This will be a day one purchase for me. I think Remake was very well optimized, and if the trailer that was shown today as truly from the Switch 2 version, it appears to be following the same track.
I’ve been tempted to play this on the PS5 for a long time, but I think I’ll wait until the Switch 2 version releases. I hear it’s a solid game, though I’m not familiar with the IP.
This was an announcement that pleasantly surprised me. I think I’ll buy this collection today, and mess around with it today at work on my lunch break.
I can’t wait for this one. It seems like a such unique blend of gameplay mechanics. And lately, Capcom just doesn’t miss, so I’m looking forward to playing this. I’m not much of a demo person, but I’ll probably check that out too!
I’d like to see: Metaphor ReFantazio, Clair Obscur, Star Wars Jedi Fallen Order/Survivor, Mina The Hollower, Elden Ring, FF7 Rebirth, and maybe a Switch 2 update for Kingdom Come Deliverance.
Bummer. This would have been my first real Borderlands game. I played 1 & 2 briefly as a teen when they first released, but I never stayed with them. I suppose I could check it out on the PS5, but I’d much prefer portable play.
Glad to hear the game turned out just as good as I expected. I’m not distraught about the cut content, and from everything I’ve read, the game isn’t worse off for it. I’m looking forward to playing it in a couple of days.
I’ve only played MIO although I own Dispatch. I thoroughly enjoyed my time with it, but I stopped 3/4th of the way through due to its difficulty and how unbalanced the game felt despite the assist options. I found Silksong easier and more balanced, and I 100%’ed that game.
Dragon Quest 7 and Resident Evil Requiem are day one purchases for me. I am considering Yakuza 3 so long as the game receives a patch for its graphics on day one like the developers have stated.
I’m excited for quite a bit of games. In no particular order, Dragon Quest 7, Mina The Hollower, Pragmata, Fire Emblem Fortune’s Weave, The Adventures of Elliot, and I’m going to assume FF7 Rebirth and Metaphor ReFantazio.
I don’t have much of an update from last weekend. I’m still playing Final Fantasy 7 Remake for the Switch 2. I’m approximately 65% through the story and absolutely enthralled despite beating the game multiple times on PS4/5. In fact, I may replay the game on PlayStation and get the platinum trophy since SqE essentially updated the game with “God mode” availability.
I have to say, though, after completing Rebirth and having more perspective on the story direction, it makes the first game even better.m due to its contextual gravity. You pick up subtle story beats, and character interaction and dialogue makes more sense. I think it is an impressive feat to have a sequel — Rebirth — that makes its predecessor —Remake — even better.
I can’t wait to see how Rebirth performs on the Switch 2. It’s remarkable how well optimized the Remake is, and how smooth the gameplay feels even though the frame-rate dips in a few cinematics. I’m not sure how it’s going to be pulled off considering how much larger it will be.
All of that said, these games feel tailored made for handheld and portability. I can’t imagine playing it any other way. It draws out a sense nostalgia, being a kid, staying up late when school was canceled because of snow and ice, and being a foot away from the television, my eyes glued to the screen. It’s the same reason why I have an affinity with Final Fantasy Tactics Advance for the GBA. It feels personal; intimate, and that’s when a franchise is elevated to GOAT status.
It’s not my type of game and I don’t understand the appeal, but there is clearly an obvious fan base and I’m happy they get a new entry in the franchise.
@Haruki_NLI Exactly. It’s also a few weeks in January. People are freaking out as if nothing new is coming out for the console. Sure, the first party output may not be strong, but we just got FF7Remake, about to get Dragon Quest 7, Resident Evil Requiem, and Pragmata. To say the console is lacking is quite the ridiculous statement, particularly since we are also supposed to get a new Fire Emblem game this year.
I know my comment is going to be off topic, but I wanted to say that Ball x Pit got updated today with its new content. I haven’t seen any sites mention it even though it’s a popular game.
On this side of things, I am glad to see this game get another update. I’m strongly considering buying it.
@Teksette Dang! Stay safe out there! And yeah, I was somehow magically blessed to have the entire weekend off work, and Monday and Tuesday as well. That never happens, but I’m grateful for it!
I picked up MIO: Memories In Orbit since it has been getting great reviews. I have to say, the reviews are in the mark — this game is awesome, but hard as hell.
I find the game to be quite excellent. There is a feeling of minimalism in a gorgeous, cell-shaded world. There are some moments with the soundtrack that brings me back to how I felt playing Death Stranding 1 & 2 because of how quiet it can be. That is an odd comparison, but very fitting.
The environments are all unique, although very similar to Hollow Knight and the Ori games. While it is familiar, it provides its own spin on how to traverse the world, and the dangers it presents. Speaking of, the platforming can be demanding, but the satisfaction you obtain by completing an obstacle is so rewarding. Just be prepared for a lot of trial and error.
The sense of progression is paced very well. There is always a stream of new abilities, with a plethora of combat modifiers and enhancements that can help during tough situations. Some of the unmissable abilities do seem useless, particularly the dodge mechanic. It essentially turns you invisible for a short period of time, but since most enemies are robotic in nature, there attacks are delayed and will hit you once you finish the dodge.
There are two issues I have with the game. Save points are very sparse, and the idea of backtracking can be really frustrating. You can easily die in two hits, and you’re going to because you’ll encounter new enemies with unique skill sets that you’re unlikely to know at the start. It’s basically trial by fire. You’ll eventually unlock shortcuts and abilities - a trope with the genre - but even then it can be a hassle.
The other quibble I have, albeit minor, are the boss fights and enemies. They are challenging, but not too demanding. However, they do tend to be repetitive in their aesthetic design. The fights themselves are varied, but when they tend to look the same they all feel disjointed. There are some enemies and bosses that have a big difficult spike — I’m looking at you Atmos — and it can be irritating where they spawn.
With that said, the accessibility options are fantastic. I’ve yet to use them, but they do assimilate problems where people struggle during difficult games such as Silksong. For example, there is an assist option that allows you to regain one health node when standing still. These won’t stack, so it’s a little reprieve from automatic death. Eroded Bosses will make boss fights weaker upon each failed attempt. If you combine that with some of the combat modifiers, it will help immensely.
Overall, I find MIO: Memories In Orbit to be a standout indie for the beginning of 2026.
I’m also playing Final Fantasy 7 Remake for the Switch 2. I’ve beaten this game three times for the PS4 & PS5, but I couldn’t resist the option for portability. I have been playing the game exclusively in handheld, and the game looks and runs silky smooth, with frame rate only dipping periodically in cutscenes. It feels like a dream to have a game like this I can take on the go.
FF7R on Switch 1 is a great port, seemingly, and $40.00 is a really good deal for the quality of the title. It just goes to show that big budget games can work given the time and care. Cyberpunk 2077 and now this is a perfect example.
Do I own this game on PS4 & PS5? Yes. Am I buying it for Switch 2 and plan on beating the game for the 4th time? Absolutely. This was a great review! I’m beyond excited — and playing this portably is a dream come true.
I’m playing Final Fantasy Tactics: The Ivalice Chronicles. I’m in the beginning stages in Chapter 3. It’s been a while since a video game has had me really plan and strategize—no pun intended—with party composition and classes.
The gameplay loop is very addicting, but not entirely overwhelming. It introduces new mechanics at a steady pace, and eases your understanding of transitioning into different classes. Once you grasp how the systems work, you’ll begin to appreciate the multi-layered depth the game offers.
As of now, my main character is classed as a Geomancer/Archer, paired with a Ninja Dragoon Knight that has martial arts abilities and a Black Mage Chemist Orator. We are annihilating enemies with ease. The seems to be a limitless amount of options to suit your preferred play-style.
The story is also compelling, and seems shockingly relevant (kidnapping a princess?). It’s one of these tales that isn’t gloom and doom for the sake of shock value—it has a purpose behind its brutality. With its excellent voice acting immersing you into its conflicts, to the motivations of its characters, you feel part of its strife.
The setting may be fictional, but there are many current commonalities. Life was difficult back in that time period, but hasn’t changed hundreds of years later. Friends can become enemies; motivations for your actions can be environmental; money, materialism, and social status is often more important than a person’s heart; and politics can cloud a person’s rationale.
All of this perturbation translates itself to the video game itself. It’s a reflection of life: strategizing and planning. It will often be difficult. Similar to the various maps—which are beautiful, cardboard cutout sceneries—there will be bumps in the road. You can and sometimes will permanently lose members close to you, but you will also grow stronger by sticking together.
Maybe I’m reading too much into things, and creating analogies where there aren’t none. In the last four months, my personal life has had some turbulence-from breaking my back, my mother-in-law passing, and my own mother getting diagnosed with stage 3 lung cancer. In the midst of all this, I’ve had to change “classes” by being who I truly am at home to masking it all whilst at my job. My wife and I have grown stronger from all of this, creating an even sturdier unbreakable bond. And compatible to my marriage, Final Fantasy Tactics is going to be an all-timer for me.
I’m going to do my best not to buy this. I know how my mind works—I think I want to play a Musou game, buy it, and only put a few hours into it. This happens every time. But damn, does this game sound fantastic. I grew up playing Dynasty Warriors 2 and 4 co-op with my best friend, and I’ll always have a special place in my heart for this franchise, but I’m not into them as much as I was when I was younger.
Hollow Knight was my #1 at 101 hours, with Xenoblade Chronicles X at number 2 with 91 hours. It’s almost embarrassing when you see how much time you really spent with a game and avoided everything else in life 😬
It means just that—the next chapter, so maybe Persona 5 Royal 2.0. Lol, I’d love for it to be P6, but I have a hard time imagining that to be the case.
@rushiosan I’d argue that Three Houses has the best writing in the entire franchise. And there is plenty of soul in that game. With that said, I do agree that the GBA games were a cut above, as were the 3DS entries.
I finished all of the prominent side quests and companion missions that I want to in Divinity Original Sin 2, so now I’m focusing on beating the game. I’m hoping to have it wrapped up in a couple of days—and I’m sure I’ll somehow get distracted by another side quest(s) despite saying I am fulfilled.
I did start Donkey Kong Bananza finally. I can acknowledge how great the game is, and its overall delightfulness, but it’s not for me. I find it to be too dense in its content. Don’t get me wrong, it’s an incredible achievement to have a game be tailored toward absolute destruction, yet at its core still be a platforming experience. That’s hard to do, and it’s done immaculately, with an ample amount of secrets, and provides an organic sense of player freedom and expression, it’s ultimately detrimental to my enjoyment.
Sometimes, there is simply too much content. I shouldn’t feel overwhelmed by a 3D platformer. Granted, a lot of my feelings could be remedied if I focused primarily on getting to point A to point B, but that’s not how I play video games. As a result, I feel completely disconnected. That’s okay, though; not every game is meant for everyone regardless of how critically acclaimed it may be.
My goal is to earnestly start Final Fantasy Tactics: The Ivalice Chronicles. It has sat on my cross media bar for months, tempting me regularly, only to be too intimidated to start since I’ve been playing meaty RPGs as of late. Interestingly enough, I’ve never played this game; my time was spent with the Gameboy Advance version, and I have fond memories of it. I’m looking forward to seeing why this game is hailed as one of the best in its genre, if not the greatest.
Nothing for me this week, thankfully. I have too many games to play as it is. I should be finishing up Divinity 2 in a couple of days, and I’ll probably start Donkey Kong Bananza before FF7R and Dragon Quest 7 comes out.
I’ll eventually get back to finish the first game in this new story with Van. I loved my time with it, but after 80 hours and little over halfway through the game, I got burned out. It’s a brilliant game, however, much like the other titles in this long running franchise.
Hopefully this is their focus. I loved my time with Indiana Jones and glad that a game from that IP was made and praised by others, but the whole time I was playing it I was thinking of Wolfenstein. It’s one of my favorite franchises, and the gunplay is always top notch.
I finally reached Act 3 in Divinity Original Sin 2. I’m still utterly blown away by the depth this game has to offer, not only from a gameplay perspective, but also its quests and companions.
But in terms of combat, I’ve usually always play as a barbarian or rogue assassin/archer, yet I’ve grown to be enamored with the sorcerer class. It’s been a blast — quite literally — and it’s incredibly OP if you can use the right talents, and have equipment that provides elemental buffs. This may just be my “go-to” class for future games, or even existing ones such as Baldur’s Gate 3.
And then there are the quests, main and side that continue for multiple chapters. I love how open-ended they can be, and really matter depending on your choices. I’m seeing ramifications for my actions in Act 1 as I venture into the final act. Oh, I’m also befriending members of the Black Ring and then betraying them in the utmost satisfying ways.
I’m really curious to see how much Larian continues to evolve with their new Divinity game. I personally believe Baldur’s Gate 3 is one of, if not the best game ever made on different levels, so to expand on their expertise is going to be very interesting.
I think now, I feel comfortable dipping my toes into another game to play in between sessions in Divinity; Cronos The New Dawn has been tempting me for months.
I’ll for sure be getting FF7R even though I’ve played and beaten it twice already. I’ll also keep my eye on Ys X Nordics — a favorite franchise of mine. And lastly, Dragon Quest 7. I am not completely sold on the art style, but if the game reviews well I think I can grow to enjoy it.
I need to give this game another chance. I played for about 10 hours and found the majority of the characters insufferable. I’m sure there is character development along the way, but I just couldn’t find myself attached to any one specific person. If it wasn’t for that, I enjoyed the game in terms of story and combat.
Comments 807
Re: PSA: Final Fantasy VII Rebirth Is Surprisingly Cheap On The UK eShop Right Now
This will be a day one purchase for me. I think Remake was very well optimized, and if the trailer that was shown today as truly from the Switch 2 version, it appears to be following the same track.
Re: Granblue Fantasy: Relink - Endless Ragnarok Soars Onto Switch 2 In July
I’ve been tempted to play this on the PS5 for a long time, but I think I’ll wait until the Switch 2 version releases. I hear it’s a solid game, though I’m not familiar with the IP.
Re: Switch 2 Exclusive 'Orbitals' Mixes Anime Visuals And Co-Op Puzzle Platforming This Summer
It looks great, but I’m not keen on cooperative play so I’ll have to pass. I hope it does well, though!
Re: Super Bomberman Collection Gets A Surprise Shadow Drop On Switch 2
This was an announcement that pleasantly surprised me. I think I’ll buy this collection today, and mess around with it today at work on my lunch break.
Re: Oblivion Remastered Is Adventuring Onto Switch 2 This Year
I got the platinum for this on PS5 last year, but I’ll most definitely double dip if the performance is good. Such a classic game!
Re: Indiana Jones Cracks His Whip On Switch 2 On 12th May 2026
This looked great. This summer is going to be PAKCED with great games.
Re: Fallout 4: Anniversary Edition Launches 24th February for Switch 2
Looks good! I’ll be picking it up for sure. I haven’t played the Far Harbor DLC yet.
Re: Pragmata Lands April Release Date And A New Switch 2 Demo
I can’t wait for this one. It seems like a such unique blend of gameplay mechanics. And lately, Capcom just doesn’t miss, so I’m looking forward to playing this. I’m not much of a demo person, but I’ll probably check that out too!
Re: Final Fantasy VII Rebirth Gets A Release Date For Switch 2
This is incredible, and a nice time to release! The FF7Remake has been blowing me away on Switch 2.
Re: Overwatch 2 Ditches The Number In Huge Overhaul, Switch 2 Version Announced
It’s about time!
Re: Talking Point: Nintendo Direct February Partner Predictions - What Do You Want To See?
@Citano I swear to god, if Lost Odyssey got ported over, I would die a very happy man.
Re: Talking Point: Nintendo Direct February Partner Predictions - What Do You Want To See?
I’d like to see: Metaphor ReFantazio, Clair Obscur, Star Wars Jedi Fallen Order/Survivor, Mina The Hollower, Elden Ring, FF7 Rebirth, and maybe a Switch 2 update for Kingdom Come Deliverance.
Re: Borderlands 4 Switch 2 Development Paused, According To Take-Two
Bummer. This would have been my first real Borderlands game. I played 1 & 2 briefly as a teen when they first released, but I never stayed with them. I suppose I could check it out on the PS5, but I’d much prefer portable play.
Re: Review: Dragon Quest VII: Reimagined (Switch 2) - A Fantastic Makeover & The Best-Looking DQ Ever
Glad to hear the game turned out just as good as I expected. I’m not distraught about the cut content, and from everything I’ve read, the game isn’t worse off for it. I’m looking forward to playing it in a couple of days.
Re: Feature: Nintendo Life eShop Selects (January 2026)
I’ve only played MIO although I own Dispatch. I thoroughly enjoyed my time with it, but I stopped 3/4th of the way through due to its difficulty and how unbalanced the game felt despite the assist options. I found Silksong easier and more balanced, and I 100%’ed that game.
Re: Upcoming Nintendo Switch 2 Games & Accessories For February & March 2026
Dragon Quest 7 and Resident Evil Requiem are day one purchases for me. I am considering Yakuza 3 so long as the game receives a patch for its graphics on day one like the developers have stated.
Re: Poll: What Nintendo Switch 2 Games Are You Most Excited For In 2026?
I’m excited for quite a bit of games. In no particular order, Dragon Quest 7, Mina The Hollower, Pragmata, Fire Emblem Fortune’s Weave, The Adventures of Elliot, and I’m going to assume FF7 Rebirth and Metaphor ReFantazio.
Re: Talking Point: What Are You Playing This Weekend? (31st January)
I don’t have much of an update from last weekend. I’m still playing Final Fantasy 7 Remake for the Switch 2. I’m approximately 65% through the story and absolutely enthralled despite beating the game multiple times on PS4/5. In fact, I may replay the game on PlayStation and get the platinum trophy since SqE essentially updated the game with “God mode” availability.
I have to say, though, after completing Rebirth and having more perspective on the story direction, it makes the first game even better.m due to its contextual gravity. You pick up subtle story beats, and character interaction and dialogue makes more sense. I think it is an impressive feat to have a sequel — Rebirth — that makes its predecessor —Remake — even better.
I can’t wait to see how Rebirth performs on the Switch 2. It’s remarkable how well optimized the Remake is, and how smooth the gameplay feels even though the frame-rate dips in a few cinematics. I’m not sure how it’s going to be pulled off considering how much larger it will be.
All of that said, these games feel tailored made for handheld and portability. I can’t imagine playing it any other way. It draws out a sense nostalgia, being a kid, staying up late when school was canceled because of snow and ice, and being a foot away from the television, my eyes glued to the screen. It’s the same reason why I have an affinity with Final Fantasy Tactics Advance for the GBA. It feels personal; intimate, and that’s when a franchise is elevated to GOAT status.
Re: Japanese Charts: Final Fantasy VII Remake Intergrade Emerges Victorious In A Quiet Week
Let’s hope these sales will actually meet Square Enix’s expectations for once.
Re: Tomodachi Life: Living The Dream Nintendo Direct: Every Announcement - How Would You Rate It?
It’s not my type of game and I don’t understand the appeal, but there is clearly an obvious fan base and I’m happy they get a new entry in the franchise.
Re: Review: Dispatch Nintendo Switch 2 Edition - A Cracking Superhero Caper, With Some Naughty Bits Covered Up
I had this preordered and ready to launch. I’ll be checking it out tonight after work; I can’t wait!
Re: Absolum's First Free Content Update Arrives Next Month
Awesome news! I haven’t played the game for a couple of months, but this will make me jump back in.
Re: Rumour: Switch Online GameCube Releases Might Have Been Leaked
I’m all for more additions to the Online library, but I would really love a remake for MP2. Nonetheless, I’ll take what I can get.
Re: Rumour: A Nintendo Direct May Be Coming As Soon As Next Week
@Haruki_NLI Exactly. It’s also a few weeks in January. People are freaking out as if nothing new is coming out for the console. Sure, the first party output may not be strong, but we just got FF7Remake, about to get Dragon Quest 7, Resident Evil Requiem, and Pragmata. To say the console is lacking is quite the ridiculous statement, particularly since we are also supposed to get a new Fire Emblem game this year.
Re: Kirby Air Riders Has Been Updated To Version 1.3.0, Here Are The Full Patch Notes
I know my comment is going to be off topic, but I wanted to say that Ball x Pit got updated today with its new content. I haven’t seen any sites mention it even though it’s a popular game.
On this side of things, I am glad to see this game get another update. I’m strongly considering buying it.
Re: Talking Point: What Are You Playing This Weekend? (24th January)
@Teksette Dang! Stay safe out there! And yeah, I was somehow magically blessed to have the entire weekend off work, and Monday and Tuesday as well. That never happens, but I’m grateful for it!
Re: Poll: What Review Score Would You Give Final Fantasy VII Remake Intergrade?
It’s an easy 9/10, and one of the best games for the entire Switch library.
Re: Talking Point: What Are You Playing This Weekend? (24th January)
@Teksette Same for me weather wise! In in Missouri.
Re: Talking Point: What Are You Playing This Weekend? (24th January)
I picked up MIO: Memories In Orbit since it has been getting great reviews. I have to say, the reviews are in the mark — this game is awesome, but hard as hell.
I find the game to be quite excellent. There is a feeling of minimalism in a gorgeous, cell-shaded world. There are some moments with the soundtrack that brings me back to how I felt playing Death Stranding 1 & 2 because of how quiet it can be. That is an odd comparison, but very fitting.
The environments are all unique, although very similar to Hollow Knight and the Ori games. While it is familiar, it provides its own spin on how to traverse the world, and the dangers it presents. Speaking of, the platforming can be demanding, but the satisfaction you obtain by completing an obstacle is so rewarding. Just be prepared for a lot of trial and error.
The sense of progression is paced very well. There is always a stream of new abilities, with a plethora of combat modifiers and enhancements that can help during tough situations. Some of the unmissable abilities do seem useless, particularly the dodge mechanic. It essentially turns you invisible for a short period of time, but since most enemies are robotic in nature, there attacks are delayed and will hit you once you finish the dodge.
There are two issues I have with the game. Save points are very sparse, and the idea of backtracking can be really frustrating. You can easily die in two hits, and you’re going to because you’ll encounter new enemies with unique skill sets that you’re unlikely to know at the start. It’s basically trial by fire. You’ll eventually unlock shortcuts and abilities - a trope with the genre - but even then it can be a hassle.
The other quibble I have, albeit minor, are the boss fights and enemies. They are challenging, but not too demanding. However, they do tend to be repetitive in their aesthetic design. The fights themselves are varied, but when they tend to look the same they all feel disjointed. There are some enemies and bosses that have a big difficult spike — I’m looking at you Atmos — and it can be irritating where they spawn.
With that said, the accessibility options are fantastic. I’ve yet to use them, but they do assimilate problems where people struggle during difficult games such as Silksong. For example, there is an assist option that allows you to regain one health node when standing still. These won’t stack, so it’s a little reprieve from automatic death. Eroded Bosses will make boss fights weaker upon each failed attempt. If you combine that with some of the combat modifiers, it will help immensely.
Overall, I find MIO: Memories In Orbit to be a standout indie for the beginning of 2026.
I’m also playing Final Fantasy 7 Remake for the Switch 2. I’ve beaten this game three times for the PS4 & PS5, but I couldn’t resist the option for portability. I have been playing the game exclusively in handheld, and the game looks and runs silky smooth, with frame rate only dipping periodically in cutscenes. It feels like a dream to have a game like this I can take on the go.
Re: The Fable Reboot Is Reportedly "Under Consideration" For Switch 2
@Axecon I think it has always been considered a reboot.
Re: Round Up: The Reviews Are In For Final Fantasy VII Remake Intergrade On Switch 2
FF7R on Switch 1 is a great port, seemingly, and $40.00 is a really good deal for the quality of the title. It just goes to show that big budget games can work given the time and care. Cyberpunk 2077 and now this is a perfect example.
Re: Review: Final Fantasy VII Remake Intergrade (Switch 2) - A Big, Bold Reimagining, And A First-Class Port
@progx That’s what I meant. I’ll edit my comment lol.
Re: Review: Final Fantasy VII Remake Intergrade (Switch 2) - A Big, Bold Reimagining, And A First-Class Port
Do I own this game on PS4 & PS5? Yes. Am I buying it for Switch 2 and plan on beating the game for the 4th time? Absolutely. This was a great review! I’m beyond excited — and playing this portably is a dream come true.
Re: Ball x Pit's First Free Content Update Bounces Onto Switch Next Week
And back to the bounce pit I go. This should be fun.
Re: Talking Point: What Are You Playing This Weekend? (17th January)
I’m playing Final Fantasy Tactics: The Ivalice Chronicles. I’m in the beginning stages in Chapter 3. It’s been a while since a video game has had me really plan and strategize—no pun intended—with party composition and classes.
The gameplay loop is very addicting, but not entirely overwhelming. It introduces new mechanics at a steady pace, and eases your understanding of transitioning into different classes. Once you grasp how the systems work, you’ll begin to appreciate the multi-layered depth the game offers.
As of now, my main character is classed as a Geomancer/Archer, paired with a Ninja Dragoon Knight that has martial arts abilities and a Black Mage Chemist Orator. We are annihilating enemies with ease. The seems to be a limitless amount of options to suit your preferred play-style.
The story is also compelling, and seems shockingly relevant (kidnapping a princess?). It’s one of these tales that isn’t gloom and doom for the sake of shock value—it has a purpose behind its brutality. With its excellent voice acting immersing you into its conflicts, to the motivations of its characters, you feel part of its strife.
The setting may be fictional, but there are many current commonalities. Life was difficult back in that time period, but hasn’t changed hundreds of years later. Friends can become enemies; motivations for your actions can be environmental; money, materialism, and social status is often more important than a person’s heart; and politics can cloud a person’s rationale.
All of this perturbation translates itself to the video game itself. It’s a reflection of life: strategizing and planning. It will often be difficult. Similar to the various maps—which are beautiful, cardboard cutout sceneries—there will be bumps in the road. You can and sometimes will permanently lose members close to you, but you will also grow stronger by sticking together.
Maybe I’m reading too much into things, and creating analogies where there aren’t none. In the last four months, my personal life has had some turbulence-from breaking my back, my mother-in-law passing, and my own mother getting diagnosed with stage 3 lung cancer. In the midst of all this, I’ve had to change “classes” by being who I truly am at home to masking it all whilst at my job. My wife and I have grown stronger from all of this, creating an even sturdier unbreakable bond. And compatible to my marriage, Final Fantasy Tactics is going to be an all-timer for me.
Re: Review: Dynasty Warriors: Origins (Switch 2) - A Super-Solid Port Of A Fantastic Reboot
I’m going to do my best not to buy this. I know how my mind works—I think I want to play a Musou game, buy it, and only put a few hours into it. This happens every time. But damn, does this game sound fantastic. I grew up playing Dynasty Warriors 2 and 4 co-op with my best friend, and I’ll always have a special place in my heart for this franchise, but I’m not into them as much as I was when I was younger.
Re: Feature: Nintendo Switch Year In Review 2025 - Our Most Played Games
Hollow Knight was my #1 at 101 hours, with Xenoblade Chronicles X at number 2 with 91 hours. It’s almost embarrassing when you see how much time you really spent with a game and avoided everything else in life 😬
Re: Persona's 30th Anniversary Website Teases "The Next Chapter For The Series"
It means just that—the next chapter, so maybe Persona 5 Royal 2.0. Lol, I’d love for it to be P6, but I have a hard time imagining that to be the case.
Re: Review: Fire Emblem: Path Of Radiance (GameCube) - Aged & Easier Than You're Used To, But Still A Winner
@rushiosan I’d argue that Three Houses has the best writing in the entire franchise. And there is plenty of soul in that game. With that said, I do agree that the GBA games were a cut above, as were the 3DS entries.
Re: Talking Point: What Are You Playing This Weekend? (10th January)
I finished all of the prominent side quests and companion missions that I want to in Divinity Original Sin 2, so now I’m focusing on beating the game. I’m hoping to have it wrapped up in a couple of days—and I’m sure I’ll somehow get distracted by another side quest(s) despite saying I am fulfilled.
I did start Donkey Kong Bananza finally. I can acknowledge how great the game is, and its overall delightfulness, but it’s not for me. I find it to be too dense in its content. Don’t get me wrong, it’s an incredible achievement to have a game be tailored toward absolute destruction, yet at its core still be a platforming experience. That’s hard to do, and it’s done immaculately, with an ample amount of secrets, and provides an organic sense of player freedom and expression, it’s ultimately detrimental to my enjoyment.
Sometimes, there is simply too much content. I shouldn’t feel overwhelmed by a 3D platformer. Granted, a lot of my feelings could be remedied if I focused primarily on getting to point A to point B, but that’s not how I play video games. As a result, I feel completely disconnected. That’s okay, though; not every game is meant for everyone regardless of how critically acclaimed it may be.
My goal is to earnestly start Final Fantasy Tactics: The Ivalice Chronicles. It has sat on my cross media bar for months, tempting me regularly, only to be too intimidated to start since I’ve been playing meaty RPGs as of late. Interestingly enough, I’ve never played this game; my time was spent with the Gameboy Advance version, and I have fond memories of it. I’m looking forward to seeing why this game is hailed as one of the best in its genre, if not the greatest.
Re: Pokémon Developer Game Freak To Reveal More About 'Beast Of Reincarnation' Later This Month
For a very brief less than a second moment, I thought the picture used for the article was Phantom Blade Zero and got very excited.
Re: Larian "Would Have Loved" Baldur's Gate 3 On Switch 2, Will "Certainly Consider" Divinity
This is very saddening. I for sure thought BG3 would make its way to S2, but I guess not. Hopefully, Metaphor will still make it.
Re: Nintendo Expands Switch 2's GameCube Library With Another Game
I was just wondering what I should play this weekend. I’m glad I didn’t have to think too long or hard about it.
Re: Nintendo Download: 8th January (North America)
Nothing for me this week, thankfully. I have too many games to play as it is. I should be finishing up Divinity 2 in a couple of days, and I’ll probably start Donkey Kong Bananza before FF7R and Dragon Quest 7 comes out.
Re: Review: The Legend Of Heroes: Trails Beyond The Horizon (Switch 2) - A Step Up From Daybreak II
I’ll eventually get back to finish the first game in this new story with Van. I loved my time with it, but after 80 hours and little over halfway through the game, I got burned out. It’s a brilliant game, however, much like the other titles in this long running franchise.
Re: Wolfenstein 3 Is Reportedly "In The Works" At MachineGames
Hopefully this is their focus. I loved my time with Indiana Jones and glad that a game from that IP was made and praised by others, but the whole time I was playing it I was thinking of Wolfenstein. It’s one of my favorite franchises, and the gunplay is always top notch.
Re: Poll: The Dragon Quest VII: Reimagined Demo Is Now Available, What Are Your First Impressions?
So, how is the demo … ? I couldn’t tell by the comment section.
Re: Talking Point: What Are You Playing This Weekend? (3rd January)
I finally reached Act 3 in Divinity Original Sin 2. I’m still utterly blown away by the depth this game has to offer, not only from a gameplay perspective, but also its quests and companions.
But in terms of combat, I’ve usually always play as a barbarian or rogue assassin/archer, yet I’ve grown to be enamored with the sorcerer class. It’s been a blast — quite literally — and it’s incredibly OP if you can use the right talents, and have equipment that provides elemental buffs. This may just be my “go-to” class for future games, or even existing ones such as Baldur’s Gate 3.
And then there are the quests, main and side that continue for multiple chapters. I love how open-ended they can be, and really matter depending on your choices. I’m seeing ramifications for my actions in Act 1 as I venture into the final act. Oh, I’m also befriending members of the Black Ring and then betraying them in the utmost satisfying ways.
I’m really curious to see how much Larian continues to evolve with their new Divinity game. I personally believe Baldur’s Gate 3 is one of, if not the best game ever made on different levels, so to expand on their expertise is going to be very interesting.
I think now, I feel comfortable dipping my toes into another game to play in between sessions in Divinity; Cronos The New Dawn has been tempting me for months.
Re: Upcoming Nintendo Switch 2 Games & Accessories For January & February 2026
I’ll for sure be getting FF7R even though I’ve played and beaten it twice already. I’ll also keep my eye on Ys X Nordics — a favorite franchise of mine. And lastly, Dragon Quest 7. I am not completely sold on the art style, but if the game reviews well I think I can grow to enjoy it.
Re: Opinion: Not Enough People Are Talking About This Early GOTY Contender
I need to give this game another chance. I played for about 10 hours and found the majority of the characters insufferable. I’m sure there is character development along the way, but I just couldn’t find myself attached to any one specific person. If it wasn’t for that, I enjoyed the game in terms of story and combat.