The black bar on the US version's logo is weird, they got rid of the Millionaire Fighting 2001 subtitle but didn't adjust the logo to accommodate the new name. Still, I prefer the US box art.
Hasn't mainline 3D Mario games been developed by the same team since Super Mario Galaxy? Or more appropriately, DK Jungle Beat?
Super Mario Odyssey and DK Bananza were from the same team, so I feel like it will be a while since we last get a new mainline 3D Mario.
We did get Super Mario 3D World back in the Wii U before Oddsey, but that had a different game type of feel. I think Nintendo classifies 3D Mario as Mario 64, Sunshine, Galaxy 1, Galaxy 2 and Odyssey.
Did they recompiled the GBA games in order to add these new words? How does this work exactly?
I am interested to know since it doesn't pop-up a Switch interface saying it was a bad word, instead, it's all in-game.
Either they recompiled all the games with this change (and others?), or, they relied on on-the-fly patches like they did with Super Mario 3D All-Stars.
Was this "Err..." message already on the originals?
Doesn't the recently released Super Bomberman Collection have NES / Famicom and Super NES / Super Famicom names mentioned on the PS5 version?
I could be wrong, but I think you just need a license / permission from Nintendo (or Sony, in this case) to use those names. Both sides would probably get into a deal, if I were to assume.
I just want to see a new artstyle at this point, and possibly a return to the old format, or at least not open world. Sorry, Open World RPGs are not my thing.
I guess it's fine if the Switch got BOTW and TOTK on the same system with the same artstyle, similar to Ocarina of Time and Majora's Mask. Though I feel like with the lack of development time of Majora's Mask, there was much more done with that game, as they only re-used model assets and some textures, the world and areas were completely new.
Having the same map on both of the Open World Zeldas feel a little cheap, especially if you already played BOTW. Both games sold well, I think, so yeah, I wouldn't be surprised if we got a third game with the same artstyle and gameplay type.
At the end of the day, I feel like there will always be an indie gem that will attempt the old magic of the previous Zelda games, or the multide of Zelda-inspired top-down games out there, too, so eh, I guess I'm indifferent.
I have been wanting Style Savvy for the Switch for quite some time now. This ain't it but it's the same devs behind said franchise, so I'm down.
I always wanted to play it, but didn't get for the 3DS. An HD glorious makeover would suit this game greatly, so I will keep an eye on this and hope that an US / EU version is on the way.
As someone else pointed out, the artstyle feels kinda Atelier, but it also feels like early 80-90s anime too.
Honestly, I'm surprised how this doesn't require the source code of the games in order to create an interactive world. It's probably very limited, and while I'm not keen on AI in general in terms of principles, ethics and people's jobs in the line, as is without considering said factors, I gotta say, this is impressive accomplishment.
I heard a lot of good things on the first game, but I played the version on Ubisoft Connect (before it was on Steam), and I thought it was very mid. It was clunky, grindy, and overall not fun, enemies were absolute damage sponges.
The pixel art looked cool, and there was a good concept there, but the execution wasn't great. And I have played better Beat-'em-Up games. It's understandable that the original on Xbox 360 was its own thing, there weren't too many indie beat-'em-ups back then, but nowadays, eh...
At least it's properly preserved now, I suppose. As the original on Xbox 360 was delisted long ago.
That's probably the best choice they could have made. Making an entirely new cover art could deceive consumers into thinking it's a new game (not everyone checks online gaming news).
Correct me if I'm wrong, but I think we don't know if the Bellabel Park is exclusive to the Switch 2 version, or if they will sell as a separate DLC on Switch 1. I mean, I don't see why they wouldn't do that...
If the later is true, then yeah, the messy cover art does makes sense. You are getting the O.G. game (with enhanced graphics), alongside a DLC that adds more things. If the DLC is going to come to the Switch 1 version as a paid thing, it remains to be seen.
It's weird seeing Mario, Luigi and Yoshi again, right below the original (and if you wanna count it, the Blue Toad, even though he was a Goomba on the original cover), and perhaps only including a sticker with "Includes Bellabel Park" wouldn't be too eye-catching.
Could have been better for sure, but at the same time, it's understandable why it's not an entirely new artwork.
Good news, the Switch 2 version adds an Assist Mode where she can play with any character and not worry about getting frustrating, as it makes her immune to contact damage and falling from the course.
Fun fact: This game was almost Japan exclusive, but Nintendo self-published this game on United States. It only came out in EU via a Virtual Console download.
I know 8-bit games are done to death these days, but for me it feels a little off to play Classic Megaman without being 8bit. The outstanding soundtrack from the 8bit era also helps.
Oh well, there will always be fans who will make demakes out of these newer games, and perhaps an 8bit styled game wouldn't be financially advised these days.
Banjo-Tooie is my favorite game of all time, and I prefer it over the original Banjo-Kazooie. I have played through completion multiple times (something I rarely do with other games), and it's just an extraordinary game. I am aware that are issues (no game is perfect), but I still like it regardless.
I find it funny we are in this scenario where, just a few weeks ago, people weren't happy that Pokémon did not have Voice Acting, and now here we are. I am aware that the scenario would be similar even if it was no voice acting and it was just text, but perhaps to a lesser degree.
In some cases, it's probably for the best that there's no Voice Acting. I am sure there's some quirky characters in Pokémon that could get very annoying if they actually spoke. Of course, as long as the game has an option to mute voices, I'm good.
I understand why people are not happy with this, though. But we don't know the entire game yet so we'll have to wait and see.
@Lizuka I suppose so, but comparing this to something like Toy Story 4, which was announced in November 2014 and only released in June 2019, you do wonder how quickly this one will come out.
Maybe animation work is faster this time around, and / or it's perhaps because this movie is using assets from the first movie too (Mario, Luigi, Bowser, Peach and Toads all look the same, minus the lighting, of course).
I think first movies will always be more difficult as there's a lot of conceptual work first, deciding on what artstyle to go for, and so on. I think the first movie already put the groundwork on that, so sequels are probably faster due to this.
Anyone feels like this movie came out super fast? It was just 2 years from the first Animated Mario Movie.
I thought that doing animation was a very time-consuming work. Unless they were already worked on alongside the first movie...
In comparison, Nintendo announced the collaboration with Miyamoto and Chris in January 2018, and the movie came out in April 2023. The announcement wouldn't mean they started making the movie exactly in that year, perhaps even earlier.
I'm in favor of remaking games that were considered "bad", for a chance for them to finally shine. "Good" games don't really need remakes if they were already good back then.
There was that official Nintendo Switch Online for the N64 video showcasing the display options, that had blurried N64 cover art from unreleased games, one that looks suspiciously like Donkey Kong 64. So I think it's still going to release at some point. Rare's involvement to release this game is probably near zero.
Not too long ago, I found out that there's an online manual available on the Nintendo Support website since August 2024 for Donkey Kong 64 and Bomberman 64, two games unavailable on the NSO right now. It's possible that this is unrelated to the service, though:
https://www.nintendo.com/en-za/Support/Nintendo-64/Nintendo-64-manual-and-additional-documents/Nintendo-64-games-manuals/Nintendo-64-games-manuals-990819.html
While unrelated, there was a mistake listing on the Wii U Virtual Console for Banjo-Kazooie, done after the Switch was already launched and successful. I just wanted to mention that even back then it seemed that Nintendo was already in talks with Microsoft.
Binding of Isaac Rebirth was already a game full of contents, here it's even more (2 major DLCs + 2 minor DLC alongside the base game). There's a lot to be played here, and while the DLCs didn't catch my attention when I played it on Steam long ago, I had a blast with the main game and even got all achievements for the non-DLC version.
The price might be a little bit for a roguelike game, I do agree, but if you are a fan of the genre, you will spend a whole lot of time with this one. I have spent 164 hours, and that was only Rebirth, without DLCs.
@DominionGamma They released Donkey Kong 64 on Wii U's Virtual Console. Nintendo owns these characters and can release at anytime, as far as I know. It's what they did with Donkey Kong Country 1 through 3.
I wonder if DLC means paid content and not free updates. When Sakurai announced that all the original Air Ride courses were going to be remade for this game, I was wondering if the same would be applied to Top Ride and the City from the GC game.
I'd assume that if Top Ride courses were to be remade, they would need to be wider, and perhaps Sakurai didn't want to put the original City in just to have one map for people to enjoy extensively and trying to find all sorts of secrets? Perhaps the original City wouldn't be suitable with the new mechanics in mind.
Voice acting would be fine, as long as there's an option to disable for those who don't like it. Some games goes overboard with them with no way in disabling it (looking at you, Inti Creates).
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Re: Poll: Box Art Brawl: Duel - Capcom Vs SNK 2 EO (GameCube)
The black bar on the US version's logo is weird, they got rid of the Millionaire Fighting 2001 subtitle but didn't adjust the logo to accommodate the new name. Still, I prefer the US box art.
Re: Rumour: Nintendo's 2026 Plans Include New Star Fox & Zelda Remake, No 3D Mario
Hasn't mainline 3D Mario games been developed by the same team since Super Mario Galaxy? Or more appropriately, DK Jungle Beat?
Super Mario Odyssey and DK Bananza were from the same team, so I feel like it will be a while since we last get a new mainline 3D Mario.
We did get Super Mario 3D World back in the Wii U before Oddsey, but that had a different game type of feel. I think Nintendo classifies 3D Mario as Mario 64, Sunshine, Galaxy 1, Galaxy 2 and Odyssey.
Re: Fox McCloud Blasts Into The Super Mario Galaxy Movie
The Nintendo Movie.
Re: Poll: Box Art Brawl - Duel: Mario Hoops 3 On 3
This game had a great artstyle.
Re: Pokémon FireRed & LeafGreen Switch Update Censors Naughty And Offensive Names
Did they recompiled the GBA games in order to add these new words? How does this work exactly?
I am interested to know since it doesn't pop-up a Switch interface saying it was a bad word, instead, it's all in-game.
Either they recompiled all the games with this change (and others?), or, they relied on on-the-fly patches like they did with Super Mario 3D All-Stars.
Was this "Err..." message already on the originals?
Re: Poll: Box Art Brawl: Pokémon 30th Anniversary Edition
I will be honest, in my opinion, a lot of these are very eh, I don't know which one to choose, to be fair.
I wish the remakes were there, too, HeartGold and SoulSilver has a great aura.
Re: Poll: Box Art Brawl: Duel - The Legend Of Zelda: Link's Awakening
You lost the perfect opportunity to include the Chinese box-art that you hinted in the original BAB #9.
Re: Gallery: The Super Mario Galaxy Movie Official Character Posters Have Been Revealed
Pianta representation = instant like
Re: Gallery: Jakks Pacific Has Officially Revealed Its Mario Galaxy Movie Toy Line
I don't know how to feel with that bowser.
Re: Poll: Box Art Brawl - Rayman (GBC)
I love the Japan cover so much, it has so much aura.
Re: Talking Point: How The Heck Will MGS4 On Switch Handle Its PlayStation References?
Doesn't the recently released Super Bomberman Collection have NES / Famicom and Super NES / Super Famicom names mentioned on the PS5 version?
I could be wrong, but I think you just need a license / permission from Nintendo (or Sony, in this case) to use those names. Both sides would probably get into a deal, if I were to assume.
Re: Talking Point: Age Of Imprisonment Could Inspire Next Zelda Game, Say Devs, But What Does That Mean?
I just want to see a new artstyle at this point, and possibly a return to the old format, or at least not open world. Sorry, Open World RPGs are not my thing.
I guess it's fine if the Switch got BOTW and TOTK on the same system with the same artstyle, similar to Ocarina of Time and Majora's Mask. Though I feel like with the lack of development time of Majora's Mask, there was much more done with that game, as they only re-used model assets and some textures, the world and areas were completely new.
Having the same map on both of the Open World Zeldas feel a little cheap, especially if you already played BOTW. Both games sold well, I think, so yeah, I wouldn't be surprised if we got a third game with the same artstyle and gameplay type.
At the end of the day, I feel like there will always be an indie gem that will attempt the old magic of the previous Zelda games, or the multide of Zelda-inspired top-down games out there, too, so eh, I guess I'm indifferent.
Re: Super Bomberman Collection Out Now On eShop, Full Cart Release Coming In August
Super Bomberman 5 is absolutely amazing.
Re: Style Savvy Developer's Next Switch Game Has Been Rated By The ESRB
I have been wanting Style Savvy for the Switch for quite some time now. This ain't it but it's the same devs behind said franchise, so I'm down.
I always wanted to play it, but didn't get for the 3DS. An HD glorious makeover would suit this game greatly, so I will keep an eye on this and hope that an US / EU version is on the way.
As someone else pointed out, the artstyle feels kinda Atelier, but it also feels like early 80-90s anime too.
Re: Google's 'Project Genie' Is Basically A Huge Plagiarism Tool, So When Will Nintendo's Legal Ninjas Strike?
Honestly, I'm surprised how this doesn't require the source code of the games in order to create an interactive world. It's probably very limited, and while I'm not keen on AI in general in terms of principles, ethics and people's jobs in the line, as is without considering said factors, I gotta say, this is impressive accomplishment.
Re: GDC Survey Shows Switch 2 Is Proving To Be A Desirable Platform For Developers
Shouldn't Steam Deck and Linux be merged together? I am aware you can install any OS on the Deck, but still, the default OS is Unix-based.
Re: Surprise! Splatoon 3's First Update Of 2026 Has Added Health Bars
The splatoon health bar situation is crazy.
Re: Switch Online's Virtual Boy Adding New Feature To Change Screen Colour "Later This Year"
This is cool but I wish Nintendo gave the option to play them in 2D when not having the accessory. I just wanna play Virtual Boy Wario Land.
Re: Scott Pilgrim EX Brings More Beat 'Em Up Action To Switch In March
I heard a lot of good things on the first game, but I played the version on Ubisoft Connect (before it was on Steam), and I thought it was very mid. It was clunky, grindy, and overall not fun, enemies were absolute damage sponges.
The pixel art looked cool, and there was a good concept there, but the execution wasn't great. And I have played better Beat-'em-Up games. It's understandable that the original on Xbox 360 was its own thing, there weren't too many indie beat-'em-ups back then, but nowadays, eh...
At least it's properly preserved now, I suppose. As the original on Xbox 360 was delisted long ago.
Re: Two Cancelled Virtual Boy Games Coming To NSO In 2026, Including F-Zero Spin-Off
Finally, a "new" F-Zero!
Re: Nintendo Announces Launch Line-Up For Switch Online Virtual Boy
Unreleased games is peak.
Re: Random: Mario Wonder's New Box Art Might Be The Ugliest 'Switch 2 Edition' Cover Yet
That's probably the best choice they could have made. Making an entirely new cover art could deceive consumers into thinking it's a new game (not everyone checks online gaming news).
Correct me if I'm wrong, but I think we don't know if the Bellabel Park is exclusive to the Switch 2 version, or if they will sell as a separate DLC on Switch 1. I mean, I don't see why they wouldn't do that...
If the later is true, then yeah, the messy cover art does makes sense. You are getting the O.G. game (with enhanced graphics), alongside a DLC that adds more things. If the DLC is going to come to the Switch 1 version as a paid thing, it remains to be seen.
It's weird seeing Mario, Luigi and Yoshi again, right below the original (and if you wanna count it, the Blue Toad, even though he was a Goomba on the original cover), and perhaps only including a sticker with "Includes Bellabel Park" wouldn't be too eye-catching.
Could have been better for sure, but at the same time, it's understandable why it's not an entirely new artwork.
Re: Bubsy 4D Launches In May, Physical Release Confirmed For Switch & Switch 2
I just noticed that his finger pointing looks like a 4, oh my god. Better viewed on the Double-Sided Poster.
Re: Opinion: My Daughter Made Me Realise That Mario Wonder's Difficulty Options Need Work
Good news, the Switch 2 version adds an Assist Mode where she can play with any character and not worry about getting frustrating, as it makes her immune to contact damage and falling from the course.
Re: EB Games Is Closing Some Stores In Australia This Month
Welcome to EB Games.
Re: Poll: Box Art Brawl: Duel - Mega Man 6
Fun fact: This game was almost Japan exclusive, but Nintendo self-published this game on United States. It only came out in EU via a Virtual Console download.
Re: Mega Man Returns In 2027 With A "Brand-New Entry" For Switch And Switch 2
I know 8-bit games are done to death these days, but for me it feels a little off to play Classic Megaman without being 8bit. The outstanding soundtrack from the 8bit era also helps.
Oh well, there will always be fans who will make demakes out of these newer games, and perhaps an 8bit styled game wouldn't be financially advised these days.
Re: Nintendo Expands Switch 2 GameCube Library With Wario's 3D Outing
This game is very wacky, the length of it was short for a game on the GC era, but I'm okay with this being on the NSO.
Re: Netflix Enters Agreement To Buy Warner Bros. For $82 Billion, Includes Game Studios
I'd be down if they bring Multiversus back.
Re: Random: "Splendid Game" - Shigeru Miyamoto Was A Fan Of Banjo-Tooie
Me and Shigeru think alike.
Re: Super Monkey Ball Banana Rumble DLC Is Getting Delisted A Year After Release
Delisting Hatsune Miku DLC should be illegal.
Re: Opinion: Banjo-Tooie Is Pure Nightmare Fuel, And I Wouldn't Have It Any Other Way
Banjo-Tooie is my favorite game of all time, and I prefer it over the original Banjo-Kazooie. I have played through completion multiple times (something I rarely do with other games), and it's just an extraordinary game. I am aware that are issues (no game is perfect), but I still like it regardless.
Re: Preview: Metroid Prime 4: Beyond Is Great, But I Want To Kill One Of Its Characters
I find it funny we are in this scenario where, just a few weeks ago, people weren't happy that Pokémon did not have Voice Acting, and now here we are. I am aware that the scenario would be similar even if it was no voice acting and it was just text, but perhaps to a lesser degree.
In some cases, it's probably for the best that there's no Voice Acting. I am sure there's some quirky characters in Pokémon that could get very annoying if they actually spoke. Of course, as long as the game has an option to mute voices, I'm good.
I understand why people are not happy with this, though. But we don't know the entire game yet so we'll have to wait and see.
Re: Super Mario Galaxy Movie Trailer Reveals Rosalina, Bowser Jr., And More
@Lizuka I suppose so, but comparing this to something like Toy Story 4, which was announced in November 2014 and only released in June 2019, you do wonder how quickly this one will come out.
Maybe animation work is faster this time around, and / or it's perhaps because this movie is using assets from the first movie too (Mario, Luigi, Bowser, Peach and Toads all look the same, minus the lighting, of course).
I think first movies will always be more difficult as there's a lot of conceptual work first, deciding on what artstyle to go for, and so on. I think the first movie already put the groundwork on that, so sequels are probably faster due to this.
Re: Super Mario Galaxy Movie Trailer Reveals Rosalina, Bowser Jr., And More
Anyone feels like this movie came out super fast? It was just 2 years from the first Animated Mario Movie.
I thought that doing animation was a very time-consuming work. Unless they were already worked on alongside the first movie...
In comparison, Nintendo announced the collaboration with Miyamoto and Chris in January 2018, and the movie came out in April 2023. The announcement wouldn't mean they started making the movie exactly in that year, perhaps even earlier.
Re: Feature: Now Samus Is Doing It - What Is It About The 'Akira Slide' That's So Great?
She is so cool!
ㅤ- Shigeru Miyamoto
Re: Zelda: A Link To The Past And Chrono Trigger Are "Ripe For Remakes", Says Analytics Firm
I'm in favor of remaking games that were considered "bad", for a chance for them to finally shine. "Good" games don't really need remakes if they were already good back then.
Re: Gallery: The 'Samus & Vi-O-La' amiibo For Metroid Prime 4 Could Be The Best Yet
The sand as the ground is a nice touch.
Re: Two Classic Donkey Kong Icons May Soon Join Bananza As Unlockable Figures
A couple other things:
https://www.nintendo.com/en-za/Support/Nintendo-64/Nintendo-64-manual-and-additional-documents/Nintendo-64-games-manuals/Nintendo-64-games-manuals-990819.html
Re: The Binding Of Isaac Is Heading To Switch 2 With A Full Physical Release
Binding of Isaac Rebirth was already a game full of contents, here it's even more (2 major DLCs + 2 minor DLC alongside the base game). There's a lot to be played here, and while the DLCs didn't catch my attention when I played it on Steam long ago, I had a blast with the main game and even got all achievements for the non-DLC version.
The price might be a little bit for a roguelike game, I do agree, but if you are a fan of the genre, you will spend a whole lot of time with this one. I have spent 164 hours, and that was only Rebirth, without DLCs.
Re: Two Classic Donkey Kong Icons May Soon Join Bananza As Unlockable Figures
@DominionGamma They released Donkey Kong 64 on Wii U's Virtual Console. Nintendo owns these characters and can release at anytime, as far as I know. It's what they did with Donkey Kong Country 1 through 3.
Re: Poll: Box Art Brawl - Duel: Metroid Prime 2: Echoes
NA/EU is too iconic, also it has holographic effects as someone pointed out:
(u/AirmanProbie)
I don't know if the Japanese cover has the same effect.
Re: Sakurai Confirms Day One Update For Kirby Air Riders On Switch 2
Well, at least he is being transparent about it, though I'd assume it's mostly related to online capabilities. We will have to wait and see.
Re: Sakurai Has No Plans For Kirby Air Riders DLC: "Everything Is Here"
I wonder if DLC means paid content and not free updates. When Sakurai announced that all the original Air Ride courses were going to be remade for this game, I was wondering if the same would be applied to Top Ride and the City from the GC game.
I'd assume that if Top Ride courses were to be remade, they would need to be wider, and perhaps Sakurai didn't want to put the original City in just to have one map for people to enjoy extensively and trying to find all sorts of secrets? Perhaps the original City wouldn't be suitable with the new mechanics in mind.
Re: Two Unlisted Metroid Prime 4 Commercials Reveal New Boss Fight
This is cool and all, but I'm more interested in knowing how people found out about these Unlisted videos in the first place.
Re: Poll: Is It About Time Game Freak Added Voice Acting To Pokémon?
Voice acting would be fine, as long as there's an option to disable for those who don't like it. Some games goes overboard with them with no way in disabling it (looking at you, Inti Creates).
Re: Sakurai Is Getting His Very Own Manga Biography
Of course he has the Gamecube Controller on his hands.
Re: Dragon Quest I & II HD Remake's Brand New Underwater Region Is Beautiful
That guy from Miiverse is going to be really happy.
Re: Random: This Pokémon X CMLL Wrestling Collab Is One Of The Best Crossovers Ever
Pokémon Smash Brothers.
Re: Feature: Who Is Devon Pritchard? - Meet The Next NOA President Stepping Into Bowser's Boots
Her kids will be able to say "my mom works at Nintendo" and they actually mean it.