
The craze now coined as “bronyism” — a heavily documented My Little Pony fandom that took root in 2010 — turned out to be more about inclusion than it did the show (Friendship is Magic) itself. Despite our attempts to get into it based on recommendations, we found its adult appeal largely overvalued. It acted as a conduit for individuals to share and be part of something, and every Brony surely knows, deep down, that the primary attraction is its related community. However, it turned out to be just the beginning of the next decade of media output and social-political causes that operated on a similar set of principles.
Twelve years on, and the fandom isn’t ready to quit just yet. Them’s Fightin’ Herds isn’t a licensed product and doesn’t feature a single character from the show, but its art style, themes and execution are so perfectly accurate to its influence that it takes scrutiny to realise it’s not an official Hasbro product. Obviously, the horse in the room here is that Lauren Faust, My Little Pony: Friendship is Magic’s creator, rendered the game’s cast of characters, making it feel totally authentic.

Indie Developer Mane6 went down the fighting game route back in 2012 when its unofficial My Little Pony title, Fighting is Magic, was killed by a cease-and-desist order from Hasbro. With the spectre of a lawsuit now buried, Them’s Fightin’ Herds draws together seven playable characters: a reindeer, unicorn, alpaca, cow, longma and a sheep. It’s a somewhat anaemic initial roster and, as a result, the game goes by quickly in single-player mode, but the depth of techniques and broadness of fighting styles on offer provide plenty for fighting game fans to chew on. For those willing to pony up more cash, four additional combatants are promised as future DLC.
The effort put into its Story Mode can’t be overstated, however. Playing as Arizona the cow, there’s actually a full — although largely linear — 2D RPG overworld to traverse. Here, you interact with NPCs and work your way through dungeon-lite caverns, solving simple puzzles, and entering fights that can level up your character. The action switches to a side-on perspective in certain sections, and while the game does initially teach you how to use your small, medium and large hops in combat, the dungeon maps aren't particularly well-engineered for platforming, with somewhat indistinct platform edges. This is a vastly expanded Story Mode compared to those found in other fighting games. The lengthy, dialogue-heavy cutscenes, sharp wit, and inimitable design provide a whole other game compared to the regular arcade mode. For fans of Hasbro’s equine-themed cartoon, its appeal is clear. For those who just want combat, perhaps less so.

Visually the game is excellent; it's clean, bright, colourful, and gorgeously animated. Lauren Faust’s designs are superb, with each character loaded with personality, and they sit nicely against backgrounds that render the fantasy world of Fœnum in Looney Tunes-esque brushstrokes. Formed in an almost identical style to My Little Pony, it feels like a bonafide spin-off.
Arcade Mode allows you to take the reins (pun intended) on any of the seven main characters without the additional bumph. Training mode, however, is our recommended first port of call, as it allows you to practice the game's massive compendium of combos, ranging from simple to intermediate to master class. Seeing the breadth and depth of the four-button system really showcases the seriousness of the endeavour. These days the fighting game format has reached a stage of evolution where enormous combo building is par for the course, and this game has it all: tech jabs, air juggles, counters and recoveries, and dazzling combo-building exposition. Them’s Fightin’ Herds is a legitimate fighting game that is looking to go toe-to-toe with Arc System’s finest, and it shows.

The fighting system is loose and fast but tautly defined, allowing an enormous degree of experimentation with its four-button layout. While Street Fighters and Virtua Fighters of their day were bowed on tactical precision and defensive play, the genre has moved into something altogether more exuberant, demanding combo excess and flashy theatrics. Using Lab Zero’s (Skullgirls) Z-Engine, Them’s Fightin’ Herds' action fuses beautifully. One would assume that there would be issues with hitbox perception when using quadrupedal characters, but it’s been tuned to ensure that the connects are as solid, intuitive, and as easy to pull off as the genre's better-known games.
While the backgrounds aren’t particularly impactful or memorable, the character roster certainly is. Arizona’s cow horn brunt, Pom’s pup helpers, Velvet’s Christmas reindeer ice conjuring, and Shanty’s pirate wall-hugging abilities all function in diverse fashion and can be delved into and mined for offensive strategies. Some characters benefit from unique attributes, too, like double jumps and air dashes. Utilising light, medium, strong, and an additional EX attack, the four-button setup is more than enough owing to the range of special moves and supers on offer.

It’s not quite as zany as Guilty Gear, but its furious combo building isn’t dissimilar in function. It’s a more complex affair than certain Street Fighter entries, and its target audience is certainly not in the beginner plot. At the same time, it feels really good to play. There’s time and space to pre-load button inputs to make your connects work, and with a little memory work, you’re soon able to launch into glorious, showy strings,
The game is feature rich and highly adjustable in its options, too — everything is laid out in a simple and easy-to-understand manner. And of course, it delights as a local or online multiplayer experience, where rollback netcode and the option to tweak your settings succeed where so many other veteran developers have failed. This is rightly one of the game’s most critical assets and, with the option of cross-platform play, makes Them's Fightin' Herds an must-buy for hardcore fans of the genre.
Conclusion
Them’s Fightin’ Herds isn’t entry-level stuff, and it's impressive that an indie developer has created something that professional teams take years to master. Soft and furry in appearance though it is, this is a robust and fleshed-out fighting game, and one that demands practice. It’s challenging even on its default difficulty with AI that won’t fall prey to simple or repetitive routines. While its story mode is engineered toward a particular fanbase, the wild combo-building demonstrates an excellent multiplayer experience. Thematically, its draw might be limited, but there’s no real ceiling in its appeal to fighting game fans. While would have been nice to have had a few more characters out of the box and a little more invention in its world-building backgrounds, if you’re here for pure fighting game action, don’t look a gift horse in the mouth.
Comments 33
I have no interest in this game whatsoever, I just came here to say the name of the game is a brilliant pun. 10/10.
Wile I’m. It to interested in the game, tho I love fighters, I just want to say that the fact that it was a mlp fan game first, then the main artist for fsim designed the characters is brilliant, it’s a mlp fighter!
Huh, didn't realize you guys had an early copy.
But this well constructed and positive review just reassures my decision to get this game. I wish you went into more depth about the connection quality and performance though.
I'll buy it as soon as it drops today, which is apparently midnight according to what the publisher said on twitter.
I'm still deciding whether to purchase the base or deluxe version though.
Will definitely pick this up during a sale. Now if only they got Bambi and Ronno as DLC guest fighters.

It's a good fighting game. It's really good, it feels good. I am a fighting game lover and i recommend it. But... i don't know why you said six characters. There are seven. Unless the switch version has one less
It reminds me a bit of Rakuga Kids on the N64
I've had this on PC forever and as much as I like the variety of playstyles the characters represent and it is a deep fighting game, I can't believe the roster is still so tiny. It's the hardest selling point for me.
I already knew that I was gonna buy the game because it looked great but it's good to see that it's still good for others. Just sad the person I met on here that I was gonna play with kinda left me in the dust out of nowhere. 😔
Also it would of been good to know about the actual single player content in the game. Yes 6 characters isn't the biggest base roster, but there's a whole load of single player offerings as well such as a story mode and a dungeon crawler mode I heard about but isn't mentioned here at all. I would really like to know how those are like as well if the review can be revised a bit
So you fight with "Horse Power"... I'll trot myself out
Who is here old enough to remember this game started out as a My Little Pony: Fighting is Magic?
Every time I see this game I want it more and more, and I don't know why haha.
I had zero interest in the game until this review.
FASCINATING! A fan game created with craftsmanship and passion appears to be MUCH better than that terrible LEGO Smash knock-off they presumably spent millions on.
For some reason, this review reminded me of the old Bloody Roar fighting game. Now that should be remade!
The fighting section kinda reminds me of the old game Battle Beast.
This game is a true diamond. Incredible deep system, gorgeous animations, nice and funny story mode, rollback and full cross play. Should add that to the review, full cross play!
I have a physical copy on its way for me! Yay for horse power!
The fact that there's only six fighters it (which is probably a reference to Friendship Is Magic's "mane six), makes it a hard sell at full price.
I'll definitely keep my eyes on any updates that come to the game though.
The punny title of this game brought it to my attention. I'm glad it turned out well. Speaking of puns, I caught these in the review: "for those willing to pony up the cash" and "its draw may be limited."
@CharlieGirl i don't know why the review says 6. They are 7 characters. And four coming as dlc: Two of them this year and two the next year.
@Oppyz666 That's still way too few being sold at the game's current price tag for my liking.
It does look pretty good for a game about, ya know, low tier horses. 6 playable poni is just laughably bad though. Maybe a future sale.
Although I would never play a game like this, the uniqueness of the idea and the great title are commendable. Never let it be said that there aren't any more interesting ideas in game designs.
Six or seven characters isn't nearly enough to justify more than a few bucks though.
@CharlieGirl - The physical release apparently comes with a code for the first season pass for free. So there's that to wager in as well.
This just feels like Modus wanted this game to release a year earlier than it should have. Not even the story will be complete till '23.
@CharlieGirl Unfortunately it seems that the harder a review leans on the MLP comparisons, the less accurate it happens to be. The game has more than 6 characters, as other comments have pointed out already, plus physical copies have the first season pass included with an addition 4 characters in the near future.
@Muddy_4_Ever It's not a fan game.
@Eagly Considering there was a $1.7k prize pot at last year's Frosty Faustings, plus over 9k members in the official discord server...
@Sveakungen It is in the review:
“This is rightly one of the game’s most critical assets and, with the option of cross-platform play, makes Them's Fightin' Herds an must-buy for hardcore fans of the genre.”
@digiangel234 @Oppyz666
Guys you’re absolutely right. Chalk that one up to old age, it seems I typo’d the character count. I’ll have this fixed immediately, thank you for your comments!
@Tom-Massey do not worry. I even thought the switch version lacked a character, xD
@Oppyz666 Unless I unlocked one extra during the course of play and didn’t realise it, I think my brain must have glitched out.
@Gamer_Griff There are a few actually.
“its target audience is certainly not in the beginner plot”
The odd appeal of this game is getting me in too... it looks appealing and with an interesting history, I now wanna play it
Good thing Dragon Ball FighterZ is also on the console
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