Comments 63

Re: Is Mario Kart World Getting Donkey Kong Bananza DLC? Datamines Have Fans Speculating

Robot99

I strongly believe that we'll be getting Bananza DLC featuring K. Rool, but this seems like a huge reach. It's still important information though, because it tells us that Nintendo's lifting the lid on Bananza spoilers, so that brings us a step closer to this DLC getting announced.

(My personal belief is that one wave of DLC will be a Bananza tie-in and will have K. Rool and the missing Kongs plus costumes for DK and Pauline, while another wave will be Wonder-themed and will include the Koopalings, maybe with some costumes for Bowser and Jr.)

Re: The Game Awards Nominees Announced, Donkey Kong Bananza Up For GOTY

Robot99

Say what you will about the game itself, but Mario Kart not getting nominated for best score is a huge clown move, I've seen so many non-gaming content creators online state that it has the best audio they've heard from any media all year.

@martynstuff
I would imagine that Bananza would use Breaking Through for the GOTY orchestra, would certainly be fitting.

Re: Nintendo Launches 2026 Calendars, Including One Just For NSO Subscribers

Robot99

I have the NSO one from last year and it's been awesome, the art is specifically adapted around the calendar (e.g. Dr. Mario has the calendar inside the game's UI). I'm not as sold looking at these new ones though, this is just artwork with the calendars slapped on top, and often not the best artwork choices this time around either.

Do you guys think that these calendars are hinting at upcoming releases? Teleroboxer is pictured for the same month it's expected to release on NSO, as is Mario Tennis; I wonder if Tomodachi Life and Rhythm Heaven are using the same logic here. I hope not though, I can't wait that much longer for RH lol

Re: Talking Point: When Did 'Good Enough' Become Good Enough For Pokémon?

Robot99

I don't think that the answer to this question is as black-and-white (hah) as people would have you think - a lot of people online will assert that [insert the generation with their first Pokémon game here] is "teh BEST" generation, and everything after that is mediocre trash. Putting my own personal biases aside (personally not a fan of B/W), I think Gen 6 is where they started aiming for "good enough", although it didn't really become obvious until Sw/Sh. I feel that most games from X/Y onward hope that their central grab (first 3D entry, first console entry, real-time battle mechanics, open world, etc.) is enough to get you to ignore how underdeveloped they might be in other areas (plot, visuals, locales, animations, difficulty, settings, etc).

By the way, I'm glad to see that NL users know what's up with Legends Arceus. That's the only Switch entry that I've been able to wholeheartedly recommend to people!

Re: Nintendo Updates Its Music App With Another DS Soundtrack

Robot99

@BigNate
They have some unique themes? The only ones I can think of are some world map themes, and the warp cannon courses in NSMB2. You are right in that the themes themselves are definitely rearranged in a few cases at least though - NSMB2 has way more "bah"s, and NSMBW's athletic theme sounds very different from how it did originally.

Re: Poll: Is It About Time Game Freak Added Voice Acting To Pokémon?

Robot99

I personally think that they should just stop making those awful cutscenes that were clearly developed with voice acting in mind. I have no doubt that I would find voice acting to be really annoying and probably poorly done, although I'll admittedly still take it over the nonsense that they currently do.

Re: Talking Point: Can Metroid Prime 4's Title Screen Go As Hard As The Others?

Robot99

I'm not sure that title screens are the first thing that comes to my mind when I think of Metroid, but now that you mention it, the title screens of Super, Prime, and Echoes are all pretty epic.

@ShieldHero
The original Metroid hasn't aged well at all imo, it wouldn't leave a great first impression of the series if you played it today. I highly recommend giving either Super Metroid or Zero Mission a shot!

Re: Mailbox: Switch Game Pricing, Shovelware, Self-Nerfing - Nintendo Life Letters

Robot99

Regarding pricing, Nintendo has already shown a running theme that they aren't willing to overcharge for Metroid - they want to maximize its success. Metroid Prime Remastered was quite a high-effort remake, yet they only charged $40 USD for it. They similarly don't want to overcharge for Prime 4 and risk it flopping after such an arduously lengthy dev cycle, leaving it the same price as any other standard Switch/Switch 2 game. Mario meanwhile they can get away with charging any price for, and they know it - the Galaxy bundle will still sell millions anyway, especially as a tie-in for a near-guaranteed hit of a movie.

Regarding Bananza, the difficulty is a little wonky in that game - it starts off really easy, reaches a more involved difficulty level a few layers in, then spikes hard by sublayer 1200 or so. I too struggled with the final battle, I lost like eight times before finally getting through, despite having no deaths from most prior bosses in the game.

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