Comments 2,701

Re: Famous Seattle Retro Gaming Store Has Been Hit By Armed Robbery

Paraka

@JayJ - You made some points, but forgot to mention, Seattle is one of the cities that reduced the police funding and has not since reinvested into the city in any shape or form.

I lived in one of the other cities, did auditing for retail stores in some bad places. There was a consistent stabbing attempt up until that point. Even the local McDonald's closed shop after a robbery happened hours after they opened from a previous robbery.

Re: Random: Scrapped Customisation Options For Splatoon 3 Have Been Discovered

Paraka

Nintendo is officially frecklephobic, those with freckles are now unable to play the game to its fullest with no direct representation.

-1/10 game, will fire somebody protest!

EDIT: Apparently hitting enter on my phone published the post before I'm done randomly.

Anyway, I can see why they opted not for the options. You're likely to be the only person who'd ever see them and you won't 80% of the time. And you're going to be hard pressed to notice them when you have such vibrant colors surrounding it.

Re: Feature: How Do Game Developers And Artists Feel About The Rise Of AI Art?

Paraka

AI art is honestly laughable, cause eventually they'll take from the same image pool sampling. Can they generate some interesting stuff? Sure. But over time, their end goal is efficiency in image sampling, and over time they'll all start producing the same level of designs from each other. Cause it has to create from what exists.

A person has innate talent to be inspired from something, and the mind's eye will create something that can be so abstract from the influence you wouldn't even fathom a guess.

Go ahead and test this; Find an indie, not all too popular, and use AI to recreate it from your descriptions.

As for the gatekeepers comments; You're not doing yourself a favor. Most of that stance comes from a place you have felt jilted from. You're essentially saying that artists, musicians and writers are all ultimately replaceable using AI, and their work was wasted. And you're cheering that work on. Cause eventually, AI can simulate your work as well.

You're not the one making the art, the AI is. You don't become the artist cause you made an image from the AI. The AI is. Being cool with that leverages companies to not invest in "AI artists," just AI art.

Re: Danganronpa Creator Hasn't Ruled Out Returning To The Series

Paraka

I suspect he'll return to Danganronpa if Raincode doesn't pan out. But the topic if Danganronpa would return to form is another thing. Even he knows it's niche.

Personally, Rain Code looks to be more promising and honestly, more open ended. From even the story bits we know it sounds like a formula they can revisit more often than Monokuma.

Re: Random: Persona Composer Would 'Love' To Write Music For The Legend Of Zelda

Paraka

@Royalblues - Pretty sure the scope of his musical talent isn't just only energetic as you see on Persona games, which fit the style of the game very Very well.

I bet he has an understanding of how Zelda music works, with the more classical progressive epic styles we've heard for ages. I think it would be a good match. Not the greatest, but I am sure he'd impress.

It's funny, this conversation reminds me of how people usually fan-cast roles of characters in movies with how one LOOKS, and Heath Ledger was "too pretty" for Joker at the time and he nailed the style of Dark Knight amazingly well.

Re: The "Last Day" To Play The Original Overwatch Will Be Early Next Month

Paraka

@turntSNACO - Getting proper equipment to play it isn't free though. My PC is just under recommended for OW2. I can theoretically play it on Switch, but OW1 was as unenjoyable as it was, it wouldn't be worth the frustration.

But it still applies on principle. Service games can essentially choose when you're done playing the game. Even if you bought it. Even some single player games require online for this. Don't like it.

OW2 being free doesn't eliminate that truth.

Re: The "Last Day" To Play The Original Overwatch Will Be Early Next Month

Paraka

See, this is what gets a bad taste in my mouth.

Don't have the budget or means for Overwatch 2? Would like to at least have access to play a game you bought perhaps with offline LAN networking?

Activision Blizzard believes you're no longer entitled to Overwatch 1, get two and be glad they even allowed you to have the old skins.

Re: Talking Point: What Did You Think Of The Latest Nintendo Direct?

Paraka

It was... Alright. Not the biggest wow factors in the series, but it had some good stuff.

Didn't like the new direction Fire Emblem has taken, looks cheesy. Atelier Ryza looks to wrap up the series well enough. Pikmin 4 is exciting. Was hoping something on F-Zero would come up (that isn't service game friendly).

Overall, pretty content with what was shown.

Re: SNK Rules Out New KoF Games For Switch Due To System's "Technical Limitations"

Paraka

@JayJ - That was because they focused on PS2 development first cause the market of buyers there over the GCN.

Hell, bet those same games didn't play better on the Xbox at the time either. That's the point.

They could put more focus developing and optimizing the game on the lower hardware, and port it to the more powerful hardware instead of making the excuses again that Tech benchmarks are more important. It's financially silly.

Re: SNK Rules Out New KoF Games For Switch Due To System's "Technical Limitations"

Paraka

@JayJ - Gunna press X on the parity thing. The PS2 wasn't that close to the other two releases and everyone always focused on the PS2 for development first, and the graphics of their latter ports were pretty reflective of that.

However, that really doesn't justify hopping over the Switch (namely its market) for the sake of tech benchmarks to showcase. As is the way of the current generation of consoles. On a business standpoint, overlooking a Switch port is just silly.

Unless you need that power to hide your lack of optimization efforts, which is also very likely.

Which gets even more hilarious when you consider how far behind the PS5 is compared to the PC, as that gap is increasing as well, but the developers still essentially choose the "weaker" hardware amongst the upper echelon. Simply because it can get ported across more powerful systems easily... But that doesn't count for Switch, cause reasons.

Re: SNK Rules Out New KoF Games For Switch Due To System's "Technical Limitations"

Paraka

Anyone else baffled by the change of ideals for game development since the Xbox 360?

Almost every game was developed for the PS2 first and foremost and then dragged evenly to other consoles with minor improvements. Now it's whatever is the most powerful, but not too powerful to port it to very similar hardware, isolating what is the LARGEST possible market because simply the tech isn't powerful enough.

Hell, people would go through the extra work to get a more powerful game on the PS2. Because that market was JUICY.

Re: Nintendo Switch Is More Profitable Than Vinyl, CDs, And DVDs In The UK

Paraka

@Xiovanni - "wear down each time you use them."

Someone hasn't done research of vinyl in a long time.

And has never experienced bit rot. Which, the reader will repeatedly wear down with its light, which generates heat and the film cracks. Once that happens it's hosed permanently.

PS1s and CD formats are notorious in this, for example. PS2 is getting reports periodically.

Re: Review: Dusk Diver 2 - An Anime Hack 'N' Slash That Misses The Mark

Paraka

@jcboyer515 - Did you purposely overlook "of old" to make an insult on someone for no reason? Dude, not a good look.

But if you wanted me to elaborate, I mean the game has potential to give a nostalgic action game vibe akin to the original DMC releases. Do I think the quality of the games can do that now? No, hence why I said it has the capacity to do so.

As for reaching modern day DMC, that would require marketing and budgets I don't think South Korean indies have access to very much.