huh
never expected this game to leave Apple Arcade exclusivity but I'm glad it did
not the same developer but it would be neat if Super Leap Day also came to the Switch
I'm 100% sure that it's just a intro thing and people who are hoping that it's 50/50 split or "bad marketing" are just coping
It'd be neat if there was an unlockable mode where you play as Link the entire time but I don't see it happening
I finished replaying SteamWorld Heist (still a fantastic game, can't wait for the sequel) and after that I wanted to start Rusted Moss but I got a free copy of Paper Mario: The Origami King so I decided to give that game a shot and...
Ok I'm gonna start with positives first, I really like exploring the environments and finding hidden collectibles (except hidden blocks I don't like those), I don't care for the super overt paper aesthetic but it is very well done and the soundtrack is great
But the story is just kind of whatever and the writing is nowhere near as good as people say it is, and the combat is really bad, it genuinely ruins the whole game for me, you could remove it and the game would've been so much better, regular enemies are super easy to defeat and are really boring to fight so I try to avoid fighting them as much as possible, and boss fights are so off difficulty-wise, sometimes they pretty easy to defeat and sometimes they're dumb trial and error fights that are pretty frustrating
So I'm very mixed on it overall, I'll still try and finish it because I enjoy the exploration enough but it will definitely be a one and done game for me
That will be pretty much the only thing I play this weekend so I can get it done as soon as possible
Have a good weekend everyone
I bet that "certain feature" they're talking about is some sort of local multiplayer although I'm not sure how that would work, this seems like the kind of game where you'd want everyone to have their own screen so sharing the screen wouldn't work, I also don't see split-screen working all that well either but I guess since everyone is so hung-up on "co-op in TMNT games needs to be local" they figured they have to do something
anyway I hope the game is good, it looks pretty fun
I'm currently in the middle of replaying SteamWorld Heist in preparation for the sequel next month, after that I'll either start Rusted Moss or Afterimage (the latter I'll be playing on PC though, I heard the Switch version at launch had performance issues and I don't know if they patched that version so I'd rather not risk it)
@SuperBro64 both Tetris 99 and Pac-Man 99 have (well, in the case of Pac-Man 99 it's "had") offline modes tho (as DLC mind you but still) so there is no reason for the devs to not add some sort of offline mode to this game
My current top 5 games of the year so far are:
1. Prince of Persia: The Lost Crown
2. Animal Well
3. Pepper Grinder
4. Super Monkey Ball Banana Rumble
5. Balatro
Honorable mention goes to Paper Mario: The Thousand-Year Door, it's a remake that doesn't add any significant new content so I can't justify putting it on the list but it is amazing and if it was a new game then it'd be in the top 3 easily
I got Super Monkey Ball Banana Rumble day one and have been playing it since and I'm loving it, this is the most fun I've had with this series since the Gamecube games, even the multiplayer is much more fun than described in the NL review, tho I still won't be playing it as much as the single-player
I also picked up TOEM on sale so I'll make some time for it tomorrow
visually this game doesn't seem to be doing anything beyond what Quest did and that ran smoothly and looked great on Switch so I'm not too worried about performance on Switch
so they didn't do anything with the boss fights? I was hoping they would at least make those better because they're pretty bad and are major low points of a game I otherwise really enjoy
I'm of the opinion that the multiplayer modes and minigames in Monkey Ball (1 and 2 in particular) were always super overrated, like they're fun but they're not close to being on the same level of fun as the single-player for me so if that part is great then this will probably end up being at least an 8 for me
@anoyonmus idk if this is a remaster of the wii version with 3ds content backported or if it's just the 3ds version remastered, the latter would probably be easier to do but there isn't much to suggest if it's one way or the other
@DwaynesGames that is also a good point, it wouldn't make much sense to release this game in any of the remaining months this year because they're already packed with, let's face it, much cooler stuff, and I say that as someone who is excited for this
@anoyonmus it's because that port isn't 100% done yet, if you look closely at the trailer there are some odd visual quirks here and there plus the frame rate isn't perfectly locked at 60 yet (which is normal for pre-release builds, Super Mario Bros Wonder and Kirby's Return to Dream Land Deluxe also had some frame rate drops in their reveal trailers) so there is still some work to be done there
that DKC Returns HD file size is bigger than I expected but this is just an estimated file size, iirc before Super Mario 3D World + Bowser's Fury released the estimated file size was 5gb but the final version turned out to be 2.8gb so hopefully similar thing will happen with DKCR HD
I'll be replaying Metroid: Zero Mission this weekend, maybe I'll also play some Super Monkey Ball Banana Mania in preperation for Banana Rumble which releases on tuesday
I didn't think we would get a new Mario & Luigi game on the Switch but I'm so happy to be wrong, it's my favorite Mario RPG series and Superstar Saga is one of my favorite games of all time, so happy to see this series back And the new game looks incredible, whoever is making this nailed the art style This and Prime 4 are tied for my favorite announcements of this Direct
ugh, another spin-off, and this one is just a port of a garbage mobile game at least give us ports of 6 and 7 (XX version in particular) so that we have the entire series on Switch
I was hoping for a "best of both worlds" kind of port of this game, 3DS content and controls with Wii visuals and frame rate so the fact we're actually getting this makes me very happy
I still have zero interest in this or an actual "Zelda Maker", part of the fun of dungeons in Zelda games isn't just that they're fun to solve but also how they tie into the overall progression of the games, having a game that's just dungeons and nothing else removes a ton of the appeal of Zelda games for me
@LadyCharlie big disagree, this game is already fantastic so there really isn't anything the remake could do to improve it and it would risk making it worse, Mario VS Donkey Kong in it's original version had a lot of flaws that could be (and were) easily fixed in the remake, imo it's always better to remake a game that has flaws preventing it from being great instead of a game that's already great
if this was going to be a cross-gen game for this Switch and Switch 2 wouldn't they tell us when they announced the Switch's successor just like they announced that BOTW was going to be cross-gen when they announced the Switch (which was called NX at the time)?
why is 2/3 of this so-called "Sega Pass" filled with Sonic characters? you might as well just make the last 2 characters also come from Sonic and just call it a Sonic Pass at that point
Finishing up TTYD (I'm on the last chapter) and after that I'm gonna start either Animal Well or Paper Trail I've also picked up some Groove Coaster Wai Wai Party dlc on sale so I've been playing that a bunch
never got far in this game when I played it as a kid but I enjoyed what I've played of it so I'll definitely pick this up, I just hope that there is an option to use the old soundtrack, they still haven't said if there is or not
Oh my god, it still exists!!! Great to hear because I'm very interested in playing DQIII not only because I heard it's a really good game but also I want to have context for DQ Builders 3 which is 100% a thing that will happen soon and I am not coping (I totally am)
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Re: Super Mario Party Jamboree Has Been Rated For Nintendo Switch
I hope Pauline is in this one, she's in every Mario spin-off on Switch except the Mario Party games and that's so odd to me
Re: Apple Arcade Platformer 'Crossy Road Castle' Hops Onto Switch This Year
huh
never expected this game to leave Apple Arcade exclusivity but I'm glad it did
not the same developer but it would be neat if Super Leap Day also came to the Switch
Re: Link Will Be Playable In Zelda: Echoes Of Wisdom, According To New ESRB Rating
I'm 100% sure that it's just a intro thing and people who are hoping that it's 50/50 split or "bad marketing" are just coping
It'd be neat if there was an unlockable mode where you play as Link the entire time but I don't see it happening
Re: Talking Point: What Are You Playing This Weekend? (13th July)
I finished replaying SteamWorld Heist (still a fantastic game, can't wait for the sequel) and after that I wanted to start Rusted Moss but I got a free copy of Paper Mario: The Origami King so I decided to give that game a shot and...
Ok I'm gonna start with positives first, I really like exploring the environments and finding hidden collectibles (except hidden blocks I don't like those), I don't care for the super overt paper aesthetic but it is very well done and the soundtrack is great
But the story is just kind of whatever and the writing is nowhere near as good as people say it is, and the combat is really bad, it genuinely ruins the whole game for me, you could remove it and the game would've been so much better, regular enemies are super easy to defeat and are really boring to fight so I try to avoid fighting them as much as possible, and boss fights are so off difficulty-wise, sometimes they pretty easy to defeat and sometimes they're dumb trial and error fights that are pretty frustrating
So I'm very mixed on it overall, I'll still try and finish it because I enjoy the exploration enough but it will definitely be a one and done game for me
That will be pretty much the only thing I play this weekend so I can get it done as soon as possible
Have a good weekend everyone
Re: NES Remix Dev Is Reportedly Involved With Nintendo World Championships: NES Edition
I hope one day indieszero gets to make that Nintendo-themed Theatrhythm game they said they want to make
Re: Feature: Ace Combat 7: Skies Unknown Lands On Switch Today In A Port Two Years In The Making
gonna have to wait and see how variable that 30 FPS is before deciding if I want to pick this up
Re: Nintendo Reveals Ominous 'Emio' Teaser, And It's Baffling Fans
I read it as Elmo at first ngl
Re: Nintendo Switch Sports Free Basketball Update Now Live, Here's What's Included
man would it kill Nintendo to say what those "several issues" are? what's the point of not saying what are these issue that were fixed?
Re: Sonic Team Boss Really Wants To Make A New Sonic The Hedgehog RPG
I mean after Sonic Chronicles there is no other way to go but up so why not, I'd like to see them try to make an RPG again
Re: Feature: TMNT: Splintered Fate Dev Talks Crafting A Radical Roguelike And How Hades "Opened Our Eyes"
I bet that "certain feature" they're talking about is some sort of local multiplayer although I'm not sure how that would work, this seems like the kind of game where you'd want everyone to have their own screen so sharing the screen wouldn't work, I also don't see split-screen working all that well either but I guess since everyone is so hung-up on "co-op in TMNT games needs to be local" they figured they have to do something
anyway I hope the game is good, it looks pretty fun
Re: Talking Point: What Are You Playing This Weekend? (6th July)
I'm currently in the middle of replaying SteamWorld Heist in preparation for the sequel next month, after that I'll either start Rusted Moss or Afterimage (the latter I'll be playing on PC though, I heard the Switch version at launch had performance issues and I don't know if they patched that version so I'd rather not risk it)
Re: Switch Online Exclusive F-Zero 99 Updated To Version 1.4.0, Here Are The Full Patch Notes
@John_Deacon it does but you can't buy it anymore so that's why I say "had"
Re: Switch Online Exclusive F-Zero 99 Updated To Version 1.4.0, Here Are The Full Patch Notes
@SuperBro64 both Tetris 99 and Pac-Man 99 have (well, in the case of Pac-Man 99 it's "had") offline modes tho (as DLC mind you but still) so there is no reason for the devs to not add some sort of offline mode to this game
Re: Nintendo Expands Switch Online's NES Library With Seven More Games
neat, when are they adding more genesis games tho?
Re: Poll: What's Your Switch Game Of The Year Of 2024 So Far?
My current top 5 games of the year so far are:
1. Prince of Persia: The Lost Crown
2. Animal Well
3. Pepper Grinder
4. Super Monkey Ball Banana Rumble
5. Balatro
Honorable mention goes to Paper Mario: The Thousand-Year Door, it's a remake that doesn't add any significant new content so I can't justify putting it on the list but it is amazing and if it was a new game then it'd be in the top 3 easily
Re: Feature: 54 Switch Ports We'd Love To See Before The Generation's Out
the fact that Symphony of the Night hasn't been ported to a Nintendo platform yet is so baffling to me
Re: Talking Point: What Are You Playing This Weekend? (29th June)
I got Super Monkey Ball Banana Rumble day one and have been playing it since and I'm loving it, this is the most fun I've had with this series since the Gamecube games, even the multiplayer is much more fun than described in the NL review, tho I still won't be playing it as much as the single-player
I also picked up TOEM on sale so I'll make some time for it tomorrow
Re: Hands On: SteamWorld Heist II Expands On A Beloved 3DS Title, But Is It What Fans Really Want?
visually this game doesn't seem to be doing anything beyond what Quest did and that ran smoothly and looked great on Switch so I'm not too worried about performance on Switch
Re: Luigi's Mansion 2 HD Developer Has Been Revealed
@PikminMarioKirby Nintendo are the ones that decide what the price will be so that's not it
Re: Review: Luigi's Mansion 2 HD (Switch) - The Best Version, But Lacks Extras To Make It Essential
so they didn't do anything with the boss fights? I was hoping they would at least make those better because they're pretty bad and are major low points of a game I otherwise really enjoy
Re: Review: Super Monkey Ball Banana Rumble (Switch) - Super Single-Player, But Multiplayer's A Mess
I'm of the opinion that the multiplayer modes and minigames in Monkey Ball (1 and 2 in particular) were always super overrated, like they're fun but they're not close to being on the same level of fun as the single-player for me so if that part is great then this will probably end up being at least an 8 for me
Re: Estimated File Sizes For Donkey Kong Country Returns HD And Mario & Luigi: Brothership Revealed
@anoyonmus idk if this is a remaster of the wii version with 3ds content backported or if it's just the 3ds version remastered, the latter would probably be easier to do but there isn't much to suggest if it's one way or the other
Re: Estimated File Sizes For Donkey Kong Country Returns HD And Mario & Luigi: Brothership Revealed
@anoyonmus 80
Re: Estimated File Sizes For Donkey Kong Country Returns HD And Mario & Luigi: Brothership Revealed
@anoyonmus the wii version had 72 levels iirc
Re: Estimated File Sizes For Donkey Kong Country Returns HD And Mario & Luigi: Brothership Revealed
@DwaynesGames that is also a good point, it wouldn't make much sense to release this game in any of the remaining months this year because they're already packed with, let's face it, much cooler stuff, and I say that as someone who is excited for this
Re: Estimated File Sizes For Donkey Kong Country Returns HD And Mario & Luigi: Brothership Revealed
@anoyonmus that's not necessarily true, Bayonetta Origins is 6500 yen on the Japanese Eshop but in the US it's $60
Re: Estimated File Sizes For Donkey Kong Country Returns HD And Mario & Luigi: Brothership Revealed
@anoyonmus it's because that port isn't 100% done yet, if you look closely at the trailer there are some odd visual quirks here and there plus the frame rate isn't perfectly locked at 60 yet (which is normal for pre-release builds, Super Mario Bros Wonder and Kirby's Return to Dream Land Deluxe also had some frame rate drops in their reveal trailers) so there is still some work to be done there
Re: Estimated File Sizes For Donkey Kong Country Returns HD And Mario & Luigi: Brothership Revealed
that DKC Returns HD file size is bigger than I expected but this is just an estimated file size, iirc before Super Mario 3D World + Bowser's Fury released the estimated file size was 5gb but the final version turned out to be 2.8gb so hopefully similar thing will happen with DKCR HD
Re: Estimated File Sizes For Donkey Kong Country Returns HD And Mario & Luigi: Brothership Revealed
@Fizza large file size doesn't mean a lot of content, I don't expect that game to be longer than ttyd, maybe it'll be around the same length
Re: Talking Point: What Are You Playing This Weekend? (22nd June)
I'll be replaying Metroid: Zero Mission this weekend, maybe I'll also play some Super Monkey Ball Banana Mania in preperation for Banana Rumble which releases on tuesday
Re: Gallery: Metroid Prime 4: Beyond Is Looking Absolutely Stunning On Switch
@Higgs_Stranding @Steel76 yeah sure, just like Mario + Rabbids: Sparks of Hope and Pikmin 4
Re: We're Getting A Brand New 'Mario & Luigi' RPG This November
I didn't think we would get a new Mario & Luigi game on the Switch but I'm so happy to be wrong, it's my favorite Mario RPG series and Superstar Saga is one of my favorite games of all time, so happy to see this series back
And the new game looks incredible, whoever is making this nailed the art style
This and Prime 4 are tied for my favorite announcements of this Direct
Re: 'Metal Slug Attack Reloaded' Mixes Action Shooting And Tower Defence On Switch Today
ugh, another spin-off, and this one is just a port of a garbage mobile game
at least give us ports of 6 and 7 (XX version in particular) so that we have the entire series on Switch
Re: Donkey Kong Country Returns HD Swings Onto Switch Next Year
I was hoping for a "best of both worlds" kind of port of this game, 3DS content and controls with Wii visuals and frame rate so the fact we're actually getting this makes me very happy
Re: Donkey Kong Country Returns HD Swings Onto Switch Next Year
@Nintendoid720 it's from the easy mode that was in the 3DS version, I'm sure they'll have an option for the original mode
Re: Metroid Prime 4: Beyond Confirmed, Launching 2025
IT LIVES!!!
now give me prime 2 and 3 before this is out
Re: 'Mighty Morphin Power Rangers: Rita's Rewind' Switch Listing Spotted
@WhiteTrashGuy that G.I. Joe. game has a demo on Steam, I played it and "feels off" is putting it nicely
Re: You Can Save 50% On 4 Of The Best Switch Shmups Right Now
Espgaluda 2 is easily my favorite of these 4 but all of them are must own games if you like shoot'em ups
Re: Nintendo Direct June 2024: Time, Where To Watch, What To Expect
https://x.com/gematsu/status/1765027731715031501 Pyoro retweeted this so now we know one thing that's gonna be there
Re: Random: NES Zelda Overworld Has Been Recreated In 'Quest Master'
I still have zero interest in this or an actual "Zelda Maker", part of the fun of dungeons in Zelda games isn't just that they're fun to solve but also how they tie into the overall progression of the games, having a game that's just dungeons and nothing else removes a ton of the appeal of Zelda games for me
Re: Video: Donkey Kong '94 - The 101-Level Sequel To Arcade DK
@LadyCharlie big disagree, this game is already fantastic so there really isn't anything the remake could do to improve it and it would risk making it worse, Mario VS Donkey Kong in it's original version had a lot of flaws that could be (and were) easily fixed in the remake, imo it's always better to remake a game that has flaws preventing it from being great instead of a game that's already great
Re: Developer M2 Wants To Bring More Games To The Switch
give me Ketsui on Switch
Re: Random: It's Now Been Seven Years Since Metroid Prime 4 Was Announced
if this was going to be a cross-gen game for this Switch and Switch 2 wouldn't they tell us when they announced the Switch's successor just like they announced that BOTW was going to be cross-gen when they announced the Switch (which was called NX at the time)?
Re: Talking Point: What We Expect From The Upcoming June Nintendo Direct
honestly just give me a new Dr. Mario with online play and I'm good, like I'm not even joking
Re: Digital Eclipse Reveals Brutal Action-Platformer 'Völgarr The Viking II'
I really enjoyed what I've played of the first game but never finished it, I should do that at some point before this one comes out
Re: Sonic And Co. Roll Into 'Super Monkey Ball Banana Rumble' With The 'SEGA Pass' DLC
why is 2/3 of this so-called "Sega Pass" filled with Sonic characters?
you might as well just make the last 2 characters also come from Sonic and just call it a Sonic Pass at that point
Re: Talking Point: What Are You Playing This Weekend? (1st June)
Finishing up TTYD (I'm on the last chapter) and after that I'm gonna start either Animal Well or Paper Trail
I've also picked up some Groove Coaster Wai Wai Party dlc on sale so I've been playing that a bunch
Re: Tomba! Special Edition Is An Enhanced Release Of A Beloved PS1 Platformer, Out August
never got far in this game when I played it as a kid but I enjoyed what I've played of it so I'll definitely pick this up, I just hope that there is an option to use the old soundtrack, they still haven't said if there is or not
Re: Dragon Quest III HD-2D Tease Confirms Platforms And Nothing Else
Oh my god, it still exists!!!
Great to hear because I'm very interested in playing DQIII not only because I heard it's a really good game but also I want to have context for DQ Builders 3 which is 100% a thing that will happen soon and I am not coping (I totally am)
Re: Activision Officially Announces Call Of Duty: Black Ops 6
wait, when did 5 happen?