Comments 2,736

Re: Round Up: The Previews Are In For Yoshi And The Mysterious Book

Moroboshi876

I'm definitely buying it, several first party releases haven't been my cup of tea and third-party ones are plagued with the gkc format and the awful Switch 2 tax, so I need a win or my Switch 2 library will be really small and I'll end up using the console as a Switch Pro only.

But I do wish it would have more challenge or even a Kirby-like second layer of challenge for more experienced players, for example collectibles that are harder to find, optional trials, et cetera.

Re: Review: The Disney Afternoon Collection (Switch 2) - A Delightful Yet Difficult '90s Throwback

Moroboshi876

@Grimley141 I'm with @SillyG here. We're trying to understand why this particular release has been managed this way. The Switch 2 version won't benefit from the extra power. We love that Switch 2 proper carts are released, but one has to wonder why some minor titles get the proper treatment while others don't, especially those coming from Capcom (not this case, it's Digital Eclipse and Atari) and Square Enix, the biggest offenders being giant companies put to shame by small publishers that are releasing their unassuming games on real carts.

What worries me is the narrative of "real carts are more expensive than game key cards for the companies". In the first place, why? They said there is only one size of Switch 2 cart (unless they start to manufacture more sizes as they should). Of course the digital versions are priced the same. No s*it! The real comparison should be why the Switch 2 version is always more expensive than Switch 1's but also PS5 and Xbox Series releases.

Paying extra just to support publishers in releasing real physical Switch 2 carts is something we shouldn't be accepting so easily. Nintendo should offer more options, not only 64 GB vs Game Key Cards.

Re: PSA: Switch 2 Update Adds Handheld Mode Boost, Here's How To Use It

Moroboshi876

I've been playing Switch 2 games on Switch 2 since the beginning, except from Super Mario Odyssey, which had a free upgrade anyway, and now I'm playing DQIII, which also has it, so I'm afraid I won't be able to tell the difference when I put a not-upgraded Switch 1 game on the device. I've always heard bad things about the way S1 games look on S2 on handheld mode, which is the way I play 98% of the time, so maybe I'll never experience it.

It would be great to switch it on an off on a game by game basis, but I guess I'll have it on and just turn it off with games that use touchscreen functions. Not a feature that I usually use, though.

Re: Review: The Disney Afternoon Collection (Switch 2) - A Delightful Yet Difficult '90s Throwback

Moroboshi876

I purchased it digitally on Xbox One long ago, but my backlog got so big that I didn't really play it. Now it's time, it was actually about time that this not only came to Nintendo, but got a physical edition in the first place, which took really long and was unlike Digital Eclipse.

Anyway, I wonder what the Switch 2 edition has that Switch 1 hasn't. The extra money hurts.

Re: Review: Virtual Boy For Switch 1 & 2 - Is It Really Worth Revisting Nintendo's Greatest Folly?

Moroboshi876

Again, would have bought it right away if it had come with built-in games as an offline product. It takes some space that I don't have and don't want it to achieve ornamental status. Yet the service will end eventually and it will regardless of my intentions. They still could release a pack with all the games, hopefully physical, down the line, after all they did it with Tetris 99 (sadly not with F-Zero 99), so never say never, but I suspect they won't.

Re: Konami And M2 Announce New Goemon Switch Collection, Here Are The 13 Retro Titles Included

Moroboshi876

I would hate to buy the Japanese edition only to see it localized later, I still wake up sweating in the middle of the night after the Kunio-kun The World Classics Collection case, but due to some games being text-heavy (I think, but don't know how many of them are), I don't believe we're going to see it here... yet the Kunio-kun games ended up being localized and there were many, so never say never.

Fun fact: they're games coming from Famicom, Super Famicom, Game Boy and Game Boy Color, which makes sense emulation-wise, but... they skipped one GBC game. Weird.

Re: Feature: "Reimagining The Scenario Was Necessary" - Making Old & New Fans Happy With Dragon Quest VII: Reimagined

Moroboshi876

I played it on 3DS, it took me 125 hours to beat it -that 70-ish must be for gamers better than me, and it always takes me longer to finish games than what How Long to Beat says-, yet I didn't have any problem with that. I never felt it was a slog.

I certainly won't be able to tell what chapters are missing, but I don't like that they cut things out.

Re: Switch 2 Sales Reportedly Struggled Over The Christmas Period

Moroboshi876

I think it's understandable: it has sold well, but it does lack a really appealing line-up in the foreseeable future. I mean I want Mario Tennis Fever (crossing fingers for more engaging content than Aces) and Yoshi, but we will be needing a killer new Mario sooner than later.

I admit that I don't regret buying it for Mario Kart World and DK Bananza, but third-party with most games being game key cards has been a huge disappointment, and as I could see it being the trend and not an exception, I knew my shelves wouldn't receive many Switch 2 games and non-Nintendo ones would be mostly PS5 versions for this reason.

I can imagine people not needing to jump from Switch 1 because of the intergenerational releases, and then seeing what is happening with GKC, so I don't blame them for not spending that amount of money for just a couple of must haves yet.

Re: Arcade Archives Celebrates 500 Retro Releases With Special Commemorative Game

Moroboshi876

I don't think 7 quid is an issue, games don't have to be cheaper because they're old, and honestly people that want them almost for free and scoffs at legendary titles doesn't really want to pay for games at all and probably doesn't, they're probably the kind that says "I don't need it, I have an Anbernic".

But I also think that Hamster shouldn't charge 15 for any release, Namco System 22 or whatever, and they should do regular sales across their titles, not only once in months and from a very reduced group of games. After all these years, though, if they didn't change their policy that means that it works for them.

Re: Rumour: A Game-Key Card Alternative? Nintendo May Have Smaller Switch 2 Carts In The Works

Moroboshi876

Inin's explanation doesn't make much sense. Switching wouldn't be necessary if they had released the game on a proper cartridge to begin with.

As for the size of the carts, big publishers are the ones who don't want to spend a cent on actual carts, not indie ones. But yes, not making several sizes available from start was a bad call.

I hope the rumour is true, but it's too late for some major releases.

Re: Mortal Kombat: Legacy Kollection Switch 1 & 2 Physical Release Does Not Include Mortal Kombat 4 On The Game Card

Moroboshi876

They should have warned about this sooner, that was an ugly move.

But I think I'll get it on Switch or Switch 2 (I need to know if games run better on Switch 2 or something, but not paying extra for support reasons only) anyway, because I don't want to play Game Gear games on a big screen on PS5.

Besides, Digital Eclipse has said if more games' emulation get sorted out there will be DLC anyway, so it's not that the collection would have always been 100% in a cart / disc.

For now I'll wait. Two things are probable and can happen together, given Digital Eclipse history after seeing what they did with Atari 50: huge price drops and better editions down the line. In the meantime, they have bugs to fix anyway.

Re: R-Type Dimensions III Blasts Its Way Onto Switch Consoles Next May

Moroboshi876

I don't quite get this part "With an enormous effort, everything has been rebuilt so that Players can switch seamlessly between the original and the new R-Type III at any time, offering both nostalgic authenticity and a striking modern reinterpretation."

Isn't this what they already did with Dimensions? This time around they do it again with R-Type III, don't they?

It's not a new game, it's a recreation (let's hope a faithful one) of the third entry with switchable graphics.

Anyway, good news.

Not so the fact that the physical versions come from SLG. I'm sick of them too @Teksette, they said they were going to reduce production times but they seem to have prioritized acquiring more and more licenses, so the waiting time has extended even more. No coupon or surprise free purchase giveaway (which I won with Steel Empire Chronicles back in 2024, still waiting for them to produce it) can make up for it.

Re: Review: iMP Gaming Mini Arcade Pro - Turns Your Switch (Or Switch 2) Into A Bartop Cabinet

Moroboshi876

They should have used a more elegant art, but the device looks interesting. I was thinking recently that I'd love to put my Switch or Switch 2 inside a bartop-like thing in order to play the dozens of arcade titles in my collection, and the wooden cabinet that came with Toki Collector's Edition is meant to be used -if at all- with the joy-cons detached. The cabinet experience must be enjoyed with built-in controls.

Maybe if this gets rereleased in other art variants I might get it on a sale.

Re: Mini Review: Atari 50: The Anniversary Celebration - The Namco Legendary Pack (Switch) - Another Brilliant Digital Eclipse DLC

Moroboshi876

I've seen reports that the Atari 2600 version of Pac-Man has different colors for every one of the ghosts, which wouldn't be accurate. Any info about that?

Anyway, I most definitely want this DLC, but I wake up in the middle of the night covered in sweat because I fear that there will be yet another Atari 50 retail edition with everything in it. And it would be nice to know if they're planning to do it. I don't want to double dip.