@SilentHunter382 Shouldn't the reviewer be able to critique how well the game executes its humor, though? Considering the humor is the major selling point. It seems that this reviewer is entirely opposed to the style of comedy that the game employs, or possibly to the very concept of comedy itself. It would be like if they had somebody review a game from a genre that they detest, and they took points off because they don't like the genre.
That actually looks pretty awesome and I'd love to have a physical copy, but I'm not sold enough to throw my hat in the ring at this point. I'd rather wait to hear some impressions and hope that they expand their plans for the physical release(s).
EDIT: Scratch that, I played the demo and I'm completely sold. In for the GBA physical release! Now, to find my DS Lite charger...
@60frames-please I was just about to post the same thing haha! Was looking forward to it but I checked some Switch footage and saw that it's only 30fps. So I'll be buying it on another platform if I do pick it up. Was looking forward to having this on a portable, but oh well
It's weird, I could've sworn that they demo'd the game running at 60 fps on the Switch before. Guess they couldn't get it locked down.
@Pamfy This makes me wonder if the framerate was locked to 30 in the review copy or if it was unlocked. Hopefully the reviewer's copy was unlocked and so their complaints about the framerate instability don't apply to the final version. Still, as somebody who would rather play a game that runs at 60 fps with drops over a game that runs at 30 fps with no drops, I would have preferred if there was an option to keep the framerate unlocked, even if they left 30 fps lock as the default option.
@Pamfy The demo wasn't locked at 30, it was 60 fps. I even re-downloaded it to verify. There's also a video of the demo on youtube by the channel ContraNetwork which you can watch, which shows the game running at 60. However, all of the Switch footage of the full version that I can find on youtube seems to be locked to 30. Is it possible they decided to lock the final version to 30? I don't see why they would do that.
EDIT: I emailed the devs and they confirmed, the demo runs at 60 fps but the full version was locked to 30 due to some areas in the final version not being able to achieve a stable 60 fps. Disappointing to hear as I would prefer to play the game with an unlocked framerate but they did say they were looking at performance improvements for future patches.
I find the reviewer's claim about the framerate difficult to believe, considering the demo ran at a nearly flawless 60 fps. Maybe the full version has some busier scenes causing it to slow down, but the review claims that it languishes even during quieter moments, which simply wasn't the case in the demo. I'll wait to see if other reviews or footage of the final version comes out to corroborate or refute this claim.
I watched some performance videos of NG2 and 3 on Switch and they show that both games generally run at 60fps the majority of the time, even during combat, with some very minor and brief dips to the mid-50s in heavy combat scenarios. WTF is this reviewer on? The staff should print a retraction of this review to save face.
The Wii version of Rodea is such a hidden gem that even this well-written article + video highlighting exactly why the Wii version of Rodea is a hidden gem is being dismissed by commenters who still don't understand that the Wii version of Rodea is a completely different game than the Wii U and 3DS version. Kadokawa really screwed the pooch with this one, didn't they?
In short, Rodea for the Wii is a must-play for fans of Nights or anybody who loves innovative gameplay mechanics wrapped in colorful anime aesthetics. Rodea for the Wii U, on the other hand, is an ugly broken mess.
Does Panzer Dragoon remake also run at 60 fps docked or does it run at 30fps in both docked and handheld? I thought it was the latter. So that's good that they managed to remedy that for HotD which uses the same engine.
EDIT: I just saw they released an update to PD that bumped it up to 60.
I wish they would just throw the CD in with the standard edition and I'd even pay a bit extra for it (like maybe $10 more), but none of the other junk that comes with the CE is even close to justifying an extra $50.
I'm just glad it's getting a re-print — I waited too long to buy a physical copy initially and initial print run ran out. I just hope it's priced reasonably, too many CEs these days have insanely bloated price points (looking at you, Ori!)
I wouldn't want to play Mario 3D Land or any of the Zelda 3DS games in 2D. The 3D added so much to the experience in those games and without it they would feel ordinary. Especially OoT — seeing Hyrule come to life in 3D was a revelation.
I was interested in the CE but my jaw dropped when I saw the price. What were they thinking? I've already played Ori 1 on PC but I'll happily buy the regular edition of Ori 2 after seeing how impressive the Switch conversion is.
Could the author be a little more specific on the game's length? I don't know what their definition of "few" is, so "a few short hours" could mean 2 hours, 3 hours, 4 hours, maybe even 5 or 6 hours? And there's a big difference between 2 hours and 6 hours in terms of value. I don't understand why they couldn't just mention what their initial clear time was in the last paragraph.
11/15. Interestingly, the most recent release was the only one I was off by more than 1 year. I guess short term memory loss is real for old fogies like myself.
That's a shame if the dev focused more on graphics than gameplay for the sequel... precision platformers demand 60 fps. I couldn't imagine playing the first Ori game at 30.
Still got mine hooked up to my CRT in my bedroom! Mostly use it as a media player and emulation machine these days but did play some Mario Galaxy 2 in celebration of its 10th anniversary.
What happened? The original game really nailed the comic book art style but this remake looks like they didn't even try. It doesn't look BAD, it just doesn't have much that sets it apart visually from other modern shooters,unlike the original.
I noticed the weird framerate issue too when looking up footage of the game, so I did some research and found that the developers intentionally locked the game at 35 fps because they thought it made the game look better. WTF?!?! I immediately lost all interest in the game because of that.
I liked the game on the 3DS but couldn't manage to beat the last few races... even with my car fully maxed out the other racers' cars were still way faster than mine!
Some people have such weird priorities. Sure the game won't win any awards for its visuals, but they do look quite nice in motion much of the time due in large part to the blistering framerate, and even at their worst they're still totally inoffensive and service the game perfectly well. If the reviewer is this bothered by visuals that aren't state of the art then maybe he shouldn't be reviewing low budget indie titles that appear to have been developed by a single person.
@Crimson_Ridley There's no double standard. Earthbound is rated T for Teen while Mario Maker is rated E for everyone. Therefore, Mario's content needs to adhere to stricter guidelines than Earthbound.
That's disappointing that they couldn't get it to run at 60 fps, even though the same developer managed to make an open world driving game run at 60 fps on the DS.
Well, that's one way to guarantee that the demo doesn't help sales. Having the game cut off that quickly is sure to leave a bad taste in everyone's mouth that plays it.
Comments 971
Re: Review: UnMetal - A Surprisingly Robust Metal Gear Parody Brimming With Ideas
@SilentHunter382 Shouldn't the reviewer be able to critique how well the game executes its humor, though? Considering the humor is the major selling point. It seems that this reviewer is entirely opposed to the style of comedy that the game employs, or possibly to the very concept of comedy itself. It would be like if they had somebody review a game from a genre that they detest, and they took points off because they don't like the genre.
Re: A New Kirby Game Just Leaked On Nintendo Japan's Website
60 fps please. Didn't touch the first Switch Kirby game due to the low framerate.
Re: The 'Castlevania Advance Collection' Has Been Rated For Switch In Taiwan
Honestly it wouldn't surprise me if Konami leaves out Circle of the Moon. Even though it's secretly the best of the three.
Re: The Game Boy Advance Is Getting Its First Commercial Release In 13 Years
That actually looks pretty awesome and I'd love to have a physical copy, but I'm not sold enough to throw my hat in the ring at this point. I'd rather wait to hear some impressions and hope that they expand their plans for the physical release(s).
EDIT: Scratch that, I played the demo and I'm completely sold. In for the GBA physical release! Now, to find my DS Lite charger...
Re: Mini Review: Hoa - A Gentle Platformer With Stunning Studio Ghibli-Esque Art
@60frames-please I was just about to post the same thing haha! Was looking forward to it but I checked some Switch footage and saw that it's only 30fps. So I'll be buying it on another platform if I do pick it up. Was looking forward to having this on a portable, but oh well
It's weird, I could've sworn that they demo'd the game running at 60 fps on the Switch before. Guess they couldn't get it locked down.
Re: Mini Review: Unbound: Worlds Apart - All The Portals You Need
@Pamfy This makes me wonder if the framerate was locked to 30 in the review copy or if it was unlocked. Hopefully the reviewer's copy was unlocked and so their complaints about the framerate instability don't apply to the final version. Still, as somebody who would rather play a game that runs at 60 fps with drops over a game that runs at 30 fps with no drops, I would have preferred if there was an option to keep the framerate unlocked, even if they left 30 fps lock as the default option.
Re: Mini Review: Unbound: Worlds Apart - All The Portals You Need
@Pamfy The demo wasn't locked at 30, it was 60 fps. I even re-downloaded it to verify. There's also a video of the demo on youtube by the channel ContraNetwork which you can watch, which shows the game running at 60. However, all of the Switch footage of the full version that I can find on youtube seems to be locked to 30. Is it possible they decided to lock the final version to 30? I don't see why they would do that.
EDIT: I emailed the devs and they confirmed, the demo runs at 60 fps but the full version was locked to 30 due to some areas in the final version not being able to achieve a stable 60 fps. Disappointing to hear as I would prefer to play the game with an unlocked framerate but they did say they were looking at performance improvements for future patches.
Re: Mini Review: Unbound: Worlds Apart - All The Portals You Need
I find the reviewer's claim about the framerate difficult to believe, considering the demo ran at a nearly flawless 60 fps. Maybe the full version has some busier scenes causing it to slow down, but the review claims that it languishes even during quieter moments, which simply wasn't the case in the demo. I'll wait to see if other reviews or footage of the final version comes out to corroborate or refute this claim.
Re: Nintendo Download: 29th July (North America)
Cuccchi looks really cool, and it's cheap, might grab that one!
Re: Games Within Games - The Best Video Games In Other Video Games
Contra 4 had unlockable versions of Contra 1 AND Super C, which is pretty amazing come to think of it
Re: Ratchet & Clank-Inspired Adventure Game 'Effie' Is Getting A Special Boxed Edition On Switch
This looks nothing like Ratchet & Clank whatsoever
Re: Zelda: Skyward Sword HD Will Have "Various Quality-Of-Life Enhancements", Nintendo Says
I wasn't a huge fan of Skyward Sword (never finished it, actually) but I may buy it again on the Switch just to experience it in 60 fps.
Re: Review: Ninja Gaiden: Master Collection - Ryu Hayabusa Deserves Better Than This
I watched some performance videos of NG2 and 3 on Switch and they show that both games generally run at 60fps the majority of the time, even during combat, with some very minor and brief dips to the mid-50s in heavy combat scenarios. WTF is this reviewer on? The staff should print a retraction of this review to save face.
Re: Random: Yes, Someone's Made A Handheld Virtual Boy With Light Up Buttons
This is incredible
Re: Video: Yuji Naka Actually Made This Hidden Gem During The Wii Generation
The Wii version of Rodea is such a hidden gem that even this well-written article + video highlighting exactly why the Wii version of Rodea is a hidden gem is being dismissed by commenters who still don't understand that the Wii version of Rodea is a completely different game than the Wii U and 3DS version. Kadokawa really screwed the pooch with this one, didn't they?
In short, Rodea for the Wii is a must-play for fans of Nights or anybody who loves innovative gameplay mechanics wrapped in colorful anime aesthetics. Rodea for the Wii U, on the other hand, is an ugly broken mess.
Re: Colourful Action-Adventure Awaits In Trifox, Launching On Switch In 2022
Doesn't really seem reminiscent of classic 3D platformers at all, but still looks pretty fun nonetheless!
Re: Switch Frame Rate And Resolution For House Of The Dead: Remake Seemingly Revealed
Does Panzer Dragoon remake also run at 60 fps docked or does it run at 30fps in both docked and handheld? I thought it was the latter. So that's good that they managed to remedy that for HotD which uses the same engine.
EDIT: I just saw they released an update to PD that bumped it up to 60.
Re: Ni No Kuni II Might Be Coming To Switch
Why is Lisa Simpson a character in this game?
Re: Paper Mario Tribute Bug Fables Scores A Limited Run Games Release
I wish they would just throw the CD in with the standard edition and I'd even pay a bit extra for it (like maybe $10 more), but none of the other junk that comes with the CE is even close to justifying an extra $50.
Re: Review: TY the Tasmanian Tiger 2: Bush Rescue HD - An Enjoyably Old-School Aussie Romp
Why is this game only 30 fps on the Switch when they managed to get the port of the first game to run at 60?
Re: The Nintendo eShop Is Currently Down Due To "Emergency Maintenance"
Are the Wii U and 3DS Eshop still up?
Re: Monster Boy And The Cursed Kingdom Is Getting A Collector's Edition
I'm just glad it's getting a re-print — I waited too long to buy a physical copy initially and initial print run ran out. I just hope it's priced reasonably, too many CEs these days have insanely bloated price points (looking at you, Ori!)
Re: 32-Bit Horror Chasing Static Creeps Onto Switch Later This Year
This doesn't look like a 32 bit game at all, it looks like a combination of PS2 and PS3 assets/effects.
Re: Video: Ten 3DS Exclusives That Could Be Better On Nintendo Switch
I wouldn't want to play Mario 3D Land or any of the Zelda 3DS games in 2D. The 3D added so much to the experience in those games and without it they would feel ordinary. Especially OoT — seeing Hyrule come to life in 3D was a revelation.
Re: Dark Fantasy Metroidvania Ender Lilies Is Leaping Onto Switch
Loooks great!
Re: Review: Prinny 1•2: Exploded and Reloaded - Masochistic Platforming That's Rough Around The Edges
Prinny 1 is one of the best platformers of all time. Shame the reviewer wasn't into it.
Re: Ori 1 + 2 Getting Standard Physical Releases On Switch This December
I was interested in the CE but my jaw dropped when I saw the price. What were they thinking? I've already played Ori 1 on PC but I'll happily buy the regular edition of Ori 2 after seeing how impressive the Switch conversion is.
Re: Macbat 64 Brings N64-Inspired 3D Platforming To Switch Later This Week
I'm in for $2, fair warning from what I've read the game takes less than an hour to complete
Re: Video: Here's Your First Look At Wonder Boy - Asha In Monster World
Monster World IV is great but this just looks bad
Re: Switch Is Getting An All-New Wonder Boy Game In 2021
Monster World IV is the best game in the series and one of the best games on the Megadrive. Definitely getting this sequel day 1!
Re: Image & Form's New Game Required Power The Switch Didn't Have, So It Did A Deal With Xbox
That's disappointing, game looks great to me but I wouldn't buy an Xbox just to play it.
Re: Mini Review: Neversong - A Lovingly-Crafted Metroidvania Which Sadly Ends Too Soon
Could the author be a little more specific on the game's length? I don't know what their definition of "few" is, so "a few short hours" could mean 2 hours, 3 hours, 4 hours, maybe even 5 or 6 hours? And there's a big difference between 2 hours and 6 hours in terms of value. I don't understand why they couldn't just mention what their initial clear time was in the last paragraph.
Re: Which Years Were These Classic Nintendo Games Released?
11/15. Interestingly, the most recent release was the only one I was off by more than 1 year. I guess short term memory loss is real for old fogies like myself.
Re: Feature: Upcoming Nintendo Switch RPGs To Look Out For In 2020
Prinny is not an RPG. Stop misinforming your readers!!
Re: Ori Dev Thinks It Would Be "Extremely Difficult" To Get The Sequel Running At 60fps On Switch
That's a shame if the dev focused more on graphics than gameplay for the sequel... precision platformers demand 60 fps. I couldn't imagine playing the first Ori game at 30.
Re: No, Seriously, The Wii And Wii U Are Getting Physical Versions Of Shakedown: Hawaii This Year
Sucks that the Wii version is EU only, but thankfully my Wii has no problem playing imports
Re: Nintendo's Wii Is Still A Hit In Care Homes 13 Years Later
Still got mine hooked up to my CRT in my bedroom! Mostly use it as a media player and emulation machine these days but did play some Mario Galaxy 2 in celebration of its 10th anniversary.
Re: The Remake Of The Classic Cel-Shaded Shooter XIII Launches This November
What happened? The original game really nailed the comic book art style but this remake looks like they didn't even try. It doesn't look BAD, it just doesn't have much that sets it apart visually from other modern shooters,unlike the original.
Re: Review: Skelattack - A Likeable Platformer Suffering From A Bit Of An Identity Crisis
I noticed the weird framerate issue too when looking up footage of the game, so I did some research and found that the developers intentionally locked the game at 35 fps because they thought it made the game look better. WTF?!?! I immediately lost all interest in the game because of that.
Re: Twin-Stick Arcade Racer Inertial Drift Gets Switch Release Date And New Screenshots
Meh, can't really see how drifting can possibly benefit from twin stick controls. Maybe they can put out a demo to sell the concept.
Re: Retro-Inspired Racer 80's Overdrive Speeds Onto The Switch eShop Early Next Month
I liked the game on the 3DS but couldn't manage to beat the last few races... even with my car fully maxed out the other racers' cars were still way faster than mine!
Re: Aeterna: Noctis Is A New Metroidvania Aiming For A Release On Switch
Looks really good! Like a cross between Hollow Knight and Gris.
Re: Review: Rush Rally 3 - A Cheap And Cheerful Rally Racer
Some people have such weird priorities. Sure the game won't win any awards for its visuals, but they do look quite nice in motion much of the time due in large part to the blistering framerate, and even at their worst they're still totally inoffensive and service the game perfectly well. If the reviewer is this bothered by visuals that aren't state of the art then maybe he shouldn't be reviewing low budget indie titles that appear to have been developed by a single person.
Re: Nintendo Inexplicably Deletes Popular Mario Maker Streamer's Level
@Crimson_Ridley There's no double standard. Earthbound is rated T for Teen while Mario Maker is rated E for everyone. Therefore, Mario's content needs to adhere to stricter guidelines than Earthbound.
Re: Review: Rise: Race The Future - Imagine Anti-Gravity Ridge Racer, And You're Close
That's disappointing that they couldn't get it to run at 60 fps, even though the same developer managed to make an open world driving game run at 60 fps on the DS.
Re: Nintendo Download: 17th January (North America)
Why does this site neglect to mention what demos are released?
Re: There's a Sonic Forces Demo on the Japanese eShop, But It Has a Strange Limitation
Well, that's one way to guarantee that the demo doesn't help sales. Having the game cut off that quickly is sure to leave a bad taste in everyone's mouth that plays it.
Re: Review: Rogue Trooper Redux (Switch eShop)
No motion control = No buy
Re: Deals: Pick Up A Nintendo Switch On Amazon US Today
@Equinox I walked into a store and bought one this past weekend, just head to a small town Walmart early on a Sunday morning when shipments come on.
Re: Exclusive: Unlikely Legend Of Rusty Pup Confirmed For Switch, Wii U Version Canned
I thought this would be a sequel to Rusty's Real Deal Baseball. I got excited for nothing!