Banjo-Tooie is my favorite game of all time, and I prefer it over the original Banjo-Kazooie. I have played through completion multiple times (something I rarely do with other games), and it's just an extraordinary game. I am aware that are issues (no game is perfect), but I still like it regardless.
I find it funny we are in this scenario where, just a few weeks ago, people weren't happy that Pokémon did not have Voice Acting, and now here we are. I am aware that the scenario would be similar even if it was no voice acting and it was just text, but perhaps to a lesser degree.
In some cases, it's probably for the best that there's no Voice Acting. I am sure there's some quirky characters in Pokémon that could get very annoying if they actually spoke. Of course, as long as the game has an option to mute voices, I'm good.
I understand why people are not happy with this, though. But we don't know the entire game yet so we'll have to wait and see.
@Lizuka I suppose so, but comparing this to something like Toy Story 4, which was announced in November 2014 and only released in June 2019, you do wonder how quickly this one will come out.
Maybe animation work is faster this time around, and / or it's perhaps because this movie is using assets from the first movie too (Mario, Luigi, Bowser, Peach and Toads all look the same, minus the lighting, of course).
I think first movies will always be more difficult as there's a lot of conceptual work first, deciding on what artstyle to go for, and so on. I think the first movie already put the groundwork on that, so sequels are probably faster due to this.
Anyone feels like this movie came out super fast? It was just 2 years from the first Animated Mario Movie.
I thought that doing animation was a very time-consuming work. Unless they were already worked on alongside the first movie...
In comparison, Nintendo announced the collaboration with Miyamoto and Chris in January 2018, and the movie came out in April 2023. The announcement wouldn't mean they started making the movie exactly in that year, perhaps even earlier.
I'm in favor of remaking games that were considered "bad", for a chance for them to finally shine. "Good" games don't really need remakes if they were already good back then.
There was that official Nintendo Switch Online for the N64 video showcasing the display options, that had blurried N64 cover art from unreleased games, one that looks suspiciously like Donkey Kong 64. So I think it's still going to release at some point. Rare's involvement to release this game is probably near zero.
Not too long ago, I found out that there's an online manual available on the Nintendo Support website since August 2024 for Donkey Kong 64 and Bomberman 64, two games unavailable on the NSO right now. It's possible that this is unrelated to the service, though:
https://www.nintendo.com/en-za/Support/Nintendo-64/Nintendo-64-manual-and-additional-documents/Nintendo-64-games-manuals/Nintendo-64-games-manuals-990819.html
While unrelated, there was a mistake listing on the Wii U Virtual Console for Banjo-Kazooie, done after the Switch was already launched and successful. I just wanted to mention that even back then it seemed that Nintendo was already in talks with Microsoft.
Binding of Isaac Rebirth was already a game full of contents, here it's even more (2 major DLCs + 2 minor DLC alongside the base game). There's a lot to be played here, and while the DLCs didn't catch my attention when I played it on Steam long ago, I had a blast with the main game and even got all achievements for the non-DLC version.
The price might be a little bit for a roguelike game, I do agree, but if you are a fan of the genre, you will spend a whole lot of time with this one. I have spent 164 hours, and that was only Rebirth, without DLCs.
@DominionGamma They released Donkey Kong 64 on Wii U's Virtual Console. Nintendo owns these characters and can release at anytime, as far as I know. It's what they did with Donkey Kong Country 1 through 3.
I wonder if DLC means paid content and not free updates. When Sakurai announced that all the original Air Ride courses were going to be remade for this game, I was wondering if the same would be applied to Top Ride and the City from the GC game.
I'd assume that if Top Ride courses were to be remade, they would need to be wider, and perhaps Sakurai didn't want to put the original City in just to have one map for people to enjoy extensively and trying to find all sorts of secrets? Perhaps the original City wouldn't be suitable with the new mechanics in mind.
Voice acting would be fine, as long as there's an option to disable for those who don't like it. Some games goes overboard with them with no way in disabling it (looking at you, Inti Creates).
I like the jab at the 770,000 casino chips price. I have no idea if that's a lot with the in-game currency, but the usage of "measly" tells me it's expensive.
@OorWullie The graphics, sure, but they would have less anti-aliasing on the 3DS. The draw distance on 3DS, I don't think so, it wouldn't show up that much. Of course I'm taking what you are saying for granted and not as a joke as how the graphics look.
This could been easily a Switch 1 release with a Switch 2 patch to improve quality and framerates. Remember that Metroid Prime 4 is technically a Switch 1 game, with a Switch 2 edition as well.
For a second I thought there was going to be a Pokémon and Sonic crossover lol. But yeah, DLC for an unreleased game from a company that has developed misses recently, is definitely a sight to behold.
I wish you didn't require the additional accessory to play. I don't mind playing a completely red-game as long as I can enjoy for what it is (I just wanna play Wario Land), even without the 3D effects.
I don't have a Switch yet, so I guess I'll just post this here. While the artstyle is cool, I believe the whole 2D-HD thing has been drying off lately, especially in regards to Square Enix's 2D-HD works.
I wonder if there's anyone out there who might be confused with the last two games of the direct as just one, since they have basically the same art direction. And odd choice by Nintendo (or probably more on Square's part) in making both the last games have the same look and vibe.
I guess it's cool that we can get English versions of games that never left Japan, but I don't know man. I remember seeing the first use of this artstyle and I was like, yeah, this is pretty cool, but then on and on, so many of Square's RPGs have been using the same artstyle.
It feels remakes are often "locked" to this artstyle, so, in some sense, I like how the Elliot game is not a remake and it's actually an entirely new game, but even so, I think like if the game was hand-drawn like the portraits, in a more "nature-esque" vibe, I'd enjoy more and it would probably reflect better with the theming of the game.
Yeah, I know there's the point of budget and stuff, but anyway. At least for me, the artstyle has got old very quickly. It's like how we got so many New Super Mario Bros. games with basically the same graphics (Wii, 3DS, Wii U, Switch Deluxe, the DS was kinda an exception), and eventually people did start to get old with those graphics as well.
Apparently some rep at Square Enix is worried about too many 2D-HD games being on the market, potentially oversaturating them, if it's to be believed from Masaaki Hayasaka's words to Bloomberg.
One last thing, which is kinda of a nitpick, but a big chunk of these 2D-HD games have the same exact type of logo. Big logo written with a basic white font. I find it amusing, to say the least.
Comments 42
Re: Netflix Enters Agreement To Buy Warner Bros. For $82 Billion, Includes Game Studios
I'd be down if they bring Multiversus back.
Re: Random: "Splendid Game" - Shigeru Miyamoto Was A Fan Of Banjo-Tooie
Me and Shigeru think alike.
Re: Super Monkey Ball Banana Rumble DLC Is Getting Delisted A Year After Release
Delisting Hatsune Miku DLC should be illegal.
Re: Opinion: Banjo-Tooie Is Pure Nightmare Fuel, And I Wouldn't Have It Any Other Way
Banjo-Tooie is my favorite game of all time, and I prefer it over the original Banjo-Kazooie. I have played through completion multiple times (something I rarely do with other games), and it's just an extraordinary game. I am aware that are issues (no game is perfect), but I still like it regardless.
Re: Preview: Metroid Prime 4: Beyond Is Great, But I Want To Kill One Of Its Characters
I find it funny we are in this scenario where, just a few weeks ago, people weren't happy that Pokémon did not have Voice Acting, and now here we are. I am aware that the scenario would be similar even if it was no voice acting and it was just text, but perhaps to a lesser degree.
In some cases, it's probably for the best that there's no Voice Acting. I am sure there's some quirky characters in Pokémon that could get very annoying if they actually spoke. Of course, as long as the game has an option to mute voices, I'm good.
I understand why people are not happy with this, though. But we don't know the entire game yet so we'll have to wait and see.
Re: Super Mario Galaxy Movie Trailer Reveals Rosalina, Bowser Jr., And More
@Lizuka I suppose so, but comparing this to something like Toy Story 4, which was announced in November 2014 and only released in June 2019, you do wonder how quickly this one will come out.
Maybe animation work is faster this time around, and / or it's perhaps because this movie is using assets from the first movie too (Mario, Luigi, Bowser, Peach and Toads all look the same, minus the lighting, of course).
I think first movies will always be more difficult as there's a lot of conceptual work first, deciding on what artstyle to go for, and so on. I think the first movie already put the groundwork on that, so sequels are probably faster due to this.
Re: Super Mario Galaxy Movie Trailer Reveals Rosalina, Bowser Jr., And More
Anyone feels like this movie came out super fast? It was just 2 years from the first Animated Mario Movie.
I thought that doing animation was a very time-consuming work. Unless they were already worked on alongside the first movie...
In comparison, Nintendo announced the collaboration with Miyamoto and Chris in January 2018, and the movie came out in April 2023. The announcement wouldn't mean they started making the movie exactly in that year, perhaps even earlier.
Re: Feature: Now Samus Is Doing It - What Is It About The 'Akira Slide' That's So Great?
She is so cool!
ㅤ- Shigeru Miyamoto
Re: Zelda: A Link To The Past And Chrono Trigger Are "Ripe For Remakes", Says Analytics Firm
I'm in favor of remaking games that were considered "bad", for a chance for them to finally shine. "Good" games don't really need remakes if they were already good back then.
Re: Gallery: The 'Samus & Vi-O-La' amiibo For Metroid Prime 4 Could Be The Best Yet
The sand as the ground is a nice touch.
Re: Two Classic Donkey Kong Icons May Soon Join Bananza As Unlockable Figures
A couple other things:
https://www.nintendo.com/en-za/Support/Nintendo-64/Nintendo-64-manual-and-additional-documents/Nintendo-64-games-manuals/Nintendo-64-games-manuals-990819.html
Re: The Binding Of Isaac Is Heading To Switch 2 With A Full Physical Release
Binding of Isaac Rebirth was already a game full of contents, here it's even more (2 major DLCs + 2 minor DLC alongside the base game). There's a lot to be played here, and while the DLCs didn't catch my attention when I played it on Steam long ago, I had a blast with the main game and even got all achievements for the non-DLC version.
The price might be a little bit for a roguelike game, I do agree, but if you are a fan of the genre, you will spend a whole lot of time with this one. I have spent 164 hours, and that was only Rebirth, without DLCs.
Re: Two Classic Donkey Kong Icons May Soon Join Bananza As Unlockable Figures
@DominionGamma They released Donkey Kong 64 on Wii U's Virtual Console. Nintendo owns these characters and can release at anytime, as far as I know. It's what they did with Donkey Kong Country 1 through 3.
Re: Poll: Box Art Brawl - Duel: Metroid Prime 2: Echoes
NA/EU is too iconic, also it has holographic effects as someone pointed out:
(u/AirmanProbie)
I don't know if the Japanese cover has the same effect.
Re: Sakurai Confirms Day One Update For Kirby Air Riders On Switch 2
Well, at least he is being transparent about it, though I'd assume it's mostly related to online capabilities. We will have to wait and see.
Re: Sakurai Has No Plans For Kirby Air Riders DLC: "Everything Is Here"
I wonder if DLC means paid content and not free updates. When Sakurai announced that all the original Air Ride courses were going to be remade for this game, I was wondering if the same would be applied to Top Ride and the City from the GC game.
I'd assume that if Top Ride courses were to be remade, they would need to be wider, and perhaps Sakurai didn't want to put the original City in just to have one map for people to enjoy extensively and trying to find all sorts of secrets? Perhaps the original City wouldn't be suitable with the new mechanics in mind.
Re: Two Unlisted Metroid Prime 4 Commercials Reveal New Boss Fight
This is cool and all, but I'm more interested in knowing how people found out about these Unlisted videos in the first place.
Re: Poll: Is It About Time Game Freak Added Voice Acting To Pokémon?
Voice acting would be fine, as long as there's an option to disable for those who don't like it. Some games goes overboard with them with no way in disabling it (looking at you, Inti Creates).
Re: Sakurai Is Getting His Very Own Manga Biography
Of course he has the Gamecube Controller on his hands.
Re: Dragon Quest I & II HD Remake's Brand New Underwater Region Is Beautiful
That guy from Miiverse is going to be really happy.
Re: Random: This Pokémon X CMLL Wrestling Collab Is One Of The Best Crossovers Ever
Pokémon Smash Brothers.
Re: Feature: Who Is Devon Pritchard? - Meet The Next NOA President Stepping Into Bowser's Boots
Her kids will be able to say "my mom works at Nintendo" and they actually mean it.
Re: Antonblast Appears To Be Jumping On The Virtual Boy Bandwagon
I like the jab at the 770,000 casino chips price. I have no idea if that's a lot with the in-game currency, but the usage of "measly" tells me it's expensive.
Re: Poll: So, Will You Be Getting Super Mario Galaxy + Super Mario Galaxy 2 For Switch?
I still have my Super Mario Galaxy 1 and 2 discs on the Wii, so, no.
Re: Donkey Kong Bananza Has Been Updated To Version 2.0.0, Here Are The Full Patch Notes
Whew, thank goodness there's improvements to the gameplay experience.
Re: Nintendo Direct September 2025: Every Announcement, Game Reveal, Trailer
The URL for the "FATAL FRAME II: Crimson Butterfly REMAKE" video is not working, it's not embedded.
Re: Pokémon Pokopia Looks Like An Adorable Mix Of Minecraft And Animal Crossing
@OorWullie The graphics, sure, but they would have less anti-aliasing on the 3DS. The draw distance on 3DS, I don't think so, it wouldn't show up that much. Of course I'm taking what you are saying for granted and not as a joke as how the graphics look.
This could been easily a Switch 1 release with a Switch 2 patch to improve quality and framerates. Remember that Metroid Prime 4 is technically a Switch 1 game, with a Switch 2 edition as well.
Re: Nintendo Direct September 2025: Every Announcement, Game Reveal, Trailer
What do you mean there was no Silksong announcement or release date? 0/10 (/s)
Re: Metroid Prime 4: Beyond Finally Gets A Release Date, Open World Confirmed
metroid man having a motorcycle was not in my bingo card
(i know her name ok its a joke)
Re: Pokémon Pokopia Looks Like An Adorable Mix Of Minecraft And Animal Crossing
I feel like this could run well on Switch 1.
Re: Round Up: Everything Announced For Super Mario's 40th Anniversary
I like that new Rosalina render on the amiibo box. I wonder if it's the Movie-Rosalina look.
Re: Mario Galaxy amiibo Are On The Way, Plus Two New Kirby Ones With Swappable Bases
@PeterTomlan86 I saw that too and I like the new render. Probably it's the movie-Rosalina render?
Re: Surprise! Donkey Kong Bananza Is Getting DLC, And It's Out Today
I had a feeling that Mario Kart World DLC wasn't going to happen so soon after it launched, but a DK Bananza DLC got me off-guard.
Re: Dragon Quest VII Gets Reimagined For Switch And Switch 2 In Early 2026
I'm glad this isn't a HD-2D game. The trend has started to worn off for me.
Re: Pokémon Legends: Z-A Is Getting DLC Featuring Two Different Mega Raichu
For a second I thought there was going to be a Pokémon and Sonic crossover lol. But yeah, DLC for an unreleased game from a company that has developed misses recently, is definitely a sight to behold.
Re: Virtual Boy Is Being Added To Nintendo Switch Online
I wish you didn't require the additional accessory to play. I don't mind playing a completely red-game as long as I can enjoy for what it is (I just wanna play Wario Land), even without the 3D effects.
Re: Sonic Mania 2 Prototype Artwork Revealed By Christian Whitehead
The video got privated.
Re: Bubsy's Physical Switch Collection Pre-Orders Open Later This Week
The Gold X Award keychain is hilarious.
Re: Poll: Box Art Brawl - Duel: The Hobbit (GBA)
Japanese Gollum.
Re: Square Enix Wants Feedback About Its New HD-2D Game Coming To Switch 2
I don't have a Switch yet, so I guess I'll just post this here. While the artstyle is cool, I believe the whole 2D-HD thing has been drying off lately, especially in regards to Square Enix's 2D-HD works.
I wonder if there's anyone out there who might be confused with the last two games of the direct as just one, since they have basically the same art direction. And odd choice by Nintendo (or probably more on Square's part) in making both the last games have the same look and vibe.
I guess it's cool that we can get English versions of games that never left Japan, but I don't know man. I remember seeing the first use of this artstyle and I was like, yeah, this is pretty cool, but then on and on, so many of Square's RPGs have been using the same artstyle.
It feels remakes are often "locked" to this artstyle, so, in some sense, I like how the Elliot game is not a remake and it's actually an entirely new game, but even so, I think like if the game was hand-drawn like the portraits, in a more "nature-esque" vibe, I'd enjoy more and it would probably reflect better with the theming of the game.
Yeah, I know there's the point of budget and stuff, but anyway. At least for me, the artstyle has got old very quickly. It's like how we got so many New Super Mario Bros. games with basically the same graphics (Wii, 3DS, Wii U, Switch Deluxe, the DS was kinda an exception), and eventually people did start to get old with those graphics as well.
Apparently some rep at Square Enix is worried about too many 2D-HD games being on the market, potentially oversaturating them, if it's to be believed from Masaaki Hayasaka's words to Bloomberg.
One last thing, which is kinda of a nitpick, but a big chunk of these 2D-HD games have the same exact type of logo. Big logo written with a basic white font. I find it amusing, to say the least.
Re: Poll: Box Art Brawl - Duel: Blast Corps
The image credits are incorrectly linked to the "WeaponLord" Launchbox page.
Re: Poll: Box Art Brawl - Duel: Weaponlord (SNES)
@J-Fox "XBAND" was a third-party adapter to play online on Super NES and Sega Genesis.