Comments 321

Re: Review: MIO: Memories In Orbit (Switch 2) - An Accomplished, Visually Stunning, But Familiar Metroidvania

TheSaneInsanity

Feelings, you say? You dare... My feelings... My feelings have never changed, they're the same as they've always been! They're for you, Mio! The time I had with you meant everything to me! But now... it's all gone... If she truly is gone, I'll have to redo it all! Watch me! Rewind our clocks, back to the start! Noah... My long shadow... You have stolen her away from me... I will extinguish you, and take her back! Mio is MINE! She's not yours, she's mine! You are nothing. She belongs only to ME!

Re: Community: Played A Great Switch Game We Missed? Send Us Your Hot Tips

TheSaneInsanity

This game: https://www.nintendo.com/us/store/products/escape-from-the-tower-switch/
where you play as a princess escaping a tower by digging. It has mobile game vibes, but in the old mobile game way, like doodle jump angry birds or suika game. I was perfectly happy to pay five dollars because free to play models will ruin any game, so when a mobile game is something you pay for upfront, I know it's quality.

(I do not know why people complained about super mario run, you literally could have steered nintendo away from free to play monetization at least a little by buying the game, instead of complaining about it not being free. That was a case where voting with your wallet meant buying the game.)

The free to play market exists because monopolies like undercutting their competition, Nintendo as a monopoly is rare, in the fact that it prefers to raise prices first, so if we had paid money, I think nintendo might have felt less of a desire to explore free to play and mess up their reputation, they know those games have bad vibes and are way too PR conscious. (jut read about how exhausting it is to work on advertising Pokemon) and also do many prototypes.
(They are a smart company that doesn't run itself into layoff walls like EA Ubisoft, Activision, that put their games on sale for practically free)

They released Fire Emblem Heroes in 2017, and super mario run a year prior. I think FEH was their first gacha. it released a month later, and I think they were testing which monetization model was more successful. Then for four years they released exclusively gacha, until Pikmin Bloom and Animal Crossing complete, Fire Emblem Shadows I don't think has gacha, it does pull the banner system from gacha, where if a character is in season you can buy them directly for a lower price.