I was pleasantly surprised recently when Pokémon Legends Z-A included a bunch of extra printed material inside the case! I don't think I have any other first party Switch title like that. Admittedly made me smile, reminded me of the good ole' DS days. The type chart in particular was really nice.
@Dark-Luigi
The Switch 2 version of Pokémon Legends Z-A + the DLC for it is $95, so unfortunately it is believable that they would charge for MKW DLC, even if it would certainly be unreasonable.
@FlyingDunsparce
Hard agree on this, the CSS is beyond awful and easily the worst I've ever seen. Possibly the biggest UI blunder I've ever seen Nintendo make. I can post a huge rant on it but I'll spare y'all that lol
I strongly believe that we'll be getting Bananza DLC featuring K. Rool, but this seems like a huge reach. It's still important information though, because it tells us that Nintendo's lifting the lid on Bananza spoilers, so that brings us a step closer to this DLC getting announced.
(My personal belief is that one wave of DLC will be a Bananza tie-in and will have K. Rool and the missing Kongs plus costumes for DK and Pauline, while another wave will be Wonder-themed and will include the Koopalings, maybe with some costumes for Bowser and Jr.)
For the US, this seems more like a clearance sale lol (outside of Hogwarts Legacy and Star Wars). A slew of games that either no one cares about or are some of the worst GKC offenders.
@Nep-Nep-Freak
I was always pretty impartial to the rhythm-stepping, boxing, and marble-tilting minigames! The running one was definitely fun too, although the detection was super wonky on that one lol
Say what you will about the game itself, but Mario Kart not getting nominated for best score is a huge clown move, I've seen so many non-gaming content creators online state that it has the best audio they've heard from any media all year.
@martynstuff I would imagine that Bananza would use Breaking Through for the GOTY orchestra, would certainly be fitting.
I have the NSO one from last year and it's been awesome, the art is specifically adapted around the calendar (e.g. Dr. Mario has the calendar inside the game's UI). I'm not as sold looking at these new ones though, this is just artwork with the calendars slapped on top, and often not the best artwork choices this time around either.
Do you guys think that these calendars are hinting at upcoming releases? Teleroboxer is pictured for the same month it's expected to release on NSO, as is Mario Tennis; I wonder if Tomodachi Life and Rhythm Heaven are using the same logic here. I hope not though, I can't wait that much longer for RH lol
Doesn't look related, but after seeing many of the wild theories that people online came up with for Donkey Kong Bananza come true, I wouldn't anything out entirely, lol.
@Gen4Fan
"I use this app daily as background music but desperately want old Pokémon games on it" is my exact sentiment, kindred spirit. I hope we don't need to wait forever for Gens 3 & 4... >_<
@Pillowpants The point about extending songs and finding a looping spot is largely irrelevant for Mario Kart World, since the vast majority of tracks don't loop - I'm pretty sure less than 50 of the over 200 tracks have a looping point, and even then, many of them have codas for Knockout Tour.
@Ultimapunch That's a perfect point. Sword and Shield is also arguably where the fanbase started getting outwardly frustrated, and it's pretty easy to tie back to the botched console shift.
I don't think that the answer to this question is as black-and-white (hah) as people would have you think - a lot of people online will assert that [insert the generation with their first Pokémon game here] is "teh BEST" generation, and everything after that is mediocre trash. Putting my own personal biases aside (personally not a fan of B/W), I think Gen 6 is where they started aiming for "good enough", although it didn't really become obvious until Sw/Sh. I feel that most games from X/Y onward hope that their central grab (first 3D entry, first console entry, real-time battle mechanics, open world, etc.) is enough to get you to ignore how underdeveloped they might be in other areas (plot, visuals, locales, animations, difficulty, settings, etc).
By the way, I'm glad to see that NL users know what's up with Legends Arceus. That's the only Switch entry that I've been able to wholeheartedly recommend to people!
@BigNate
They have some unique themes? The only ones I can think of are some world map themes, and the warp cannon courses in NSMB2. You are right in that the themes themselves are definitely rearranged in a few cases at least though - NSMB2 has way more "bah"s, and NSMBW's athletic theme sounds very different from how it did originally.
@BigNate
I think it's a joke about those two entries using the same songs that were already in NSMB DS / used again later in NSMBU. Those albums are gonna be really disappointing once they get released lol
The US version of Echoes is probably my single favorite box in my gaming collection. As someone mentioned, it's holographic when seen in-person, with lots of subtle details only noticeable under a light source.
@MarcusIsCool
This is a mobile app though? I can get your comments about future-proofing in general, but this app isn't actually available on the Switch.
Definitely a bit of an oddball choice imo, there are both other Game Boy games and other Metroid games that I think should have been a higher priority. Would have been nice to see the remake get released alongside this as well. I'm glad that they didn't forget about this game regardless though!
I personally think that they should just stop making those awful cutscenes that were clearly developed with voice acting in mind. I have no doubt that I would find voice acting to be really annoying and probably poorly done, although I'll admittedly still take it over the nonsense that they currently do.
Oh thank you guys for this, I was looking for something like this everywhere. Seems like I'll be fine saving $10 and going with the Switch 1 version, it's definitely not a performance disaster like the last game was.
@N00BiSH I was just having fun there, I actually like TotK's plot a bit more than most. The opportunity with the subject of this article was too obvious not to take lol
I'm not sure that title screens are the first thing that comes to my mind when I think of Metroid, but now that you mention it, the title screens of Super, Prime, and Echoes are all pretty epic.
@ShieldHero
The original Metroid hasn't aged well at all imo, it wouldn't leave a great first impression of the series if you played it today. I highly recommend giving either Super Metroid or Zero Mission a shot!
I'm not exactly fond of day-one patches either, especially for ports of old games, but as someone who's played 3D All-Stars at launch, I can understand it. Sunshine in that collection was full of all sorts of hilarious emulation glitches at launch.
No 1P mouse mode is a terrible oversight, but I'm glad to hear that gyro works in handheld this time. 3D All-Stars Galaxy was nearly unplayable in handheld mode with the touch controls.
Regarding pricing, Nintendo has already shown a running theme that they aren't willing to overcharge for Metroid - they want to maximize its success. Metroid Prime Remastered was quite a high-effort remake, yet they only charged $40 USD for it. They similarly don't want to overcharge for Prime 4 and risk it flopping after such an arduously lengthy dev cycle, leaving it the same price as any other standard Switch/Switch 2 game. Mario meanwhile they can get away with charging any price for, and they know it - the Galaxy bundle will still sell millions anyway, especially as a tie-in for a near-guaranteed hit of a movie.
Regarding Bananza, the difficulty is a little wonky in that game - it starts off really easy, reaches a more involved difficulty level a few layers in, then spikes hard by sublayer 1200 or so. I too struggled with the final battle, I lost like eight times before finally getting through, despite having no deaths from most prior bosses in the game.
Comments 63
Re: Printable Metroid Prime 4 'Databook' Has Us Feeling Nostalgic For Instruction Booklets
I was pleasantly surprised recently when Pokémon Legends Z-A included a bunch of extra printed material inside the case! I don't think I have any other first party Switch title like that. Admittedly made me smile, reminded me of the good ole' DS days. The type chart in particular was really nice.
Re: Is Mario Kart World Getting Donkey Kong Bananza DLC? Datamines Have Fans Speculating
@Dark-Luigi
The Switch 2 version of Pokémon Legends Z-A + the DLC for it is $95, so unfortunately it is believable that they would charge for MKW DLC, even if it would certainly be unreasonable.
Re: Is Mario Kart World Getting Donkey Kong Bananza DLC? Datamines Have Fans Speculating
@FlyingDunsparce
Hard agree on this, the CSS is beyond awful and easily the worst I've ever seen. Possibly the biggest UI blunder I've ever seen Nintendo make. I can post a huge rant on it but I'll spare y'all that lol
Re: Is Mario Kart World Getting Donkey Kong Bananza DLC? Datamines Have Fans Speculating
I strongly believe that we'll be getting Bananza DLC featuring K. Rool, but this seems like a huge reach. It's still important information though, because it tells us that Nintendo's lifting the lid on Bananza spoilers, so that brings us a step closer to this DLC getting announced.
(My personal belief is that one wave of DLC will be a Bananza tie-in and will have K. Rool and the missing Kongs plus costumes for DK and Pauline, while another wave will be Wonder-themed and will include the Koopalings, maybe with some costumes for Bowser and Jr.)
Re: Mario Kart World Has Been Updated To Version 1.4.0, Here Are The Full Patch Notes
@1Kismet
I knew that they added more laps, but I didn't realize that they actually changed the layout, that's huge! Thanks for pointing it out!
Re: Mario Kart World Has Been Updated To Version 1.4.0, Here Are The Full Patch Notes
The music option is great, but for some reason instead of including a slider, they just give you a "loud" option. Better than nothing I suppose lol.
The item selector means that NPC characters are now super easy to unlock!
Re: Pokémon Legends Z-A Version 1.0.3 Is Now Live, Here Are The Full Patch Notes
This update is unstable
Re: Switch 2 Black Friday Deals Are A Bit 'Meh', But Here Are The Best We've Seen
For the US, this seems more like a clearance sale lol (outside of Hogwarts Legacy and Star Wars). A slew of games that either no one cares about or are some of the worst GKC offenders.
Re: Nintendo Expands Switch Online's NES And Game Boy Library With Four More Titles
Yay, all of the apps are now rebranded and have the control updates! The inconsistencies for the last half a year has been driving me crazy lol
Re: Nintendo Switch 2 System Update 21.0.1 Is Now Live, Here Are The Full Patch Notes
@SuperBro64
But that might make the comments section unstable!
Re: IGN's Mario Kart World: Knockout Tour Streamer Showdown Takes Place Next Week
Typo in the sub-headline, it should say "compete", not "complete".
Re: Switch Port Specialist Panic Button Reveals It Helped Upgrade Multiple First-Party Games For Switch 2
That's awesome, now can someone ask them to also handle adding mouse support to Mario Maker? 😆
Re: Wii Fit Plus Album Joins Nintendo Music In Latest Update, Here's Every Song Included
@Nep-Nep-Freak
I was always pretty impartial to the rhythm-stepping, boxing, and marble-tilting minigames! The running one was definitely fun too, although the detection was super wonky on that one lol
Re: The Game Awards Nominees Announced, Donkey Kong Bananza Up For GOTY
Say what you will about the game itself, but Mario Kart not getting nominated for best score is a huge clown move, I've seen so many non-gaming content creators online state that it has the best audio they've heard from any media all year.
@martynstuff
I would imagine that Bananza would use Breaking Through for the GOTY orchestra, would certainly be fitting.
Re: Nintendo Launches 2026 Calendars, Including One Just For NSO Subscribers
I have the NSO one from last year and it's been awesome, the art is specifically adapted around the calendar (e.g. Dr. Mario has the calendar inside the game's UI). I'm not as sold looking at these new ones though, this is just artwork with the calendars slapped on top, and often not the best artwork choices this time around either.
Do you guys think that these calendars are hinting at upcoming releases? Teleroboxer is pictured for the same month it's expected to release on NSO, as is Mario Tennis; I wonder if Tomodachi Life and Rhythm Heaven are using the same logic here. I hope not though, I can't wait that much longer for RH lol
Re: Preview: Metroid Prime 4: Beyond Is Great, But I Want To Kill One Of Its Characters
Hey, you never know, maybe this guy will be the next Rundas! Eh, who am I kidding...
Re: Nintendo Teases A New Lego 'Legend Of Zelda' Set, Possibly Including Ganon
That's pretty clearly the Ocarina final boss cutscene, this outta be cool!
Re: Poll: Is The Latest Metroid Prime 4 Trailer Teasing Another Legacy Character?
Doesn't look related, but after seeing many of the wild theories that people online came up with for Donkey Kong Bananza come true, I wouldn't anything out entirely, lol.
Re: Metroid Prime 4's Sweet New Trailer Builds The Hype For Next Month's Launch
Seems more like a commercial than a trailer tbh. It's awesome anyway though! Looking forward to next month
Re: Nintendo Music Updated To Version 1.4.0, Here Are The Full Patch Notes
This is a cool update, but it was announced all the way back in March for some reason lol. Nintendo being Nintendo I guess.
Re: Nintendo Seems To Be Uploading Old Nintendo Power Covers To Nintendo Today!
Upload the second issue's cover, you cowards
Re: Nintendo On Why The Mario Kart World Album Isn't Available For Nintendo Music
@Gen4Fan
"I use this app daily as background music but desperately want old Pokémon games on it" is my exact sentiment, kindred spirit. I hope we don't need to wait forever for Gens 3 & 4... >_<
Re: Nintendo On Why The Mario Kart World Album Isn't Available For Nintendo Music
@Pillowpants
The point about extending songs and finding a looping spot is largely irrelevant for Mario Kart World, since the vast majority of tracks don't loop - I'm pretty sure less than 50 of the over 200 tracks have a looping point, and even then, many of them have codas for Knockout Tour.
Re: Talking Point: When Did 'Good Enough' Become Good Enough For Pokémon?
@Ultimapunch
That's a perfect point. Sword and Shield is also arguably where the fanbase started getting outwardly frustrated, and it's pretty easy to tie back to the botched console shift.
Re: Talking Point: When Did 'Good Enough' Become Good Enough For Pokémon?
I don't think that the answer to this question is as black-and-white (hah) as people would have you think - a lot of people online will assert that [insert the generation with their first Pokémon game here] is "teh BEST" generation, and everything after that is mediocre trash. Putting my own personal biases aside (personally not a fan of B/W), I think Gen 6 is where they started aiming for "good enough", although it didn't really become obvious until Sw/Sh. I feel that most games from X/Y onward hope that their central grab (first 3D entry, first console entry, real-time battle mechanics, open world, etc.) is enough to get you to ignore how underdeveloped they might be in other areas (plot, visuals, locales, animations, difficulty, settings, etc).
By the way, I'm glad to see that NL users know what's up with Legends Arceus. That's the only Switch entry that I've been able to wholeheartedly recommend to people!
Re: Nintendo Updates Its Music App With Another DS Soundtrack
@BigNate
They have some unique themes? The only ones I can think of are some world map themes, and the warp cannon courses in NSMB2. You are right in that the themes themselves are definitely rearranged in a few cases at least though - NSMB2 has way more "bah"s, and NSMBW's athletic theme sounds very different from how it did originally.
Re: Nintendo Updates Its Music App With Another DS Soundtrack
@The21zonz
Oh, so I wasn't crazy about it being half speed! Probably a bad mistake on Nintendo's part somewhere.
Re: Nintendo Updates Its Music App With Another DS Soundtrack
@BigNate
I think it's a joke about those two entries using the same songs that were already in NSMB DS / used again later in NSMBU. Those albums are gonna be really disappointing once they get released lol
EDIT: Ninja'd!
Re: Nintendo Updates Its Music App With Another DS Soundtrack
The bestselling game of their bestselling system ever took a full year to add to this app lol. (This coming Friday is the app's first anniversary.)
Re: Poll: Box Art Brawl - Duel: Metroid Prime 2: Echoes
The US version of Echoes is probably my single favorite box in my gaming collection. As someone mentioned, it's holographic when seen in-person, with lots of subtle details only noticeable under a light source.
Re: Hyrule Warriors: Age Of Imprisonment Trailer Sets Up The Imprisoning War
So that was the Imprisoning War...
(Sorry, I'll stop doing this on every article, but these jokes just write themselves lol)
Re: Metroid Prime 1-3 Art Book Somehow Teases And Debunks An Echoes Remake
That does not read like a "debunk" to me - it's certainly not a hard tease either, but if this is supposed to mean anything then it would be that imo.
Re: Nintendo Direct For Kirby Air Riders Announced For Thursday, 23rd October
Ah, typical Sakurai. Lmao love the guy
Re: Samus' Game Boy Outing Metroid II Returns In Latest Nintendo Music Update
@MarcusIsCool
Ah, that's fair. Edited my post above, but I don't actually disagree with you about Nintendo's previously-weak future-proofing.
Re: Samus' Game Boy Outing Metroid II Returns In Latest Nintendo Music Update
@MarcusIsCool
This is a mobile app though? I can get your comments about future-proofing in general, but this app isn't actually available on the Switch.
Re: Samus' Game Boy Outing Metroid II Returns In Latest Nintendo Music Update
Definitely a bit of an oddball choice imo, there are both other Game Boy games and other Metroid games that I think should have been a higher priority. Would have been nice to see the remake get released alongside this as well. I'm glad that they didn't forget about this game regardless though!
Re: Mini Review: Pokémon Legends: Z-A (Switch) - Mostly Stable, Much Less Shiny
@parkerdeal
I've been told that the Switch 1 version runs better on Switch 2, so I'm wondering about that as well.
Re: Poll: Is It About Time Game Freak Added Voice Acting To Pokémon?
I personally think that they should just stop making those awful cutscenes that were clearly developed with voice acting in mind. I have no doubt that I would find voice acting to be really annoying and probably poorly done, although I'll admittedly still take it over the nonsense that they currently do.
Re: Video: Check Out Pokémon Legends: Z-A's Switch 2 Evolution In This Side-By-Side Comparison
Oh thank you guys for this, I was looking for something like this everywhere. Seems like I'll be fine saving $10 and going with the Switch 1 version, it's definitely not a performance disaster like the last game was.
Re: Meet The Sages (And Zelda's Maid) In Hyrule Warriors: Age Of Imprisonment
@N00BiSH
I was just having fun there, I actually like TotK's plot a bit more than most. The opportunity with the subject of this article was too obvious not to take lol
Re: Meet The Sages (And Zelda's Maid) In Hyrule Warriors: Age Of Imprisonment
"Demon King? Secret Stone?"
"Lanaria" kind of looks like Impa from the Oracle titles.
Re: Talking Point: Can Metroid Prime 4's Title Screen Go As Hard As The Others?
I'm not sure that title screens are the first thing that comes to my mind when I think of Metroid, but now that you mention it, the title screens of Super, Prime, and Echoes are all pretty epic.
@ShieldHero
The original Metroid hasn't aged well at all imo, it wouldn't leave a great first impression of the series if you played it today. I highly recommend giving either Super Metroid or Zero Mission a shot!
Re: Super Mario Galaxy 1 + 2 Day One Update Out Now, Here Are The Full Patch Notes
I'm not exactly fond of day-one patches either, especially for ports of old games, but as someone who's played 3D All-Stars at launch, I can understand it. Sunshine in that collection was full of all sorts of hilarious emulation glitches at launch.
Re: Super Mario Galaxy 1 + 2 Day One Update Out Now, Here Are The Full Patch Notes
@Sonicka
Ah, I hadn't even noticed that this was a x.2.x update, thanks for pointing that out!
Re: Super Mario Galaxy 1 + 2 Day One Update Out Now, Here Are The Full Patch Notes
Oh, I thought they said that the 4K compatibility had to be patched in? If it's on the cart already then that's great!
Re: Super Mario 3D World + Bowser's Fury Updated To Version 1.2.2, Here Are The Full Patch Notes
Darn, thought maybe the update was for mouse mode, but that's too much to ask for I guess 🙁
Re: Review: Super Mario Galaxy + Super Mario Galaxy 2 (Switch) - Still Out Of This World
No 1P mouse mode is a terrible oversight, but I'm glad to hear that gyro works in handheld this time. 3D All-Stars Galaxy was nearly unplayable in handheld mode with the touch controls.
Re: Nintendo Switch 2 System Update 20.5.0 Is Now Live, Here Are The Full Patch Notes
@Suketoudara
Oh good gosh, I had to look that up just now to make sure it was real. It looks like a photoshopped meme image 0_o
Re: Nintendo Switch 2 System Update 20.5.0 Is Now Live, Here Are The Full Patch Notes
So stable, I can board another horse!
Re: Mailbox: Switch Game Pricing, Shovelware, Self-Nerfing - Nintendo Life Letters
Regarding pricing, Nintendo has already shown a running theme that they aren't willing to overcharge for Metroid - they want to maximize its success. Metroid Prime Remastered was quite a high-effort remake, yet they only charged $40 USD for it. They similarly don't want to overcharge for Prime 4 and risk it flopping after such an arduously lengthy dev cycle, leaving it the same price as any other standard Switch/Switch 2 game. Mario meanwhile they can get away with charging any price for, and they know it - the Galaxy bundle will still sell millions anyway, especially as a tie-in for a near-guaranteed hit of a movie.
Regarding Bananza, the difficulty is a little wonky in that game - it starts off really easy, reaches a more involved difficulty level a few layers in, then spikes hard by sublayer 1200 or so. I too struggled with the final battle, I lost like eight times before finally getting through, despite having no deaths from most prior bosses in the game.