Comments 2,707

Re: Arcade Archives Celebrates 500 Retro Releases With Special Commemorative Game

Moroboshi876

I don't think 7 quid is an issue, games don't have to be cheaper because they're old, and honestly people that want them almost for free and scoffs at legendary titles doesn't really want to pay for games at all and probably doesn't, they're probably the kind that says "I don't need it, I have an Anbernic".

But I also think that Hamster shouldn't charge 15 for any release, Namco System 22 or whatever, and they should do regular sales across their titles, not only once in months and from a very reduced group of games. After all these years, though, if they didn't change their policy that means that it works for them.

Re: Rumour: A Game-Key Card Alternative? Nintendo May Have Smaller Switch 2 Carts In The Works

Moroboshi876

Inin's explanation doesn't make much sense. Switching wouldn't be necessary if they had released the game on a proper cartridge to begin with.

As for the size of the carts, big publishers are the ones who don't want to spend a cent on actual carts, not indie ones. But yes, not making several sizes available from start was a bad call.

I hope the rumour is true, but it's too late for some major releases.

Re: Mortal Kombat: Legacy Kollection Switch 1 & 2 Physical Release Does Not Include Mortal Kombat 4 On The Game Card

Moroboshi876

They should have warned about this sooner, that was an ugly move.

But I think I'll get it on Switch or Switch 2 (I need to know if games run better on Switch 2 or something, but not paying extra for support reasons only) anyway, because I don't want to play Game Gear games on a big screen on PS5.

Besides, Digital Eclipse has said if more games' emulation get sorted out there will be DLC anyway, so it's not that the collection would have always been 100% in a cart / disc.

For now I'll wait. Two things are probable and can happen together, given Digital Eclipse history after seeing what they did with Atari 50: huge price drops and better editions down the line. In the meantime, they have bugs to fix anyway.

Re: R-Type Dimensions III Blasts Its Way Onto Switch Consoles Next May

Moroboshi876

I don't quite get this part "With an enormous effort, everything has been rebuilt so that Players can switch seamlessly between the original and the new R-Type III at any time, offering both nostalgic authenticity and a striking modern reinterpretation."

Isn't this what they already did with Dimensions? This time around they do it again with R-Type III, don't they?

It's not a new game, it's a recreation (let's hope a faithful one) of the third entry with switchable graphics.

Anyway, good news.

Not so the fact that the physical versions come from SLG. I'm sick of them too @Teksette, they said they were going to reduce production times but they seem to have prioritized acquiring more and more licenses, so the waiting time has extended even more. No coupon or surprise free purchase giveaway (which I won with Steel Empire Chronicles back in 2024, still waiting for them to produce it) can make up for it.

Re: Review: iMP Gaming Mini Arcade Pro - Turns Your Switch (Or Switch 2) Into A Bartop Cabinet

Moroboshi876

They should have used a more elegant art, but the device looks interesting. I was thinking recently that I'd love to put my Switch or Switch 2 inside a bartop-like thing in order to play the dozens of arcade titles in my collection, and the wooden cabinet that came with Toki Collector's Edition is meant to be used -if at all- with the joy-cons detached. The cabinet experience must be enjoyed with built-in controls.

Maybe if this gets rereleased in other art variants I might get it on a sale.

Re: Mini Review: Atari 50: The Anniversary Celebration - The Namco Legendary Pack (Switch) - Another Brilliant Digital Eclipse DLC

Moroboshi876

I've seen reports that the Atari 2600 version of Pac-Man has different colors for every one of the ghosts, which wouldn't be accurate. Any info about that?

Anyway, I most definitely want this DLC, but I wake up in the middle of the night covered in sweat because I fear that there will be yet another Atari 50 retail edition with everything in it. And it would be nice to know if they're planning to do it. I don't want to double dip.

Re: Nintendo Releases A Storefront App For Android And iOS

Moroboshi876

It's nice that it keeps track of individual sessions, but the overall time spent in games is 1 hours or more and 5 onwards, like the Switch 1 did before the Switch 2 came. Heck, even the Parental Control app keeps track in more detail than this.

Besides, doesn't show my playtime in 3DS and Wii U even though I linked the old Nintendo Network ID to the current Nintendo account.

Re: Review: Dragon Quest I & II HD-2D Remake (Switch 2) - Rounds Out The Erdrick Trilogy In Style

Moroboshi876

It would be nice to know how the Switch 1 version turned out. Because many of us want to go real physical with this release.

Plus, Switch 1 version on a Switch 2. I mean... It has to be slightly better than on original Switch, right? Even if it's not 60 fps.

I've heard people say DQIII on Switch was "unplayable", which has to be an exaggeration, but I guess the game on Switch 2 must perform better.

Re: The First Review For Dragon Quest I & II HD-2D Remake Is In

Moroboshi876

Gonna get it for Switch as a real physical release, but depending on the performance reports (I suspect they are going to make the Switch 2 version way better in order to lure is into the GKC s*it), I may jump to PS5 versions of III and I-II. I haven't bought III yet because I have never seen it on sale, which is weird for a non-Nintendo game.

It's a good thing that I-II has new story content, the fact that they come together shows how short they were (they really were), but I guess they needed a little bit more to justify full price.

Re: Mini Review: Silver Bullet (Switch) - A Gothic Arcade Shooter Full Of Tricks

Moroboshi876

@Tom-Massey I agree, it's a little cumbersome, and I can't help thinking that the developers made the game with the twin stick controls in mind, but I went for traditional after realizing that my scores (and my survival chances) were higher this way. Made me feel a little like the small dog of the meme, but had a lot of fun.

I have to admit that didn't even try the custom controls.

Re: Mini Review: Silver Bullet (Switch) - A Gothic Arcade Shooter Full Of Tricks

Moroboshi876

I've tried for reviewing it myself and not being any good at gallery shooters or shooters in general I must say it has been a blast and I've been able to clear it with the maximum of 3 credits that it allows.

Really varied, and once you get used to the controls it has the one-more-go factor that is as enticing as any arcade game from the era it evokes.

I really really liked it.

Re: Review: Super Mario Galaxy + Super Mario Galaxy 2 (Switch) - Still Out Of This World

Moroboshi876

What still troubles me the most isn't as much the price (Nintendo doesn't rerelease its past games as budget games) as the fact that this release lessens the value of 3D All-Stars as a cartridge to play. It makes it a 2 game cart for existing owners. Weird move, especially when Galaxy 1+2 is a Switch release, not Switch 2. So could've been done the right way (4 games) years ago.

Re: Feature: Ghosts 'n Goblins Hit Arcades 40 Years Ago, And Its Recent Resurrection Is The Perfect Way To Celebrate

Moroboshi876

A game like this, for the importance of the series alone, should have been released physically, Capcom should have put on pause their digital only policy this time, the same way they did with other releases. All these years later and still it's trapped in digital storefronts.

Anyway, I started with the Mega Drive entry, I love it despite its difficulty, but the original entry is brutal. Coincidentally I played it yesterday on an arcade bar in Barcelona, didn't even get to the river. So hard...

Re: Sega Reignites Its Nintendo Rivalry In New Sonic Racing: CrossWorlds Trailer

Moroboshi876

Didn't they say that the Switch 2 version was delayed because they changed their mind about it being a game key card after the backlash of titles such as Sonic x Shadow and Yakuza 0? Why are there no news about this? And what about the rumour about Switch 2 cards in smaller storage sizes being manufactured at last, thus opening the door for third-parties to put their games in more affordable and fitting cards?

Re: Super Mario Galaxy 1 + 2 Switch Comparison Video Makes Nintendo's Upgrades Clearer

Moroboshi876

Aside from the price, I can't shake off the feeling that this SMG version is what should have been in the first place. And then there's the fact that 3D All-Stars owners will have one game duplicated in our collections, and no reason to play SMG in 3D All-Stars anymore, which in practice leaves that collection with only 2 titles.

This release seems a half-baked way to please 3D All-Stars owners with the game that collection lacked and new adopters, which will get the best possible way to play Galaxy and Galaxy 2... but without 64 and Sunshine.

Still on the fence, but this time they haven't said it's a limited thing, so we have time to think about it.