Comments 1,164

Re: Samus' Game Boy Outing Metroid II Returns In Latest Nintendo Music Update

Kilroy

@Antraxx777 That's great about your Christmas. RoS was (sort of) the first game that felt like I was free to do what I wanted in a game without a timer or anything like that. It's weird, I played Zelda 1 before that and I think Metroid 1, but I guess I didn't appreciate it until RoS. Metroid becoming my all time favorite series was probably born that day.

Samus's iconic stance from RoS is burned into my brain and Samus Returns's update of it is so good. SR itself is okay, but took a different direction and not one that thrilled me. Still, it led to Dread existing, so it's okay.

Re: Panzer Dragoon Zwei: Remake Finally Shows Off Gameplay, Seven Years After Reveal

Kilroy

I watched a minute and 12 seconds of the gameplay, that was enough to see that nothing has really changed at Forever, as this looks bad. The debris between :60-:72 look so awful like the devs just threw something together as an alpha animation. The death spiral for that enemy would have looked infinitely better with just an explosion at the end and the debris disappearing behind the explosion.

Like, yeah, I get that it's a work in progress, but some things should not be shown to the public if they're obviously incomplete.

But in Forever's case, these things will likely stay incomplete until a year after the game releases, maybe cough forever. >_>

Re: Panzer Dragoon Zwei: Remake Resurfaces, Will Be Playable At TGS 2025

Kilroy

@kkslider5552000 I also did not play the original games, but watching random Youtube gameplay videos, the OG games look very charming and enjoyable. The remake was very much not charming and not enjoyable. I'm someone who grew up with Star Fox, so no stranger to the genre.

It is possible to give a game a new coat of paint and keep its charm (Jedi Power Battles), so this is absolutely a skill issue on Forever.

Re: Round Up: Pour One Out For These 6 Brave Games Launching On 'Silksong Day'

Kilroy

@ImpromptuR I don't know how to say this without sounding condescending, but you can't comment on a series when you admittedly dislike the genre. I'm not here to criticize Camper Van: Make It Home because I have zero interest in the genre, so the game wasn't for me to begin with.

Save the reviews for people who are actually knowledgeable on the subject.

Re: Mario Kart World Wins "Best Nintendo Switch 2 Game" Of Gamescom 2025

Kilroy

@tseliot Disagree about the introvert part, at least for World. The new mechanics add a ton of depth to the tracks before you even start to look for crazy CTR-style shortcuts, then once you start finding new routes and optimizations, it feels like you're playing a different game. Really turns time trial mode on its head.

Re: Review: UFO 50 (Switch) - A Wondrous Smorgasbord Of Retro Delights

Kilroy

Love and appreciate UFO 50! Grew up with the Atari and NES, bought on PC shortly after the Steam launch. I love shmups, so the Campanella series are right up my alley (Camp 2 is making me pull my hair out, but in the same love/hate way a soulslike would, love it, ha ha). I'm enjoying most of the games, but like NintendoLife said, it's impossible to please everyone with every game here. It's a matter of finding the games you do enjoy and once that happens, UFO should click.

Pre-ordered the physical deluxe version for Switch, can't wait to get my hands on the book.

Re: Sega Drops Another Small Puyo Puyo Tetris 2S Update On Switch 2

Kilroy

@missingno_fgc Okay, didn't realize your game drought went that far back. Yikes. Still, you cannot count fan-made games (Tetr.io and JStris). If Puyo fans are so thirsty for a new one, theoretically they would have made a new one themselves by now. It's been happening in other genres for decades.

And I did forget about TGM, but that's because the series doesn't interest me. I have Master mode in several Tetris games already and people have basically said the main attraction of TGM is Master mode, so I don't understand the appeal.

Re: Sega Drops Another Small Puyo Puyo Tetris 2S Update On Switch 2

Kilroy

@missingno_fgc FWIW, Tetris fans haven't gotten a new dedicated full Tetris game since Effect in 2018 and DLC in 2020. The latest brand new Tetris we have is 2024's Time Warp, which is just a local-only mode (so no online, no bots, no progression to work towards) that still feels unfinished in a collection of other games that have already existed.

Re: Exclusive: Upcoming Fast Fusion Update For Switch 2 Introduces Photo Mode

Kilroy

@Olliemar28 The 1.4 update just went live! My Switch 2 updated the game when I tried to boot it up. Photo mode is active, press Select to go into it. The controls menu does not reflect this in the game, though, so I had to experiment by just pressing the button. It's the only one that doesn't have an assigned function, according to the menu.

Pinging you because today is Wednesday July 9th and you said the update goes live Thursday the 10th.

Re: Feature: Three Laps, Two Players, One Vegas Jumpsuit - 10 Things We'd Love To See Added To Mario Kart World

Kilroy

@Uncle_Franklin Expand your media lurking, plenty of people are loving the open world and unique lap course. Other racing games are opening up their 3 lap races to variety as well which is eliminating the same 3 laps and creating altered versions of the same looped course within the same race for each lap (maybe a shortcut opens up, a boost pad changes location, etc). Didn't Mario Kart Tour do something like this? Some people appreciate change after 30 years.

Re: Feature: Three Laps, Two Players, One Vegas Jumpsuit - 10 Things We'd Love To See Added To Mario Kart World

Kilroy

Voted for friends in lobbies, 200cc and something else - turn the intermission courses into official races. Right now, it's officially 32 tracks, but with all the different routes you can take into most of them, you can drive through (just naming a random track) Crown City in the opposite direction or even a third/fourth direction. Not talking mirror mode. I read somewhere someone claimed the total number of unique routes into all the tracks is 202. May or may not be right.

If Nintendo adds all the unlisted routes as courses, that can only help them in marketing and even help justify the argument for why the game costs $80 (if you didn't buy the bundle).

Also, final point: World is everything I want in course design in a Mario Kart - snaking is back on the menu, grinding and wall riding are added, charge jumping eliminates the dullness of just driving straight (and helps you evade/take advantage of car hazards), intermission courses not being standard 3 lap races is greatly appreciated as I got bored doing 3 laps of the same thing all the time for 30 years. Other racing games change laps up, it's about time Mario Kart did too.

Re: Switch Port Experts Share Thoughts About Switch 2's "Raw" Performance

Kilroy

@MontyCircus They fired 50% of the staff and the remaining were moved to the Forza Horizon team. Horizon seems to be much more casual from what I hear, meaning the wider audience would yield better sales, so having a larger team on that series means a better series overall there.

And FWIW, you don't have Horizons without Motorsport first existing, so it was popular, then seemingly fell out of favor for whatever reason.

Re: Talking Point: One Month On, How Did Nintendo's Switch 2 Launch Go?

Kilroy

Generally happy with it. Handheld mode is not as good as it should be because of ghosting on the screen and primarily wanting to play shmups or just fast-moving games in general in handheld mode, this is pretty disappointing. I usually play on the TV anyway, but now I do even more.

Also wish there was an update to Metroid Prime Remastered so mouse controls could work.

Re: Poll: How Many Hours Have You Spent In Mario Kart World So Far?

Kilroy

@Aerona So, how do you play videogames then? It has always been that you buy the license to the game and it can be revoked at any time, physical games included. It's rare now (and has been rare for many years) that a game is packaged on a cart 100% complete with no dependence on patches.

Re: Poll: How Many Hours Have You Spent In Mario Kart World So Far?

Kilroy

10+ hours, probably close to 15 now. Really enjoying the intermission courses and greatly appreciate how each lap is different, I'm tired of the same 3 lap courses that don't change at all after decades of playing. Knockout is fun and after unlocking Rainbow Road, I've been playing exclusively online since the Adaptive AI feels so awful. Free roam is okay, it's too half-baked right now. Looking forward to how the game improves over the years. 8/10

Re: Fans Reckon Nintendo Has "Killed" Mario Kart World With Its Latest Update

Kilroy

@DangoTown Welcome to the internet since forever, ha ha. I'm not trying to downplay anything you're saying, I completely agree with you. Although, I never saw a grand total until your comment. 202 is massive! I think Nintendo really undersold just how much is in the game by not giving intermission courses official names and could easily expand content by adding them to time trial courses.

Re: Mario Kart World Has Been Updated To Version 1.1.2, Here Are The Full Patch Notes

Kilroy

@KayFiOS "You will drive on long straightaways and LIKE IT!"

This is why I think people are overreacting and afraid to even attempt to like something new before dismissing it. These "long straightaways" aren't barren, there's plenty to do. Boost pads, items, a roadway long enough to be able to snake, cars and such to avoid, rails to grind, hills/ramps to jump off of. Did I miss anything? Seriously, the ONLY thing these areas are missing are actual turns and what do you do when you're turning? You're drifting. You literally can't do anything but drift and steer a little bit while drifting. That's the boring part to me!

It's exactly why I think this version of Rainbow Road is the worst. That and falling off is almost impossible because it's so easy to stay on.