@BloodNinja A good shmup never ages (3rd gen onward, so games like OG Space Invaders not included). I just played some RS last night on my Saturn and I didn't even bat an eye at the graphics. You know what games also have early polygonal graphics? Indies. You know what sells well based on the fact these games keep getting made? Indies.
Name a good OST if you think it's garbage (I totally disagree with you, btw). Also, did you ever like games from this era? Graphics are clearly from a different era (which I find charming now anyway), but gameplay? Good shmup gameplay transcends generations. Summer Carnival '92 RECCA is highly regarded, this is an NES game.
@-wc- @farrgazer Difficult how exactly, is the real question. Sure, you're invincible for one of the two colors at any given moment, doesn't mean both colors aren't being shot at you for nearly every second. The game becomes harder when you actually try to chain kills together because you're focusing on what to kill and when, instead of just blasting everything out of the sky. That makes for more bullets of the opposite polarity, creating more chaos and elements you need to pay attention to in order to both survive and be efficient in scoring.
I just went over this with someone on Steam, me saying Ikaruga is harder than Mushihimesama 1.5. Dude thought I was crazy, so I looked up some forums and a(n apparently) respectable Japanese shmup difficulty rating chart. We were both right. Ikaruga on Normal and Hard was rated harder than Mushi on Normal and Maniac, Mushi on the hardest setting is higher than everything and rated one of the hardest all time (Ikaruga on Easy is super easy).
Point is: if you just look at polarities and don't care about scoring, yes, Ikaruga is not that hard. Otherwise, it is and this is not only me, but shmup forums talking as well.
@IronMan30 It's also been over a half decade since the Switch came out. Coincidently, it's been over a half decade since we've gotten a successor to the Switch. Surely, we should've had two or three others by now!
@Thumbsofsteel I grew up with the NES, every once in a while, I have the passing thought of "will [insert series here] still be around 30 years from now?"
Sure, some series are 30+ years old now, but these 30 years have seen the infancy of gaming advance well into the adulthood of gaming (not including VR and AR). So many ideas have already been considered and refined, it's really hard to imagine where gaming will be 30 years from today. I'm sure VR will advance to be much more realistic. Holograms are still science fiction AFAIK, so a real life holodeck doesn't seem realistic yet.
This article never should have been written. Copyright infringement towards Nintendo and other big names have been happening for years on mobile from fly-by-night pubs.
@YoshiF2 Ah, I somehow missed your latest comment with the link. Whoops.
Even so, I'm not so sure that edit was entirely necessary because it wasn't the Russians who took out the twin towers and yes, it may be painful to a small minority of Americans who were directly affected, but that was a fantasy setting showing Russians were going against Americans and wanted to attack the nation directly. That's advertising plot and is arguably integral to sales.
Moving on from mourning and the past is a natural stage of grief and also healthy. If everyone attempted to make sure we never offended anyone, people would be artificially sensitized to everything and have nothing but stress (or if they're not stressed but still complain, they're either selfish and malicious or are trying to speak for people they don't relate to (i.e. acting like Karens/Chads)).
History has shown that when given the chance, the masses will complain for the sake of having something to do and all this censorship is feeding into that.
@YoshiF2 Back in the late 90's/early 00's, Red Alert 1, 2 (plus its DLC, Yuri's Revenge) and at least one other Command & Conquer game featured stereotypical Russians as the antagonist. We weren't too far removed from the Soviet Union and the general "what if" scenario was still China and Russia being the enemies of the world. I don't remember anyone caring back then, least not to the point where anyone in control actually cared, lol.
Really wish this helicopter generation would move on and realize there are more important things in life than possibly offending someone. Everyone has to walk on egg shells today and it's a pain in the ass.
@somnambulance I haven't played Bloodstained since the randomizer update (which was honestly an insult as it didn't randomize rooms like promised) and only beat the base game once, but it was an easy 7.5, but not much higher. I think my issue was I didn't want something so close to Dawn of Sorrow. DoS is one of the best DS games I've played, but that's beside the point.
@somnambulance @EarthboundBenjy Read the actual thread on Twitter. While Ollie (NL author) was terrible with conveying the message well here, the Twitter user actually does link to the Game Boy ROM (.gb file) and also includes a .pocket file for Analog Pocket or whatever that system is.
Return of Samus back in the year or so it came out (early 90's). If I did play NEStroid before that, I don't recall it or was too young to care about the deeper involvement it required. RoS gave the perfect feeling of freedom and relaxation through silence and isolation (being an introvert, you can see how this would be a positive).
Super expanded upon those vibes and so much more. Hearing "The last Metroid is in captivity, the galaxy is at peace," in an era when voice clips were both extremely rare and not normally whole sentences, I knew Super would be a gem. Been a massive fan of the series (and highly critical of Other M, Fed Force) from the start, Dread supplanted Super and Prime 1 for me as the best Metroid.
Not interested in the multiplayer at all, but the new content could be good. If anyone is interested in playing a real Star Fox homage right now, look up Ex-Zodiac on Steam. It's also coming to Switch down the line, but it plays very similarly to OG Star Fox and Space Harrier (separately). It's in Early Access right now, but I still recommend it.
Prime 1's soundtrack is one of the best in gaming and I don't know who these people are. What else have they done and why do some people believe their writing may have been better?
@sketchturner I actually like the Dread's suit's arm cannon. A bit of a tangent, but I wish Nintendo wasn't lazy with Samus in Smash Ultimate because what they did was reuse her Other M design from Smash 4 instead of the (then) most recent model which was Samus Returns. I would've loved to see that suit in HD, never liked the Other M model to begin with.
@VexingInsanity Oh, we definitely are now. It was turned around with SR. My point about it being on a dead system was Nintendo have developed games that launch on dying systems at the same time as brand new systems or made ports a short time after. The game did well, but all I kept seeing on social media was "bring the game to Switch, I'm not playing my 3DS anymore and won't buy it". But if that happened, that also might have delayed Dread past Metroid's 35th anniversary year.
Yes, Prime 4 restarting is a good thing, I'm sure. I really don't mind waiting, it was the OM and FF years that made their perception of the series seem very rocky, so that's always in the back of my mind. And spinoff or not, fans didn't want a spinoff, many of us just wanted more traditional Metroid.
Still waiting on the Prime 1 remaster though. Truly don't see any reason to not release it right now unless Prime 4 is right around the corner.
@VexingInsanity 2010: Other M, fans hate Samus because Samus is not who she's been the past 24 years before that, nor who she's been the following 12 years until now.
2016: Federation Force, not a Metroid game in the gameplay sense.
2017: Samus Returns, released on a dead platform.
2021: Dread, allegedly Nintendo made MercurySteam cut content to get the game out on time and honestly, the post-release updates feel rushed.
Meanwhile, with Fire Emblem, that fanbase has seen eight games since 2010 (using this date because that marks Metroid's huge decline starting with Other M). I don't follow that series nearly as closely as Metroid, so I don't know what fans think of them all, but I don't recall anything exploding in a hugely negative light the way Metroid did.
Also, Prime 4 restarted development over three and a half years ago with nothing to show yet. And Prime 1 has supposedly been finished for a long time now, but Nintendo is allegedly holding onto it until they think the time is right. Not sure when that is because doing it too close to Prime 4 will burn people out and it shouldn't affect the Dread crowd because one is 2D one is 3D.
Basically, I'm saying Nintendo has an extremely difficult time identifying with fans of Metroid.
@jowe_gw Are you talking about Chocobo GP? Because that is f2p. It has limitations with predatory MTX, but it is f2p and the lite version offers more than I thought it would.
Unless they changed things to limit you even more recently, I don't know, haven't played in a while.
@Axecon You're not wrong about people wanting Mario Kart 9, but being able to play the Tour tracks on a big screen with a controller (conveniently) and without any gacha elements is a big plus. So is the price of the whole thing, which makes it easy to tolerate.
Some people don't have their Wii or DS or whichever console these old tracks are on anymore and haven't played them in many years. GTA V, on the other hand, has had a constant stream of releases, so not a great comparison there. Plus, I'm sure tons of kids are just getting into Kart now.
@Jcdbengals Did you buy any of the DLC for 8? Switch version has all of Wii U's DLC bundled in the base game. Switch also has a much larger online presence. If you're still interested in playing, I'd just buy it now, as you can enjoy all the current tracks and have things to look forward to later.
@JimNorman "The seven courses all appear next to their original appearance — except for Kalamari Desert, which GameXplain use Mario Kart 7's interpretation."
You missed two more:
Mario Circuit 3's original appearance was Super Mario Kart (not Wii).
I picked the Japanese cover. It reminds me of Echoes and implies a sense of cautiousness and hints at scanning. US is iconic, but but plain and kind of tacky. When she's on Frigate Orpheon, despite it being a tutorial for the player, feelings of... ahem dread are high.
Looks like if Nano Assault was stripped of all its polish and turned into a typical mobile port cash grab. It's honestly impressive how much it looks like it started on mobile, yet it never released for a phone.
Also, I'll parrot the rest; doesn't look like Mario Galaxy or Rocket League, author has clearly never played Nano Assault or just wanted that previous clickbait.
It becomes interesting for five seconds until you realize how empty it all is. Also, 1:50 in the video breaks the normal game trope of "attack a wooden box to break it", ha ha. Nope, not in Frontiers!
@LXP8 Sure, but I felt it necessary to also note that you can still add funds and buy from the DSiWare library on 3DS because by not making any mention of that, this article would make it seem it's impossible to buy anything anymore, which isn't true.
Sold on M2 and it sounds like their ShotTriggers division might be working on this, based on A) it's a shmup and B) no word on western release yet. Assuming the price will be reasonable, it's an easy purchase.
@BloodNinja AM2R is fine, yes, but with community support, not DocM64. Having the support and control of the original dev vs an entire community are two totally different things, for better or worse.
AM2R might not even be a thing at all if Nintendo shut it down before it got released, there's a reason the community took over that specific C&D, because it was very good, not just because it was C&D'd.
I know this is an unpopular opinion, but maybe Warriors could scale back the amount of enemies by half to improve FPS, resolution or both. I've beaten AoC, so I can safely say I think cutting numbers by half at least wouldn't do a damn thing to the idea of assaulting an entire army by yourself.
@jsty3105 Don't think I'll ever say "thank god for pirates or hackers", but the other two are fine.
From what I understand, Dread running well on emulators right off the bat was nothing short of a miracle. I'm sure there's an easy explanation for it, but that was the reception I saw. But it's not like Dread runs poorly (95% of the time) on Switch, though.
@-wc- 100% agree. I don't like what Nintendo did, don't morally agree with it, but can't blame them for following the laws that exist to protect their assets. Issue is they could profit from these things instead of becoming public enemies, like what they did to Milton Guasti (AM2R dev). Instead of sending a C&D only to watch the community take hold and continue development, they could've hired the guy like SEGA did with some devs. But the Ori devs did that instead, so it worked out for him anyway.
@-wc- You might want to check out the videos he has that are still up, including the ones that have samples from Metroid games in them. Those videos play ads. Don't tell me they're not monetized.
Also, "SynaMax goes on to say that he'd rather Nintendo had taken over the monetisation of his videos". Key phrase here, "taken over the monetization". Seems pretty cut and dry that he was earning money from these videos.
@Araquanid Yes, he is ignorant. Look at all the widely known remixes out there that have existed for decades without monetization, following the law that an OST has to be released first.
Dude even contradicted himself saying he did it for fun, yet monetized the videos. But alas, I'm done arguing in circles. Later.
@earthinheritor I'm not saying I agree with Nintendo. I was moreso pointing out how the YTer was ignorant and stupidly thought what he was doing was okay by law. Just because you don't agree with laws, despite how unpopular they are doesn't mean you should be able to break them.
Comments 1,129
Re: Treasure's "Highly Requested" Title Has Been Leaked
@BloodNinja A good shmup never ages (3rd gen onward, so games like OG Space Invaders not included). I just played some RS last night on my Saturn and I didn't even bat an eye at the graphics. You know what games also have early polygonal graphics? Indies. You know what sells well based on the fact these games keep getting made? Indies.
Name a good OST if you think it's garbage (I totally disagree with you, btw). Also, did you ever like games from this era? Graphics are clearly from a different era (which I find charming now anyway), but gameplay? Good shmup gameplay transcends generations. Summer Carnival '92 RECCA is highly regarded, this is an NES game.
Re: Treasure's "Highly Requested" Title Has Been Leaked
@-wc- @farrgazer Difficult how exactly, is the real question. Sure, you're invincible for one of the two colors at any given moment, doesn't mean both colors aren't being shot at you for nearly every second. The game becomes harder when you actually try to chain kills together because you're focusing on what to kill and when, instead of just blasting everything out of the sky. That makes for more bullets of the opposite polarity, creating more chaos and elements you need to pay attention to in order to both survive and be efficient in scoring.
I just went over this with someone on Steam, me saying Ikaruga is harder than Mushihimesama 1.5. Dude thought I was crazy, so I looked up some forums and a(n apparently) respectable Japanese shmup difficulty rating chart. We were both right. Ikaruga on Normal and Hard was rated harder than Mushi on Normal and Maniac, Mushi on the hardest setting is higher than everything and rated one of the hardest all time (Ikaruga on Easy is super easy).
Point is: if you just look at polarities and don't care about scoring, yes, Ikaruga is not that hard. Otherwise, it is and this is not only me, but shmup forums talking as well.
Re: Treasure's "Highly Requested" Title Has Been Leaked
Own this on Sega Saturn (never had an Xbox) and will not hesitate to buy it again, wherever it ends up. Probably the best shmup I've ever played.
Re: Random: Rare's Unreleased Game Boy Rival Is A True Handheld Marvel
@Olliemar28 Time Extension links are broken, brings up a 404. The one in the last sentence of this article and in the source citing.
Re: Shovel Knight Dig Launches On Switch In September
Nice surprise! This'll hold me over until Dig 3!
Re: Best Mario Kart Games Of All Time
Missed this vote, but my top 3 would be (1st, 2nd, 3rd): Double Dash, DS, 7. Stereoscopic 3D is underrated.
Re: Game Freak Confirms Pokémon Legends: Arceus Started Development Before Sword & Shield's Launch
This is news? Games take years to develop now, been that way for several generations, lol.
Re: Random: We've Been Waiting Over Half A Decade For A "New" Mainline Zelda Game
@IronMan30 It's also been over a half decade since the Switch came out. Coincidently, it's been over a half decade since we've gotten a successor to the Switch. Surely, we should've had two or three others by now!
Re: Random: We've Been Waiting Over Half A Decade For A "New" Mainline Zelda Game
Removed
Re: Random: We've Been Waiting Over Half A Decade For A "New" Mainline Zelda Game
@arnold337 You know you can edit your comments? Also, it's not Playstation's fault you didn't proofread.
Re: Random: We've Been Waiting Over Half A Decade For A "New" Mainline Zelda Game
@Thumbsofsteel I grew up with the NES, every once in a while, I have the passing thought of "will [insert series here] still be around 30 years from now?"
Sure, some series are 30+ years old now, but these 30 years have seen the infancy of gaming advance well into the adulthood of gaming (not including VR and AR). So many ideas have already been considered and refined, it's really hard to imagine where gaming will be 30 years from today. I'm sure VR will advance to be much more realistic. Holograms are still science fiction AFAIK, so a real life holodeck doesn't seem realistic yet.
Re: Random: We've Been Waiting Over Half A Decade For A "New" Mainline Zelda Game
Metroid fan here.
yawn 1,995 is child's play, lol.
Re: Random: Mobile Game Spotted Using Official Nintendo Imagery
This article never should have been written. Copyright infringement towards Nintendo and other big names have been happening for years on mobile from fly-by-night pubs.
1,000% not news!
Re: Random: Bloodstained: Ritual Of The Night Gets The Game Boy Treatment
@Waka_the_Prophet I guess I stand corrected.
Re: Advance Wars 1+2: Re-Boot Camp Scheduled Maintenance Spotted
@YoshiF2 Ah, I somehow missed your latest comment with the link. Whoops.
Even so, I'm not so sure that edit was entirely necessary because it wasn't the Russians who took out the twin towers and yes, it may be painful to a small minority of Americans who were directly affected, but that was a fantasy setting showing Russians were going against Americans and wanted to attack the nation directly. That's advertising plot and is arguably integral to sales.
Moving on from mourning and the past is a natural stage of grief and also healthy. If everyone attempted to make sure we never offended anyone, people would be artificially sensitized to everything and have nothing but stress (or if they're not stressed but still complain, they're either selfish and malicious or are trying to speak for people they don't relate to (i.e. acting like Karens/Chads)).
History has shown that when given the chance, the masses will complain for the sake of having something to do and all this censorship is feeding into that.
Re: Advance Wars 1+2: Re-Boot Camp Scheduled Maintenance Spotted
@YoshiF2 Back in the late 90's/early 00's, Red Alert 1, 2 (plus its DLC, Yuri's Revenge) and at least one other Command & Conquer game featured stereotypical Russians as the antagonist. We weren't too far removed from the Soviet Union and the general "what if" scenario was still China and Russia being the enemies of the world. I don't remember anyone caring back then, least not to the point where anyone in control actually cared, lol.
Really wish this helicopter generation would move on and realize there are more important things in life than possibly offending someone. Everyone has to walk on egg shells today and it's a pain in the ass.
Re: Random: Bloodstained: Ritual Of The Night Gets The Game Boy Treatment
@somnambulance I haven't played Bloodstained since the randomizer update (which was honestly an insult as it didn't randomize rooms like promised) and only beat the base game once, but it was an easy 7.5, but not much higher. I think my issue was I didn't want something so close to Dawn of Sorrow. DoS is one of the best DS games I've played, but that's beside the point.
Re: Random: Bloodstained: Ritual Of The Night Gets The Game Boy Treatment
@somnambulance @EarthboundBenjy Read the actual thread on Twitter. While Ollie (NL author) was terrible with conveying the message well here, the Twitter user actually does link to the Game Boy ROM (.gb file) and also includes a .pocket file for Analog Pocket or whatever that system is.
Re: Talking Point: How Were You Introduced To Metroid?
Return of Samus back in the year or so it came out (early 90's). If I did play NEStroid before that, I don't recall it or was too young to care about the deeper involvement it required. RoS gave the perfect feeling of freedom and relaxation through silence and isolation (being an introvert, you can see how this would be a positive).
Super expanded upon those vibes and so much more. Hearing "The last Metroid is in captivity, the galaxy is at peace," in an era when voice clips were both extremely rare and not normally whole sentences, I knew Super would be a gem. Been a massive fan of the series (and highly critical of Other M, Fed Force) from the start, Dread supplanted Super and Prime 1 for me as the best Metroid.
Re: This Huge Star Fox Mod Adds New Levels, Ships, Weapons, And Even Multiplayer
Not interested in the multiplayer at all, but the new content could be good. If anyone is interested in playing a real Star Fox homage right now, look up Ex-Zodiac on Steam. It's also coming to Switch down the line, but it plays very similarly to OG Star Fox and Space Harrier (separately). It's in Early Access right now, but I still recommend it.
Re: Oh No! Flying Saucers Invade Earth In An Extraterrestrial Shoot-Em-Up
Looks fun, but I hope the in-game framerate isn't at 15 like the trailer.
Re: Electronic Duo Autechre Say It Almost Got To Do Metroid Prime's Soundtrack
Prime 1's soundtrack is one of the best in gaming and I don't know who these people are. What else have they done and why do some people believe their writing may have been better?
Re: Good Smile Shares First Look At Figma Samus Aran: Metroid Dread Prototype
@sketchturner I actually like the Dread's suit's arm cannon. A bit of a tangent, but I wish Nintendo wasn't lazy with Samus in Smash Ultimate because what they did was reuse her Other M design from Smash 4 instead of the (then) most recent model which was Samus Returns. I would've loved to see that suit in HD, never liked the Other M model to begin with.
Re: Good Smile Shares First Look At Figma Samus Aran: Metroid Dread Prototype
Love the detail, but curious why the EMMI is all grey. Guessing it'll be painted if/when it's approved?
Re: Download More Ghosts In Mario Kart 8 Deluxe's Latest Update, Here Are The Patch Notes
@VexingInsanity Oh, we definitely are now. It was turned around with SR. My point about it being on a dead system was Nintendo have developed games that launch on dying systems at the same time as brand new systems or made ports a short time after. The game did well, but all I kept seeing on social media was "bring the game to Switch, I'm not playing my 3DS anymore and won't buy it". But if that happened, that also might have delayed Dread past Metroid's 35th anniversary year.
Yes, Prime 4 restarting is a good thing, I'm sure. I really don't mind waiting, it was the OM and FF years that made their perception of the series seem very rocky, so that's always in the back of my mind. And spinoff or not, fans didn't want a spinoff, many of us just wanted more traditional Metroid.
Still waiting on the Prime 1 remaster though. Truly don't see any reason to not release it right now unless Prime 4 is right around the corner.
Re: Inti Creates' New Project Is A Stunning Mash Up Of Castlevania And Mega Man
JONATHAN!!
CHARLOTTE!!
Ahem, this take on Portrait of Ruin 2 has my interest.
Re: Download More Ghosts In Mario Kart 8 Deluxe's Latest Update, Here Are The Patch Notes
@VexingInsanity 2010: Other M, fans hate Samus because Samus is not who she's been the past 24 years before that, nor who she's been the following 12 years until now.
2016: Federation Force, not a Metroid game in the gameplay sense.
2017: Samus Returns, released on a dead platform.
2021: Dread, allegedly Nintendo made MercurySteam cut content to get the game out on time and honestly, the post-release updates feel rushed.
Meanwhile, with Fire Emblem, that fanbase has seen eight games since 2010 (using this date because that marks Metroid's huge decline starting with Other M). I don't follow that series nearly as closely as Metroid, so I don't know what fans think of them all, but I don't recall anything exploding in a hugely negative light the way Metroid did.
Also, Prime 4 restarted development over three and a half years ago with nothing to show yet. And Prime 1 has supposedly been finished for a long time now, but Nintendo is allegedly holding onto it until they think the time is right. Not sure when that is because doing it too close to Prime 4 will burn people out and it shouldn't affect the Dread crowd because one is 2D one is 3D.
Basically, I'm saying Nintendo has an extremely difficult time identifying with fans of Metroid.
Re: Download More Ghosts In Mario Kart 8 Deluxe's Latest Update, Here Are The Patch Notes
@Yosher They added Link and his own track, where is Samus?
Oh wait, Nintendo hates Metroid. How could I forget?
Re: Square Enix Rolls Out Chocobo GP Version 1.2.0, Here Are The Full Patch Notes
@jowe_gw Are you talking about Chocobo GP? Because that is f2p. It has limitations with predatory MTX, but it is f2p and the lite version offers more than I thought it would.
Unless they changed things to limit you even more recently, I don't know, haven't played in a while.
Re: Watch This Side-By-Side Comparison Of Mario Kart 8 Deluxe Wave 2's Returning Courses
@Axecon You're not wrong about people wanting Mario Kart 9, but being able to play the Tour tracks on a big screen with a controller (conveniently) and without any gacha elements is a big plus. So is the price of the whole thing, which makes it easy to tolerate.
Some people don't have their Wii or DS or whichever console these old tracks are on anymore and haven't played them in many years. GTA V, on the other hand, has had a constant stream of releases, so not a great comparison there. Plus, I'm sure tons of kids are just getting into Kart now.
Re: Watch This Side-By-Side Comparison Of Mario Kart 8 Deluxe Wave 2's Returning Courses
@Jcdbengals Did you buy any of the DLC for 8? Switch version has all of Wii U's DLC bundled in the base game. Switch also has a much larger online presence. If you're still interested in playing, I'd just buy it now, as you can enjoy all the current tracks and have things to look forward to later.
Re: Watch This Side-By-Side Comparison Of Mario Kart 8 Deluxe Wave 2's Returning Courses
@JimNorman "The seven courses all appear next to their original appearance — except for Kalamari Desert, which GameXplain use Mario Kart 7's interpretation."
You missed two more:
Re: Say Hello To Time Extension, The Newest Member Of Our Network
Love this idea
Re: Poll: Box Art Brawl: Duel - Metroid Prime
I picked the Japanese cover. It reminds me of Echoes and implies a sense of cautiousness and hints at scanning. US is iconic, but but plain and kind of tacky. When she's on Frigate Orpheon, despite it being a tutorial for the player, feelings of... ahem dread are high.
Re: Mario Galaxy Meets Rocket League (With Guns) In Twin-Stick Shooter 'Aniquilation'
Looks like if Nano Assault was stripped of all its polish and turned into a typical mobile port cash grab. It's honestly impressive how much it looks like it started on mobile, yet it never released for a phone.
Also, I'll parrot the rest; doesn't look like Mario Galaxy or Rocket League, author has clearly never played Nano Assault or just wanted that previous clickbait.
Re: Random: Here's What Sonic Frontiers Might Look Like In 2D
It becomes interesting for five seconds until you realize how empty it all is. Also, 1:50 in the video breaks the normal game trope of "attack a wooden box to break it", ha ha. Nope, not in Frontiers!
Re: Rejoice, The Wii Shop Channel And DSi Shop Are Finally Back Up
@LXP8 Sure, but I felt it necessary to also note that you can still add funds and buy from the DSiWare library on 3DS because by not making any mention of that, this article would make it seem it's impossible to buy anything anymore, which isn't true.
Re: Rejoice, The Wii Shop Channel And DSi Shop Are Finally Back Up
@AlanaHagues You can still buy DSiWare on the 3DS eShop, but I believe Wii Shop products are still locked behind the Wii's shut-down store.
Re: Learn How To Run Your Own Successful Murder Cult In New 'Cult Of The Lamb' Trailer
The gameplay looks interesting, but man, that baby chibi cutesy aesthetic is really throwing me off.
Re: Nintendo Launches Subscription Service For Switch Repairs In Japan
Scummy practice. That said, my Switch Pro controller has yet to get drift and even if it does, YT has shown it's extremely simple and safe to fix.
My Wii U pro controller that I've had for almost ten years also has no drift. But all of my joycons have drift.
Re: Taito & M2 Bringing Shmup Collection 'Ray’z Arcade Chronology' To Switch
@robr Taito was probably watching and waiting for someone to do just that before announcing this.
Re: Taito & M2 Bringing Shmup Collection 'Ray’z Arcade Chronology' To Switch
Sold on M2 and it sounds like their ShotTriggers division might be working on this, based on A) it's a shmup and B) no word on western release yet. Assuming the price will be reasonable, it's an easy purchase.
Re: Random: Demo For Super Mario Galaxy 2 Mod 'Super Mario Starshine' Now Available
@NlifeRSnowflakes ???
Re: Random: Demo For Super Mario Galaxy 2 Mod 'Super Mario Starshine' Now Available
@BloodNinja AM2R is fine, yes, but with community support, not DocM64. Having the support and control of the original dev vs an entire community are two totally different things, for better or worse.
AM2R might not even be a thing at all if Nintendo shut it down before it got released, there's a reason the community took over that specific C&D, because it was very good, not just because it was C&D'd.
Re: Video: Digital Foundry's Technical Analysis Of Fire Emblem Warriors: Three Hopes
I know this is an unpopular opinion, but maybe Warriors could scale back the amount of enemies by half to improve FPS, resolution or both. I've beaten AoC, so I can safely say I think cutting numbers by half at least wouldn't do a damn thing to the idea of assaulting an entire army by yourself.
Re: YouTuber Ends Metroid Prime Music Covers After Nintendo's Lawyers Call
@jsty3105 Don't think I'll ever say "thank god for pirates or hackers", but the other two are fine.
From what I understand, Dread running well on emulators right off the bat was nothing short of a miracle. I'm sure there's an easy explanation for it, but that was the reception I saw. But it's not like Dread runs poorly (95% of the time) on Switch, though.
Re: YouTuber Ends Metroid Prime Music Covers After Nintendo's Lawyers Call
@-wc- 100% agree. I don't like what Nintendo did, don't morally agree with it, but can't blame them for following the laws that exist to protect their assets. Issue is they could profit from these things instead of becoming public enemies, like what they did to Milton Guasti (AM2R dev). Instead of sending a C&D only to watch the community take hold and continue development, they could've hired the guy like SEGA did with some devs. But the Ori devs did that instead, so it worked out for him anyway.
Re: YouTuber Ends Metroid Prime Music Covers After Nintendo's Lawyers Call
@-wc- You might want to check out the videos he has that are still up, including the ones that have samples from Metroid games in them. Those videos play ads. Don't tell me they're not monetized.
Also, "SynaMax goes on to say that he'd rather Nintendo had taken over the monetisation of his videos". Key phrase here, "taken over the monetization". Seems pretty cut and dry that he was earning money from these videos.
Re: YouTuber Ends Metroid Prime Music Covers After Nintendo's Lawyers Call
@Araquanid Yes, he is ignorant. Look at all the widely known remixes out there that have existed for decades without monetization, following the law that an OST has to be released first.
Dude even contradicted himself saying he did it for fun, yet monetized the videos. But alas, I'm done arguing in circles. Later.
Re: YouTuber Ends Metroid Prime Music Covers After Nintendo's Lawyers Call
@earthinheritor I'm not saying I agree with Nintendo. I was moreso pointing out how the YTer was ignorant and stupidly thought what he was doing was okay by law. Just because you don't agree with laws, despite how unpopular they are doesn't mean you should be able to break them.