to ignore.
@Jazzer94 I actually prefer the look of the 3DS screenshot for a game like this. The grainyness actually helps build up the game's oppressive atmosphere.
On a consumer level, demos are always a good thing. A rational consumer bases their purchase of a product on every piece of information available to them on the product and any/all competing products; the more information available to them, the higher the likelihood of them making a wise decision. By demoing a product, the consumer increases his knowledge of the product, and therefore his ability to make an informed purchasing decision. Anybody who argues against the use of demos is most likely a corporate shill who probably wanted to see Microsoft go through with their Xbox One DRM scheme.
For game creators, the use of demos can be a good or a bad thing, but I believe that demos have a positive impact on a game's sales the majority of the time. Even if a demo doesn't do a perfect job of selling the best aspects of a game, it still increases the game's exposure and allows potential buyers to experience the basic mechanics of the game first-hand. As long as those mechanics aren't total jank, players are going to have a positive experience with the demo more often than not, and become more likely to buy the game as a result.
As of late, I've been basing more and more of my purchases on demos. Sure there are some games that interest me enough that I buy them no matter what, but for games which I'm on the fence about, the demo (or lack thereof) is often the deciding factor. Recently I decided to buy Bravely Default thanks to its robust demo, and even more recently I picked up the puzzle game Wakedas after its 70-level demo left me wanting more. On the other side of the coin, I have yet to pick up Steamworld Dig due to it lacking a demo. While the game looks extremely polished to me, I'm unsure of whether or not its digging mechanics give the game enough variety to make it worthwhile. Until Steamworld Dig receives a demo, I do not have the assurance that I need about its enjoyability to justify spending my money on it.
Great to see that they finally got some common sense knocked into them. WTF were they thinking making the first game eShop only? There's a huge number of gamers like me who will never spend $30 on a digital title. Especially not on Nintendo hardware where purchases are locked to a single system.
I give it an 8/10. Its presentation needs a bit of touching up to make it a more polished experience, but the core puzzle solving gameplay is absolutely top-notch. I'd say it's just as good as any Picross game.
Like everyone else has already said, the game seems way too expensive for what it offers. 15 bucks is premium pricing for a download-only game, and I'll only spend that amount on a downloadable game if it's something that's sure to blow me away. While I enjoyed the Aeternoblade demo, the game doesn't appear to have the polish necessary to justify its premium cost. I think the developers are really hurting themselves by not pricing it lower.
I played the demo and found it to be pretty fun. The Kunio-kun style gameplay combined with the gothic setting and RPG-lite elements made for an oddly compelling and addictive experience. The combat is a lot deeper than the article gives it credit for, but since the author apparently ran past the enemies instead of fighting, I wouldn't expect her to know that. Hopefully this hatchet job of an article doesn't put people off from the game, if it ever comes out in the west.
@DarkKirby LOL, you must be out of your mind if you think the circle pad is more accurate than the gyroscope. Anybody who's spent five minutes with RE Revelations on 3DS can tell you that there's a world of difference between the two.
He (Bertil) later posted a pie chart which showed that the 3DS version accounted for 80% of the overall sales. Attention mobile developers: Want an easy way to quintuple the sales of your games? Release them on the 3DS! (And don't overcharge for them!)
The write-in vote option is broken. When I try to submit my vote for Witch's Cat as eShop game of the year, a dialog box pops up that says "Erm, you didn't answer.".
The complaints about the difficulty don't make any sense. There are various settings to tinker with that let you make the game as easy or as difficult as you want it to be, most notably the option to increase your total energy from 1200 to 2500 or even 5000. Every single person who plays the game should be able to complete it with 5000 energy. M2 handled the difficulty just as perfectly as all other aspects of this port. It deserves a perfect score in my view.
Such a shame that this isn't being released at retail. I don't feel that digital games are worth $30 when they have no resale value, no physical collection value, and can't be played on more than one system thanks to Nintendo's bad account system policies. As much as I'd like to play Senran Kagura, there's just no way I'm buying it on the eShop unless it has an extreme sale/price drop.
@bahooney Agree 100%! At least if you're talking about the free roaming 3D levels. The reviewer's complaint that they consist mostly of running through empty hallways doesn't hold up. There are a few stretches like that, but for the most part the 3D levels are packed with enemies and challenging platforming obstacles. I thought the side view 3D levels were incredibly bland, however. The 2D levels were okay but nothing special. Overall, I'd rate the game as follows: 2D levels: 6/10 Side view 3D levels: 5/10 Open 3D levels: 9/10 Boss battles: 8.5/10 Final stage: 9/10 Since the 2D stages make up the bulk of the game, this averages out to around a 7/10.
Comments 971
Re: Review: Another World - 20th Anniversary Edition (3DS eShop)
Why doesn't the reviewer mention that the game doesn't support 3D? That's a pretty huge detail to overlook for a review.
Re: Review: Van Helsing sniper Zx100 (3DS eShop)
Doesn't seem like a bad game, but why pay for this when you have Face Raiders for free?
Re: Off-TV Play Coming to 1001 Spikes on Wii U
Can you play with a sideways Wiimote?
Re: Review: Mr. Driller 2 (Wii U eShop / Game Boy Advance)
I like both, but the Wiiware version is a bit barebones. The DSiWare version is actually my most played game on my 3DS. It has more variety in its regular missions, a handful of extra modes, and its also cheaper than the Wiiware version, making it a much better bargain. The dual screens make it a better playing game as well, since you have a much larger viewing area.
Re: Video: Début Anima: Gate of Memories Gameplay Trailer is Released
@XXIV Nah, "Enema" suits the Wiiware game quite well!
Re: Video: Début Anima: Gate of Memories Gameplay Trailer is Released
Wow, that looks a billion times better than the other Enema game
Re: 1001 Spikes Hitting 3DS and Wii U on 3rd June
$15 seems a bit ridiculous for this game, no?
Re: Nintendo Announces The GameCube Controller Adapter for Wii U
This plugs in using USB? Then will it be supported on the PC? I'd love it if I didn't have to use an Xbox 360 controller for PC games.
Re: Interview: Goodbye Galaxy Games on Tappingo 2 Improvements, With Hints at What's Next
Two requests for your upcoming shooter:
1. Make it run at 60 fps, even in 3D
2. Let us use gyroscopic controls
Re: Pullblox/Fallblox Sequel Coming to Wii U eShop in Japan on 19th June
Awesome news! Pushmo is one of the best puzzle games of all time.
Re: Review: Alien On The Run (3DS eShop)
I agree with iphys. The reviewer should have said "impressive polygonal graphics" rather than "impressive 3D graphics". The way he says that it has impressive 3D graphics immediately after saying that it doesn't use the 3D at all is very confusing!
Re: Review: Klonoa: Empire of Dreams (Wii U eShop / Game Boy Advance)
Looking forward to the US release! I love Klonoa.
Re: Review: Adventures of Lolo (Wii U eShop / NES)
A 7/10? C-list? Horrendous music? I know this is your opinion, reviewer, but your opinion is wrong!
Re: Heart Forth, Alicia Successfully Hits Wii U Kickstarter Target
I'd rather have it on the 3DS. Why does the stretch goal for that version have to be so high?
Re: Review: Scram Kitty and his Buddy on Rails (Wii U eShop)
This looks like something I would rather play with the Wii Remote and Nunchuk than the gamepad. Actually, I wish all Wii U games could be played with the Wiimote & Nunchuk. The split controller setup makes it far more comfortable to hold than the bulky gamepad, and this game in particular looks like it would benefit a lot from pointer aiming. Please, Wii U devs, add Wiimote & Nunchuk support to your games!
Re: Curve Studios Announces Wii U Exclusive Stealth Inc 2
Interesting news but why not make a new Fluidity game for Wii U instead? The Nintendo fanbase is already familiar with the Fluidity series and its concept is more appealing to them than Stealth Bastard's. Fluidity is also a better game than Stealth Bastard.
Re: Remake Request: Burning Rangers
It needs a sequel, not a remake. The game is so short that a remake wouldn't really do it any good. It can be completed in under an hour on your first playthrough.
Re: Parking Star 3D swerving on to the North American 3DS eShop 8th May
They misspelled Hummer? Or I guess they can't use copyrighted brands without permission. But then how can they get away with using VW? That's not trademarked by Volkswagen?
Re: Review: Child of Light (Wii U eShop)
Is this another game where the Wiimote isn't supported in single player? Sorry, but if the gameplay involves moving a cursor, there's no way I'm going to play it by waving the right joystick on the gamepad around. No Wiimote + Nunchuck support in single player means I have no interest in the game.
Re: Download Developer Hits a "Brick Wall" When Trying to Reach Nintendo Indie Executive for Interview
I wonder what the "3D action game" that sold only 1000 copies in its first month is? I can't really think of many indie games on either eShop that I would classify as a "3D action game". Jett Rocket 2 is really the only one that springs to mind.
Re: Review: Bit Boy!! ARCADE (3DS eShop)
It seems like every game BPlus puts out is something you really, really want to like, but when you actually play it you discover that it's mired with a bunch of little problems that are impossible to ignore.
Re: Review: Flowerworks HD: Follie's Adventure (Wii U eShop)
They took out the Wiimote controls in single player?! What were they thinking???
Re: Bit Boy!! Arcade Expected to Launch on North American 3DS eShop on 17th April
@Adam LMAO!
Re: Bit Boy!! Arcade Expected to Launch on North American 3DS eShop on 17th April
LOL how is BPlus even still in business? They haven't released anything in 5 years.
Re: Interview: Renegade Kid Discusses Its Cult County Kickstarter Adventure, With Wii U Included
@Jazzer94 I actually prefer the look of the 3DS screenshot for a game like this. The grainyness actually helps build up the game's oppressive atmosphere.
Re: Interview: Renegade Kid Discusses Its Cult County Kickstarter Adventure, With Wii U Included
Too bad, I was looking forward to it on the 3DS. I still might check it out on the PC or Vita, but the 3DS is my preferred gaming platform.
Re: Star Parodier Removed From the Wii Virtual Console in North America
Oh cool, I didn't know that existed!
Re: Star Parodier Removed From the Wii Virtual Console in North America
@Donjwolf You thinking of a different game? It's not available on the PSP unless you pirate it and play it on an emulator.
Re: These Sega 3D Classics T-Shirts Will Be Perfect For The Summer
I'd buy that Galaxy Force shirt if the price was reasonable, but 6300 yen for a t-shirt is out of my price range
Re: Talking Point: Nintendo's Major Wii U Retail Titles Can Benefit From More eShop Trials and Demos
On a consumer level, demos are always a good thing. A rational consumer bases their purchase of a product on every piece of information available to them on the product and any/all competing products; the more information available to them, the higher the likelihood of them making a wise decision. By demoing a product, the consumer increases his knowledge of the product, and therefore his ability to make an informed purchasing decision. Anybody who argues against the use of demos is most likely a corporate shill who probably wanted to see Microsoft go through with their Xbox One DRM scheme.
For game creators, the use of demos can be a good or a bad thing, but I believe that demos have a positive impact on a game's sales the majority of the time. Even if a demo doesn't do a perfect job of selling the best aspects of a game, it still increases the game's exposure and allows potential buyers to experience the basic mechanics of the game first-hand. As long as those mechanics aren't total jank, players are going to have a positive experience with the demo more often than not, and become more likely to buy the game as a result.
As of late, I've been basing more and more of my purchases on demos. Sure there are some games that interest me enough that I buy them no matter what, but for games which I'm on the fence about, the demo (or lack thereof) is often the deciding factor. Recently I decided to buy Bravely Default thanks to its robust demo, and even more recently I picked up the puzzle game Wakedas after its 70-level demo left me wanting more. On the other side of the coin, I have yet to pick up Steamworld Dig due to it lacking a demo. While the game looks extremely polished to me, I'm unsure of whether or not its digging mechanics give the game enough variety to make it worthwhile. Until Steamworld Dig receives a demo, I do not have the assurance that I need about its enjoyability to justify spending my money on it.
Re: XSEED May Bring Physical Copies of Future Senran Kagura Titles to North America
Great to see that they finally got some common sense knocked into them. WTF were they thinking making the first game eShop only? There's a huge number of gamers like me who will never spend $30 on a digital title. Especially not on Nintendo hardware where purchases are locked to a single system.
Re: Keiji Inafune And Inti Creates Announce Azure Striker Gunvolt For Nintendo 3DS
This looks INSANELY GOOD! Will buy!
Re: Video: What Could Super Mario Galaxy Look Like In HD?
I played Mario Galaxy and a handful of other Wii games in 1080p with Dolphin, it was glorious!
Re: Review: Tappingo (3DS eShop)
I give it an 8/10. Its presentation needs a bit of touching up to make it a more polished experience, but the core puzzle solving gameplay is absolutely top-notch. I'd say it's just as good as any Picross game.
Re: Video: Import Only 3DS Blaster Radirgy De Gojaru Shakes Up The Shmup
It doesn't even scroll? That's crap.
Re: Review: AeternoBlade (3DS eShop)
Like everyone else has already said, the game seems way too expensive for what it offers. 15 bucks is premium pricing for a download-only game, and I'll only spend that amount on a downloadable game if it's something that's sure to blow me away. While I enjoyed the Aeternoblade demo, the game doesn't appear to have the polish necessary to justify its premium cost. I think the developers are really hurting themselves by not pricing it lower.
Re: First Impressions: We Shine A Light On Arc System Works Action RPG Swords & Darkness
I played the demo and found it to be pretty fun. The Kunio-kun style gameplay combined with the gothic setting and RPG-lite elements made for an oddly compelling and addictive experience. The combat is a lot deeper than the article gives it credit for, but since the author apparently ran past the enemies instead of fighting, I wouldn't expect her to know that. Hopefully this hatchet job of an article doesn't put people off from the game, if it ever comes out in the west.
Re: Video: Yoshi's New Island Trailer Shows Off Vehicle Transformations
@DarkKirby LOL, you must be out of your mind if you think the circle pad is more accurate than the gyroscope. Anybody who's spent five minutes with RE Revelations on 3DS can tell you that there's a world of difference between the two.
Re: Feature: The Biggest 3DS Games of 2014
The game I'm looking forward to the most is a US release of Rabi Laby Episode 3
Re: Talking Point: Is The Castlevania Series Finished With Nintendo?
They need to give it back to Igarashi. The Lords of Shadow series is an abomination.
Re: Gunman Clive Sells Quarter Of A Million Copies Across All Formats, "Vast Majority" On 3DS
He (Bertil) later posted a pie chart which showed that the 3DS version accounted for 80% of the overall sales. Attention mobile developers: Want an easy way to quintuple the sales of your games? Release them on the 3DS! (And don't overcharge for them!)
Re: Feature: Time to Vote For Your Game of the Year 2013
@antdickens It's working now, thanks!
Re: Feature: Time to Vote For Your Game of the Year 2013
So I take it they're not going to fix the broken write-in option?
Re: Feature: Time to Vote For Your Game of the Year 2013
The write-in vote option is broken. When I try to submit my vote for Witch's Cat as eShop game of the year, a dialog box pops up that says "Erm, you didn't answer.".
Re: Feature: Time to Vote For Your Game of the Year 2013
The write-in vote option is broken
Re: Shantae and the Pirate's Curse Delayed Into 2014
Darrrrn
Re: Review: 3D Galaxy Force II (3DS eShop)
The complaints about the difficulty don't make any sense. There are various settings to tinker with that let you make the game as easy or as difficult as you want it to be, most notably the option to increase your total energy from 1200 to 2500 or even 5000. Every single person who plays the game should be able to complete it with 5000 energy. M2 handled the difficulty just as perfectly as all other aspects of this port. It deserves a perfect score in my view.
Re: Review: Senran Kagura Burst (3DS eShop)
Such a shame that this isn't being released at retail. I don't feel that digital games are worth $30 when they have no resale value, no physical collection value, and can't be played on more than one system thanks to Nintendo's bad account system policies. As much as I'd like to play Senran Kagura, there's just no way I'm buying it on the eShop unless it has an extreme sale/price drop.
Re: Review: Jett Rocket II - The Wrath of Taikai (3DS eShop)
@bahooney Agree 100%! At least if you're talking about the free roaming 3D levels. The reviewer's complaint that they consist mostly of running through empty hallways doesn't hold up. There are a few stretches like that, but for the most part the 3D levels are packed with enemies and challenging platforming obstacles. I thought the side view 3D levels were incredibly bland, however. The 2D levels were okay but nothing special.
Overall, I'd rate the game as follows:
2D levels: 6/10
Side view 3D levels: 5/10
Open 3D levels: 9/10
Boss battles: 8.5/10
Final stage: 9/10
Since the 2D stages make up the bulk of the game, this averages out to around a 7/10.
Re: EDGE to Roll Its Way Onto the 3DS eShop
@Collo By "steady framerate", do you mean 60 fps? Or only 30?