Comments 276

Re: Round Up: The Reviews Are In For Kirby Air Riders

XiaoShao

Wow, quite the spectrum of reviews! Such an odd choice by Nintendo as one of the early Switch 2 exclusives. It doesn’t really appeal to me, but I could see why some enjoy the chaotic parts of the game.

I will note that on GameCube, Kirby Air Ride was released between FZero and Mario Kart Double Dash. We’ve now got Kirby Air Riders and MK on Switch 2, dare we dream of FZero in 2026!?

Re: Feature: "It Wouldn't Be A Game-Key" - Broken Sword Dev On Potential Switch 2 Cart Release & Lobbying Nintendo For Dev Kits

XiaoShao

Cheers to the last response on the state of the games industry! I hope more companies will follow the Japan/Revolution model of staying right-sized, not taking money simply because you can, and focus on retaining staff. I think many of the AAA publishers are really hurting themselves in the long run with their mass layoffs, not to mention the suffering of those losing jobs.

Re: Review: UFO 50 (Switch) - A Wondrous Smorgasbord Of Retro Delights

XiaoShao

Shout out to Roland for a fantastically written review. While there’s a place for the dry nuts and bolts of how a game works, I appreciate an essay examining the themes and inspirations underpinning a game. And honestly, that’s what UFO 50 is about, creating the sense of discovery, excitement, and frustration in 80s gaming, not the mechanics of 50 individual games.

Re: Late 3DS Tactical RPG 'Fragrant Story' Lands On Switch With 'Papaya's Path' DLC

XiaoShao

@JohnnyMind From what I've read in interviews, the developer was originally making a SNES-style JRPG for the 3DS in which he had a tactical mini-game. Nintendo's announcement of closing the eShop caught him unawares and with the RPG nowhere near completion, so he released the mini-game as a standalone game with a promise to add more content later. He made good on the promise with the Papaya DLC.

I have the 3DS game, and it's fun. Not a classic, but a solid few hours of game play and well worth the price!

Update: IGN article with more background: https://www.ign.com/articles/meet-last-developers-releasing-games-3ds-wii-u

Re: Upcoming Tactics Game 'Warside' Sure Looks Familiar

XiaoShao

Some of these comments are overly harsh for a game that hasn’t released yet. When Nintendon’t seem inclined to make a new Advance Wars game, I’m not opposed to Indies filling the gap. I’ll wait for release to see how well the developers have flushed out the game to give it their own take.

Re: Talking Point: Would $499 Be Too Much For 'Switch 2'?

XiaoShao

I think the ultimate popularity of the system will go a long way to determining its price. If Nintendo release it at a premium and it doesn’t sell, I would expect a price cut like 3DS. If it’s as popular as the Switch, they can maintain the initial price and presumably enjoy increasing profit margins over the system’s life. So I hope Nintendo is thinking about the long term with their initial price.

It’s honestly crazy Switch has never gotten a price cut. What was good value for the tech in 2017 is slightly ridiculous in 2024.

Re: Nintendo Life's Switch Summer Survey 2024

XiaoShao

Your survey doesn’t include all parts of the US, leaving our areas like Washington DC, Puerto Rico, Virgin Islands, and other territories. And I’m not just being pedantic about this, I live in one of these 😟

Re: Mini Review: Conscript (Switch) - A WWI-Themed Love Letter To Resident Evil, Minus The Scares

XiaoShao

This game sounds intriguing, and I will definitely give it a try.

Even without having played, I have to wonder about the game not being "scary" purely because it involves people, not monsters/zombies. The Battle of Verdun was one of the most horrifying experiences in history, and it utterly shattered many of the people that experienced it. I read the Price of Glory in college, a history book about Verdun, and it gave me nightmares. Are you saying the game doesn't capture that? Or are you saying war is not scary, only monsters?

Re: Video: Satisfye's New Switch Grip Should Satisfy Handheld Fans

XiaoShao

Grips like this make it more comfortable to hold a Switch with Joy Cons, but that still leaves you stuck with Joy Cons, which I find to be really flawed controllers: drift, lack of real d-pad, and buttons with little travel.

@Picola-Wicola Another satisfied Nitro Deck user here! Totally agree it's been perfect for my Switch, and I haven't taken my Switch out since getting it. I feel bad for those turned off by NL's review, since I've never had issues with the right thumb stick placement. I think it really comes down to hand size and how you prefer to hold controllers.

@-wc- I used Hori Split Pad Pro for a couple of years before getting a Nitro Deck, and I had been happy with them until the material on the left thumb stick started disintegrating. But it's amazing how much better the Nitro feels in the hands than the Hori. The Nitro makes the Switch feel like a high-end gaming device, and the Hori feel cheap and flimsy in comparison.