Comments 285

Re: Community: Played A Great Switch Game We Missed? Send Us Your Hot Tips

TheSaneInsanity

This game: https://www.nintendo.com/us/store/products/escape-from-the-tower-switch/
where you play as a princess escaping a tower by digging. It has mobile game vibes, but in the old mobile game way, like doodle jump angry birds or suika game. I was perfectly happy to pay five dollars because free to play models will ruin any game, so when a mobile game is something you pay for upfront, I know it's quality.

(I do not know why people complained about super mario run, you literally could have steered nintendo away from free to play monetization at least a little by buying the game, instead of complaining about it not being free. That was a case where voting with your wallet meant buying the game.)

The free to play market exists because monopolies like undercutting their competition, Nintendo as a monopoly is rare, in the fact that it prefers to raise prices first, so if we had paid money, I think nintendo might have felt less of a desire to explore free to play and mess up their reputation, they know those games have bad vibes and are way too PR conscious. (jut read about how exhausting it is to work on advertising Pokemon) and also do many prototypes.
(They are a smart company that doesn't run itself into layoff walls like EA Ubisoft, Activision, that put their games on sale for practically free)

They released Fire Emblem Heroes in 2017, and super mario run a year prior. I think FEH was their first gacha. it released a month later, and I think they were testing which monetization model was more successful. Then for four years they released exclusively gacha, until Pikmin Bloom and Animal Crossing complete, Fire Emblem Shadows I don't think has gacha, it does pull the banner system from gacha, where if a character is in season you can buy them directly for a lower price.

Re: "OpenAI Is Trying To Get Sued" - Nintendo IP Floods Sora 2 Video Generation App

TheSaneInsanity

With regards to AI, I feel like people ignore information about it just because it comes from "Official/Company/Enthusiast" sources, and thus end up fighting against an imaginary version of the real enemy. AI is an enemy to be fought, in the same way cars are fought for how they worsen local city design and quality of life. They do have long distance benefits.

We have bicycles, I don't think the bicycle version of AI has been invented yet.

Re: "OpenAI Is Trying To Get Sued" - Nintendo IP Floods Sora 2 Video Generation App

TheSaneInsanity

@JohnnyMind What worries me is the energy usage. Especially for videos, the energy usage scales by n^2 compared to usual already large energy usage for ai (which I've heard already scales non linearly)(n is the number of prior frames referenced, for continuity).

There is a slight positive that we could have gotten another way, the fact that green energy is probably going to scale to meet this demand rather than entrenched fossil fuels, because it's production ready and widely adopted now, the big private equity firms that influence policy (BlackRock) put out a statement that investment in green energy is worth as much as fossil fuels right now, so that's a draw or maybe a slight win.

Re: Video: Square Enix Showcases 17 Minutes Of Dragon Quest VII: Reimagined Gameplay

TheSaneInsanity

Wow I'm commenting before watching the 17 minutes of gameplay, to be first of course! edit with my thoughts after.

Edit 1
30:48 The character models look great on the overworld, because of perspective, but in battle I feel not pleased looking at them. I think this is a good way to do the chibi art-style on the overworld at least.
Edit 2
31:59
The color pallete is bland, none of those strong splashes of color Toriiyama had, look at that pumpkin patch and tell me it looks well colored.
Edit 3
33:41
This is the right pace for a turn based battle, not many fluff animations. Perfect. Ending screen is rough.
35:38
That checker texture is good. I'm still missing the color. Toriyama used muted colors and splashes of color to great effect in their designs. This feels like washed out hdr covered by a thin fog of pea soup

Re: UK Charts: Well, Look Who Cruised Back Into First Place

TheSaneInsanity

Is this the worlds kart racing game I've been hearing about? the one with the worlds, you know? I... don't know where I am... what was I talking about worlds?

A ton of overused- how? why is plant overused, labs, and uh dinosaur yeah dinosaur jungle... worlds something's bothering me about that, oh yeah shipping, wrecked pirate shipping, waves, boats... stadium, and a seaside town with a bunch of light colors, I think it had a space program with a rocket you could uhhh...? oh yeah you go into the bigger on the inside, and uh it's weird and has this classy disjointed music and saxophony brassy trumpetlike things I can't remember what can someone in the comments tell me which game I'm thinking about? I've suddenly developed a temporary case of dementia (medically impossible).

I think I could remember if someone could... what is write?

Re: Nintendo Showcases Every Switch And Switch 2 Direct Game In New Infographic

TheSaneInsanity

switch 2 has no games, content drought :silly-face-emoji.png:

As a side note I don't think the prices are wrong but rather the way nintendo raised them. according to in2013dollars.com 60 in 2017 is 80 today. That's the price they're using for their mega-deluxe/development hell games like ToTK and MKworld. They should have tried to match wage growth instead of inflation. If they match inflation they contribute to inflation, if they match wage growth, they contribute considerably less.

or they could have raised prices in smaller increments like 5 dollars over the course of the switch generation, so that this drama would be over with already.

Re: "Everyone Is A Director" At Nintendo, Says Former Dev, But Don't Make Excuses

TheSaneInsanity

Prototyping is supremely important, I can vouch for how stuff needs to be prototyped to find the fun in it. I tried adding a dash to my game and it just didn't feel fun, so I scrapped it. Eventually I decided on boosting the player's speed when they turn around at top speed after they skid to a stop, like mario's side hop, and that was way more fun than pressing the go fast button with endlag frames.

Re: Review: Bubsy In: The Purrfect Collection (Switch) - Limited Run Cleans Out The Kitty Litter

TheSaneInsanity

I'm so glad team cherry released this masterpiece after 6 years of catsanity, all the clown-noses and yarn posts were getting out of hand, and all the people spamming "Bubsy remake!" at every nintendo direct. It was crazy how people divided themselves into "what could possibly go wrong" and "doutbers"...

...What? Oh. I seem to have mixed up the hits with the misses again.

Tenatively excited for the new 4D game.

Re: Opinion: No One Told Me 'Chibi-Robo' Is Traumatising

TheSaneInsanity

@Not_Soos I think Mrs Sanderson is doing something I do, and am working on, she's frustrated and lashing out because of a situation out of her control.

I think that she's handling this situation wrong, particularly with Mr. Sanderson, she is willing to listen as indicated by the ending, but she hasn't helped Mr.Sanderson feel safe to tell the truth in the first place.

Mr. Sanderson has retreated to his place of safety, toys.

People who are wrong need to be corrected gently and with trust, otherwise you can hurt them and they shy away and refuse to listen, even if you're trying to help.

https://www.bcss.org/support-resources/living-with-schizophrenia/managing-delusions/
If someone is stuck in a cult you don't reject their version of reality, just affirm that there's something to believe in that keeps them safe. In other words, that they can always come home, get a hug and be told it'll alright. It's bad to dismiss someone's experiences, so instead give them safe experiences to believe in instead.

This is why I think a protagonist like Chibi Robo, that's simply looking to make people happy is perfect for this game.

Re: Poll: So, Will You Be Getting The Switch 2's Next Exclusive 'Drag x Drive'?

TheSaneInsanity

@PinderSchloss isn't more dehumanizing to assume that isn't safety gear? It's a decision for budget to not show the face, and they did it in the best way they knew how. rocketing around in a wheelchair and doing skateboard tricks is risky.

This game is a budget game to test the idea of shorter dev cycles on less ambitious games. Unfortunately they didn't try pixel art.

Re: Pilotwings SNES, N64 And 3DS Albums Soar Onto 'Nintendo Music' In New Update

TheSaneInsanity

@Jhena It's not terrible to look at, before I spotted the upscaling errors, It was a message praising PilotWing's use of 3D primitives and simple materials to create an early 3D style... but people would have seen me praising and detracting from the same image, in the same comment. I think that the color grading in the replacement I posted is too warm, and the vigenette is annoying, but the film grain, and background not looking like a bunch of creepy white lights stuck in mud + the halos, makes me prefer the original photo.

Those halos, sometimes an AI tries to reward hack by storing low contrast data in there, I remember a paper about generating a google maps topdown image where the AI cheated like that. I don't think it's the case for this one since it's a GAN, it's more likely doesn't know what to do when there's a sharp border between two colors, but I don't know that. GAN's aren't good for generating images because the whole image tends to come out like those halos, while only having a chance of vaguely resembling the image. I don't remember at what stage of research upscaling became common. so take my claim that its pure GAN with a grain of salt.

Re: Pilotwings SNES, N64 And 3DS Albums Soar Onto 'Nintendo Music' In New Update

TheSaneInsanity

It appears this thumbnail is an ai upscale of a photograph of the magazine print.

@nintendolife you can find a better thumbnail image here!
Untitled

It's lower resolution, but it doesn't have any upscaling artifacts, such as the light halo around the characters, the distortion in the second woman on the right's hand, and the subtle waves in the irises of every character.
Untitled
This thumbnail looks like it was upscaled by a GAN, an early model meant purely for upscaling an entire image rather than the diffusion models we have today that try and determine the concept an area of an image is trying to convey. The halo of light around shaded areas, the distortions and how stuff melts together like the strong man's moustache, or the blonde woman's eyes(though to be fair in the original both are really difficult areas), the lines aren't straight anywhere. I learned about GAN models through the youtuber caryhk.

Diffusion models often repeat things in odd places because the image is made in parallel to speed up the process. If you were to generate text this way, you'd get repeated words or syllables in the wrong places more often too. Text usually seems more coherent because it's generated linearly.

Either way, these processes take massive amounts of energy to train and run, which: uses clean energy that would be spent elsewhere and warms our planet through fossil fuels. Because of the pace of output and reliably shady training it causes many stresses for everyday artists through numerous avenues. In other words it's similar to fossil fuels, drugs, and cars. It has negative consequences, provides benefits that mask those consequences at a rate that's "good enough" for people to want it.

A sustainable solution for intelligence already exists in the form of humanity, so please take care of it and be kind to everyone.

Please keep our planet a nice and cool place to live.