Comments 1,164

Re: Fans Reckon Nintendo Has "Killed" Mario Kart World With Its Latest Update

Kilroy

Didn't read all 200 comments here, but between this page and Reddit, seems like I'm in the super minority of those who actually like intermission courses. I've been racing 3 lap course for 30 years, I'd like a fresh approach now.

Also, to the people complaining their practice on 3 lap courses is now wasted; do you realize Mario Kart was always a party game with heavy RNG first and actual competition tenth? Mario Kart online, any of the games, is not where you should be going if you want to be competitive, lol.

Re: Final Fantasy Tactics Remaster Controversially Cuts War Of The Lions Content

Kilroy

@johnedwin What? I mean, you're right, but that doesn't apply here. SE gave the excuse that they wanted to preserve the original's feel, yet they are advertising two ways to play; classic (which preserves the original's feel) and revamped (or whatever word they're using). There is zero reason for them to not include the added content in the revamped mode.

Reading between the lines, SE probably has a budget that they refused to adjust and not adding this is their way of not going over. Still idiotic and ironically ignorant of potential lost sales. It also gives them a reason to say, yet again, a game "did not meet their sales expectations"

Re: Shigeru Miyamoto Explains Why Donkey Kong Has Been Redesigned

Kilroy

DK was plenty expressive before! Loved the DKC design and wish it was still around. This new design looks like it's from a Saturday morning cartoon and marketed towards 8 year olds, whereas old DK appealed to everyone.

This is like saying Samus needs to be more expressive. Dread is proof that subtlety is just as expressive as clear, outgoing emotions.

Re: Editorial: Gamers, Support The People And Sites You Love, Before It's Too Late

Kilroy

@TimelessJubilee This. Although, I think NL has slowly improved over the last two or so years. I do still go back and forth with my ad blocker here, though. It used to be when the articles were absolute trash (clickbait) or flat out wrong (and were seemingly never corrected), but the last time I turned it on was when ads became pretty intrusive.

I just turned it off after reading this. Like I said, I go back and forth.

Re: Star Wars: Episode I: Jedi Power Battles Post-Launch Patch Now Available, Here's What's Included

Kilroy

99% sure you could destroy the computer terminals in stage 1 for some points in the original. I don't see that fixed here.

@Spider-Kev lol, the original had PLENTY of bugs that were never fixed. Difference is those bugs created the charm of the game. EDIT: Also, just because a game seems polished on one system doesn't mean a port/remaster on a new system wouldn't have new bugs. It's new code, so thus, new bugs got created.

Re: Star Fox Veteran's New Game Is Channelling Serious Lylat Energy

Kilroy

@FartMuncher27 Obscene humor has to make sense, that's the difference here. I love Borderlands as much as the next guy, but there's a time and place for that humor and the presentation has to be good, it had to make sense. No one knows who these people are, but they introduce themselves as if we all know what to expect from them.

Re: Star Fox Veteran's New Game Is Channelling Serious Lylat Energy

Kilroy

@Spider-Kev Yeah, we're complete opposites here, lol. Zero had its flaws, but everything was manageable. Motion controls, keep the gamepad still, you don't have to use them to play. Button mapping was questionable, but not unplayable. Dual screen gameplay, I'm 99% certain you could just press Select to switch screens instead of moving your head. I went well out of my way to play the game as close to old school Star Fox as possible and ended up having Zero be my #1 Wii U game next to Smash.

Re: Star Fox Veteran's New Game Is Channelling Serious Lylat Energy

Kilroy

@Spider-Kev Eh, Starlink is an original IP with Star Fox tacked on for appeal, much like Dinosaur Planet before it was known as Star Fox Adventures. Neither is considered a good Star Fox game, even if they might be decent games in their respective genres.

I also couldn't jive with Starlink because of the unintuitive controls that can't be changed to something normal. Might have been a fun game otherwise.

Re: Review: mClassic RGB Range - Colour Us Unimpressed With These Upscalers

Kilroy

I have the original mClassic from several years ago. The larger the screen, the more easily you can notice the improvements. They ARE subtle, there's no doubt about that and I'm sure some people wouldn't even see any difference (I know some folks who's eyesight is bad enough to not see the difference between natural 720p and higher resolutions). So $100 is still steep, but depending on the size of your TV and what kind of TV, you may or may not be throwing money away.

Re: New Tetris Forever Update Improves Game Saves On Switch

Kilroy

@Gryffin Electronika 60 was an unexpected gem. No music, no sound except for faint beeps, black and green terminal used for graphics, no line scoring. On paper, it sounds awful, but it's so relaxing and easy to focus on. The change in scoring also changes the meta of the game which I love.

Re: New Tetris Forever Update Improves Game Saves On Switch

Kilroy

I'm happy so far with these updates. Welltris is an objectively bad game, but really nice to see for history's sake. Also, very glad they fixed the leaderboard in Electronika 60 so it properly displays the entire score and not just the first three digits.

Re: New Tetris Forever Update Improves Game Saves On Switch

Kilroy

@Sylamp @Clyde_Radcliffe Look at the devs and publishers of the titles included in Forever; it's pretty much all BPS (Pajitnov's/The Tetris Company's own company). It sucks that some legendary titles are missing, but when you look at how the game was put together, it makes sense why third parties were not really involved in the inclusion of games. Same thing with any Nintendo-/Sony-published titles, especially Nintendo; do people really think that games exclusive to Nintendo systems and published by Nintendo will be allowed to go multiplat? Look at the original publishers, then ask questions; not the other way around.

I'm not saying it's right or that it was a good direction, but I imagine Digital Eclipse had a budget they needed to stick to.

Re: Nintendo's Share Price Dips Following Its Big Switch 2 Reveal

Kilroy

@Diowine Considering the large number of leaks that were proven to be real after the official Nintendo reveal, it stands to reason the Hall Effect sticks leak is also real, which would mean stick drift will be a non-issue.

Regarding release date: Genki is releasing their accessories in April. It would make sense that Switch 2 is therefore also releasing in April.

About the joycon connectors: they appear to be flush with the system. I think even with kids rough-housing, you'd have to be pretty unlucky to break it. Considering Nintendo went through the trouble of fixing the faulty pin setup with current joycon, I doubt they'd go ahead with a different flaw that would see mass repair tickets being sent out.

Re: Review: Tetris Forever (Switch) - The Best Breakdown Of A Legendary Franchise

Kilroy

@Danrenfroe2016 I doubt 90 minutes of Youtube videos would yield the same financial return. As for the older games, that is very subjective. Tetris 99 effectively only has one mode, Effect has a ton, but it's been out for six years. Axis on 3DS has Bombliss just like Forever, but every Bombliss version I've played in Forever has been better than Axis's.

I haven't even touched Time Warp yet.