@Krambo42 Someone doesn't read their emails or keep up with Kickstarter, lol. OG Chicken Wiggle is in the game, you have to unlock it by beating Hatch's campaign or entering a main menu cheat code.
@gmnvdr Hatch Tales uses an updated version of the level editor on Chicken Wiggle, so all the levels that were available to share online before the 3DS eShop shut down are available again now, which is well over 2,000 levels.
You can make 64x64 tile levels 119 unique objects 21 biomes (art/music swaps) 6 objectives 5 environment/meta options
Sharing online is fairly easy and standard (you have to beat it 100% yourself to verify it can be done first). There's room on your save file for 60 custom levels (your own and downloaded total). Pretty sure I have numbers correct, did a quick runthrough in the editor to check.
@canaryfarmer You can't judge a platformer on screenshots alone. It's not a cinematic narrative driven game, so the graphics of still images are the least important thing to analyze here.
@Savage_Joe I was a backer and despite the wait, am very glad the game came out because the gameplay is fantastic. But the HD visuals have 100% gone in the wrong direction; this is Flash art and it's not good. If I could play Hatch's levels in OG pixel art like with the CW levels, I absolutely would and never look back.
Nice clickbait title. Star Fox Zero is my top Wii U game, Nintendo was foolish for not looking at how they could adapt the dual screen play to a single screen (it seriously is not that hard to figure out) and if you're someone who doesn't drop games at the drop of a hat, you could easily see the quality in the gameplay. Motion controls are not that bad and not nearly as required as the impatient people want you to believe.
I'm a backer of Hatch Tales and am legit excited it is finally releasing. I've been playing as backers get it early, gameplay and level design is very polished; Jools still has his platforming skills honed well (hopefully this bodes well for a presumed Mutant Mudds 2, eventually).
@Dom_31 It's got everything a smartphone is capable of. Someone just needs to build an app (probably already has lol) that responds to movement and you've got a potentially free Alarmo app on your phone and watch.
Version releases on his discord are at least 1.0. I'm impressed, dude refused to spill the beans that he was working on this until he completed the 1.0! Very smart. Very dumb for the way he made it (DCMA no doubt coming), though.
@NeonMullet IIRC, just buy a JPN eShop card off of PlayAsia, make a JPN account on Switch and add the funds. M2 ShotTriggers historically only publishes in Japan, so I would not hold my breath for any localized versions.
I wish the grinding between unlocks wasn't so absurdly long, would've made the repetition not as bad. Going straight for a nutcracker/freeze build every time since it was so OP got old fast, too. Stopped playing around 20 hours.
@RR529 It's not about the material, it's about the potential use for it, lol. Have you seriously never used plastic utensils!? You can cut a lot more than butter with a plastic knife utensil.
As much as I love the idea of a Metroid maker, the assets and player movement do not jive with me. I fully understand they might be at the alpha or even prototype level, but still.
@Chapapa A secret about Kickstarter funding campaigns for game developers, specifically, is that while the funds are fully intended to be spent on development, they are not meant to act as a measure of "this allows the dev to work for x amount of time", but instead meant to be a gauge for public interest and engagement during development (and also potentially allows backers to steer the game in a certain direction).
If a KS fails to secure funds, devs may either abandon a project or shift focus to a vision with smaller scope. A successful campaign simply encourages them to continue on knowing that people are legitimately interested and the funds allow them to do what they possibly couldn't have done before.
This looks as boring as could possibly be. Felt the same way when I played NES Remix, but I'm also not someone who has parties or nights where we all drink so much we can barely press a button on the controller.
@NintndoNik Silksong is still part of the Kickstarter rewards for the original game. Meaning, Team Cherry is obliged to tell backers (and only backers) about the progress of the game often and consistently because backers donated money to them in good faith (this is quite literally what Kickstarter tells backers and creators). They are NOT obliged to tell the public anything.
I suppose it is possible that backers are being made aware and everyone is being tight-lipped, but I highly doubt it.
@GrailUK Might have something to do with social media rising since then. People today care a lot about what they think they should be playing and that means if something is trending, then it should be played. No one who cared about what other people think were playing 3DS after the Switch released.
@Porco @Yodalovesu Remember when MercurySteam released Castlevania: Mirror of Fate in 2013, the third (and so far final) game in the rebooted universe? It had middling reviews from actual players and I personally thought it was the shallowest, blandest, most uncreative metroidvania I had ever played in my then 25 years of gaming.
And yet, Nintendo gave them the reigns to remake Metroid II. It ended up being a great decision because they made Dread, but Samus Returns wasn't exactly perfect.
@Savage_Joe common != everyone knows it, lol. You can't seriously be asking that question. Anyway, thank you for actually answering vs EDIT: the one I pinged never answered and someone else was an ass with no details.
Since Forever is involved, people should automatically be concerned about middling performance and a soulless feel. As a Switch owner of Panzer Dragoon Remake, even after all of the updates, it feels like a half-hearted attempt by people who only watched videos of the original. The initial release of PDR was so riddled with bugs and performance problems that it felt like they were selling a first iteration beta before anyone had playtested it.
Has anyone managed to make Zelda 1 in the style of the prototype Nintendo made to see if BotW's mechanics could work? Feel like that could be fun to play as a full Zelda 1 remake.
@smolsauce On one hand, you're right. On the other hand, the devs shouldn't be releasing a trailer at all and keeping this as quiet as possible. Nintendo can't shut something down if no one besides the devs knows it's being developed.
I know game dev is hard, but this looks very clunky and that first puzzle before the sword is just bad design, especially the clunky movement being very careful to not fall into the pit.
@Olliemar28 Is this actually set in Shinjuku? Because the characters in the trailer (and the setting) keep showing Shibuya. NEO is set in Shibuya, NOT Shinjuku. Shinjuku is mentioned, but you never see that area.
@Ryu_Niiyama Depends what the resolution for the plaintiffs are. If they were not reimbursed for the faulty joycon by means of free repairs (article says select locations) via replacements of joycon with improved hardware or straight up cash, then the lawsuit for them specifically should still stand. IMO as someone who isn't a lawyer.
@Pastellioli Nintendo platforms are traditionally underpowered and emulation provides a means to play on a higher resolution and framerate (see also: standard 1080p/60fps that is pretty much industry standard). Just because someone is playing on an emulator doesn't mean they are pirating. Some people (no idea on the ratio) dump their own games legally and only play what they already own.
Emulation also provides mod support. Metroid Dread got huge randomizer support that way, which extended the life of the game exponentially.
@WePlayCatandMouse How is it illegal if it was ruled lawful to begin with? They are (futilely) continuing to silence the product that was doing something illegal. If they were going after every single emulator on the planet, then I would agree with you.
As for reporting, you'd really have to be living under a rock that is under another rock to not know emulators are on phones, lol. I'd rather NintendoLife report the news they find instead pick and choose in a biased manner (ironic since you made that political comment).
@Ralizah I mean, it's not like Citra magically doesn't work anymore. No one is making (official) 3DS games anymore, so the only good reason to want continued development is if a new version of Windows somehow breaks it, but even then, the internet is resilient and a solution will likely be posted online somewhere (just not on the main Citra site) within like a day, lol. Also, Citra MMJ is still safe, apparently.
Also also, look at AM2R! Seemingly one second after the C&D, the community took over the project and it has grown immensely since then. People are taking this DMCA as the end, but it's not. Do these people even know the internet?
@sketchturner Just being on Dark Aether with the drastic change in musical tracks was oddly relaxing. I can't play the Trilogy disc anymore though because I'm too old and forgot how wiimotes work, lol.
That trailer was awful, the screenshots provided did a better job at telling me what real gameplay is. I doubt I'll be getting this at $20, especially since Pac Man 99 died seemingly to make this.
@Semudara I'm going from memory about a years old discussion, but I believe Jools thought one of the reasons why the game didn't sell on 3DS was because of the name and presumed audience. While I agree it did have a childish tone with the artwork, I do not agree it was one of the reasons it didn't sell well; it released several months after Switch and if you look around, NO games on 3DS did well after March 2017, not even what I think was Nintendo's last game - Metroid: Samus Returns. I remember people legitimately saying "I want to play 3DS, but it isn't cool anymore".
Meanwhile, I think the Hatch Tales sounds too close to Veggie Tales, which is very clearly marketed to children and not creators. I didn't like the name change back when it happened and still don't, but I'm going to anticipate enjoying the new game all the same whenever it releases (I did back it).
I managed to upload one final level 20 minutes before the shutdown titled, "RIP 3DS : (", so can confidently say there is a maximum of 2,883 uploaded community levels from the Chicken Wiggle era. AFAIK, the Level ID started at 1 and the level I uploaded was 2883, but no idea if any levels were removed for whatever reason (might be why Jools only said "over 2,000").
When the base game released, the Dramatic DLC also released the same day. It was a brand new game in '22 everywhere, please do not support a company that endorses Day One DLC.
People have had a problem with this? It's a dock, not a display screen, so it doesn't matter what direction you face it as long as the connected AC/HDMI cables are facing the proper ways. Those cable issues can be alleviated with ease; it's the two USBs on the outside that I can see people might have an issue with, but still, inner AC/HDMI exit out the back and outer USBs exit out the front, like nearly every console in existence.
FF II SNES should not be higher than any of the other FF IV versions; it's the most watered down version. DS version should be the highest (and VI winning is right).
Yuzu and Citra shutting down isn't exactly the end of their scenes. Citra, at the very least, can still run (haven't tried Yuzu) and there is nothing stopping the community from rolling their own versions. They did it with AM2R and Nintendo seemingly ignored all of the community efforts after the initial C&D.
@Ralizah Not exactly. Until recently, Game Boy games were available to buy on 3DS and Game Boy games are currently available via NSO on Switch. Still, Nintendo doesn't care whether no one cares about them, they just care about their property.
@-wc- Waiting until January or around now would've allowed them to polish it up a bit more and since this time of year is generally a dry season, it would be a real highlight.
@HammerKirby I will give them a very, VERY small benefit of a doubt because the higher-ups are usually only looking at numbers, they're not normally a part of the mass audience so they're not thinking the same way we as consumers are.
That being said, this is where corporate looks to their teams that are directly closer to the consumer level for second opinions. The problem there is if they do that, then the people deciding payroll could look at it and ask, "okay, then why are we paying you millions if you're just going to ask for advice?" So, the higher-ups likely just claim to know what they're talking about and hope for the best.
"strategic expansion of Sonic IP", "diversity in genres"
A new 2D platformer in the spirit (I think) of the Genesis games and a remastered 2D/3D platformer of an OG that has until recently been on sale is strategic expansion and diversity? Okay, SEGA.
Comments 1,164
Re: Review: Hatch Tales: A Heroic Hookshot Adventure (Switch) - It's Here, Finally, And It's Very Good, Surprisingly
@Krambo42 Someone doesn't read their emails or keep up with Kickstarter, lol. OG Chicken Wiggle is in the game, you have to unlock it by beating Hatch's campaign or entering a main menu cheat code.
Re: Review: Hatch Tales: A Heroic Hookshot Adventure (Switch) - It's Here, Finally, And It's Very Good, Surprisingly
@gmnvdr Hatch Tales uses an updated version of the level editor on Chicken Wiggle, so all the levels that were available to share online before the 3DS eShop shut down are available again now, which is well over 2,000 levels.
You can make 64x64 tile levels
119 unique objects
21 biomes (art/music swaps)
6 objectives
5 environment/meta options
Sharing online is fairly easy and standard (you have to beat it 100% yourself to verify it can be done first). There's room on your save file for 60 custom levels (your own and downloaded total). Pretty sure I have numbers correct, did a quick runthrough in the editor to check.
Re: Review: Hatch Tales: A Heroic Hookshot Adventure (Switch) - It's Here, Finally, And It's Very Good, Surprisingly
@canaryfarmer You can't judge a platformer on screenshots alone. It's not a cinematic narrative driven game, so the graphics of still images are the least important thing to analyze here.
Re: Review: Hatch Tales: A Heroic Hookshot Adventure (Switch) - It's Here, Finally, And It's Very Good, Surprisingly
@Ogbert @RupeeClock "A large amount of the side quest content in Hatch Tales is also just recycled Chicken Wiggle levels."
To clarify: Only the Chicken Wiggle campaign itself is recycled, any CW bonus levels in Hatch's campaign are brand new, unless my memory is crap.
Re: Review: Hatch Tales: A Heroic Hookshot Adventure (Switch) - It's Here, Finally, And It's Very Good, Surprisingly
@Savage_Joe I was a backer and despite the wait, am very glad the game came out because the gameplay is fantastic. But the HD visuals have 100% gone in the wrong direction; this is Flash art and it's not good. If I could play Hatch's levels in OG pixel art like with the CW levels, I absolutely would and never look back.
Re: Reaction: With Xenoblade Chronicles X On Switch, The Wii U's Demise Is Complete
"Demise is complete"
Nice clickbait title.
Star Fox Zero is my top Wii U game, Nintendo was foolish for not looking at how they could adapt the dual screen play to a single screen (it seriously is not that hard to figure out) and if you're someone who doesn't drop games at the drop of a hat, you could easily see the quality in the gameplay. Motion controls are not that bad and not nearly as required as the impatient people want you to believe.
Re: Review: Raiden Nova (Switch) - A Fun But Limited Twin-Stick Twist On A Shooter Favourite
Thanks for the review. About what I expected from the publisher UFO Interactive.
Re: Nintendo Download: 17th October (North America)
I'm a backer of Hatch Tales and am legit excited it is finally releasing. I've been playing as backers get it early, gameplay and level design is very polished; Jools still has his platforming skills honed well (hopefully this bodes well for a presumed Mutant Mudds 2, eventually).
Re: Reaction: A Little Device That Makes Sounds In Sync To Movements On The Bed?... Oh, Nintendo
@Dom_31 It's got everything a smartphone is capable of. Someone just needs to build an app (probably already has lol) that responds to movement and you've got a potentially free Alarmo app on your phone and watch.
Re: 8BitDo Is Now Selling NES-Style Keycaps
@Lightsiyd Yeah, having an illuminated keyboard is sooo much better for the eyes.
Re: Review: REYNATIS (Switch) - Underbaked Action-RPG Fare That Plays Rough On Switch
No mention of Neo: The World Ends with You? Is that content coming later because that's literally all I care about.
Re: Random: Zelda Fan Project Turns 'A Link To The Past' Into Roguelike Dungeon Crawler
Version releases on his discord are at least 1.0. I'm impressed, dude refused to spill the beans that he was working on this until he completed the 1.0! Very smart. Very dumb for the way he made it (DCMA no doubt coming), though.
Re: Twin-Stick Shoot 'Em Up 'Raiden NOVA' Rated For Switch By The ESRB
@NeonMullet IIRC, just buy a JPN eShop card off of PlayAsia, make a JPN account on Switch and add the funds. M2 ShotTriggers historically only publishes in Japan, so I would not hold my breath for any localized versions.
Re: Nintendo Releases Its First Commercial For Zelda: Echoes Of Wisdom
Am I the only one who immediately thought of Burger King's "have it your way" commercials and jingle?
Re: Dead Cells' Final Update Arrives Next Month
I wish the grinding between unlocks wasn't so absurdly long, would've made the repetition not as bad. Going straight for a nutcracker/freeze build every time since it was so OP got old fast, too. Stopped playing around 20 hours.
Re: Random: Zelda Fan Jailed For Carrying Small Master Sword Replica
@RR529 It's not about the material, it's about the potential use for it, lol. Have you seriously never used plastic utensils!? You can cut a lot more than butter with a plastic knife utensil.
Re: 'Starlair' Is The Super Metroid-Meets-Mario Maker Mash Up Of Our Dreams
As much as I love the idea of a Metroid maker, the assets and player movement do not jive with me. I fully understand they might be at the alpha or even prototype level, but still.
Re: 'Starlair' Is The Super Metroid-Meets-Mario Maker Mash Up Of Our Dreams
@Chapapa A secret about Kickstarter funding campaigns for game developers, specifically, is that while the funds are fully intended to be spent on development, they are not meant to act as a measure of "this allows the dev to work for x amount of time", but instead meant to be a gauge for public interest and engagement during development (and also potentially allows backers to steer the game in a certain direction).
If a KS fails to secure funds, devs may either abandon a project or shift focus to a vision with smaller scope. A successful campaign simply encourages them to continue on knowing that people are legitimately interested and the funds allow them to do what they possibly couldn't have done before.
Re: Hands On: SteamWorld Heist II Expands On A Beloved 3DS Title, But Is It What Fans Really Want?
Give me Dig 3. Give me Metroidvanias. Nothing else because I'm not interested in anything else.
Re: Hands On: Nintendo World Championships: NES Edition - All The Trappings Of A Game Night Great
This looks as boring as could possibly be. Felt the same way when I played NES Remix, but I'm also not someone who has parties or nights where we all drink so much we can barely press a button on the controller.
Re: PSA: Metroid Zero Mission's Fusion Gallery Is Already Unlocked On Switch
@DanijoEX-the-Pierrot Fusion Suit is a weird exclusion, but not including a game that's offered on a paid subscription makes perfect sense.
Re: Silksong Is "Not In Dev Hell" According To Playtester
@NintndoNik Silksong is still part of the Kickstarter rewards for the original game. Meaning, Team Cherry is obliged to tell backers (and only backers) about the progress of the game often and consistently because backers donated money to them in good faith (this is quite literally what Kickstarter tells backers and creators). They are NOT obliged to tell the public anything.
I suppose it is possible that backers are being made aware and everyone is being tight-lipped, but I highly doubt it.
Re: Retro Studios "Thrilled" To Reveal Its Work On Metroid Prime 4: Beyond
@GrailUK Might have something to do with social media rising since then. People today care a lot about what they think they should be playing and that means if something is trending, then it should be played. No one who cared about what other people think were playing 3DS after the Switch released.
It's a dumb mentality, but that's today's world.
Re: Donkey Kong Country Returns Switch Dev Appears To Have Been Revealed
@Porco @Yodalovesu Remember when MercurySteam released Castlevania: Mirror of Fate in 2013, the third (and so far final) game in the rebooted universe? It had middling reviews from actual players and I personally thought it was the shallowest, blandest, most uncreative metroidvania I had ever played in my then 25 years of gaming.
And yet, Nintendo gave them the reigns to remake Metroid II. It ended up being a great decision because they made Dread, but Samus Returns wasn't exactly perfect.
Re: Retro Studios "Thrilled" To Reveal Its Work On Metroid Prime 4: Beyond
@Savage_Joe common != everyone knows it, lol. You can't seriously be asking that question. Anyway, thank you for actually answering vs EDIT: the one I pinged never answered and someone else was an ass with no details.
Re: Retro Studios "Thrilled" To Reveal Its Work On Metroid Prime 4: Beyond
@Ruthchild Do you have proof of anything you just said?
Re: Donkey Kong Country Returns Switch Dev Appears To Have Been Revealed
Since Forever is involved, people should automatically be concerned about middling performance and a soulless feel. As a Switch owner of Panzer Dragoon Remake, even after all of the updates, it feels like a half-hearted attempt by people who only watched videos of the original. The initial release of PDR was so riddled with bugs and performance problems that it felt like they were selling a first iteration beta before anyone had playtested it.
Re: Random: Unofficial Legend Of Zelda NES Remake Gets 20-Minute Gameplay Video
Has anyone managed to make Zelda 1 in the style of the prototype Nintendo made to see if BotW's mechanics could work? Feel like that could be fun to play as a full Zelda 1 remake.
Re: Random: Unofficial Legend Of Zelda NES Remake Gets 20-Minute Gameplay Video
@smolsauce On one hand, you're right. On the other hand, the devs shouldn't be releasing a trailer at all and keeping this as quiet as possible. Nintendo can't shut something down if no one besides the devs knows it's being developed.
Re: Random: Unofficial Legend Of Zelda NES Remake Gets 20-Minute Gameplay Video
I know game dev is hard, but this looks very clunky and that first puzzle before the sword is just bad design, especially the clunky movement being very careful to not fall into the pit.
Re: Reynatis Launches September With Bonus 'NEO: The World Ends With You' Content
@Olliemar28 Is this actually set in Shinjuku? Because the characters in the trailer (and the setting) keep showing Shibuya. NEO is set in Shibuya, NOT Shinjuku. Shinjuku is mentioned, but you never see that area.
Re: Switch "Joy-Con Drift" Class Action Lawsuit Dismissed After Five Years
@Ryu_Niiyama Depends what the resolution for the plaintiffs are. If they were not reimbursed for the faulty joycon by means of free repairs (article says select locations) via replacements of joycon with improved hardware or straight up cash, then the lawsuit for them specifically should still stand. IMO as someone who isn't a lawyer.
Re: Nintendo Wipes Out 8535 Yuzu Repositories In One Big DMCA Takedown
@Pastellioli Nintendo platforms are traditionally underpowered and emulation provides a means to play on a higher resolution and framerate (see also: standard 1080p/60fps that is pretty much industry standard). Just because someone is playing on an emulator doesn't mean they are pirating. Some people (no idea on the ratio) dump their own games legally and only play what they already own.
Emulation also provides mod support. Metroid Dread got huge randomizer support that way, which extended the life of the game exponentially.
Re: Nintendo Wipes Out 8535 Yuzu Repositories In One Big DMCA Takedown
@WePlayCatandMouse How is it illegal if it was ruled lawful to begin with? They are (futilely) continuing to silence the product that was doing something illegal. If they were going after every single emulator on the planet, then I would agree with you.
As for reporting, you'd really have to be living under a rock that is under another rock to not know emulators are on phones, lol. I'd rather NintendoLife report the news they find instead pick and choose in a biased manner (ironic since you made that political comment).
Re: Nintendo Wipes Out 8535 Yuzu Repositories In One Big DMCA Takedown
@Ralizah I mean, it's not like Citra magically doesn't work anymore. No one is making (official) 3DS games anymore, so the only good reason to want continued development is if a new version of Windows somehow breaks it, but even then, the internet is resilient and a solution will likely be posted online somewhere (just not on the main Citra site) within like a day, lol. Also, Citra MMJ is still safe, apparently.
Also also, look at AM2R! Seemingly one second after the C&D, the community took over the project and it has grown immensely since then. People are taking this DMCA as the end, but it's not. Do these people even know the internet?
Re: Talking Point: Would You Want To Reuse Your Joy-Con On 'Switch 2'?
Joycons are paperweights to me with drifting. Switch Pro controller all the way.
Re: Soapbox: 20 Years On, Pikmin 2's Waterwraith Remains Nintendo's Scariest Moment
@sketchturner Just being on Dark Aether with the drastic change in musical tracks was oddly relaxing. I can't play the Trilogy disc anymore though because I'm too old and forgot how wiimotes work, lol.
Re: Soapbox: 20 Years On, Pikmin 2's Waterwraith Remains Nintendo's Scariest Moment
@sketchturner Agree and I cannot wait to see Dark Aether in HD. Come on, Nintendo! Hopefully, the May rumors for Metroid are true.
Re: Pac-Man's New Battle Royale Game Chomps Its Way To Switch Next Month
That trailer was awful, the screenshots provided did a better job at telling me what real gameplay is. I doubt I'll be getting this at $20, especially since Pac Man 99 died seemingly to make this.
Re: Atooi's Hatch Tales For Switch Will Include "Over 2000" Level Uploads From 3DS Release Chicken Wiggle
@Semudara I'm going from memory about a years old discussion, but I believe Jools thought one of the reasons why the game didn't sell on 3DS was because of the name and presumed audience. While I agree it did have a childish tone with the artwork, I do not agree it was one of the reasons it didn't sell well; it released several months after Switch and if you look around, NO games on 3DS did well after March 2017, not even what I think was Nintendo's last game - Metroid: Samus Returns. I remember people legitimately saying "I want to play 3DS, but it isn't cool anymore".
Meanwhile, I think the Hatch Tales sounds too close to Veggie Tales, which is very clearly marketed to children and not creators. I didn't like the name change back when it happened and still don't, but I'm going to anticipate enjoying the new game all the same whenever it releases (I did back it).
Re: Atooi's Hatch Tales For Switch Will Include "Over 2000" Level Uploads From 3DS Release Chicken Wiggle
I managed to upload one final level 20 minutes before the shutdown titled, "RIP 3DS : (", so can confidently say there is a maximum of 2,883 uploaded community levels from the Chicken Wiggle era. AFAIK, the Level ID started at 1 and the level I uploaded was 2883, but no idea if any levels were removed for whatever reason (might be why Jools only said "over 2,000").
Re: PlatinumGames' Sol Cresta Blasts Off With DLC In New 'Complete Set' Edition
When the base game released, the Dramatic DLC also released the same day. It was a brand new game in '22 everywhere, please do not support a company that endorses Day One DLC.
Re: Nintendo Files Patent To Ease 'Troublesome' Switch Dock Wires
People have had a problem with this? It's a dock, not a display screen, so it doesn't matter what direction you face it as long as the connected AC/HDMI cables are facing the proper ways. Those cable issues can be alleviated with ease; it's the two USBs on the outside that I can see people might have an issue with, but still, inner AC/HDMI exit out the back and outer USBs exit out the front, like nearly every console in existence.
Re: Best Final Fantasy Games, Ranked - Switch And Nintendo Systems
FF II SNES should not be higher than any of the other FF IV versions; it's the most watered down version. DS version should be the highest (and VI winning is right).
Re: Nintendo Of America Restructuring Testing Department, Over 100 Contractor Jobs Reportedly Eliminated
@arabiansanchez Senior reporter at Kotaku (says it in the source link NL provides)
Re: Game Boy Emulator Developer Permanently Removes App From Google Play Store
Yuzu and Citra shutting down isn't exactly the end of their scenes. Citra, at the very least, can still run (haven't tried Yuzu) and there is nothing stopping the community from rolling their own versions. They did it with AM2R and Nintendo seemingly ignored all of the community efforts after the initial C&D.
Re: Game Boy Emulator Developer Permanently Removes App From Google Play Store
@Ralizah Not exactly. Until recently, Game Boy games were available to buy on 3DS and Game Boy games are currently available via NSO on Switch. Still, Nintendo doesn't care whether no one cares about them, they just care about their property.
Re: Sega Implies That Releasing Sonic Superstars Next To Super Mario Bros. Wonder Wasn't Smart
@-wc- Waiting until January or around now would've allowed them to polish it up a bit more and since this time of year is generally a dry season, it would be a real highlight.
Re: Sega Implies That Releasing Sonic Superstars Next To Super Mario Bros. Wonder Wasn't Smart
@HammerKirby I will give them a very, VERY small benefit of a doubt because the higher-ups are usually only looking at numbers, they're not normally a part of the mass audience so they're not thinking the same way we as consumers are.
That being said, this is where corporate looks to their teams that are directly closer to the consumer level for second opinions. The problem there is if they do that, then the people deciding payroll could look at it and ask, "okay, then why are we paying you millions if you're just going to ask for advice?" So, the higher-ups likely just claim to know what they're talking about and hope for the best.
Re: Sega Implies That Releasing Sonic Superstars Next To Super Mario Bros. Wonder Wasn't Smart
"strategic expansion of Sonic IP", "diversity in genres"
A new 2D platformer in the spirit (I think) of the Genesis games and a remastered 2D/3D platformer of an OG that has until recently been on sale is strategic expansion and diversity? Okay, SEGA.