Comments 1,164

Re: Nintendo Unveils Fire Emblem Engage Expansion Pass

Kilroy

@Not_Soos BotW was different though. Yes, they announced the DLC when the base game released, but the DLC wasn't actually released for another 4 months (wave 1) and then again 5 months after that first DLC. That was plenty of time for Nintendo to develop the paid content. Meanwhile, they wanted to get the base game out for the system launch, which felt complete anyway.

But this day one BS for FE shouldn't be excused and people need to speak with their wallets.

Re: This Huge Star Fox Mod Adds New Levels, Ships, Weapons, And Even Multiplayer

Kilroy

@Kandowontu I've only played a handful of romhacks over the years, partially due to knowing that many of them are more geared towards (in the game's universe) unrealistic scenarios. What I'm looking for doesn't appear to be what you've made and that's fine, but to say it's amateur work and for free (I would hope it's for free, fan content piggybacking off of commercial IPs shouldn't be paid) is what I'd assume any fan made content is. Wanting content that actually looks like what the devs would make (see standout example AM2R or even a randomizer) instead of what-if scenarios like Mario and Luigi as enemies is okay and wanting that what-if scenario is fine too.

Saying it's about what could be done with the game now makes sense calling it an "Exploration" showcase. Anyway, good luck with it! Just voicing my opinion like everyone else is free to do.

Re: This Huge Star Fox Mod Adds New Levels, Ships, Weapons, And Even Multiplayer

Kilroy

The linked tweet showing the video of Mario and Luigi has a reply saying production values are amazing. How can the values be amazing when these people (person?) are butchering commercial assets and throwing them into a universe they don't belong in? The Star Wolf teaser re-uses SF64's lines and Star Wolf seems to just park themselves in front of Fox as if 4v1 is balanced or natural. Just seems highly unprofessional, uncreative and unpolished.

I'll just wait for Ex-Zodiac (a real Star Fox inspired game on Steam with its own assets) to release more content, thanks.

Re: Nintendo Download: 27th October (North America)

Kilroy

@MontyCircus I'm not because I've never played the series before and there are tons of games to play at any given moment. All I keep hearing is it's a niche series that's been brought to the mainstream's attention thanks to Taylor. It's also a $60 game, tons of folks are on budgets. Lastly and probably mostly importantly, not everyone participates in the poll, lol.

Re: Mario + Rabbids Sparks Of Hope Update Available, Here Are The Patch Notes

Kilroy

@Geit_de 100% this. AAA are the most guilty, usually sending day one patches for bugs they find between the time the game goes gold and actual release.

Another terrible tactic of companies is to release games marketed as betas, yet still charge $60. Meanwhile, gamers buy into that, but still complain because the game they just paid $60 for is broken, lol. What did these people expect? Wait a month or three so there are less bugs and possibly a cheaper price.

Plenty of games out there to play, not just whatever released today.

Re: The Metroid Dread Vibes Are Strong In Action-RPG Platformer 'Trinity Fusion'

Kilroy

@FNL I've seen several articles over time (speaking in general) where the exact same wording is used on every site to publish the same news, NintendoLife included in this. That's just how the media is; once news gets out to the mainstream that it's deemed important enough to publish, news sites/TV stations/whatever will all run with the same source material and many of them won't deviate from it (i.e. copy and paste). Have you ever watched comedy shows or podcasts that play video/audio of 5, 10, 15+ different news sources all using the exact same verbiage? It's not a coincidence.

So, it's only natural that you'll see gaming news sites besides NL that will compare this with Dread. Doesn't mean it's correct.

Re: The Metroid Dread Vibes Are Strong In Action-RPG Platformer 'Trinity Fusion'

Kilroy

This looks almost nothing like Dread, doesn't seem to be any enemies that resemble the EMMI (other than the fact robots are in this and the EMMI are robots...), I saw only one ability that is similar to Samus's (Flash Shift, but news flash, that's not a new move for platformers), plot sounds NOTHING like Dread's and the protagonist's skill kit is different than Samus's by miles.

I've played Dread for 150+ hours. This game has almost no similarities, don't feed into the groupthink.

Was this clickbait or a genuine difference in opinion? Either way, the game looks good, so whatever I guess.

Re: Review: Circus Electrique - Repetitive Turn-Based Battling In A Gripping Steampunk London

Kilroy

"All text on screen is so small its almost impossible to read"

The reviewer might want to get a better TV or monitor (or better eyes). Almost all the text (minus thumbnails which are reasonably small because they're thumbnail) is perfectly legible to me, even before clicking on the pics to view them full size, which isn't even the full size of my 27" monitor where I play Switch docked, most text was legible.

Zen Studios' non-pinball games were never that interesting to me, but I'm not exactly the demographic for any of them, either.

Re: Video: Shovel Knight Dig Switch Gameplay Footage, Direct From PAX West 2022

Kilroy

Okay, watched the whole thing. The people saying this looks cheap and bad are nuts, they also might want to consider that this is a spinoff and not a true sequel to Treasure Trove (i.e. Shovel Knight 2). They never said Dig is SK2 and the screenshots provided months ago were perfect for reflecting what I imagined the gameplay would (which I like), so I don't know what all these negative commenters were expecting.

Re: Treasure's "Highly Requested" Title Has Been Leaked

Kilroy

(Sorry Oppyz666, didn't mean to tag you)

@BloodNinja "BloodNinjaYesterday, 10:02pm
@ Oppyz666 I mean, weapons are good, but the OST is garbage, and the game itself is an eye-sore."

game itself is an eye-sore
Could you explain then what this means if you're not referring to graphics? Also, you didn't answer the question about naming a good OST since you think RS's is garbage.

Re: Treasure's "Highly Requested" Title Has Been Leaked

Kilroy

@BloodNinja A good shmup never ages (3rd gen onward, so games like OG Space Invaders not included). I just played some RS last night on my Saturn and I didn't even bat an eye at the graphics. You know what games also have early polygonal graphics? Indies. You know what sells well based on the fact these games keep getting made? Indies.

Name a good OST if you think it's garbage (I totally disagree with you, btw). Also, did you ever like games from this era? Graphics are clearly from a different era (which I find charming now anyway), but gameplay? Good shmup gameplay transcends generations. Summer Carnival '92 RECCA is highly regarded, this is an NES game.

Re: Treasure's "Highly Requested" Title Has Been Leaked

Kilroy

@-wc- @farrgazer Difficult how exactly, is the real question. Sure, you're invincible for one of the two colors at any given moment, doesn't mean both colors aren't being shot at you for nearly every second. The game becomes harder when you actually try to chain kills together because you're focusing on what to kill and when, instead of just blasting everything out of the sky. That makes for more bullets of the opposite polarity, creating more chaos and elements you need to pay attention to in order to both survive and be efficient in scoring.

I just went over this with someone on Steam, me saying Ikaruga is harder than Mushihimesama 1.5. Dude thought I was crazy, so I looked up some forums and a(n apparently) respectable Japanese shmup difficulty rating chart. We were both right. Ikaruga on Normal and Hard was rated harder than Mushi on Normal and Maniac, Mushi on the hardest setting is higher than everything and rated one of the hardest all time (Ikaruga on Easy is super easy).

Point is: if you just look at polarities and don't care about scoring, yes, Ikaruga is not that hard. Otherwise, it is and this is not only me, but shmup forums talking as well.

Re: Random: We've Been Waiting Over Half A Decade For A "New" Mainline Zelda Game

Kilroy

@Thumbsofsteel I grew up with the NES, every once in a while, I have the passing thought of "will [insert series here] still be around 30 years from now?"

Sure, some series are 30+ years old now, but these 30 years have seen the infancy of gaming advance well into the adulthood of gaming (not including VR and AR). So many ideas have already been considered and refined, it's really hard to imagine where gaming will be 30 years from today. I'm sure VR will advance to be much more realistic. Holograms are still science fiction AFAIK, so a real life holodeck doesn't seem realistic yet.

Re: Advance Wars 1+2: Re-Boot Camp Scheduled Maintenance Spotted

Kilroy

@YoshiF2 Ah, I somehow missed your latest comment with the link. Whoops.

Even so, I'm not so sure that edit was entirely necessary because it wasn't the Russians who took out the twin towers and yes, it may be painful to a small minority of Americans who were directly affected, but that was a fantasy setting showing Russians were going against Americans and wanted to attack the nation directly. That's advertising plot and is arguably integral to sales.

Moving on from mourning and the past is a natural stage of grief and also healthy. If everyone attempted to make sure we never offended anyone, people would be artificially sensitized to everything and have nothing but stress (or if they're not stressed but still complain, they're either selfish and malicious or are trying to speak for people they don't relate to (i.e. acting like Karens/Chads)).

History has shown that when given the chance, the masses will complain for the sake of having something to do and all this censorship is feeding into that.