@johnedwin Metroid Prime Remastered is an exclusive first of all, meaning you're unable to obtain it on anything but Nintendo systems unless you pirate emulated games on your PC. It was a full remake with updated visuals including textures, models, SFX, UI and VFX and optimized to a new control scheme. The 'remaster' was also done in a completely revised engine which means all of the coding and framework also had to be completely remade. To compare it to a remaster of a game which will probably amount to a few texture touch-ups in a couple of places is ridiculous. This is not to mention that the two games don't have the same price tag, in your own comment you noted how Metroid Prime was actually $10 less. Given Rockstar's given track record with remasters, I'm not expecting a whole lot (aside from Mafia, the remake was actually solid).
I don't generally reply to you because I don't have a whole lot to say to your poorly thought out negative commentary on both the people of this website and Nintendo products as a whole 99% of the time, but honestly you need a little bit of schooling on how to even compare two items.
Have you ever played spot the difference? Pretty cool game, supplied in most educational books for toddlers.
@spottedleaf Nah, Elden Ring's underground just shared a similar "oh, what?" moment of discovering that the ground level of the standard game isn't the entire map, but this is also true in many games even in the Zelda franchise dating back to Link to the Past with the dark world mechanic and countless FF games which have a second and third map.
@SpaceboyScreams I had lengthy opinions posted in the Elden Ring forums of this website. Bear in mind that I 100%ed the game which required multiple playthroughs and doing pretty much every little thing in the game, finishing off at around 150hrs on Steam.
I agree with the previous person's sentiment. Elden Ring becomes a chore after the first 30 hours because enemies are re-used at every single opportunity, boss fights underground are often copy/pasted above ground as standard enemies, there is no thought or purpose as to why those enemies are in the locations they're in which feels very cheap and consistently took me out of the world.
There's also the issue that the gameplay loop is exactly the same as any Dark Souls game except this time it felt too spread apart and as a whole way less exciting. Dark Souls is one of my favourite games, I also love Bloodborne as you can tell by my icon, but Elden Ring felt like many hours of meandering separated by some highlights between rather than one strong cohesive experience.
A lot of bosses this time around felt cheap and were constructed for certain types of builds, a lot of multiple enemy bosses (which was by the way a massive criticism in DS2 at the time of its release), a lot of bosses with inexplicably high amounts of damage with no reward, very awful balance in most parts of the game where even if you play everything in its intended order you still end up being overlevelled. A lot of bosses felt like they under-rewarded, a lot of bosses felt the opposite. A lot of damage debuffs on bosses like poison and don't get me started on Malenia. The bosses should be some of the most exciting parts of Dark Souls games, in Elden Ring outside of a couple notable outliers the bosses were severely underwhelming.
Overall 100 hours into my 100% I felt completely worn down, it was boring just running around slicing the same enemies until I eventually hit the finish line. I feel like TOTK is the complete inverse of that. Yes, the combat mechanics are better in Elden Ring but they were ripped straight out of Dark Souls 3 down to the animations, not to mention expanded upon from 6 previous Souls games made by the same team. In TOTK even if I am not fighting something big and exciting, I still felt like I had a ton of things to do in the game. The sheer amount of diverse content in Zelda trumps that of Elden Ring, I think I'd even say that Breath of the Wild was more engaging for me than Elden Ring was. I played around the same amount of all three of these games although I have yet to finish TOTK.
This is, of course, my opinion. I'm also likely forgetting a lot of criticisms I had because I played through the game over a year ago, but that's the short version of my feelings on ER. I really felt like it was a major step back from games like DS and Bloodborne.
An entire game comprised of stock models and sound effects, I thought this type of game was a dying breed, honestly would love to watch someone lose their s*** playing this on YouTube.
The art, design and research alone just from the few pages they showed off looks quite good, if you're able to pull all that off and sell a good Kickstarter campaign, all the power to you.
I think it's a nice tribute, a $29,000 goal is also quite humble when compared to a lot of other projects. You had The Old Blood - a comic based on the Bloodborne IP which raised nearly $300,000...
I've always been baffled at everybody parroting each other that weapon degradation is the worst thing ever.
I played now over a hundred hours of TotK and it hasn't ever been an issue. The one part of the game I can consider even close to tedious is accidentally activating your hero abilities when attempting to collect materials and...yeah, no, that's pretty much it. Weapon degradation hasn't bothered me once.
The game was very well marketed and it did have hundreds of sales to this day...
I think I bought 3 or 4 copies of the game just because I was moving a lot at the time and changing accounts for the PS4/Steam. There were multiple times when the full collection including the DLC was like $15.
The game is good, not my favourite but definitely good. I know a lot of people are obsessed with Witcher but in my eyes after 150hrs of playtime and 100% achievements I can see that this game has some glaring issues.
@Not_SooS Remember: Nier: Automata wouldn't exist if the director didn't consistently put out a bunch of average and sometimes plain awful games which struggled to sell even above 300k under the Nier/Drakengard brand.
Nier: Automata went on to become one of the most beloved games the year it released and is considered to be an all time great ARPG.
The first DxM game got a lot of criticism but I'm sure the developer is well aware of that. I'm all for a sequel to a new IP which showed a lot of promise since the start, there aren't many mech games out there so there certainly is a market.
What would be more relatable is if he suddenly realized that he skipped 6 stops while playing the game, got to work late and got yelled at by his boss.
@nocdaes I genuinely think that it was Breath of the Wild's focus on atmosphere, not at all the skill of the composers. The few bombastic themes in the game are actually quite great, there's a ton of variety in the limited tracks that play throughout with a large selection of instruments, especially instruments you don't normally hear in soundtracks whatsoever.
More than anything to me this made the music stand out.
I think some of Nintendo's soundtracks (from my understanding they utilize the same orchestra team for a lot of their games) stand out far above the rest. I want to specifically point out games like the Xenoblade trilogy which are absolutely insane in terms of just how much great, diverse music there is. Fire Emblem Three Houses had a fantastic soundtrack as well, I'm sure a lot of games aren't coming to mind at this point but those two standouts are so good that it's criminal that they didn't win any sort of awards for the best soundtracks in the years that they were released, Xenoblade 3 by far being the worst offender.
We'll see what the focus is in the new game, if they're taking a much more story-driven approach, I imagine they can add a lot of what you were missing in the original.
Just finished the first game for the first time since launch to get myself prepped up for this game. This doesn't include every single shrine, I still have a ton of side quests, some memories and a good chunk of the DLC to go and finish.
I don't think I'll be able to do this in a day's time, but I'm definitely not stopping from playing the second game before I finish all that. I already told the girlfriend that I'm not leaving the house and am forcing her to watch me play Zelda for the entire weekend, we'll see how successful I am at that.
To be fair I'd prefer Zelda to have a fairly new voice actress than hear a voice that has been heard in hundreds of other media. I feel like it's fitting as she's such an iconic game character, I did not want to see her as just another Ellie from TLoU.
I also don't know why she gets so much hate, yes her voice acting needed work, but I've grown on the voice since Age of Calamity and I think overall she's improving, which is the point of getting more experience and taking in feedback.
Please note that "she is trash and I don't want to hear her voice Zelda" isn't helpful feedback and sounds awfully rude more than anything.
@PinderSchloss Bro I don't think you know the difference between downloading a movie and creating ThePirateBay as a movie downloading website.
This guy enabled potentially thousands of people to download free games by creating a hack software for the Switch. He had a talent and this is how he used it.
I've done a lot worse throughout my life than download illegally but I didn't get caught and knew my limits. This guy reached for the sky and that's what he got.
It's so weird how on every crime-related article there are actually people defending the criminal who got in trouble.
We should instead be celebrating when the legal system actually works as it's intended - a person commits a crime and when caught actually has an appropriate penalty. He's not sitting in prison for the rest of his life, he has a massive price to pay instead for letting people steal revenue from thousands of developers who worked hard doing their job.
It's the most fitting punishment ever because the irony hits hard, it's almost like a parody.
Stop defending people who get caught, it's embarrassing.
@N00BiSH I agree with you that the bass would have maybe added to the character's intimidation factor a little more, though I do think him being a 'younger' Ganondorf with all of the gigantic muscles we saw on screen (he's clearly consuming his healthy veggies and proteins) I don't mind the younger voice they went for.
I also think his scream sounded good in the trailer which says a lot because most voice actors can't sound enraged for the life of them and considering this guy has previously voiced Pain in Naruto I have full belief that he can have a very intimidating presence in the game if the scene is well-constructed and the dialogue is well written.
Like with all Nintendo games, however, we would have to see more.
This was probably the most consistently guessed reveal in the two trailers which involved his voice, he's very recognizable especially for anybody who is familiar with voice actors.
That being said, I think his voice is a good fit (probably not as growly as I would have liked, but I don't want him to smoke a stash for me to get my Ganon fanfic), I'll be looking forward to seeing the voice cast in the new game.
This includes all of the voice actors from the previous games, because I think Hyrule Warriors was a significant improvement in voice acting over BOTW and I feel like we will receive the same upgrade here. From no-name voice actors who voiced the first games they may very well become my new favourites.
A little crazy thinking that this all happened in the span of one generation of Nintendo consoles, looking back at it. A company that was notorious for not having any voice acting ever in any video games has now got some of the greatest voice acting in games in recent history (see Xenoblade 3 and Fire Emblem: Three Houses).
I'm even more excited about the music, the games they've been putting out have got to have some of the best orchestral soundtracks I've ever heard in games, it's a crime that Xenoblade didn't win that award last year.
@Uncle_Franklin One small line on my comment about people talking about video games on this site more than enjoying playing them was posted on a forum post by me previously.
I don't see the 'lack of self-awareness' when my comments were pretty much an essay in comparison to that one line lol.
I know nitpicking is fun but that's a little bizarre.
Again, I do think that you're not quite seeing what I and others are seeing so your response isn't to me at all because you're missing the examples of what I am talking about completely.
@MS7000 I think you might be considering that my original comment is in any way towards you, which isn't true at all, I am pointing at specific people without naming them (who know who they are).
You may have a more sour opinion on the game so far, but if it sparks discussion then that's good. I'm mostly pointing out the people in the comment section who have been infesting every article with an overtly, almost comically negative opinion, and unfortunately they do it consistently.
As I can see from @WiltonRoots response it doesn't appear to only be something I am noticing, it's becoming more and more evident to others too.
When Gamespot - a website which was difficult to browse as a Nintendo fan during the Wii U years - has less people trashing on the company in every article, it shows just how far the community here has fallen.
Yeah, you may say it's opinions but that doesn't explain the maliciousness and overall attitude users are commenting with. It's very clear that the opinion is copy and pasted by these same users on each article to garner some type of reaction from others, most of the time they write it in almost a completely spiteful way without even attempting to see the second side of the coin.
And yeah I would rather think they're cave trolls looking for attention than think that they're actually that closed minded and stuck in a neverending loop of amnesia where they forgot they already commented the same exact thing on another page. I feel like the latter option here is much, much sadder.
@BongoBongo123 I think my comment above kind of shows my stance on the world map being the same. Again, we haven't touched the game yet and what we have been shown shows clear differences and promise.
As for Valve — yeah, they have created Half-Life which introduced non-intrusive story telling within an FPS and combat which isn't repetitive but rather utilitarian, most guns had their purposes and the situational fights were built around that. This game also showed that puzzles utilizing the world around you within an FPS are possible, we see a lot of that in more modern FPS games and take it for granted but back then arena FPS games like Quake and Doom were at the forefront, there was no other type of game.
HL2 then introduced the revolutionary physics play within a game which was unfounded up until that point in time as well as showing facial animations not seen up until that point and how they can elevate the story experience.
Ultimately they ended up at Alyx which is quite recent, where they showed that the VR landscape can provide an extremely immersive AAA gaming world and experience, I highly recommend browsing some footage of the game just to see how far we have come in the world of interactivity with the environment.
This is not to mention the Portal series which is considered one of, if not the best puzzle games of all time, Counter Strike and Team Fortress, which have spawned waves of online shooters inspired by them and the openness to the modding community and giving absolute free reign over their tools to the point where Black Mesa, Portal and Counter Strike were mods at the beginning of time but now have been absorbed into Valve as fully pledged developers.
Oh yeah, they also made Steam. I think that just speaks for itself as it is to this day still the king platform for any PC gamer.
Their ways of interacting with the players may be a lot different from Nintendo, but I definitely see the same sentiment and DNA within both companies, not to mention they take inspiration from each other from time to time. Newell (CEO of Valve) has admitted he was a massive fan of Nintendo and their approach to creating games. This makes the whole Steam Deck fiasco even more funny retrospectively.
@Balta666 That makes sense and yeah, I understand your disappointment, but honestly I don't feel like the story/dungeons should be dismissed as of yet, yes it wasn't the focus of their most recent showcase but Aonuma has been quoted saying this is the Majora's Mask to Breath of the Wild before, and I'm sure he didn't mean fusing weapons and making floaty boats.
If you didn't enjoy BotW though then it is probably likely you won't enjoy this one, it is a direct sequel and all. On the bright side there are plenty of games that come out quite frequently which are Zelda-like which are worth a venture. It's possible with the next game Nintendo might switch up their approach and create something more like the roots.
On the note of it being the same map, there are clearly a lot of changes from the footage we have seen, the shrines which were a huge part of the original as well as the Koroks will more than likely be completely replaced with something new, areas look different, there are now a plethora of completely new sky islands and suspected new underground caves.
I'm not sure where that particular sentiment is coming from, the game is a sequel, of course it will be in the same world map. It's based in the same Hyrule and on the same engine. The verticality of the world is something completely new and not something we have previously seen. There are new enemy types, new bosses and an entirely new story.
The whole "this could have been DLC" notion is ridiculous, they've likely created another 150+ hour playground for the player to explore and play with using new mechanics and systems as well as new quests and puzzles on the world map. It's just pure insanity to me to think this could at all be DLC.
@MS7000 The problem isn't that people are expressing opinions, it's that they are rehashing the same comments over and over again on every article desperate for attention and half of the time these takes are nonsense. Its very obvious that they do this for attention because they receive it and all of the sudden this quietens them down.
Yes my comment is a little over-dramatic, but it proved my point because I then got your attention by posting my own personal hot take. I frequent this website because I used to enjoy the community here 4-5 years ago. It is blatantly obvious that this website is filling up with spiteful attention seekers or just plain internet cave trolls overtime who genuinely don't have a single positive thing to say even when it makes absolutely no sense to say anything negative.
I like opinion websites because people can express or argue opinions, noone here is actually arguing opinions because the overtly negative people just do it to get to other people and nothing more, they won't actually have anything of value to say 90% of the time.
Also it's again that paradox in what you're saying: if the people on this website are allowed to express their opinions despite how benign they may be, then I am allowed to trash their opinions in an open comment. As long as it doesn't attack or offend anybody personally.
@BongoBongo123 I'm with you on this, while Nintendo does have a few direct sequels which really are more of the same (Animal Crossing, Smash, Splatoon, etc) I always remember them as being the company who has time and time again tried completely wild ideas and find ways to interact with players, no matter how unconventional that method may be.
They're next to Valve when it comes to thinking outside of the box and finding new creative ways in elevating their games and consoles.
Hell, one of the article's points is to do with TOTK, a sequel to BOTW, which lest we forget was such an insane step in the other direction that it inspires hundreds of games moving forward in open world design.
Now as a play on that, TOTK exists and is trying new ways to change how the player interacts with the world and thinks outside the box and suddenly Nintendo are known for doing more of the same?
As if we forgot Naughty Dog, EA, FromSoft, Ubisoft and ANY other AAA developer out there exists.
It feels like I'm stuck in a Black Mirror episode where everyone has been replaced with robots and abandoned all common sense and logic on this website. I've been losing brain cells going through comments at times (although that IS my own fault).
Reading through this comment section was honestly painful, some people here have some of the most awful hot takes.
I really think a certain level of gatekeeping needs to happen and some people need to get kicked back to other consoles. Logic goes out the window when discussing Nintendo, everything this company does and develops is wrong despite sales and critics clearly disagree.
No, it is the entitled commenter on NL who thinks they're right and Nintendo has become hot trash. Well go on then, you won't be missed lmao.
Website's userbase became a joke recently, nothing but a moshpit of users desperate for a lick of attention so they post the same 'opinion' on every single thread to do with the game. I almost feel like a fortune teller nowadays, knowing which users will be on which articles and what types of comments they will be writing.
I've said it on a forum post before, it really feels like people enjoy talking about games and over analyzing trailers more than actually playing them. It's also quite evident that everybody starts thinking they're a f***ing game developer guru when they're in the chat when a trailer comes out.
I'd like to see someone attempt to copy the fuse feature shown in the trailer, which is just one feature in the game, modded into some other game. Let's go see how long that takes you and just how much you will break the game.
'Rehashed assets' apply to 90% of sequels out there but apparently this is the first one people are noticing while wilfully ignoring all of the insane, massive changes.
Again, I'll bring Elden Ring as an example which rehashed a bunch of animations, weapons, enemy types from all the games before it. Elden Ring is a new franchise. It's like if Nintendo reused assets from Zelda on a Metroid. Nobody seems to talk about this because Elden Ring is GOTY and FromSoftware are 'geniuses'.
It's like everyone is just insane and completely blinded by farts and graphics, you give a gamer a 'spot the difference' brochure for 3 year old babies and they wouldn't be able to solve it.
@Chaotic_Neutral How did Elden Ring raise the bar? It has grabbed a hundred ideas from Breath of the Wild and just put them into Dark Souls, there is nothing about Elden Ring's exploration which is better than BOTW.
In fact, I would say it's much worse because of just how much non-sensical placement of bosses there is which don't have any reason to be in places where they are which takes you straight out of experience, poor movement options and the game is restricted to only combat. You aren't allowed to play with the world like you are in Zelda nor solve any puzzles. You can only fight whatever you see and in rare cases talk to it. The immersion I felt with BOTW's world trumps my Elden Ring playthrough.
Also an awful lot of people talk about TOTK reusing assets but everyone forgets how much Elden Ring reused from DS3. 90% of the animations are ripped directly from DS3 as well as enemy types which is even more jarring since Elden Ring isn't a sequel, it's a brand new franchise.
Elden Ring is an alright game but it certainly didn't raise any bar with exploration. I may be a little biased because it's my least favourite From Software game but I think my points still stand.
@theModestMouse If you had nothing to do in the original game I believe that says a lot about your creativity and willingness to explore than it says about the game.
That's assuming you've actually played the game because judging by your '$70 expansion pack' comment you seem to be quite adept at making bold assumptions.
While there is a huge focus on style in their games, the substance comes heavy with replayability, content and gameplay. Yes, their stories are nothing to write home about but the Bayonetta series, Vanquish and Nier: Automata are beloved for a reason just to name a few.
As for this game it looks neat, will likely pick it up, NintendoLife seems not to have loved it but other reviewers enjoyed it a bit more which means it's probably still worth a venture.
@nocdaes I think you're just hitting a case of not looking at the whole picture.
1. It's behind Hogwarts, which is going to be popular as hell in the UK for ages because of many reasons, it's asinine to believe ANY Metroid would beat out that game in the UK even months after release. It's like being surprised that Xenoblade Definitive didnt beat out a new GTA game. The market in the UK is different.
2. Like everyone on this article has mentioned, this is not including digital sales and considering this game was released digital some time ago, it's likely close to being either first or second worldwide if those copies are considered as well. I, for one, got the digital and am in absolutely no rush to get the physical as of yet.
3. The distrust with not being able to pick up and enjoy Prime 4 after having played Prime 1 Remastered is just bizarre and sounds like an entirely personal problem. I love Metroidvanias and I would be excited as hell to play 4 even if I get to play 2/3 remade this year as well. I have invested almost 100 hours into Hollow Knight this year alone, but that doesn't mean I won't be ecstatic to pick up Silksong when it launches this year.
4. I would like to just point out that this game is a REMASTER and was shadow dropped with barely no initial marketing other than the Direct it was announced in. A remaster doing this well (especially the fact that it did better than Dead Space Remake, which by the way is probably the most comparable game on the list to it here so please don't even bring up Hogwarts), yeah, these numbers are bonkers.
I will hard disagree with you on all points here but maybe if you read through my comment you'll be able to see why what you're saying is just fundamentally flawed.
Either way, my take on it is the game is fantastic and definitely deserved the attention it received.
I don't know guys, if they could get Black Ops running on the Wii, which was actually my preferred version thanks to the controls, this isn't such a stretch...
Also, it's not like Activision is not somewhat familiar with the hardware, they've made games for the Wii U.
@Mauzuri I couldn't disagree with you more. Yes, there arent notes scattered conveniently around every corner of BOTW's world for you to read, but the game excels at environmental storytelling and atmosphere. Also, the fact that even the smallest spot on the map has something for you to do is heavily impressive.
I have finished Inquisition and 100% Witcher 3 and can confidently say that their open world design is atrocious. Thank f*** I didnt have to explore 90% of Witcher 3's oceans to get a good grasp of the game.
Inquisition is the biggest offender of massive plains with nothing to do. The desert maps almost felt like a parody. It was painful to run around and explore. Doesn't help that the notes in Inquisition were a bore to read when compared to Origins, for example. Hope in 4 they learn this lesson.
Imagine actually being a talented developer and putting a whole load of work into your game hoping it will be the next big hit only to then get on the "top worst of the year" list on Metacritic.
@EaglyTheKawaiiShika I've played through every Souls game and will happily say that Elden Ring is the worst one by far.
The amount of recycled content in the game is insane and a lot of the time I felt like I was fighting the same enemies and doing nothing of note. This isn't to mention the fact that even if you play the game in intended order, you'll still be completely overpowered halfway through the game and a lot of the boss designs are awful.
I've said my thoughts in full before, on the list it was probably the one to most likely win the GOTY but I don't think it's a masterpiece and no, I'm not a 'blind fanboy' for thinking that lol.
NoClip is a documentary company 'preserving gaming history' by actually professionally communicating with all of the parties if they're happy to show footage or concepts of the game which was cancelled. If an employee/employer is unhappy they will not show the footage. This is the proper way to run these kinds of deals.
DYKGaming never asked for such things or bounce through such hoops to make their videos.
It really shows why NoClip videos stay unflagged while this one got removed. Invest more time and energy into actually getting approval for showing something you don't have the rights to.
Then again, we need some weekly Twitter drama, let's all jump on the rage campaign again because none of us miserable internet dwellers have any other emotions anymore.
Remove your brain and rationale and jump in for the hits.
@YoshiF2 All Xenoblade games are in the same ranking for me. I think whichever one is your favourite is dependent on what story themes appeal to you the most and which one has the more appealing game mechanics to you. Also, whichever one you played first would also likely affect your opinion.
Many people would agree with you and many would disagree with you, I don't think it has to do with the varying quality.
Xenoblade 3 > DE > 2 > X is my personal order for example.
@Nanoline52 You may do yourself a favor and pity a person who you don't know, who clearly has an agenda about an event which you don't know the full story and details about.
I will not argue about this, I'm not even surprised there is such a large fraction outraging about this because that's the internet nowadays, without knowing every little detail people will jump the gun every single time. It's cool to cause a big deal over things we don't actually know fully on the internet, and clearly you do not have any actual evidence or information so currently you're falling in the same boat.
According to the lack of your response to the majority of my first comment you are missing quite large chunks of logical information about how video game sales actually converts to money and at what rate. A retail sale of a game isn't even close to equating to how much revenue the game makes for the company developing it.
I will go with my gut feeling on this and buy the game which clearly had a lot of love put into it. Whether you want to expend your time and energy on this matter is up to you.
@Nanoline52 ...you do realize that making a game costs money and so does the marketing for said game, right?
God knows how much they spend on marketing before the game's release and god knows how much they paid to make the game including monthly wages. After all this they also have to pay a LOT of money for manufacturing and distribution.
If the game sells $50 millions worth of money but takes around $35 million to make then they will only make a fraction above what they spent.
Besides all this, split up all of the payments between the entire team afterwards plus upkeep manufacturing costs and give a fraction to the publisher (Nintendo) who invested this money into the game and uh...
I think you get the point.
No this game will not make a lot of money, Bayonetta was never a highly grossing franchise. And no, I am not siding with Helena when I can see that the clearly more professional actress has taken up the job for the offered pay.
Sorry, but it just doesn't make sense.
Just because your career pathway lead you to becoming a freelancer that doesn't mean you get more pity points from me. Especially when the pay you're receiving (16 hours = 1.5 months of my work and I work in a Radiology company) is higher than standard.
@SteamEngenius Did you have to put your opinion in there which seems more like fuel rather than anything?
I don't really care much which one of the two games you favor but I'm really wondering if it was necessary. Both are great games, Nier is a port of a years old game, makes sense why it sold 20x less.
@wuntyme8 I actually loved Trauma Team, it had such fun characters and great soundtrack too, shame they haven't continued the series at all since the game bombs sales-wise.
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Re: Take-Two CEO Defends Red Dead Redemption's $50 Price Tag, Says It's "Commercially Accurate"
@johnedwin Metroid Prime Remastered is an exclusive first of all, meaning you're unable to obtain it on anything but Nintendo systems unless you pirate emulated games on your PC. It was a full remake with updated visuals including textures, models, SFX, UI and VFX and optimized to a new control scheme. The 'remaster' was also done in a completely revised engine which means all of the coding and framework also had to be completely remade. To compare it to a remaster of a game which will probably amount to a few texture touch-ups in a couple of places is ridiculous. This is not to mention that the two games don't have the same price tag, in your own comment you noted how Metroid Prime was actually $10 less. Given Rockstar's given track record with remasters, I'm not expecting a whole lot (aside from Mafia, the remake was actually solid).
I don't generally reply to you because I don't have a whole lot to say to your poorly thought out negative commentary on both the people of this website and Nintendo products as a whole 99% of the time, but honestly you need a little bit of schooling on how to even compare two items.
Have you ever played spot the difference? Pretty cool game, supplied in most educational books for toddlers.
Re: Random: Zelda: Tears Of The Kingdom Devs "Too Occupied" To Play Elden Ring
@spottedleaf Nah, Elden Ring's underground just shared a similar "oh, what?" moment of discovering that the ground level of the standard game isn't the entire map, but this is also true in many games even in the Zelda franchise dating back to Link to the Past with the dark world mechanic and countless FF games which have a second and third map.
Re: Random: Zelda: Tears Of The Kingdom Devs "Too Occupied" To Play Elden Ring
@SpaceboyScreams I had lengthy opinions posted in the Elden Ring forums of this website. Bear in mind that I 100%ed the game which required multiple playthroughs and doing pretty much every little thing in the game, finishing off at around 150hrs on Steam.
I agree with the previous person's sentiment. Elden Ring becomes a chore after the first 30 hours because enemies are re-used at every single opportunity, boss fights underground are often copy/pasted above ground as standard enemies, there is no thought or purpose as to why those enemies are in the locations they're in which feels very cheap and consistently took me out of the world.
There's also the issue that the gameplay loop is exactly the same as any Dark Souls game except this time it felt too spread apart and as a whole way less exciting. Dark Souls is one of my favourite games, I also love Bloodborne as you can tell by my icon, but Elden Ring felt like many hours of meandering separated by some highlights between rather than one strong cohesive experience.
A lot of bosses this time around felt cheap and were constructed for certain types of builds, a lot of multiple enemy bosses (which was by the way a massive criticism in DS2 at the time of its release), a lot of bosses with inexplicably high amounts of damage with no reward, very awful balance in most parts of the game where even if you play everything in its intended order you still end up being overlevelled. A lot of bosses felt like they under-rewarded, a lot of bosses felt the opposite. A lot of damage debuffs on bosses like poison and don't get me started on Malenia. The bosses should be some of the most exciting parts of Dark Souls games, in Elden Ring outside of a couple notable outliers the bosses were severely underwhelming.
Overall 100 hours into my 100% I felt completely worn down, it was boring just running around slicing the same enemies until I eventually hit the finish line. I feel like TOTK is the complete inverse of that. Yes, the combat mechanics are better in Elden Ring but they were ripped straight out of Dark Souls 3 down to the animations, not to mention expanded upon from 6 previous Souls games made by the same team. In TOTK even if I am not fighting something big and exciting, I still felt like I had a ton of things to do in the game. The sheer amount of diverse content in Zelda trumps that of Elden Ring, I think I'd even say that Breath of the Wild was more engaging for me than Elden Ring was. I played around the same amount of all three of these games although I have yet to finish TOTK.
This is, of course, my opinion. I'm also likely forgetting a lot of criticisms I had because I played through the game over a year ago, but that's the short version of my feelings on ER. I really felt like it was a major step back from games like DS and Bloodborne.
Re: Random: A 'Last Of Us' Clone Is Available On Switch, But Seriously, Don't Bother
An entire game comprised of stock models and sound effects, I thought this type of game was a dying breed, honestly would love to watch someone lose their s*** playing this on YouTube.
Re: Prince Of Persia Is Back With Brand New Title, Out January 2024 On Switch
Most Ubisoft games are like having bread and water for lunch but Prince of Persia is one of those franchises people were waiting for for decades.
If this isn't good we might never see a POP game again, so hopefully...
Re: Kickstarter For New Book About Nintendo's Legendary President Satoru Iwata Goes Live
@Serpenterror I don't know, man...
The art, design and research alone just from the few pages they showed off looks quite good, if you're able to pull all that off and sell a good Kickstarter campaign, all the power to you.
I think it's a nice tribute, a $29,000 goal is also quite humble when compared to a lot of other projects. You had The Old Blood - a comic based on the Bloodborne IP which raised nearly $300,000...
Re: Soapbox: How Zelda's Bad Economy Made Weapon Degradation Great Again
I've always been baffled at everybody parroting each other that weapon degradation is the worst thing ever.
I played now over a hundred hours of TotK and it hasn't ever been an issue. The one part of the game I can consider even close to tedious is accidentally activating your hero abilities when attempting to collect materials and...yeah, no, that's pretty much it. Weapon degradation hasn't bothered me once.
Re: The Witcher 3: Wild Hunt Has Sold A Staggering 50 Million Copies Since 2015
The game was very well marketed and it did have hundreds of sales to this day...
I think I bought 3 or 4 copies of the game just because I was moving a lot at the time and changing accounts for the PS4/Steam. There were multiple times when the full collection including the DLC was like $15.
The game is good, not my favourite but definitely good. I know a lot of people are obsessed with Witcher but in my eyes after 150hrs of playtime and 100% achievements I can see that this game has some glaring issues.
Congrats to them nonetheless.
Re: DAEMON X MACHINA: Titanic Scion Announced, Here's The First Teaser
@Not_SooS Remember: Nier: Automata wouldn't exist if the director didn't consistently put out a bunch of average and sometimes plain awful games which struggled to sell even above 300k under the Nier/Drakengard brand.
Nier: Automata went on to become one of the most beloved games the year it released and is considered to be an all time great ARPG.
The first DxM game got a lot of criticism but I'm sure the developer is well aware of that. I'm all for a sequel to a new IP which showed a lot of promise since the start, there aren't many mech games out there so there certainly is a market.
Re: Nintendo's Zelda: Tears Of The Kingdom TV Ad Might Be Its Best One Ever
What would be more relatable is if he suddenly realized that he skipped 6 stops while playing the game, got to work late and got yelled at by his boss.
But I suppose this has its charm.
Re: Poll: So, Will You Be Getting The Legend Of Zelda: Tears Of The Kingdom?
@nocdaes I genuinely think that it was Breath of the Wild's focus on atmosphere, not at all the skill of the composers. The few bombastic themes in the game are actually quite great, there's a ton of variety in the limited tracks that play throughout with a large selection of instruments, especially instruments you don't normally hear in soundtracks whatsoever.
More than anything to me this made the music stand out.
I think some of Nintendo's soundtracks (from my understanding they utilize the same orchestra team for a lot of their games) stand out far above the rest. I want to specifically point out games like the Xenoblade trilogy which are absolutely insane in terms of just how much great, diverse music there is. Fire Emblem Three Houses had a fantastic soundtrack as well, I'm sure a lot of games aren't coming to mind at this point but those two standouts are so good that it's criminal that they didn't win any sort of awards for the best soundtracks in the years that they were released, Xenoblade 3 by far being the worst offender.
We'll see what the focus is in the new game, if they're taking a much more story-driven approach, I imagine they can add a lot of what you were missing in the original.
Re: Poll: So, Will You Be Getting The Legend Of Zelda: Tears Of The Kingdom?
Just finished the first game for the first time since launch to get myself prepped up for this game. This doesn't include every single shrine, I still have a ton of side quests, some memories and a good chunk of the DLC to go and finish.
I don't think I'll be able to do this in a day's time, but I'm definitely not stopping from playing the second game before I finish all that. I already told the girlfriend that I'm not leaving the house and am forcing her to watch me play Zelda for the entire weekend, we'll see how successful I am at that.
Re: Zelda Speedrunners Excited About New Mechanics In Tears Of The Kingdom
I'm excited to see how the grand, amazing, difficult Ganondorf fight will be made trivial with the use of attaching turtle poop to a soup ladle.
Re: Zelda: Tears Of The Kingdom Pirates Called Out By Former NoA Boss Reggie
Reggie is the tank in this party of noble heroes.
Cool meme.
Re: Zelda's VA Officially Confirms Her Return In Tears Of The Kingdom
To be fair I'd prefer Zelda to have a fairly new voice actress than hear a voice that has been heard in hundreds of other media. I feel like it's fitting as she's such an iconic game character, I did not want to see her as just another Ellie from TLoU.
I also don't know why she gets so much hate, yes her voice acting needed work, but I've grown on the voice since Age of Calamity and I think overall she's improving, which is the point of getting more experience and taking in feedback.
Please note that "she is trash and I don't want to hear her voice Zelda" isn't helpful feedback and sounds awfully rude more than anything.
Re: Nintendo Hacker Gary Bowser Has Been Released From Prison
@PinderSchloss Bro I don't think you know the difference between downloading a movie and creating ThePirateBay as a movie downloading website.
This guy enabled potentially thousands of people to download free games by creating a hack software for the Switch. He had a talent and this is how he used it.
I've done a lot worse throughout my life than download illegally but I didn't get caught and knew my limits. This guy reached for the sky and that's what he got.
Re: Nintendo Hacker Gary Bowser Has Been Released From Prison
It's so weird how on every crime-related article there are actually people defending the criminal who got in trouble.
We should instead be celebrating when the legal system actually works as it's intended - a person commits a crime and when caught actually has an appropriate penalty. He's not sitting in prison for the rest of his life, he has a massive price to pay instead for letting people steal revenue from thousands of developers who worked hard doing their job.
It's the most fitting punishment ever because the irony hits hard, it's almost like a parody.
Stop defending people who get caught, it's embarrassing.
Re: Zelda: Tears Of The Kingdom Ganondorf Voice Actor Revealed As Matthew Mercer
@N00BiSH I agree with you that the bass would have maybe added to the character's intimidation factor a little more, though I do think him being a 'younger' Ganondorf with all of the gigantic muscles we saw on screen (he's clearly consuming his healthy veggies and proteins) I don't mind the younger voice they went for.
I also think his scream sounded good in the trailer which says a lot because most voice actors can't sound enraged for the life of them and considering this guy has previously voiced Pain in Naruto I have full belief that he can have a very intimidating presence in the game if the scene is well-constructed and the dialogue is well written.
Like with all Nintendo games, however, we would have to see more.
Re: Zelda: Tears Of The Kingdom Ganondorf Voice Actor Revealed As Matthew Mercer
This was probably the most consistently guessed reveal in the two trailers which involved his voice, he's very recognizable especially for anybody who is familiar with voice actors.
That being said, I think his voice is a good fit (probably not as growly as I would have liked, but I don't want him to smoke a stash for me to get my Ganon fanfic), I'll be looking forward to seeing the voice cast in the new game.
This includes all of the voice actors from the previous games, because I think Hyrule Warriors was a significant improvement in voice acting over BOTW and I feel like we will receive the same upgrade here. From no-name voice actors who voiced the first games they may very well become my new favourites.
A little crazy thinking that this all happened in the span of one generation of Nintendo consoles, looking back at it. A company that was notorious for not having any voice acting ever in any video games has now got some of the greatest voice acting in games in recent history (see Xenoblade 3 and Fire Emblem: Three Houses).
I'm even more excited about the music, the games they've been putting out have got to have some of the best orchestral soundtracks I've ever heard in games, it's a crime that Xenoblade didn't win that award last year.
Re: Devolver Digital Acquires 'Gato Roboto' And 'Gunbrella' Dev Doinksoft
@JONOFTHEJONS "some of the games I played in my life" that's new.
Re: Soapbox: Nobody Does 'More Of The Same' Better Than Nintendo
@Uncle_Franklin One small line on my comment about people talking about video games on this site more than enjoying playing them was posted on a forum post by me previously.
I don't see the 'lack of self-awareness' when my comments were pretty much an essay in comparison to that one line lol.
I know nitpicking is fun but that's a little bizarre.
Again, I do think that you're not quite seeing what I and others are seeing so your response isn't to me at all because you're missing the examples of what I am talking about completely.
Re: Soapbox: Nobody Does 'More Of The Same' Better Than Nintendo
@MS7000 I think you might be considering that my original comment is in any way towards you, which isn't true at all, I am pointing at specific people without naming them (who know who they are).
You may have a more sour opinion on the game so far, but if it sparks discussion then that's good. I'm mostly pointing out the people in the comment section who have been infesting every article with an overtly, almost comically negative opinion, and unfortunately they do it consistently.
As I can see from @WiltonRoots response it doesn't appear to only be something I am noticing, it's becoming more and more evident to others too.
When Gamespot - a website which was difficult to browse as a Nintendo fan during the Wii U years - has less people trashing on the company in every article, it shows just how far the community here has fallen.
Yeah, you may say it's opinions but that doesn't explain the maliciousness and overall attitude users are commenting with. It's very clear that the opinion is copy and pasted by these same users on each article to garner some type of reaction from others, most of the time they write it in almost a completely spiteful way without even attempting to see the second side of the coin.
And yeah I would rather think they're cave trolls looking for attention than think that they're actually that closed minded and stuck in a neverending loop of amnesia where they forgot they already commented the same exact thing on another page. I feel like the latter option here is much, much sadder.
Re: Soapbox: Nobody Does 'More Of The Same' Better Than Nintendo
@BongoBongo123 I think my comment above kind of shows my stance on the world map being the same. Again, we haven't touched the game yet and what we have been shown shows clear differences and promise.
As for Valve — yeah, they have created Half-Life which introduced non-intrusive story telling within an FPS and combat which isn't repetitive but rather utilitarian, most guns had their purposes and the situational fights were built around that. This game also showed that puzzles utilizing the world around you within an FPS are possible, we see a lot of that in more modern FPS games and take it for granted but back then arena FPS games like Quake and Doom were at the forefront, there was no other type of game.
HL2 then introduced the revolutionary physics play within a game which was unfounded up until that point in time as well as showing facial animations not seen up until that point and how they can elevate the story experience.
Ultimately they ended up at Alyx which is quite recent, where they showed that the VR landscape can provide an extremely immersive AAA gaming world and experience, I highly recommend browsing some footage of the game just to see how far we have come in the world of interactivity with the environment.
This is not to mention the Portal series which is considered one of, if not the best puzzle games of all time, Counter Strike and Team Fortress, which have spawned waves of online shooters inspired by them and the openness to the modding community and giving absolute free reign over their tools to the point where Black Mesa, Portal and Counter Strike were mods at the beginning of time but now have been absorbed into Valve as fully pledged developers.
Oh yeah, they also made Steam. I think that just speaks for itself as it is to this day still the king platform for any PC gamer.
Their ways of interacting with the players may be a lot different from Nintendo, but I definitely see the same sentiment and DNA within both companies, not to mention they take inspiration from each other from time to time. Newell (CEO of Valve) has admitted he was a massive fan of Nintendo and their approach to creating games. This makes the whole Steam Deck fiasco even more funny retrospectively.
Re: Soapbox: Nobody Does 'More Of The Same' Better Than Nintendo
@Balta666 That makes sense and yeah, I understand your disappointment, but honestly I don't feel like the story/dungeons should be dismissed as of yet, yes it wasn't the focus of their most recent showcase but Aonuma has been quoted saying this is the Majora's Mask to Breath of the Wild before, and I'm sure he didn't mean fusing weapons and making floaty boats.
If you didn't enjoy BotW though then it is probably likely you won't enjoy this one, it is a direct sequel and all. On the bright side there are plenty of games that come out quite frequently which are Zelda-like which are worth a venture. It's possible with the next game Nintendo might switch up their approach and create something more like the roots.
On the note of it being the same map, there are clearly a lot of changes from the footage we have seen, the shrines which were a huge part of the original as well as the Koroks will more than likely be completely replaced with something new, areas look different, there are now a plethora of completely new sky islands and suspected new underground caves.
I'm not sure where that particular sentiment is coming from, the game is a sequel, of course it will be in the same world map. It's based in the same Hyrule and on the same engine. The verticality of the world is something completely new and not something we have previously seen. There are new enemy types, new bosses and an entirely new story.
The whole "this could have been DLC" notion is ridiculous, they've likely created another 150+ hour playground for the player to explore and play with using new mechanics and systems as well as new quests and puzzles on the world map. It's just pure insanity to me to think this could at all be DLC.
Re: Soapbox: Nobody Does 'More Of The Same' Better Than Nintendo
@MS7000 The problem isn't that people are expressing opinions, it's that they are rehashing the same comments over and over again on every article desperate for attention and half of the time these takes are nonsense. Its very obvious that they do this for attention because they receive it and all of the sudden this quietens them down.
Yes my comment is a little over-dramatic, but it proved my point because I then got your attention by posting my own personal hot take. I frequent this website because I used to enjoy the community here 4-5 years ago. It is blatantly obvious that this website is filling up with spiteful attention seekers or just plain internet cave trolls overtime who genuinely don't have a single positive thing to say even when it makes absolutely no sense to say anything negative.
I like opinion websites because people can express or argue opinions, noone here is actually arguing opinions because the overtly negative people just do it to get to other people and nothing more, they won't actually have anything of value to say 90% of the time.
Also it's again that paradox in what you're saying: if the people on this website are allowed to express their opinions despite how benign they may be, then I am allowed to trash their opinions in an open comment. As long as it doesn't attack or offend anybody personally.
Re: Soapbox: Nobody Does 'More Of The Same' Better Than Nintendo
@BongoBongo123 I'm with you on this, while Nintendo does have a few direct sequels which really are more of the same (Animal Crossing, Smash, Splatoon, etc) I always remember them as being the company who has time and time again tried completely wild ideas and find ways to interact with players, no matter how unconventional that method may be.
They're next to Valve when it comes to thinking outside of the box and finding new creative ways in elevating their games and consoles.
Hell, one of the article's points is to do with TOTK, a sequel to BOTW, which lest we forget was such an insane step in the other direction that it inspires hundreds of games moving forward in open world design.
Now as a play on that, TOTK exists and is trying new ways to change how the player interacts with the world and thinks outside the box and suddenly Nintendo are known for doing more of the same?
As if we forgot Naughty Dog, EA, FromSoft, Ubisoft and ANY other AAA developer out there exists.
It feels like I'm stuck in a Black Mirror episode where everyone has been replaced with robots and abandoned all common sense and logic on this website. I've been losing brain cells going through comments at times (although that IS my own fault).
Re: Soapbox: Nobody Does 'More Of The Same' Better Than Nintendo
Reading through this comment section was honestly painful, some people here have some of the most awful hot takes.
I really think a certain level of gatekeeping needs to happen and some people need to get kicked back to other consoles. Logic goes out the window when discussing Nintendo, everything this company does and develops is wrong despite sales and critics clearly disagree.
No, it is the entitled commenter on NL who thinks they're right and Nintendo has become hot trash. Well go on then, you won't be missed lmao.
Website's userbase became a joke recently, nothing but a moshpit of users desperate for a lick of attention so they post the same 'opinion' on every single thread to do with the game. I almost feel like a fortune teller nowadays, knowing which users will be on which articles and what types of comments they will be writing.
I've said it on a forum post before, it really feels like people enjoy talking about games and over analyzing trailers more than actually playing them. It's also quite evident that everybody starts thinking they're a f***ing game developer guru when they're in the chat when a trailer comes out.
I'd like to see someone attempt to copy the fuse feature shown in the trailer, which is just one feature in the game, modded into some other game. Let's go see how long that takes you and just how much you will break the game.
'Rehashed assets' apply to 90% of sequels out there but apparently this is the first one people are noticing while wilfully ignoring all of the insane, massive changes.
Again, I'll bring Elden Ring as an example which rehashed a bunch of animations, weapons, enemy types from all the games before it. Elden Ring is a new franchise. It's like if Nintendo reused assets from Zelda on a Metroid. Nobody seems to talk about this because Elden Ring is GOTY and FromSoftware are 'geniuses'.
It's like everyone is just insane and completely blinded by farts and graphics, you give a gamer a 'spot the difference' brochure for 3 year old babies and they wouldn't be able to solve it.
Sad.
Re: Zelda: Tears Of The Kingdom Gameplay Trailer Drops Tomorrow, 28th March 2023
@SonOfDracula I don't see you arguing with any of my points, either.
Re: Zelda: Tears Of The Kingdom Gameplay Trailer Drops Tomorrow, 28th March 2023
@Chaotic_Neutral How did Elden Ring raise the bar? It has grabbed a hundred ideas from Breath of the Wild and just put them into Dark Souls, there is nothing about Elden Ring's exploration which is better than BOTW.
In fact, I would say it's much worse because of just how much non-sensical placement of bosses there is which don't have any reason to be in places where they are which takes you straight out of experience, poor movement options and the game is restricted to only combat. You aren't allowed to play with the world like you are in Zelda nor solve any puzzles. You can only fight whatever you see and in rare cases talk to it. The immersion I felt with BOTW's world trumps my Elden Ring playthrough.
Also an awful lot of people talk about TOTK reusing assets but everyone forgets how much Elden Ring reused from DS3. 90% of the animations are ripped directly from DS3 as well as enemy types which is even more jarring since Elden Ring isn't a sequel, it's a brand new franchise.
Elden Ring is an alright game but it certainly didn't raise any bar with exploration. I may be a little biased because it's my least favourite From Software game but I think my points still stand.
Re: Eiji Aonuma On Zelda Tears Of The Kingdom: Expect New Gameplay That Will Change The Game World
@theModestMouse If you had nothing to do in the original game I believe that says a lot about your creativity and willingness to explore than it says about the game.
That's assuming you've actually played the game because judging by your '$70 expansion pack' comment you seem to be quite adept at making bold assumptions.
Re: Soapbox: Why I Love Deepnest, Hollow Knight's Most Divisive Area
I want to see the "Why I adore the Path of Pain" article.
Re: Round Up: The Reviews Are In For Bayonetta Origins: Cereza And The Lost Demon
@Pigeon I don't think you know what games meant to garner mass appeal look like.
To me your attitude spells clearly malicious which means me to believe youre wilfully being ignorant.
See ya around fam, I don't care enough to respond to you from now onwards.
Re: Round Up: The Reviews Are In For Bayonetta Origins: Cereza And The Lost Demon
@Pigeon I disagree completely.
While there is a huge focus on style in their games, the substance comes heavy with replayability, content and gameplay. Yes, their stories are nothing to write home about but the Bayonetta series, Vanquish and Nier: Automata are beloved for a reason just to name a few.
As for this game it looks neat, will likely pick it up, NintendoLife seems not to have loved it but other reviewers enjoyed it a bit more which means it's probably still worth a venture.
Re: Random: Miyamoto Joins Mario Movie Cast For Acapella Cover Of Super Mario Bros. Theme
This was actually super wholesome and cute. I'm sleeping better tonight.
Re: UK Charts: Metroid Prime Remastered Bags Franchise's Fourth Biggest Boxed Launch
@nocdaes I think you're just hitting a case of not looking at the whole picture.
1. It's behind Hogwarts, which is going to be popular as hell in the UK for ages because of many reasons, it's asinine to believe ANY Metroid would beat out that game in the UK even months after release. It's like being surprised that Xenoblade Definitive didnt beat out a new GTA game. The market in the UK is different.
2. Like everyone on this article has mentioned, this is not including digital sales and considering this game was released digital some time ago, it's likely close to being either first or second worldwide if those copies are considered as well. I, for one, got the digital and am in absolutely no rush to get the physical as of yet.
3. The distrust with not being able to pick up and enjoy Prime 4 after having played Prime 1 Remastered is just bizarre and sounds like an entirely personal problem. I love Metroidvanias and I would be excited as hell to play 4 even if I get to play 2/3 remade this year as well. I have invested almost 100 hours into Hollow Knight this year alone, but that doesn't mean I won't be ecstatic to pick up Silksong when it launches this year.
4. I would like to just point out that this game is a REMASTER and was shadow dropped with barely no initial marketing other than the Direct it was announced in. A remaster doing this well (especially the fact that it did better than Dead Space Remake, which by the way is probably the most comparable game on the list to it here so please don't even bring up Hogwarts), yeah, these numbers are bonkers.
I will hard disagree with you on all points here but maybe if you read through my comment you'll be able to see why what you're saying is just fundamentally flawed.
Either way, my take on it is the game is fantastic and definitely deserved the attention it received.
Re: Microsoft Wants To Bring The "Best Version" Of Call Of Duty To Nintendo Platforms
I don't know guys, if they could get Black Ops running on the Wii, which was actually my preferred version thanks to the controls, this isn't such a stretch...
Also, it's not like Activision is not somewhat familiar with the hardware, they've made games for the Wii U.
Re: Feature: Hyrule Fields, Ranked - The Best Grassy Plains In The Zelda Franchise
@Mauzuri I couldn't disagree with you more. Yes, there arent notes scattered conveniently around every corner of BOTW's world for you to read, but the game excels at environmental storytelling and atmosphere. Also, the fact that even the smallest spot on the map has something for you to do is heavily impressive.
I have finished Inquisition and 100% Witcher 3 and can confidently say that their open world design is atrocious. Thank f*** I didnt have to explore 90% of Witcher 3's oceans to get a good grasp of the game.
Inquisition is the biggest offender of massive plains with nothing to do. The desert maps almost felt like a parody. It was painful to run around and explore. Doesn't help that the notes in Inquisition were a bore to read when compared to Origins, for example. Hope in 4 they learn this lesson.
Re: "We Absolutely Apologize" For Pokémon Performance Problems, Says Nintendo Of Canada Manager
So where's the actual developer's apology? LOL
Re: XEL Is Officially The Worst Switch Game Of 2022, According To Metacritic
Imagine actually being a talented developer and putting a whole load of work into your game hoping it will be the next big hit only to then get on the "top worst of the year" list on Metacritic.
That would sting, man.
Re: The Game Awards GOTY For 2022 Is Elden Ring
@EaglyTheKawaiiShika I've played through every Souls game and will happily say that Elden Ring is the worst one by far.
The amount of recycled content in the game is insane and a lot of the time I felt like I was fighting the same enemies and doing nothing of note. This isn't to mention the fact that even if you play the game in intended order, you'll still be completely overpowered halfway through the game and a lot of the boss designs are awful.
I've said my thoughts in full before, on the list it was probably the one to most likely win the GOTY but I don't think it's a masterpiece and no, I'm not a 'blind fanboy' for thinking that lol.
Re: Popular YouTube Channel 'Did You Know Gaming' Receives Copyright Strike For Heroes Of Hyrule Video
NoClip is a documentary company 'preserving gaming history' by actually professionally communicating with all of the parties if they're happy to show footage or concepts of the game which was cancelled. If an employee/employer is unhappy they will not show the footage. This is the proper way to run these kinds of deals.
DYKGaming never asked for such things or bounce through such hoops to make their videos.
It really shows why NoClip videos stay unflagged while this one got removed. Invest more time and energy into actually getting approval for showing something you don't have the rights to.
Then again, we need some weekly Twitter drama, let's all jump on the rage campaign again because none of us miserable internet dwellers have any other emotions anymore.
Remove your brain and rationale and jump in for the hits.
Re: Monolith Soft Celebrates Xenoblade Chronicles 2 Fifth Anniversary With Special Artwork
@YoshiF2 All Xenoblade games are in the same ranking for me. I think whichever one is your favourite is dependent on what story themes appeal to you the most and which one has the more appealing game mechanics to you. Also, whichever one you played first would also likely affect your opinion.
Many people would agree with you and many would disagree with you, I don't think it has to do with the varying quality.
Xenoblade 3 > DE > 2 > X is my personal order for example.
Re: The First Limited-Time Pokémon Scarlet & Violet Tera Raid Battle Event Has Begun
@Askalt I understand your concerns but it would be nice to have one article for this game where people aren't complaining.
This is an event for those that own and enjoy the game, let the patch break/fix and performance complains rest for a bit.
If they're addressed, it won't be right now.
Re: Pokémon Scarlet & Violet Is The "Biggest" Launch Ever For A Video Game In Japan
I don't know guys, all criticism for performance and bugs aside, this game has been constantly occupying my time.
It's a really fun game, helps that everyone at the office is talking about it too.
Bugs are actually hilarious if anything, Skyrim is well loved for its bugs.
Re: Resident Evil 2, 3 And 7 Cloud Lock In Nintendo Switch Release Dates
I hear crickets.
Re: Bayonetta's New Voice Actor Jennifer Hale Issues Statement About Bayonetta 3
@Nanoline52 You may do yourself a favor and pity a person who you don't know, who clearly has an agenda about an event which you don't know the full story and details about.
I will not argue about this, I'm not even surprised there is such a large fraction outraging about this because that's the internet nowadays, without knowing every little detail people will jump the gun every single time. It's cool to cause a big deal over things we don't actually know fully on the internet, and clearly you do not have any actual evidence or information so currently you're falling in the same boat.
According to the lack of your response to the majority of my first comment you are missing quite large chunks of logical information about how video game sales actually converts to money and at what rate. A retail sale of a game isn't even close to equating to how much revenue the game makes for the company developing it.
I will go with my gut feeling on this and buy the game which clearly had a lot of love put into it. Whether you want to expend your time and energy on this matter is up to you.
Re: Bayonetta's New Voice Actor Jennifer Hale Issues Statement About Bayonetta 3
@Nanoline52 ...you do realize that making a game costs money and so does the marketing for said game, right?
God knows how much they spend on marketing before the game's release and god knows how much they paid to make the game including monthly wages. After all this they also have to pay a LOT of money for manufacturing and distribution.
If the game sells $50 millions worth of money but takes around $35 million to make then they will only make a fraction above what they spent.
Besides all this, split up all of the payments between the entire team afterwards plus upkeep manufacturing costs and give a fraction to the publisher (Nintendo) who invested this money into the game and uh...
I think you get the point.
No this game will not make a lot of money, Bayonetta was never a highly grossing franchise. And no, I am not siding with Helena when I can see that the clearly more professional actress has taken up the job for the offered pay.
Sorry, but it just doesn't make sense.
Just because your career pathway lead you to becoming a freelancer that doesn't mean you get more pity points from me. Especially when the pay you're receiving (16 hours = 1.5 months of my work and I work in a Radiology company) is higher than standard.
Re: Poll: A Plague Tale: Requiem Cloud Version Is Out Today On Switch, Will You Be Getting It?
Colour me surprised that some people actually consider buying cloud versions of games on the Switch.
Re: Japanese Charts: Splatoon 3 Cleans Up As NieR:Automata On Switch Places Second
@SteamEngenius Did you have to put your opinion in there which seems more like fuel rather than anything?
I don't really care much which one of the two games you favor but I'm really wondering if it was necessary. Both are great games, Nier is a port of a years old game, makes sense why it sold 20x less.
Re: Persona 25th Anniversary Celebrations End, Atlus Teases "Next Stage" Of Series
@wuntyme8 I actually loved Trauma Team, it had such fun characters and great soundtrack too, shame they haven't continued the series at all since the game bombs sales-wise.