Just wanna drop a little spoiler for everyone... This will be in tomorrow's Indie Showcase and will be available immediately following the presentation.
@Chaotic_Neutral That was the first thing I looked at, the price. I'm glad they realize what they are selling and NOT being delusional about selling a 3-yo game at a $60 price tag... which was too high for it when it originally released. Cool game, just a lot of vacant landscape.
How about the issues where some enemies heavy attacks can knock you through walls, locking you inside of them and requiring your to restart from a previous save.
@Antraxx777 I agree with you on that, but it looks like it could have some real potential... aside from the first sentence about being "attached to one of the seven deadly sins." Kind of a "Wtf does that nonsense mean right now?"
This one looks very interesting, but let's be real... they will most likely not finish the switch version. It just feels like that is what will happen.
@HeadPirate Oh no, it did get less fun and that is my opinion. I enjoyed Sword and Shield and Arceus, but The two latest entries just totally derailed the pokemon train.
I'm not looking for "more complex experiences", I'm an adult, with children (both teenage and young), I couldn't find time for more complex experiences if I wanted to. I just want to see actual innovation with the pokemon franchise and a 180 from the lazy, boring designs of most new additions to the 'dex.
@Metazoxan Of course you disagree with "almost everything" I've said and you are free to do that.
That's fine, you're entitled to your opinions about the whole situation and I don't have to agree with anything that you say either.
The fact that you took me saying it gives "Variety" as me saying they are innovative shows how little you actually read what I wrote and made an assumption based on your dislike of my viewpoint, which is entirely mine and I wrote it down to give myself a type of release from the inner scream that the comment section, and article, have started.
Palworld isn't innovative, but neither is pokemon at this point.
For the record, pkmn Black and White were my last favorite titles in the franchise that did everything right, imo.
I've been playing pokemon since it was first released in the US in 1995, I tried all things to get "pikablu" in my versions of Red & Blue... all to no avail. I give that info to point out that I'm not some new-comer with a disdain for pokemon because it's not new. I'm an old fan of how much fun it used to be.
My complaints about Scar gagging noises and Vio wretching noises is that they weren't complete games. They were pushed out before they were finished, the motorcycle lizards were just appalling in all aspects (to me, I know ppl that liked them), and the world felt only slightly less vacant than Arceus.
This must be said about Palworld, it's popularity and dizzying current sales records shows that perhaps this is the direction that Pokemon should go, Not the guns and all, but just something more. The fans be damned for not understanding how new ideas (I'm speaking to the Black and White Nay-sayers) need to be incorporated into an almost 30 year old franchise. Some will work, some won't, but just because it isn't the same game that you got last time, doesn't mean that what you dislike is disliked by all others.
While I'm not ok with blatant plagiarism, I'm also not ok with Game Freak designing stupid ugly "monsters" for the new games and saying, "Wow, its all new and it's better than ever!" When, in fact, it is worse than before and painful to look at. I mean come on, Garbador?!?! Clefkey???!!! The stupid icecream cone, or the cupcake?!?!? Goodra, sounds/looks like what you give a 2bit H***er. Give me a break!
Originality was replaced with complacence due to dedicated fans loyalty and this has bred laziness in design of the creatures as well as innovation in the Pokemon games themselves. They have rested on their fans and not updated anything worth while.
Palworld isn't original and the designs certainly aren't either, but they are giving people something that they want... Variety! A thing that Game Freak and Nintendo waved "bye bye" to long ago, in my opinion with Pkmn X/Y.
Arceus was fun, but lacking. It gave a glimpse of what pokemon could become, but then we got Scar-lacking and Vio-leaveitalone, both are just atrocious. And we have people complaining about Palworld? Be louder to Game Freak and Nintendo in telling them that their bland pokemon-esque games of recent years need to have higher quality in both design and build. If Nintendo, The Pokemon Company and Game Freak want to go after these devs, then they will. Stop being their free police and just watch it all unfold.
I enjoy Inti's games, but this one still looks a bit clunky. Maybe it's not final footage, but it just doesn't look as quick, or polished, as their other titles. I love being proved wrong.
@UltimateOtaku91 The complaints by the writer have nothing to do with the capabilities of the hardware and everything thing to do with the lack of updating the formula to incorporate new and exciting things for an open-world Pokemon game. Run, catch, store, rinse, repeat... there is nothing new that entices you to explore the open-world of Scar-lacking and Vile-putrescence. Bought them at launch and played for 10 minutes before abandoning them. Game freak has a tried and true fromula that worked for Pokemon on the gameboy and DS lines; we have gotten nothing legitimately new before Arceus and the franchise is in dire need of some fresh ideas. I've been playing pokemon since it launched in the states in 1995, so I've slogged through all the main entries and even the spin-offs (not all of them were worth any time) and I can say that we need some improvements for the next entry.
They don't have to remap them, you can via an accessibility controller or a mod for your switch. I understand the struggle, but this article is a gripe that could have easily been circumvented by utilizing an accessibility controller. It is NOT the job of a developer to worry about this.
So they have a "Switch 2" in hand and know exactly what its specs are? No, they don't... oh, then maybe just don't speculate and assume. It makes you look silly!
@Paddle1 iPad, steamdeck, steamdeck-like devices... comparable to PCs. I also understand that they want to keep costs down for consumers, but this seems a little, um, behind.
Hey AI bot, make a movie trailer using an amalgamation of Legend, Princess Bride, Dark Crystal, Neverending story and a couple of others, then put a banner at the beginning and end that says, "Legend of Zelda". I can't see "LoZ" Movie when I grew up with all of the movies that the clips were pulled from, sorry... it's pretty lazy.
This could only be more NSFW if it was a lickitung plush with a textured rubber tongue that vibrated. For real, you know every person that saw this pre-production was laughing their a** off and thinking it was a joke. No way this just innocently got to production... they know what they are doing.
For all those comparing this to the GTA trilogy, don't. That Trilogy they released was bad on every platform, including but not limited to Nintendo Switch, Rockstar even admitted that they did a bad job on that trilogy and are still working to fix it, https://www.cnet.com/tech/gaming/rockstar-games-apologizes-for-gta-trilogy-mess-heres-what-you-should-know/ <- that should give anyone an idea, I know it's "CNET" but it's pretty succinct. They didn't optimize a thing for that release and hopefully Rockstar has learned from that embarrassment and have had a more hands-on approach to this port.
Honestly, trying to figure out the naming convention of any upcoming Nintendo console is the most fun for me. They could literally just update the switch and make its processing and capabilities on par with the PS5 and XB Series... Series, and call it Switch 2 and I would be fine with that, but we all know that its gonna be called the Nintendo Shibuya Monkey Remnants console
This is just what looks like a 1:1 port in order to make money. They released it on Wii U and Wii, so it's not like it was gonna disappear and they didn't even allude to it being any kind of "remaster" or "HD Update", it's just the GCN game with Switch controls.
The only thing that is keeping me from dismissing this is the variety of art styles that they seem to be using and that is cool, but as for the gameplay... this is a direct copy of Cuphead at least as far as what the combat looked like in this very limited trailer.
@MarioLinkSamus The translation of the game to a "smart" device would be outrageously easy, since that game has little to no requirement for the use of physical buttons, so the touch-based interface is already in place. Nintendo would most likely hide or remove all Wii U/DS references in the code... this is their way.
@nessisonett It actually allowed for rapid prototyping and used HTML5, which has a much deeper set of functionality. Nintendo used this game as an internal guide to present to developers on their development site as a "best practices" working example. It was helpful in understanding how the Nintendo Web Framework could be utilized in development.
@MarioLinkSamus No, it wasn't designed for phones. It was always intended for the flagship consoles.
@Dragonite89 Or, or... the developer stated that it wouldn't actually work as well on the switch, due to the need for the secondary screen on the Wii U Gamepad for the engineer to manage the ships systems. Honestly, the game is brilliant but I don't see it working on the switch without utilizing 2 Switch units in order to make it comparable to the Wii U version.
@antisumo Except that the hinges on clamshell designs, aside from the SP, always break... fast. If the Switch had screw holes akin to the ones on the original PSP, so that you could put a clamshell cover on it, then that would be great!
@Joker1234 I'm pretty sure I put over 20 hours in that game and finally got fed up with the repetition, tea parties, fishing and all the other boring filler. Too many meaningless conversations and boring generic characters talking about their homework et. al. It just died for me and I never went back to it.
@Joker1234 Thank you for putting the correct description to how I felt for about 3 houses. Too much filler and not nearly enough substance. Engage feels, aside from the ugly protagonist design choices, like a return to form. Best one since Awakening, for me. I also like the upgraded battle system look and feel.
Comments 667
Re: Surprise! A New Listing For Hollow Knight: Silksong Has Appeared Online
Just wanna drop a little spoiler for everyone...
This will be in tomorrow's Indie Showcase and will be available immediately following the presentation.
Re: Soapbox: Vanillaware's Most Underrated Game Is More Than Just A Pretty Picture
This came out on the Vita as rebirth. I would love to see it ported to switch though, great game!
Re: Biomutant Finally Secures A Release Date On Switch
@Chaotic_Neutral That was the first thing I looked at, the price.
I'm glad they realize what they are selling and NOT being delusional about selling a 3-yo game at a $60 price tag... which was too high for it when it originally released. Cool game, just a lot of vacant landscape.
Re: Reynatis Is An Urban Fantasy RPG From Final Fantasy, Kingdom Hearts Writer
@jump I could not have said it better! To me that is an instant "Hard Pass" on this game.
Re: Hands On: We've Played Princess Peach: Showtime! - Is It Any Good?
This sounds absolutely perfect for my 4 year old daughter, which seems to be the target audience for this game. She is looking forward to it.
Re: Upcoming Platformer 'Krimson' Looks Like A Nightmare, And We Want It
this looks unenjoyable.
Re: Prince Of Persia: The Lost Crown Receives A New Update On Switch
How about the issues where some enemies heavy attacks can knock you through walls, locking you inside of them and requiring your to restart from a previous save.
Re: Upcoming JRPG 'Lost Hellden' Mixes Stunning Visuals With Music By Final Fantasy XII Composer
@Greatluigi Yeah, I had thought of it that way. It just seemed like a bizarre way to start off the story introduction for the teaser of this game.
Re: Upcoming JRPG 'Lost Hellden' Mixes Stunning Visuals With Music By Final Fantasy XII Composer
@Antraxx777 I agree with you on that, but it looks like it could have some real potential... aside from the first sentence about being "attached to one of the seven deadly sins." Kind of a "Wtf does that nonsense mean right now?"
Re: Upcoming JRPG 'Lost Hellden' Mixes Stunning Visuals With Music By Final Fantasy XII Composer
This one looks very interesting, but let's be real... they will most likely not finish the switch version. It just feels like that is what will happen.
Re: Whimsical Indie Game 'UDO' Is Giving Off Heavy 'Downwell' Vibes
So... it looks a lot like Mr. Driller.
Re: Yes, Nintendo Is Aware Of Palworld's Existence
@HeadPirate Oh no, it did get less fun and that is my opinion.
I enjoyed Sword and Shield and Arceus, but The two latest entries just totally derailed the pokemon train.
I'm not looking for "more complex experiences", I'm an adult, with children (both teenage and young), I couldn't find time for more complex experiences if I wanted to. I just want to see actual innovation with the pokemon franchise and a 180 from the lazy, boring designs of most new additions to the 'dex.
Re: Yes, Nintendo Is Aware Of Palworld's Existence
@Metazoxan Of course you disagree with "almost everything" I've said and you are free to do that.
That's fine, you're entitled to your opinions about the whole situation and I don't have to agree with anything that you say either.
The fact that you took me saying it gives "Variety" as me saying they are innovative shows how little you actually read what I wrote and made an assumption based on your dislike of my viewpoint, which is entirely mine and I wrote it down to give myself a type of release from the inner scream that the comment section, and article, have started.
Palworld isn't innovative, but neither is pokemon at this point.
For the record, pkmn Black and White were my last favorite titles in the franchise that did everything right, imo.
I've been playing pokemon since it was first released in the US in 1995, I tried all things to get "pikablu" in my versions of Red & Blue... all to no avail. I give that info to point out that I'm not some new-comer with a disdain for pokemon because it's not new. I'm an old fan of how much fun it used to be.
My complaints about Scar gagging noises and Vio wretching noises is that they weren't complete games. They were pushed out before they were finished, the motorcycle lizards were just appalling in all aspects (to me, I know ppl that liked them), and the world felt only slightly less vacant than Arceus.
This must be said about Palworld, it's popularity and dizzying current sales records shows that perhaps this is the direction that Pokemon should go, Not the guns and all, but just something more. The fans be damned for not understanding how new ideas (I'm speaking to the Black and White Nay-sayers) need to be incorporated into an almost 30 year old franchise. Some will work, some won't, but just because it isn't the same game that you got last time, doesn't mean that what you dislike is disliked by all others.
That's gotten long-winded.
Re: Yes, Nintendo Is Aware Of Palworld's Existence
While I'm not ok with blatant plagiarism, I'm also not ok with Game Freak designing stupid ugly "monsters" for the new games and saying, "Wow, its all new and it's better than ever!" When, in fact, it is worse than before and painful to look at. I mean come on, Garbador?!?! Clefkey???!!! The stupid icecream cone, or the cupcake?!?!? Goodra, sounds/looks like what you give a 2bit H***er. Give me a break!
Originality was replaced with complacence due to dedicated fans loyalty and this has bred laziness in design of the creatures as well as innovation in the Pokemon games themselves. They have rested on their fans and not updated anything worth while.
Palworld isn't original and the designs certainly aren't either, but they are giving people something that they want... Variety! A thing that Game Freak and Nintendo waved "bye bye" to long ago, in my opinion with Pkmn X/Y.
Arceus was fun, but lacking. It gave a glimpse of what pokemon could become, but then we got Scar-lacking and Vio-leaveitalone, both are just atrocious. And we have people complaining about Palworld? Be louder to Game Freak and Nintendo in telling them that their bland pokemon-esque games of recent years need to have higher quality in both design and build. If Nintendo, The Pokemon Company and Game Freak want to go after these devs, then they will. Stop being their free police and just watch it all unfold.
Re: Inti Creates' Umbraclaw Brings Side-Scrolling Action And Cat Reincarnation To Switch This May
I enjoy Inti's games, but this one still looks a bit clunky. Maybe it's not final footage, but it just doesn't look as quick, or polished, as their other titles. I love being proved wrong.
Re: Soapbox: Game Freak Could Actually Learn A Thing Or Two From Palworld
@UltimateOtaku91 The complaints by the writer have nothing to do with the capabilities of the hardware and everything thing to do with the lack of updating the formula to incorporate new and exciting things for an open-world Pokemon game. Run, catch, store, rinse, repeat... there is nothing new that entices you to explore the open-world of Scar-lacking and Vile-putrescence. Bought them at launch and played for 10 minutes before abandoning them. Game freak has a tried and true fromula that worked for Pokemon on the gameboy and DS lines; we have gotten nothing legitimately new before Arceus and the franchise is in dire need of some fresh ideas. I've been playing pokemon since it launched in the states in 1995, so I've slogged through all the main entries and even the spin-offs (not all of them were worth any time) and I can say that we need some improvements for the next entry.
Re: Soapbox: Zelda: Tears Of The Kingdom Straight Up Fails In Just One Respect: Accessibility
I'm just gonna put this right here:
https://www.nintendolife.com/news/2020/11/hori_releases_accessibility_controller_for_the_nintendo_switch
They don't have to remap them, you can via an accessibility controller or a mod for your switch. I understand the struggle, but this article is a gripe that could have easily been circumvented by utilizing an accessibility controller. It is NOT the job of a developer to worry about this.
Mountains from molehills.
Re: GTA 6 On 'Switch 2' Would Be "Very Tricky To Pull Off", Says Digital Foundry
So they have a "Switch 2" in hand and know exactly what its specs are? No, they don't... oh, then maybe just don't speculate and assume. It makes you look silly!
Re: Zelda Producer Responds To Fans Who Want A More "Traditional Linear" Adventure
The division is strong with this one.
Re: Undertale-Inspired RPG 'In Stars And Time' Lands On Switch Next Month
This looks more interesting than UnderTale to me.
Re: Hideki Kamiya Is Leaving PlatinumGames
While he has made some fun games, I don't really care about this at all since he is a toxic person who is overly full of himself.
buh-bye
Re: Nintendo Reportedly Briefed Activision On 'Switch 2' Back In 2022
@Paddle1 iPad, steamdeck, steamdeck-like devices... comparable to PCs. I also understand that they want to keep costs down for consumers, but this seems a little, um, behind.
Re: Nintendo Reportedly Briefed Activision On 'Switch 2' Back In 2022
Comparable to PS4/XB1? wow, let's move backwards please.
Re: Review: Chants Of Sennaar - Enchanting Anthro-Puzzling With A Side Of Frustration
@Janeygo Glad I could help and I hope that you have fun with the game!
Re: Review: Chants Of Sennaar - Enchanting Anthro-Puzzling With A Side Of Frustration
Try the demo, please. I was pumped for this in every way, then I played the demo. Not my cuppa.
Re: Random: Fan-Made 'The Legend Of Zelda' Movie Trailer Shows What Will Never Be
Hey AI bot, make a movie trailer using an amalgamation of Legend, Princess Bride, Dark Crystal, Neverending story and a couple of others, then put a banner at the beginning and end that says, "Legend of Zelda". I can't see "LoZ" Movie when I grew up
with all of the movies that the clips were pulled from, sorry... it's pretty lazy.
Re: Spellcaster University Will Let You Live Out Your Wizard Fantasies On Switch In 2024
This just looks unappealing and to those shouting "Hi Ratings on Steam"... you can pay for those, facts!
Re: Random: The Pokémon Center's Official Wiglett Plush Looks A Lot More NSFW Than We'd Imagined
@Snatcher no you're not. don't be sorry for comedy gold!
Re: Random: The Pokémon Center's Official Wiglett Plush Looks A Lot More NSFW Than We'd Imagined
@Not_Soos @Nintendolife only reported on the oversized poke-fallice plush that is being sold.
Re: Random: The Pokémon Center's Official Wiglett Plush Looks A Lot More NSFW Than We'd Imagined
This could only be more NSFW if it was a lickitung plush with a textured rubber tongue that vibrated. For real, you know every person that saw this pre-production was laughing their a** off and thinking it was a joke. No way this just innocently got to production... they know what they are doing.
Re: Random: The Pokémon Center's Official Wiglett Plush Looks A Lot More NSFW Than We'd Imagined
@AmplifyMJ Nintendo Switch Wins Forever = NSWF
Not Safe For Work = NSFW
Re: Surprise! Red Dead Redemption Blasts Onto Switch Next Week
For all those comparing this to the GTA trilogy, don't.
That Trilogy they released was bad on every platform, including but not limited to Nintendo Switch, Rockstar even admitted that they did a bad job on that trilogy and are still working to fix it, https://www.cnet.com/tech/gaming/rockstar-games-apologizes-for-gta-trilogy-mess-heres-what-you-should-know/ <- that should give anyone an idea, I know it's "CNET" but it's pretty succinct. They didn't optimize a thing for that release and hopefully Rockstar has learned from that embarrassment and have had a more hands-on approach to this port.
Re: Video: Let's Talk About Those Switch 2 Rumours, Then
Honestly, trying to figure out the naming convention of any upcoming Nintendo console is the most fun for me. They could literally just update the switch and make its processing and capabilities on par with the PS5 and XB Series... Series, and call it Switch 2 and I would be fine with that, but we all know that its gonna be called the Nintendo Shibuya Monkey Remnants console
Re: Review: Pikmin 1 - A Bare-Bones Port, But A Joyous Adventure
This is just what looks like a 1:1 port in order to make money. They released it on Wii U and Wii, so it's not like it was gonna disappear and they didn't even allude to it being any kind of "remaster" or "HD Update", it's just the GCN game with Switch controls.
Re: Cuphead-Like 2D Platformer Enchanted Portals Coming To Switch This Summer
The only thing that is keeping me from dismissing this is the variety of art styles that they seem to be using and that is cool, but as for the gameplay... this is a direct copy of Cuphead at least as far as what the combat looked like in this very limited trailer.
Re: Random: Some Fans Think They've Spotted A 'Mario Kart 10' Teaser In The Mario Movie
@jco83 I can't like this enough!!! I miss double dash so very much!
Re: Random: Some Fans Think They've Spotted A 'Mario Kart 10' Teaser In The Mario Movie
51LLYH00M4N5
Re: Speedrunner Beats Zelda: Tears Of The Kingdom In Just 94 Minutes
Honestly, I'd rather hear about a speedrun after the game has been in the wild fro two to 3 weeks, not about it the same day.
Sheesh!
Re: Poll: Which Was Your First 'Final Fantasy'?
My first was Final Fantasy Mystic Quest, for some reason it isn't listed here, so I chose "other".
Re: Random: Forget The Wii U, This Coder Got Mario Vs. Donkey Kong Running In A Web Browser
@MarioLinkSamus The translation of the game to a "smart" device would be outrageously easy, since that game has little to no requirement for the use of physical buttons, so the touch-based interface is already in place. Nintendo would most likely hide or remove all Wii U/DS references in the code... this is their way.
Re: Random: Forget The Wii U, This Coder Got Mario Vs. Donkey Kong Running In A Web Browser
@nessisonett It actually allowed for rapid prototyping and used HTML5, which has a much deeper set of functionality. Nintendo used this game as an internal guide to present to developers on their development site as a "best practices" working example.
It was helpful in understanding how the Nintendo Web Framework could be utilized in development.
@MarioLinkSamus No, it wasn't designed for phones. It was always intended for the flagship consoles.
Re: Countdown: Wii U eShop Spotlight - Affordable Space Adventures
@Dragonite89 Or, or... the developer stated that it wouldn't actually work as well on the switch, due to the need for the secondary screen on the Wii U Gamepad for the engineer to manage the ships systems. Honestly, the game is brilliant but I don't see it working on the switch without utilizing 2 Switch units in order to make it comparable to the Wii U version.
Re: Steal Your Enemies' Skulls In Twisted Metroidvania 'Zapling Bygone'
We need a pixel art game quota!
Re: Soapbox: Switch Is Great, But The GBA SP Was The Pinnacle Of Public Transport Gaming
@antisumo Except that the hinges on clamshell designs, aside from the SP, always break... fast. If the Switch had screw holes akin to the ones on the original PSP, so that you could put a clamshell cover on it, then that would be great!
Re: Poll: What Review Score Would You Give Metroid Prime Remastered?
@GrailUK Probably Ninja Bread Man... LMAO
Re: Poll: What Review Score Would You Give Fire Emblem Engage?
@Joker1234 I'm pretty sure I put over 20 hours in that game and finally got fed up with the repetition, tea parties, fishing and all the other boring filler. Too many meaningless conversations and boring generic characters talking about their homework et. al.
It just died for me and I never went back to it.
Re: Poll: What Review Score Would You Give Fire Emblem Engage?
@Joker1234 Thank you for putting the correct description to how I felt for about 3 houses. Too much filler and not nearly enough substance. Engage feels, aside from the ugly protagonist design choices, like a return to form. Best one since Awakening, for me. I also like the upgraded battle system look and feel.
Re: EA Announces "Long-Term" Marvel Deal For Consoles And PC
I read the title of this article and immediately heard a toilet flush!
Oh well, let's hope EA can do something good with it.
Re: Sonic Team Head: Sonic Frontiers And Breath Of The Wild Are "Not Similar At All"
One of the game worlds is populated by enemies, life-forms, and collectibles, the other is sonic frontiers.
Re: The Newest Pokémon In Scarlet & Violet Is A Spooky Little Puppy
It's Muttley with a candle on his head.